Ace Combat: Infinity

  • Thread starter RACECAR
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So then, only few low tier aircrafts have been added. Considering it's the version 2.00, there will be future patches with the missing aircrafts or this is the final product?

Patches no doubt. I read in the Ace Combat Skies forum that a Chinese fan group is going through the game files to see if anything new has been added. Other than a few unlisted special weapons and planes (most notable being Garuda F-15) we're still waiting on things like the B-2 and the new Japanese stealthie.

Out of supplied fuel...wish I could play some Gran Turismo but need bedrest T_T
 
Mission 8 was a complete mess, still unsure what's the requirement for the S rank.
Too much references to Mobius 1, first, the date: 19th September, Skyeye's birthday (there's even a dialogue at the beginning). At the end there's the Infinity 111 insignia (a.k.a. the red Mobius emblem).
I was a bit diasppointed about this mission, I was expecting Camilla at the end, sure it's full of SAMs, fighters and there are tons of targets but a final mission is not a real final mission with the last boss clichè...
Not interested in the new Area 88 aircrafts, still stocking fuel for more "important" tournaments, the only I would like to have is the F-14, the simil-playboy bunny is a nice touch, I hope to get it but I won't cry if not (I would have cried if hadn't received the Pixy last month).
Camilla_Profile.png

oh, and Camilla uses the COFFIN system, FALKEN is coming soon :scared:
I also would like to have her CFA-44, apart from the butterfly emblem it looks nice!
 
I was hoping for the YF-23 in this update but we only got two jets that, at this point in the game's life, nobody will ever use for anything.
 

7/10 would bang. Too bad they had to make her sound like an annoying little girl :lol:.

Also, new update still has a couple of bugs.

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Area 88 tourney starts in just under 16 hours. PA mentioned that they may have the prizes available again at a later date so if you don't have too much stocked left you probably won't be missing out on anything special (F-20A -SN- is basically a Typhoon with QAAMs and without 6AAMs).
 
7/10 would bang. Too bad they had to make her sound like an annoying little girl :lol:.

Also, new update still has a couple of bugs.

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Area 88 tourney starts in just under 16 hours. PA mentioned that they may have the prizes available again at a later date so if you don't have too much stocked left you probably won't be missing out on anything special (F-20A -SN- is basically a Typhoon with QAAMs and without 6AAMs).
In my opinion would be a 9/10 but whatever, she's one of the few female character in the series and I smell rule 34 soon :lol:
Anyway, back on topic!
We sure will have some prizes back, at least one more time and via tournament (I really hope they won't make DLC, how would you feel if they start selling Yellow 13?) and the damn Wardog I missed will be MINE! :banghead:
This means, I will aim for here now at least 80/90% of classic Ace Combat stuff (4,5,zero and 6) and leave to wallet warriors most of prizes.
You aim for the skin, not the plane itself, and unless it means something to you...
I don't care for those Area 88, you can have a F-5 "for free" (and it's nothing special) and it's similar to the F-20 (plus, it has the mother of bombs UGB), the A-10 sucks and the AV-8 is nothing special, the F-14 is good just for the simil-playboy bunny.
p.s.
similar bugs where founded on the Pixy when I attaching the Galm Head
 
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Just did Bunker Shot for the first time, what a long mission! I ran out of all missiles and eventually got shot down trying to stay trained on machine gun fire for too long. Restarted at a checkpoint though with full ammo.
 
She looks kinda old to sound like a little girl. :lol:
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In this photo she look a bit younger, 18/20 years old range. In the previous one it could be 20/30.
There are some speculation regarding this girl and how she can possibly releated to another pilot from AC3.
Just did Bunker Shot for the first time, what a long mission! I ran out of all missiles and eventually got shot down trying to stay trained on machine gun fire for too long. Restarted at a checkpoint though with full ammo.
Black Hornet LVL 7 with LASM equipped with armor, stealth and exinguisher (maximum parts available in the game), I died on purpose on checkpoints to earn rank S, just to be sure to not ran out of missiles.
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Now, seems like the ranking pts are calculated in a different way, I only got 23XX pts from 3 sorties when I usually should have done like 3K pts....
WPN base assault A rank winning team 2nd overall, 2nd in team 6XX pts
Moscow S rank losing team 2nd overall, 1st in team 9XX pts
WPN base assault A rank winning team 3rd overall, 3rd in team 7XX pts

from here on I will try to report any battles, MR stats from other pilots included, in order to clear the view about ranking pts.
 
