A-spec Expert Level Race Car Challenge: Eifel

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With a fastest lap of 2:13.5 I easily won in my Furai but I didn't realise how early on it rained so I started on RH's did 2 laps pitted for Inters went till lap 8 where I refuelled and switched to Softs and pushed to the end and nearly ran out of fuel on the process. I even had 2 5s penalties for hitting the barriers :/
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First time on the track for the win in my good ol' standby the 2J. I started on IM, pitted on lap 6 for more IM and 49ltr. of fuel. Then pitted at the end of lap 8 to RS and 6ltr. of fuel. I almost lost the lead when I pitted on lap 8 but did get out in front by a mere .456 sec. Once on the RS I pulled away. I was close on fuel at the end but did not run out. I don't know who to credit for the tune though. I did use part of @praiano63 tune 49kg @ 50. The rest of the set up is as follows
60/65
13.61/13.20
8/1
1/8
4/7
1.0.0.05
-0.25/0.05
6/5
Stock tranny w/4.13 final @211MPH
5/10/5
49kg @50

20151022_214632.jpg

I do think I agree with the others though; Won and done. I'll grind the Intermediate Race though 1 mil. payout is nothing to scoff at.
 
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Please explain how additional grip is causing the car to spin out. I get so sick of hearing this about srf being the great evil of gt. Bulls**t, the cars spin out far too easy without it and behave nothing at all like real cars. My work van handles better than most of them without srf on, honestly. This track and race is way too slippery and unpredictable to be in anyway realistic. I would defy anyone to do 2:26 without srf in the rain on that track. I actually got rammed by a car in a corner as I braked and copped a 5 sec penalty for the privilege, just to make it all the more enjoyable.
SRF makes the cars unpredictable. When I drive, I have an expectation for how the car will behave in the next moment, not how it behaves 'now'. SRF tampers with that expectation, and I tend to screw up 'now', because SRF intervenes with my expected behaviour.
 
So far, this is the one tune that has guaranteed people the gold trophy for this event from my garage.

Toyota TS030 Hybrid '12

Link here

toyotats030img2-jpg.174308
After lap 2 no tires stay on the track, for me, so what tires do I use? I have tried RS then IM then Racing Heavy, RS means Racing Soft, right?

I cant get thru lap 3 on any tires, I guess I will keep trying.
 
Decided to give this a try with a Nissan Yellow Hat to see what it was like and for a bit of a challenge. First run, went with Inters from the start with a pit stop at the end of lap 5 for fresh inters....but got to zero grip on the left hand tyres on the last lap and crawled home in 6th place having lost 35 seconds in one lap! Tried again but started with Inters, swapped for fresh inters after lap 4 and then pitted at the end of lap 7 for racing softs and played catch-up....eventually was second by just over 2 tenths :banghead: (would've won by a comfortable margin but for the myriad of collision penalties for barriers and other cars!)

On the final go with this car, decided to try running full wets from the start, new wets on lap 4 and racing softs on lap 7 but then got p'ed off at getting penalised for rubbing paint with another car (I realise this game is the "driving simulator" but penalising racing in races is a bit stupid frankly) and quit. However, I did find out that the wet tyres have absolutely no more grip in any rain (even full rain) than the Inters do and the only difference is the full wets have no grip in the dry. Oh, and that, periodically, Racing Soft tyres will behave like inters and suddenly have no grip for no apparent reason!
 
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Please explain how additional grip is causing the car to spin out. I get so sick of hearing this about srf being the great evil of gt. Bulls**t, the cars spin out far too easy without it and behave nothing at all like real cars. My work van handles better than most of them without srf on, honestly. This track and race is way too slippery and unpredictable to be in anyway realistic. I would defy anyone to do 2:26 without srf in the rain on that track. I actually got rammed by a car in a corner as I braked and copped a 5 sec penalty for the privilege, just to make it all the more enjoyable.

I don't think SRF gives you additional grip. What it does is save and/or straighten the car out when a spin or loss of control is detected like a big god-like hand reaching out to help you. It completely goes against the natural physics of a car IRL. If you're used to driving with SRF off, the car response seems completely alien to your expectation with it ON. I never use SRF unless forced and don't have issues with cars spinning too easily. If I spin with SRF off, it's my misjudgment and inexperience, not the game.

EDIT - these are my thoughts about SRF, but I guess PD says it does increase grip. Maybe I'm confusing SRF with ASM. Either way, I never use either for what it's worth.
 
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First time on the track for the win in my good ol' standby the 2J. I started on IM, pitted on lap 6 for more IM and 49ltr. of fuel. Then pitted at the end of lap 8 to RS and 6ltr. of fuel. I almost lost the lead when I pitted on lap 8 but did get out in front by a mere .456 sec. Once on the RS I pulled away. I was close on fuel at the end but did not run out. I don't know who to credit for the tune though. I did use part of @praiano63 tune 49kg @ 50. The rest of the set up is as follows
60/65
13.61/13.20
8/1
1/8
4/7
1.0.0.05
-0.25/0.05
6/5
Stock tranny w/4.13 final @211MPH
5/10/5
49kg @50

View attachment 467095

I do think I agree with the others though; Won and done. I'll grind the Intermediate Race though 1 mil. payout is nothing to scoff at.
So you start with RAIN intermediates? You go all the way to lap 8 on rain intermediates?
 
I used the Mazda LM55 on Intermediates the whole way, 1 pit stop, won the first time out. But man, this track, wow, I can't believe I won, I had so much trouble with the first 5 laps learning the course, and all the while seeing myself getting further and further behind. Stress.

A couple of things.

