20 million credits for free!

I guess it depends on how you define unfair advantage. In fact it depends on how SONY/PD define an unfair advantage.

Also that's just from the PSN terms, I haven't and can't be bother to read the general PS3 and game agreements, but they possibly have similar clauses. It's pretty moot though, as commercially it would be pretty foolish, and in my opinion it being published on the official PS magazine website is also a clear indicator, and possibly implies that such use of the glitch is authorised, making it either not a glitch, or allowable usage of the software.

Ladies and gentlemen, this is clearly a flaw in their coding and programming. For example, what if an individual unaware of this "exploit" were to download the v1.01 patch. The individual then purchases any of the "special" vehicles, when shortly after a catastrophic failure were to occur, rendering the console non-functional. Let's propose that this individual loyally purchased another PS3. Let's also propose that this individual had the fore-sight to create a back-up copy of the save game. Now, let's further propose that this individual either no longer has the ability/access to install the v1.01 update and/or opted to remain offline. While playing the game in the original v1.00 format, the individual discovers vehicles strangely labeled "2055" and "2074". Understandably, the individual investigates and "lo and behold", (angelic voices singing in the background), the vehicle can be sold for 333,993,856 credits! Now, after seeing that and recalling the "soul crushing" grind required to earn credits inherent with Gran Turismo and now with the insulting implementation of micro-transactions at $50 per 7M credits, the individual realizes it would be "unwise" not to sell the vehicle. The individual then decides to remain a hermit for days and weeks on end to purchase all the vehicles contained within what would otherwise be unattainable by the unrealistic standards set forth by PD/Sony.

I find it truly insulting that Sony/PD defends micro-transactions by implying that it is an acceptable option to purchase in-game credits to access and enjoy vehicles/content that have already been paid for through licensure with the initial purchase of the game.

"http://www.eurogamer.net/articles/2013-12-04-gran-turismo-6-microtransaction-pricing-revealed"

By Wesley Yin-Poole Published Thursday, 5 December 2013

UPDATE: Sony Worldwide Studios boss Shuhei Yoshida has taken to Twitter to address concern about microtransactions in PlayStation 3 racing game Gran Turismo 6.

In a series of tweets he insisted the ability to pay real-world money for virtual currency which can then be spent on cars was an "alternative path" through the game's progression system.

"The game is just offering an alternative path to busy people," he replied to one follower on Twitter. "Read reviews when they come out."

Then, responding to another: "Microtransaction per se is not a bad thing, how the game is designed around it could become a problem."


An alternative path to busy people? Or an alternative path for "unsuspecting" individuals who can and will pay these ludicrous micro-transactions? These people are the ones who need to be informed of this "exploit" most! To further add injury to insult, at $50/7M credits, it does not even provide ample credits to purchase [1] high-level 20M vehicle! In fact, it requires $190! Are you serious? So with [6] 20M vehicles in-game, it would require either $1,140 in real-world currency or hundreds of seemingly endless hours of grinding to attain? WE, THE GAMERS, MUST REALIZE THERE IS SOMETHING SERIOUSLY WRONG WITH THIS! And, YOU, THE DEVELOPERS AND PUBLISHERS, NEED TO UNDERSTAND THAT WE, THE GAMERS, WILL NOT BE TAKEN ADVANTAGE OF! WE CAN AND WILL REACT SWIFTLY, VIA OUR SUPPORT AND WALLETS! So what then for individuals who can afford to purchase these vehicles? Is this not an unfair advantage? Now that this can be done by all, this now evens the playing field for all, but on a higher plane. So, in response to the final quotation, yes, the fact that the game IS designed around micro-transactions is not just a matter of "it could be a problem", it "IS A PROBLEM!"

Now, with that in mind, how can this still be considered to be a hack and/or glitch? Have we forgotten the days of Contra and the pre-programmed "up, up, down, down, left, right, left, right, b, a, start" or am I merely exposing my age?
 