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8/10 would play with Ace Combat with :sly:. Looks wise she's pretty but it's the B-grade pop-star humming that brings her character down imo.

If her voice was like this she'd be 9.5/10:



Makes you wonder why they didn't just ask Yuna Ito to voice her over because her English is excellent. Maybe Bamco couldn't afford her beyond her one theme song for the Gundam 00 TV Series?

AAAAANNNNYYYYWWWWAAYYYY. What's the story with standard missiles? Are they not like guns where they just 'reload' after they run out of ammo?
 
8/10 would play with Ace Combat with :sly:
Sure...play Ace Combat...:sly:
Speaking about the character, I like her, is not the classic stereotyped nemesis, but this is common in the AC franchise.
Yellow 13 is one of the very few enemy you really don't want to shoot down, Pixy was not-so-unespected and you fight him with a smile on your face, we don't have a real nemesis in AC5 (Hamilton maybe?) and Pasternak is a bit of a d**k, never played AC6 but I watched the whole story.
Now, this opens a room for AC7, we are definitely gonna see Camilla in some kind of tournament prize (already decided to go "nuclear" for it, stocking as much fuel as possible) and in a future game.
I'm just disappointed because PA has made two character I really like (don't forget about Omega) for a 2hrs campaign.
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Yes, missiles are capable of reloading once empty but they take more time and you need to fire both of them in order to make the reload happen, mine was just an insurance.
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side note here
My Eurofighter is retired for now, I'm using my LVL 7 Pixy, it's a hell of a fighter (Yellow 13 will be soon LVL2), and I've tested both Zipang and Gold Falcon in area B7R, (both LVL 7), they are incredibly good.
Both are uncapable to 1 shot MiG-29 without parts but I'm sure at least the F-14 could do at lvl 9 or 10.
 
You know what my biggest gripe with this game is? The Fighters and Attackers don't have the same level of parts slots as Multiroles. You just can't build a competitive jet without a good level of the right parts installed. Top tier Fighters might have enough to build a TDM specialty jet, maybe.


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Yes, missiles are capable of reloading once empty but they take more time and you need to fire both of them in order to make the reload happen, mine was just an insurance.
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Yeah they reload once empty after a little while, but you only ever get two at a time.
 
Yes, missiles are capable of reloading once empty but they take more time and you need to fire both of them in order to make the reload happen, mine was just an insurance.

I meant when they completely run out :lol: - say your plane has 150 gun rounds and 50 standard missiles; your guns will 'reload' when you hit 0 rounds and it resets to 150. Haven't had that problem with missiles but some might have come across it in the new campaign mission?
 
You know what my biggest gripe with this game is? The Fighters and Attackers don't have the same level of parts slots as Multiroles. You just can't build a competitive jet without a good level of the right parts installed. Top tier Fighters might have enough to build a TDM specialty jet, maybe.
Trust me, with a high level aircraft you don't really need to use parts, except from SP weapons ones, plus there's the 7 part limit, so...but I'm doing some tests, a full upgraded MTD Stripes, concentrating on missiles upgrades rather than SP weapons.
The problem is: I can't test in TDM new combinations because so far I was fighting for top tier rewards and every single units of fuel is crucial...
This game needs really more variety, why we can have TDMs only for less than a week and we are forced to play unless you don't want to go for the reward?
I meant when they completely run out :lol: - say your plane has 150 gun rounds and 50 standard missiles; your guns will 'reload' when you hit 0 rounds and it resets to 150. Haven't had that problem with missiles but some might have come across it in the new campaign mission?
I meant that too :P
the difference is: the gun fully reloads but you can only keep 2 missiles at once, imagine shoting 1 round per time :lol:
Missiles are always enough in co-op but some missions require more missiles.
p.s.
Shin's unicorn is a top 10'000 prize, we are back to the very first tournaments, remember Phoenix being top 1K and Scarface top 10K, I really hope they will keep this ranking tiers. After Yellow 13 being top 1K there's still hope.
 