1. If PD can't tell that I don't need a 5-second penalty for the AI ramming me, then they should not activate these penalties.
2. If the AI isn't going to get a penalty for their asshattery, then I shouldn't.
 
So you start with RAIN intermediates? You go all the way to lap 8 on rain intermediates?
Start on rain inters and go as long as you can on the fuel gauge. Lap 7 or so, or just before the red low fuel warning light comes on. Pit in, stay on the rain inters and add a few clicks of fuel to what they want for a safety blanket.
 
Wow! That race was quite an adventure. Never having driven the course, I won on the first try with a TS030 by less than a second from Xanavi Nismo, despite 2 spins and maybe 5 penalties. I stopped end of lap 5 for new intermediates, coming out of the pits 13th and 45 seconds down.
 
Start on rain inters and go as long as you can on the fuel gauge. Lap 7 or so, or just before the red low fuel warning light comes on. Pit in, stay on the rain inters and add a few clicks of fuel to what they want for a safety blanket.
Thanks, i tried the t30 hybrid and a Honda GTR and on lap 3 neither was drivable (not a word, I know) on any tire, lap 3 on inters with this car is certainly better...when I say GTR car I am not sure if that is right. But I dont have the game in front of me and cant remember, thanks again.
 
SRF is soft racing tires on steroids that will make you look like Lewis Hamilton the current Formula One Champion when you get on any track so yes you can drive on two wheels and not spin out no matter what you do otherwise.
 
Wow! That race was quite an adventure. Never having driven the course, I won on the first try with a TS030 by less than a second from Xanavi Nismo, despite 2 spins and maybe 5 penalties. I stopped end of lap 5 for new intermediates, coming out of the pits 13th and 45 seconds down.
Lap 3 the car on inters would not drive for me, will have to try again, maybe I had wrong tires.

I mean I could go 50 mph with the brake on but that is all.
 
SRF is soft racing tires on steroids that will make you look like Lewis Hamilton the current Formula One Champion when you get on any track so yes you can drive on two wheels and not spin out no matter what you do otherwise.
SRF is what again?
 
SRF is soft racing tires on steroids that will make you look like Lewis Hamilton the current Formula One Champion when you get on any track so yes you can drive on two wheels and not spin out no matter what you do otherwise.

It's not that bad. And in fact, SRF makes the game more enjoyable IMO. Because after all, getting good at this game with no aids translates exactly 0 in the real world, so driving without aids is merely stressing most people out for no good reason.

This comes to mind...

IT'S A GAME.
 
Lap 3 the car on inters would not drive for me, will have to try again, maybe I had wrong tires.

I mean I could go 50 mph with the brake on but that is all.
I managed it on inters. Maybe my TS030 had softer springs, zero camber, nearly full aero and TC2. I also had the advantage of AT with 186mph wide-spaced autoset gears.
 
Do you have the springs and camber set up info?
This is what I used, but I think it could be improved* even further for this race.
85/85
16.25/17.00
4/4
4/4
6/6
0.0/0.0
-0.20/0.00
7/8
12-11-5
600/750
89% PL 3 kg bal

Tip: If your car isn't new or nearly so, give it a chassis rigidity refresh.

*Speaking of improvement, this course has so many fast but tricky turns that a good race in good GT car ought to win it with enough advanced track knowledge.
 
This is what I used, but I think it could be improved* even further for this race.
85/85
16.25/17.00
4/4
4/4
6/6
0.0/0.0
-0.20/0.00
7/8
12-11-5
600/750
89% PL 3 kg bal

Tip: If your car isn't new or nearly so, give it a chassis rigidity refresh.

*Speaking of improvement, this course has so many fast but tricky turns that a good race in good GT car ought to win it with enough advanced track knowledge.
Thanks, gonna do that tonight. SRF is skid recovery force I take it, i can never remember when I am at the office and cant see the game screen.

Is chassis rigidity refresh available where you buy parts and so on?
 
Not sure what you are a champ at but simulators absolutely do improve real life driving skills.

Having said that, I often use help if I get frustrated because it is a game.
I'm a multiple time winner of karting championships, and I feel that GranTurismo driving has been helpful to me. And vice-versa. When it's a matter of eye-hand coordination, practice of every kind should help. Recently I've taken up fencing. One of the most important tricks is to watch the opponent's blade for as long as possible before reacting with the appropriate parry and riposte. And I think my fencing has improved my sim driving.

In fencing and racing and sim driving, it is essential self-discipline to avoid frustration. Avoiding frustration is a game you play with your mind.
 
Easy win, walk in the park strategy:
1. Choose any 600pp race car. Tune it whatever you want.
2. Purchase racing: heavy wet (don't equip it yet).
3. Purchase racing: soft and equip it.

After 2 laps, switch with heavy wet. Before lap 6, pit in again and use heavy wet again. At the end of lap 8, switch back racing soft. Even sometimes i've spun out, still manage got over 1 minutes gap.
 
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Easy win, walk in the park strategy:
1. Choose any 600pp race car. Tune it whatever you want.
2. Purchase racing: heavy wet (don't equip it yet).
3. Purchase racing: soft and equip it.

After 2 laps, switch with heavy wet. Before lap 6, pit in again and use heavy wet again. At the end of lap 7, switch back racing soft. Even sometimes i've spun out, still manage got over 1 minutes gap.
So after 2 go to heavy wet, and in lap 5 pit again and STAY on heavy wet and refuel, is that what you mean? Then to soft at lap 8.
 
Entire lap 7 still with wet. At lap 7, even it stop raining, track surfaces still wet and slippery before reach lap 8 which is completely dry.
 
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