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After a week of going back and forth on this situation I ended up doing this. I only sold the VGT once for the 20 million. I have yet to touch any of that 20 million. I guess when it came down to it I know I will be playing this game for a good amount of time. Heck I played GT5 for 2/3 of GT5's life. So I know at some point I'll make a ton of credits and I have the feeling that the payouts will increase through seasonal's( I hope). So I just did this to help pad my bank roll if there comes a time when I want a more expensive car but would not of had the credits through normal game play.
I'm hoping in the end I never have to "use" the 20 million I have because of this but it is nice to know that it is there if I do really want to use it.
As for the guys going over the top on the cars and back up funds. Well to each their own. I just hope that going that far over the top does not influence PD to make unplanned changes to the game to help counter the economy... IE not being able to sell any car back to the game that is worth over 100K. If they do I guess it is alright.... But still sometimes people just need to not get so over the top on things.....
I for sure am not one to judge because I did this as well but I still had to just voice my opinion on the matter....
 
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Now, with that in mind, how can this still be considered to be a hack and/or glitch? Have we forgotten the days of Contra and the pre-programmed "up, up, down, down, left, right, left, right, b, a, start" or am I merely exposing my age?

The good old days! Although if you remember that era of gaming, grinding on GT must seem like a simple 5 min task. Those games were brutal, 3 lives and if you lose the last one on level 99, back to level 1 it is! I remember some old BBC/Acorn games that would probably be considered torture or punishment by today's standards. Revs was pretty awesome though!
 
I don't really want to do this, I feel like I want to 100% the game in a legit way, and I won't 100% GT6 before it gets patched.

This is nice for a lot of people though.

I understand where are you coming from. I've never cheated or exploited games before, but if you analyze this situation, I think the ones who are really cheating and ruining the fun are Sony and (hopefully not) PD. As someone above said, games are meant for fun and with the game's progression and prize system being built around microtransactions, that's just a plain insult to faithful gamers.

And I would understand that they are trying to make up for the losses of the PS4 or whatever, but this is not the way. Maybe if the prices of the Credit Packs were lower (and I mean in the order of single digits), then it will be somewhat okay.

Right now the game has just been released and I can understand the excitement about playing it, but after a month or two, we are going to start feeling that we are not going anywhere and depending on what type of gamer one is, then we'll see how impossible it has been made for us to get the high price cars. I mean, why would PD make is so difficult? It doesn't make any sense! How hard it is to make the prize system and payouts as they were in older titles? I know people wouldn't be exploiting this game and everyone would be having fun.

Maybe you haven't heard. The game is rigged by design. There is nothing "legit" about that. Greed has taken over.

Yeah... basically this.
 
The good old days! Although if you remember that era of gaming, grinding on GT must seem like a simple 5 min task. Those games were brutal, 3 lives and if you lose the last one on level 99, back to level 1 it is! I remember some old BBC/Acorn games that would probably be considered torture or punishment by today's standards. Revs was pretty awesome though!

So true! But at least, back then, Konami was not trying to bleed us dry by charging us $190 for content already purchased.
 
IMPORTEKNIKAICR
Now, with that in mind, how can this still be considered to be a hack and/or glitch? Have we forgotten the days of Contra and the pre-programmed "up, up, down, down, left, right, left, right, b, a, start" or am I merely exposing my age?

Not at all, glitching and exploitation is the backbone of gaming. I remember the Contra trick. Didn't you drop down a gap and collect 2 lives or something? Back then, you were revered if you found one and no games company could magically remove it.

I wonder if PD will read this thread and make all the cars people are hoarding for $$$ un-sellable?
 
Not at all, glitching and exploitation is the backbone of gaming. I remember the Contra trick. Didn't you drop down a gap and collect 2 lives or something? Back then, you were revered if you found one and no games company could magically remove it.

I wonder if PD will read this thread and make all the cars people are hoarding for $$$ un-sellable?

Then I am perfectly content with playing the game and enjoying all of the vehicles/content in its entirety OFFLINE. :)
 
Look, someone else already explained this a few pages back. You want to make the game more accessible for busy people? Give them the option to play the game unlocked. Pure and simple. They have already paid for it. How they want to play it is their business.

But no, Sony figured out there would be enough fools out there to keep paying for something they have already bought. Gladly. Because they truly believe a huge corporation is doing them a favor, not taking advantage of them.

The top priority of any corporation is to increase profits for their shareholders, any way they can. Period. Morality is not even a variable. On the contrary, morality would get in the way. That's why a corporation will pollute the environment, give people cancer, etc, and pay a fine, or settle a lawsuit, if they make a profit in the end. Cost of doing business. As long as we are willing to do business that way.

If people are willing to give their money away, it would be "wrong" (from a business and amoral point) to not take full advantage of them.
 
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The good old days! Although if you remember that era of gaming, grinding on GT must seem like a simple 5 min task. Those games were brutal, 3 lives and if you lose the last one on level 99, back to level 1 it is! I remember some old BBC/Acorn games that would probably be considered torture or punishment by today's standards. Revs was pretty awesome though!

Acorn electron oh such joy......sigh:D
 
Look, someone else already explained this a few pages back. You want to make the game more accessible for busy people? Give them the option to play the game unlocked. Pure and simple. They have already paid for it. How they want to play it is their business.

But no, Sony figured out there would be enough fools out there to keep paying for something they have already bought. Gladly. Because they truly believe a huge corporation is doing them a favor, not taking advantage of them.

The top priority of any corporation is to increase profits for their shareholders, any way they can. Period. Morality is not even a variable. If people are willing to give their money away, it would be "wrong" (from a business and amoral point) to not take full advantage of them.

Agreed! I recently purchased an XBOX ONE and I was so excited to play Forza 5 and experience its next-generation graphics. So much so, that I purchased the Limited Edition which promises exclusive vehicles/content. To my disappointment, the vehicles were accessible alright, but only after I earned the credits to purchase them! Are you kidding me? So, again, I can either purchase the micro-transactions (NOT!) or grind it out. I guess there is only one option for me. G-R-I-N-D! Nonetheless, I was peeved.

Despite the implementation of micro-transactions on FM5, I do appreciate Turn 10 in that they are carefully/closely watching the statistical game data and community feedback and adjusting the economy/gameplay based on this. They have already gifted vehicles, increased payouts and rewards accordingly. Now, why is PD/Sony not doing the same?

Well, despite what I said earlier, I wounded up using the glitch myself just now. I really wanted those Base Model cars. It's not like you'll get everything from using it once.

Do not feel bad, or feel that you need to justify using this "exploit". Why shouldn't you have it all? You paid for it! You deserve it! Even though, PD/Sony does not seem to believe their most loyal fans are deserving.
 
What are we talking about here? Glitches are glitches and are there to be used. Some of them get patched... some of them don't...

Now, hands up whoever of you lot "I don't wanna do this glitch", have done these two so far?




No more questions your honour! :D
 
Despite the implementation of micro-transactions on FM5, I do appreciate Turn 10 in that they are carefully/closely watching the statistical game data and community feedback and adjusting the economy/gameplay based on this. They have already gifted vehicles, increased payouts and rewards accordingly. Now, why is PD/Sony not doing the same?

That's another smokescreen to keep the natives under control.

What if the power company overcharges you hundreds of dollars, and when you ask for a refund, they tell you "no refund, but we can give you a $10 gift card!" Oh, a gift card. Or a 10% discount. How generous. Yet, people line up to give their money away.
 
Does PD want to go the way of Overkill, who have had a terrible last few months since they released Payday 2? Overkill went from an awesome small-time studio that released the awesome Payday: The Heist. But Payday 2 was released unfinished, their PR guy and the company in general did a terrible job with keeping in touch with the community, even criticizing us for criticizing them, and have made loads of unwanted changes to the game. Also, they have kept console version players like me hanging, while catering the PC players like consoles don't exist or something.

PD is walking a very similar path with all these undesired changes and terrible lack of communication with us.

It's not that GT6 isn't completely unfun, but damn are they pushing us past the threshold with what we can put up with in the game.

Can't return the game to get a full refund (not that I intend to), so it's so tricky to get to them when all we can do is voice our opinions and not really hit their wallets, unless we stop loads of people from buying it for the time being.
 
So if you do this right, which seems simple enough... you get teh 20mil for selling in V1.00, then you can go straight into installing 1.01 you can use that 20mil to buy 20 more VGTs... go back to 1.00 and sell 19 of them to buy cars you can sell later on in 1.01+, albeit for much less than 20mil...

Either that or you buy 19 $20mil cars...

What is the car that sells for the most in V1.01+ ... just any of the original $20mil cars I'm guessing...

Just tring to see the shortest way to get those cars I never managed to use in GT5, as I have kid/work/wife, etc...

Thinking you might be able to sell 20 cars for 2mil each in V1.01, giving 40mil to buy 40 VGTs...

Or are the M4 coupes the quickest way now?
 
That's another smokescreen to keep the natives under control.

What if the power company overcharges you hundreds of dollars, and when you ask for a refund, they tell you "no refund, but we can give you $10 gift card!" Oh, a gift card. Or a 10% discount. How generous. Yet, people line up to give their money away.

LMAO! SO TRUE! Damn you PD! Damn you Sony! Damn you power company! It is time for a revolution! Wait, I need power to play video games. DOH!
 
I was considering not using the glitch until I found out what the payments were for the higher-level races (I just downloaded the game yesterday, finished at 1:00 aam, played 3 races then went to sleep) but after reading this, Moneyland here I come.
Yeah, there's something wrong with some race payouts.
Saw a series yesterday where the first 2 races were about 3-5 miles in length, the last race was a 13 mile race around the Nurburgring with the same payout for 2x-3x the distance driven.
 
So if you do this right, which seems simple enough... you get teh 20mil for selling in V1.00, then you can go straight into installing 1.01 you can use that 20mil to buy 20 more VGTs... go back to 1.00 and sell 19 of them to buy cars you can sell later on in 1.01+, albeit for much less than 20mil...

Either that or you buy 19 $20mil cars...

What is the car that sells for the most in V1.01+ ... just any of the original $20mil cars I'm guessing...

Just tring to see the shortest way to get those cars I never managed to use in GT5, as I have kid/work/wife, etc...

Thinking you might be able to sell 20 cars for 2mil each in V1.01, giving 40mil to buy 40 VGTs...

Or are the M4 coupes the quickest way now?

Please refer to the FAQ wonderfully written on page 1 and 47 by some handsome chap named "IMPORTEKNIKAICR". :)
 
Ah... sorry, thank you very much for that... didn't see that it expanded. :)

Need the "Click to expand..." text to be red and bold to stand out over the LARGE BOLD text. :P

My bad.

Edit: Update the above to include... Amazing well written FAQ. :) Thank you fro your time with this. Whether or not one's own moral dilemma leads them down the path described, you have outlined very well how to go about it.
 
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Ladies and gentlemen, this is clearly a flaw in their coding and programming. For example, what if an individual unaware of this "exploit" were to download the v1.01 patch. The individual then purchases any of the "special" vehicles, when shortly after a catastrophic failure were to occur, rendering the console non-functional.
You're talking about a person doing it ONCE, maybe TWICE.
Not the same as people doing it repeatedly, dozens and hundreds of times.
I doubt there will be repercussions but the fact that possibly loss of sales and microtransactions are involved which do carry monetary value, something might happen.
 
First off, allow me to introduce myself... I just recently joined GTPlanet and I'm a long time member, and spot writer at operationsports.com

I'm from the older generation of sim-racers. (Dial-up modem and pay for the minute to race, gen.) I have seen the sim-racing hobby grow leaps and bounds in the time I've been around it.Truth be told, I primarily come from a PC Sim background. My all time favorite sims to date are rFactor and NR2003. Both of which can be heavily modded and have thrived for years because of it.

I've purchased all of the Gran Turismo releases and have logged a considerable awesome filled time (grinding) to acquire some of the cars I've enjoyed in other sims. So I was very apprehensive to try out the glitch... Fearing that I may lose the essence of what makes GT enjoyable in it's own unique way. But I took a gamble.

To make a long story short, GT6 along with money glitch have allowed me and my buds to enjoy it in away that is very similar to rFactor. It's like having all the mods available without having to worry about version control and more importantly hundreds of hours of time. Just in the last week, I've had the priveledge to drive drive GT cars that I would have never would have been able to afford or even imagine would be fun to drive. I sit in a public room inviting others to come test and enjoy the ability to test/tune at will. Simply breathtaking to watch what some guys have done with the funds. I can honestly say GT 6 is my favorite version and race sim since rFactor was released. GT has never felt closer to PC Sim racing. :)

BTW: I had ~$800K prior to glitching and I'm now manually tracking how much I can spend based on what I earn in single player.
 
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Well, despite what I said earlier, I wounded up using the glitch myself just now. I really wanted those Base Model cars. It's not like you'll get everything from using it once.
In for a penny in for a pound. You've already crossed the line man, just do it once more and you won't regret it :lol:

A side note on payouts. Ran a 20 lapper online in the Abarth 09' today at Bathurst. Finished 4th. 1 hr and 15 minutes with qualifying. Payout - $10,000:lol:
 
You're talking about a person doing it ONCE, maybe TWICE.
Not the same as people doing it repeatedly, dozens and hundreds of times.
I doubt there will be repercussions but the fact that possibly loss of sales and microtransactions are involved which do carry monetary value, something might happen.

