- 2,428
- England
- Lewis_Hamilton_
If final is at, say, 2.500, you get [6.000/4.000/3.000/2.250/1.750/1.500] for x top speed setting. Move the final to 5.000, wiggle the top speed slider to reset the ratios to match the new final, and you'll get something close to [3.000/2.000/1.500/1.125/0.875/0.750]
Well, seems you are right, I just checked and indeed the individual gears do get a different set of available ratios after doing the "flip", that's what I get for working off the top off my head and not having the game running at the time of posting.
However, it's still a "trick" in my opinion. You need to fiddle with a setting that does not exist in real life (speed slider) in order to force the game into giving you longer gears, even when the max speed and final gear are the same. There is nothing in the tips/hints box that indicates that changing the final gear, flicking the max speed setting up/down one setting and immediately putting it back to where it was as well as the final gear gives you wildly different gear ratios. Instead, it pretty much says that you define gear ratios by selecting a maximum speed, more speed = less acceleration especially on hills. That's it, no where does it say that by flicking a setting back and forth will almost double your gear length. Somebody had to find this trick.
Example:
First pic, everything on default. Changed final gear ratio to 2.000 only.
Second pic, everything on default. Changed final gear to 5.000, flicked the speed slider from 193 to 199 and back to 193, changed final ratio back to 2.000. Max speed and final gear are the same and now the individual gears have gone bonkers.
If that's by design then that is a terrible implementation by PD. Unless I am having a brain fart, they don't explain how to do this, there's no reason why it should do this, and it's even more baffling why we can't just have the entire range of ratios available from the get go without having to tweak a speed slider and final gear back and forth, back to the same as what they were to unlock a different, restricted range of ratios.
I would still call it a bug personally.
Last edited: