20 million credits for free!

I don't believe he's advocating for a change to GAME data, but for the data in the SAVE FILE pertaining to new cars. The new cars in the save file would be seen in 1.0 as being worth, say, $30k instead of 300+ million.

If the car value was in the save file they would already be selling for the same price in both games. It's obviously not there. Putting it there would most likely be a change large enough to make the save format unreadable by 1.00 ... thus doing the *real* fix at the same time.
 
Thank you Billy Madison, after reading all these solutions to Gran Turismo 6 money glitch - you have now made the whole forum dumber.

Had lighten it up a bit this is getting out of hand. I had been on this tuning project but now with the availabiltiy of some cars I have restructured my project. Im sure all of you care so much. (lol)
 
The problem is that you're trying to explain something that isn't correct or possible.
Maybe you need to draw yourself a flowchart so you can fully understand it... @SavageEvil and I fully understand it.

When you go back to 1.00 YOU ARE DELETING 1.01. It's gone, no more, *poof*... How can code that only exists in the future affect code that you're running in the present? What you are talking about does in fact require time travel.

I'll say it again another way for the cheap seats... if you are running on day-0 code it cannot be affected by patches that have not been installed.

Who said we ever needed the v1.01 code for this "theoretical" fix to function? When we buy a vehicle in the current v1.01, the purchase is recorded into our save game. So when we delete v1.01, the record of the purchase is read in the save game by the v1.00 code. This is where the null occurs. As I have said earlier, with this new "theoretical" v1.01 code, if the said vehicles were purchased, the record would be written onto the save game, thus, if the save game was reverted and accessed on a v1.00 "base code", it would be recognized as vehicles already existing within the "base code".
 
I don't believe he's advocating for a change to GAME data, but for the data in the SAVE FILE pertaining to new cars. The new cars in the save file would be seen in 1.0 as being worth, say, $30k instead of 300+ million.

Eureka! Thank God someone understands this simple concept!
 
Okay guys, aside from the moralities, I'm completely dumbfounded on how to get more than $20million in the game. I already did the glitch. I'm going to start off from the end at the IGN video where I have $20million already with a bunch of M4 coupes. This is what I understand:

Delete 'Game Data' back to version 1.00
Save 'Saved Data' to a USB drive (containing 1.00, we'll call it 'Saved Data 1.00',)
Patch to 1.01 - At this point, this also becomes 'Saved Data 1.01'
Restore 'Saved Data 1.00' from USB drive

So, do I just need 'Game Data 1.01' with 'Saved Data 1.00' in order to sell off the M4's and acquire more than $20million?

Let me know guys. Thanks!
 
I'm out of patience so this is where I tap-out.
I'm glad I went into engineering and not teaching... I'd strangle a thick student in my first year. :lol:
 
Acquire your multitudes of m4s.

Sell one while in 1.00

Spend $20mil

Sell another m4

Spend $20mil

... Repeat until you're satisfied.

Quit game. Start game. Download 1.01 patch. Enjoy life
 
Pulled this from the earlier thread
image.jpg
 
I'm out of patience so this is where I tap-out.
I'm glad I went into engineering and not teaching... I'd strangle a thick student in my first year. :lol:

First of all, stick with engineering. Secondly, in your engineering career, you must learn some patience when another engineer suggests a concept or design structure that has the potential to function in an entirely unorthodox method. Lastly, unless you are have a PhD, you will not be instructing this post-graduate student. :)
 
Eureka! Thank God someone understands this simple concept!

I think most of us got it from the get go.

From a programming standpoint, since they left the loophole so wide open in 1.00 moving forward every new car in the game would need a "second version" of sorts. In other words to be recognized in 1.00 as a Honda Civic (or cheap random car) and as the correct car in 1.01 and any patch thereafter. That's no small bit of coding, basically re-writing all of the buy sell code for the game. Truly a gigantic F-up on their part.

Locking the savegame version is the only fix that makes sense.

Now let's all relax and enjoy our millions!
 
First of all, stick with engineering. Secondly, in your engineering career, you must learn some patience when another engineer suggests a concept or design structure that has the potential to function in an entirely unorthodox method. Lastly, unless you are have a PhD, you will not be instructing this post-graduate student. :)

haha... sure I have plenty of patience for novel ideas that are correct and efficient. It's the pointlessly complicated and nonsensical ones that blow snow up my skirt.

at this point @cgguy has the right idea 👍
 
Eureka! Thank God someone understands this simple concept!

I'll try one more time. The data in the gamesave is probably something like a table or some variable structure that lists the cars you have and specific things that the game needs to keep track of such as mileage, wear, oil condition etc. It most likely does not have purchase price or sell price. That is probably kept in the game data. If you were to add a purchase price to the "table" one of two things will happen when you revert to v1.0: 1. the game crashes because it's not expecting the extra variable(s), or 2. it just ignores it since it was never programmed to look for it. It is highly unlikely that the gamesave runs arbitrary code.
 
and thats how these things get patched...

edit- keep in mind if you try it you will lose access to your 15th anniversary cars. unless there is a way of getting them back but im unaware of that at the moment.

You can re-download all the Anniversary Cars through Account management if you ever need to.
 
How does that not make sense to people?

because it's simply not true. When you buy the car in a new patch it simply needs to make it unauthorized for previous versions of the game. The same as when you do the glitch you lose access to the 25th anniversary cars until you download it again. Just set that flag.

They could also in the new version check to see if a 20 million dollar sale was made in 1.00, if it was then they could reverse the sale and remove all of the cars purchased with the funds.

They can and will fix the glitch, it's only a matter of time. You will not be able to go to version 1.01 once the new version that fixes the glitch comes out, thus problem solved. I don't think they will go to the trouble of removing funds or cars, I think they will just fix the glitch with the next update and fire a few people.
 
I'll try one more time. The data in the gamesave is probably something like a table or some variable structure that lists the cars you have and specific things that the game needs to keep track of such as mileage, wear, oil condition etc. It most likely does not have purchase price or sell price. That is probably kept in the game data. If you were to add a purchase price to the "table" one of two things will happen when you revert to v1.0: 1. the game crashes because it's not expecting the extra variable(s), or 2. it just ignores it since it was never programmed to look for it. It is highly unlikely that the gamesave runs arbitrary code.

then all they need to do in the next update is set the GT vision cars to be unable to be sold, like the anniversary edition cars. Then when you try and sell it in 1.00 it wont allow you too. In 1.03 or whatever it is they can have new code that allows the sale to go through. boom problem fixed. They also have another flag for rights access to a car, they can make it appear to 1.00 that you do not have right to the car. Same as when you redownload 1.01 you don't have rights access to the anniversary cars until you redownload them.
 
I'm not a programmer nor have full understanding about the subject, but I don't think changing the DLC car's in the savedata would do anything. Even if you mark the DLC cars as a Honda Civic, the 1.00 game disc is still only going to read the car for what it actually is, it's what it's programmed to do and like mentioned, nothing but time travel will change that.

We used to be able to change all sorts of properties of a car in GT5 through hybriding; the sound, chassis, bodyshell, even the name, but PD stopped GT5 from reading the savedata and instead relied on the gamedata to revert all adjusted cars back to stock form. It will no doubt be the same in GT6.

My thoughts are that you can try to fool v1.00 into seeing a Honda, but there is something there in the code that still recognises what the car should be, and this is what the game searches for. As the DLC cars technically don't exist, we end up in this situation where you have a placeholder car or no car at all, and the 333m credits (probably to do with maximum/default value). That's my understanding anyway and probably wrong in some, if not all places.
 
because it's simply not true. When you buy the car in a new patch it simply needs to make it unauthorized for previous versions of the game. The same as when you do the glitch you lose access to the 25th anniversary cars until you download it again. Just set that flag.

That gave me an idea. They could move all new cars to a different variable/table. v1.0 won't know to look for them so it might even allow you to use the gamesave in 1.0. It just won't see the cars.
 
GUYS, what's the credit limit for 1.01? 50 mill? Someone answer quick

Okay guys, aside from the moralities, I'm completely dumbfounded on how to get more than $20million in the game. I already did the glitch. I'm going to start off from the end at the IGN video where I have $20million already with a bunch of M4 coupes. This is what I understand:

Delete 'Game Data' back to version 1.00
Save 'Saved Data' to a USB drive (containing 1.00, we'll call it 'Saved Data 1.00',)
Patch to 1.01 - At this point, this also becomes 'Saved Data 1.01'
Restore 'Saved Data 1.00' from USB drive

So, do I just need 'Game Data 1.01' with 'Saved Data 1.00' in order to sell off the M4's and acquire more than $20million?

Let me know guys. Thanks!
Using 1.01, buy as many M4s as you can then delete game data. Once you're in 1.00, sell 1 M4 to max out your credits to 20 million and go shopping. Keep selling M4s every time you run out of money.
 
there is a flag that makes it so you cannot sell a car... set that flag on the vision cars, 1.00 wont let you sell it. Fixed.

P.S I am a programmer, and this is an EASY fix.
 
there is a flag that makes it so you cannot sell a car... set that flag on the vision cars, 1.00 wont let you sell it. Fixed.

P.S I am a programmer, and this is an EASY fix.

And the M4 and every new car they come up with in the future?
 
then all they need to do in the next update is set the GT vision cars to be unable to be sold, like the anniversary edition cars. Then when you try and sell it in 1.00 it wont allow you too. In 1.03 or whatever it is they can have new code that allows the sale to go through. boom problem fixed. They also have another flag for rights access to a car, they can make it appear to 1.00 that you do not have right to the car. Same as when you redownload 1.01 you don't have rights access to the anniversary cars until you redownload them.

Not quite my friend. Since you talk about a future update, and the glitch operates in the past, locking savefiles to certain patch numbers is the only way to go.

To get it clear: you talk about a restriction imposed in an update, to not be able to sell vision GT cars. Deleting that update would render that effect gone.
 
What's the cap in 1.01
there is a flag that makes it so you cannot sell a car... set that flag on the vision cars, 1.00 wont let you sell it. Fixed.

P.S I am a programmer, and this is an EASY fix.
That means any car added from 1.01 onwards won't be sold. That's ****ed up.
 
there is a flag that makes it so you cannot sell a car... set that flag on the vision cars, 1.00 wont let you sell it. Fixed.

P.S I am a programmer, and this is an EASY fix.

That will only work if the flag is in the gamesave. If the flag is set in the gamedata, it won't work.
 
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