You are absolutely right. There are repercussions. And those repercussions carry consequences for PD/Sony as well. But this is a design flaw. So you are telling me, for example, that if a customer were to purchase a vehicle that somehow attained unheard of gas mileage because of a combustion design loop-hole and was not meant to be taken advantage of by the general public, we shouldn't? And if the manufacturer were to attempt to charge us more money to take advantage of this design, despite us already paying for the vehicle, we should pay this as well? Um, no. Remember, as with any form of sales and service, the customer is always right. Take my advice. I have worked in retail sales for nearly 10 years and am now in the healthcare, categorized as a service industry, working for multi-million dollar corporations. They, have to sell the product. We do not have to buy it.
 
Although I haven't taken advantage of this money glitch yet, the thing that pisses me off is the paint situation. If I want a particular paint, I have to go and spend credits, which I have spent countless hours grinding for, on a car that I may not even want just to get its paint chip. I really miss the log-in bonus just for that fact, where you would get your 10 random paints. Hell, I wouldn't even mind if they set up a paint store and charged a SMALL fee to buy the paint. It would be a lot better than having to spend a bunch of money on a car just to get the paint. To me, the way its set up now, its just another scheme to get you to spend real money for virtual money. I totally refuse to take that route and will just continue to grind my way through.
 
So if you do this right, which seems simple enough... you get teh 20mil for selling in V1.00, then you can go straight into installing 1.01 you can use that 20mil to buy 20 more VGTs... go back to 1.00 and sell 19 of them to buy cars you can sell later on in 1.01+, albeit for much less than 20mil...

Either that or you buy 19 $20mil cars...

What is the car that sells for the most in V1.01+ ... just any of the original $20mil cars I'm guessing...

Just tring to see the shortest way to get those cars I never managed to use in GT5, as I have kid/work/wife, etc...

Thinking you might be able to sell 20 cars for 2mil each in V1.01, giving 40mil to buy 40 VGTs...

Or are the M4 coupes the quickest way now?
Buy the M4 how ever many times you want. Go into 1.00. sell one, buy cars. sell another, buy cars, etc till you run out of M4's. Go back into 1.01 with all your cars. Some people buy Ferrari 330's for insurance later (6 mil each). I'm not a fan of referring you back thru 40+ pages.
 
After a week of going back and forth on this situation I ended up doing this. I only sold the VGT once for the 20 million. I have yet to touch any of that 20 million. I guess when it came down to it I know I will be playing this game for a good amount of time. Heck I played GT5 for 2/3 of GT5's life. So I know at some point I'll make a ton of credits and I have the feeling that the payouts will increase through seasonal's( I hope). So I just did this to help pad my bank roll if there comes a time when I want a more expensive car but would not of had the credits through normal game play.
I'm hoping in the end I never have to "use" the 20 million I have because of this but it is nice to know that it is there if I do really want to use it.

This is exactly what I've done too, though after getting the 20mil I purchased a car (the Ferrari GTO '84) just so my race winnings will count toward something. Funny thing is, there's something wrong with the cockpit view of the tachometer on the car. Maybe justice has been served...:guilty:

Seriously though, after reading some of the posts about the glitch I don't feel so guilty anymore.:)
 
Buy the M4 how ever many times you want. Go into 1.00. sell one, buy cars. sell another, buy cars, etc till you run out of M4's. Go back into 1.01 with all your cars. Some people buy Ferrari 330's for insurance later (6 mil each). I'm not a fan of referring you back thru 40+ pages.

Please refer to the FAQ wonderfully written on page 1 and 47 by some handsome chap named "IMPORTEKNIKAICR". :)
 
I thoroughly believe that this game was developed entirely for next-gen. Therefore PS3 took back seat. After the next-gen is relatively set in concrete, I think the game on PS3 will start to improve. I didn't play GT5 at the VERY beginning, so I don't know exactly if it started like this, but I can only assume as the patches and updates come, things get added, more money can be make. And in the super car event, you can make about 30K in about 6 minutes, thats under 4 hours per 1 million credits. I imagine in the events in the super-class and iA class making credits will be harder but will take less time and be completely doable.
 
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