- 448
- Wittgenstein
I can understand "Tenacious D"'s comments about the racing view. Personally I found the bonnet cam OK in Ferrari Challenge but I can understand that some will not like it. I too like GTR Evolution, and have found it so much better than GTR 1 and 2.
Having said all of that I have found Ferrari Challenge fairly realistic (I haven't driven a Ferrari but I do own a mid-engine car in real life). I find the over-steer to be reasonable and fairly easy to catch (I haven't driven in the rain yet), in fact it feels a lot like GTR-E to me!
I can imagine that not feeling in the right place in the car can muck it all up, I can't drive any game in chase view, it's like trying to play darts left handed :-) I learnt to drive in a right hand drive car and only later drove left hand drive cars. The first day out I kerbed the car whilst parking as my psychological picture of the car was all wrong!
As these games are all simulations they end up using other methods to give us information which, for example, we'd feel through our backsides in real life. So, I suppose some will find these methods work and others will not. So far (I've had GT5P for more than a year and FC for a few weeks), I've found the FFB helps me feel the over-steer much better than GT5P, which is making the game fun. On the other side is the dead spot on the wheel, which is a nuisance but hasn't ruined the game so far.
Having said all of that I have found Ferrari Challenge fairly realistic (I haven't driven a Ferrari but I do own a mid-engine car in real life). I find the over-steer to be reasonable and fairly easy to catch (I haven't driven in the rain yet), in fact it feels a lot like GTR-E to me!
I can imagine that not feeling in the right place in the car can muck it all up, I can't drive any game in chase view, it's like trying to play darts left handed :-) I learnt to drive in a right hand drive car and only later drove left hand drive cars. The first day out I kerbed the car whilst parking as my psychological picture of the car was all wrong!
As these games are all simulations they end up using other methods to give us information which, for example, we'd feel through our backsides in real life. So, I suppose some will find these methods work and others will not. So far (I've had GT5P for more than a year and FC for a few weeks), I've found the FFB helps me feel the over-steer much better than GT5P, which is making the game fun. On the other side is the dead spot on the wheel, which is a nuisance but hasn't ruined the game so far.