Trust me, with a high level aircraft you don't really need to use parts, except from SP weapons ones, plus there's the 7 part limit, so...but I'm doing some tests, a full upgraded MTD Stripes, concentrating on missiles upgrades rather than SP weapons.
The problem is: I can't test in TDM new combinations because so far I was fighting for top tier rewards and every single units of fuel is crucial...
This game needs really more variety, why we can have TDMs only for less than a week and we are forced to play unless you don't want to go for the reward?

I'll have to do some experimenting as well, I currently use Large speed upgrades on both standard and special weapon missiles, because I want to make sure my missiles get there first, then I have homing and damage upgrades on standard missiles, I can one-shot an F-15S-MTD or Corvette attack ship. Both the damage stats on my level 10 F-35 are maxed out with these upgrades, if I could do it without the damaga upgrade I would, but taking that off brings the Ground attack bar down a little, so I'll have to see whether I could still one-shot those borderline enemies.

I really wish too that there was a way to have the machine gun target reticule on all the time.
 
Instead I feel it's more important to put the "Advanced Target Awarness Circuit" to increase the number and improve the recharge speed of weapons, so you can fire constantly without stop.

P.S.: I've dropped the special A-10 yesterday evening, they put a special "movie" when you get a plane in a gold chest reward.
 
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Yeah I got the F-14 Area 88 drop yesterday and a jet briefly appeared under covers in a hanger.
Do you guys think that parts that increase other things like "Advanced Hard Points", says it increases load capacity and reload speed, but also gives a boost on the damage bar, actually improve the damage of the weapon?
I wish I had an Attacker that could have enough parts to have upgraded machine gun power, upgraded special weapon and speed and power on standard missiles.......
 
Yeah I got the F-14 Area 88 drop yesterday and a jet briefly appeared under covers in a hanger.
Do you guys think that parts that increase other things like "Advanced Hard Points", says it increases load capacity and reload speed, but also gives a boost on the damage bar, actually improve the damage of the weapon?
I wish I had an Attacker that could have enough parts to have upgraded machine gun power, upgraded special weapon and speed and power on standard missiles.......
Hey if it gives you more damage it gives you more damage. But it is advantageous after all. I just changed my setup on my F-16F DF by sacrificing airbrakes for increased missile power (M) and Speed (S); I used to have Speed M on but not enough part slots for that with Lightweight missile fin and homing seeker on there. (Picks them off quite nicely)
I also changed my Typhoon to have High speed SP missiles instead of the "Advanced Target Awareness Circuit", I did that considering how many missiles the Typhoon does get eventually and how many it has in stock. So reload and capacity aren't as important. But Speed, that is important especially with a low accuracy missile, better chances I would think (I have yet to try this setup :P) Plus the damage at this point will be helpful. Less missiles needed to shoot.

But what is super cool is how I've been doing in the Tournament. (fyi my first one I've competed) I thought I would go for it as that is the best F-20 to get and could be fun to have and upgrade. But after wasting 10 fuel IMO, I was only up to 3200 or something. so I'm like, enh leave it be. But I come back later once I have more fuel and lucky me I get two missions at stonehenge. The mission was on the red ring and I got an S with a 6 person group. (lowest on the team though) That got me 150g's or so (whoohoo!) and bumped me from rank 3200 to 2300! Yikes X3 fuel is effective! Then The second stonehenge was only a level 1. Still got an S with more points than previously but only got 30G's or so. But Now I'm sitting at 1800 in the standings! Considering the long tournament this is I may as well try and hang in there with supplied fuel and see where the sorties fall! (in terms of getting Emergencies to use X3 fuel on)

But still no Dropped planes! I have never even gotten a plane the entire time I've played this game. (which was pretty early on) I feel stiffed in this regard. :P
 
Not going well for me I've dropped like 30/40 MR points due to a series of unlucky matches plus I feel weakened for some strange reason.
Seems like my Ace Combat performance is affected by my real life problems, another tough week, as always...:rolleyes:
My now LVL 8 Pixy needs some adjustements, not sure if it's better to use parts for missiles or make HPAA more lethal.
Yellow 13 will be my next dogfight machine, the maneuverability at LVL 1 (with most L parts equipped) is just scary.
There are still idiots with multirole equipped for air-to-ground stealing most of my kills in weapon base assault, I was using Pixy, a damn fighter, and in that map fighters are not that much, if you keep shooting mine...the 6AAM long range feature really makes a difference in the first stage of the map, in the second it become mostly useless 70% of the time.
Yesterday I got a rank C in Stonehenge in a 4 player room, we barely destroyed 2 railguns, no to mention the 1K payout (not joking) and the worse amount of ranking points ever got.
Luckly I'm not going for this tournament, even if I can use less than 5 stocked fuel to get in the top 10K I won't do that, unless forced sortie on SR3. At least I can use this MR drop to as a disguise to the next tournament.
This one is going weird, first, at the beginning, before the forced sortie thing I can keep a 1K->2K position without using only every single unit of supplied fuel. During forced sortie I'm like 3K->4K.
I mean, there are so many fans of Area 88 out there? Maybe it's just because there are 4 random drops plane and there are plenty of people going for it, plus it's a top 10K, sometimes if you feel discouraged you don't even compete in the tournament bacause you know you won't be able to even reach top 1K.
Or it's just bacause I'm making low ranking pts...
 
Yeah I got the F-14 Area 88 drop yesterday and a jet briefly appeared under covers in a hanger.
Do you guys think that parts that increase other things like "Advanced Hard Points", says it increases load capacity and reload speed, but also gives a boost on the damage bar, actually improve the damage of the weapon?
I wish I had an Attacker that could have enough parts to have upgraded machine gun power, upgraded special weapon and speed and power on standard missiles.......
There is an excellent attacker that would surely fit your requirements... The Sukhoil Su-34 Fullback. But it first needs to be upgraded to level 4 to overcome its sluggish target lock-on. Mine is level 5 now, I'll upgrade it ASAP.
With level 3 missiles (4AGM) it is really deadly against ground target. A must-have aircraft for Pipeline, Tokyo, Weapon facility and Moscow missions with many ground targets.
Its main drawback is that it is very expensive...

By the way, I've just received a random drop aircraft, an F-14... I couldn't believe my eyes... :lol:
 
Re: Equipped Parts

In my high level aircraft I almost never use parts that improve any form of mobility unless it's an engine upgrade (since most of the time in co-op this game is about getting from point A to point B to point Z the fastest). Weapons wise I have two upgrade parts for special weapons and fill whatever is left for my standard missiles.

You know what would be cool? An anti-Mobius. The red ribbon in the video below got me thinking how cool it would be to have a black F-22 with a completely red-themed Mobius emblem.


Chances of it happening are slim to none unless PA reads this thread and/or they decide to throw a Razgriz style twist on the main character (supposedly gets shot down in one mission, returns as some form of...bleh you get the idea).

EDIT: Been browsing the stats of some Level 15 s***planes. Some of them will rival Level 10 4th-5th gen aicraft like the MiG-29 and the Gripen. At the same time they are crazy expensive to upgrade; which is quite a nice representation of what it's like to maintain and upgrade older legacy aircraft in the real world. This game has gotten so many things right that you can almost look past the whole fuel system :lol: - which in itself is representative of the scarcity of resources in real life - awesome.
 
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12 sorties: Kim Aba's AV-8 my 3rd favourite of the whole pack. I guess I can hope to get all of them during the tournament without burning stocked fuel...
They seem quite easy to find anyway, lots of people are at least with one SP plane now.
The Su-47 needs to be balanced, you can't have a chance against them in almost every map, a guy scored 100K points in moscow, luckly was on my side and I got a good amount of ranking pts.
We won't get the black F-22 and an anti-Mobius 1, but this is a nice idea for a co-op: take down the enemy ace!
The Infinity 111, in my opinion, is the Mobius insigna of our universe and it will be surely released with a Mobius tournament.
 
There is an excellent attacker that would surely fit your requirements... The Sukhoil Su-34 Fullback. But it first needs to be upgraded to level 4 to overcome its sluggish target lock-on. Mine is level 5 now, I'll upgrade it ASAP.
With level 3 missiles (4AGM) it is really deadly against ground target. A must-have aircraft for Pipeline, Tokyo, Weapon facility and Moscow missions with many ground targets.
Its main drawback is that it is very expensive...

By the way, I've just received a random drop aircraft, an F-14... I couldn't believe my eyes... :lol:

I probably should have clarified, I'm really not in to the Su-34, it looks silly IMO, plus I run with 4AGM on my F-35 and it's pretty lethal for regular maps, I was thinking more of having an Attacker built just for Stonehenge since they won't be competitive anywhere else.

EDIT: Been browsing the stats of some Level 15 s***planes. Some of them will rival Level 10 4th-5th gen aicraft like the MiG-29 and the Gripen. At the same time they are crazy expensive to upgrade; which is quite a nice representation of what it's like to maintain and upgrade older legacy aircraft in the real world. This game has gotten so many things right that you can almost look past the whole fuel system :lol: - which in itself is representative of the scarcity of resources in real life - awesome.

I was wondering about that, the Mig-29 might be half decent at level 15.

The Su-47 needs to be balanced, you can't have a chance against them in almost every map, a guy scored 100K points in moscow, luckly was on my side and I got a good amount of ranking pts.

Su-47's are definitely rediculously good. I can't remember what he was flying, but I saw a dude get 120k points at Weapons Base the other day.
Edit: Came across multiple Su-47's all scoring well over 100k points today, wth are they feeding these things?:scared: What do you think is setting them apart? Anybody notice what weapon they're using? Maybe it's due to a high level Multirole having all them parts slots and QAAM? No other jet has that combo except the ASF-X RB which only like 200 people worldwide have anyway.
 
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Those SU-47's are nuts! I've seen probably 4-5 100k+ scores. At least 130 on some. It's stupid. Must be lots of QAAM's...(my guess)

Also Congrats omgsean1, I'm jealous. I really want that A-10 so it can become my sole Attacker when I need it. (much better than the standard A-10 eh?)

To address what you asked before Vitocorp; I only looked into Area 88 when I read about it in the leak. And I was pleasantly surprised at how good it was for Military Accuracy, gripping story as it continues, and cool battles. It's funny ACI seems a bit inspired from it. We go on missions as mercenaries to get money doing crazy missions. But we just end up spending all our money on maintenance, parts, and planes! haha. Not to mention limited fuel.

I'm quite frankly amazed at how well I'm doing in the tournament considering I don't break 50k in points usually. Sure I got lucky today and did two X3 sorties at Stonehenge 1 with only using my supplied fuel after that, But I'm still surprised that I'm about Half the ranking points of the guy in #1000 right now. So if everyone slows down once they have the dropped planes then I could have a chance. ;P Wishful thinking.

Hey if we are going to make up some Emblems I have a good one. Actually it would be my personal squad if I created the story. A Team of Typhoons with upgraded engines for more speed plus Thrust vectoring. Maybe a COFFIN system too. (That would take down the higher tiers quite well despite not having stealth) The Squadron would be called Peregrine because the speed in which they would execute you would be astounding.
 
I probably should have clarified, I'm really not in to the Su-34, it looks silly IMO, plus I run with 4AGM on my F-35 and it's pretty lethal for regular maps, I was thinking more of having an Attacker built just for Stonehenge since they won't be competitive anywhere else.
For Sonehenge? Well, I personnally use a Su-47 Berkut (level 6) with UGBs (level 3), plus parts to improve the damage of standard missiles and UGBs.
Really good to take ground targets off (the jammers and clustered targets won't appreciate the blast of your UGBs) and face the defence aircraft too. It is very stable (a must for ground attack) and highly maneuverable. But like the Su-34, it needs AT LEAST to be upgraded to level 4, since its target lock-on is horribly sluggish at lower levels.

This plane has become my favorite. Its main drawback is that I can't spam the skies with 4AAMs or 6AAMs, unlike the Zipang. I think I'll level it up, just to see. I can score between 60 to 80,000 pts with it (UGB version), and I guess it may be even much better at level 10.
I took it to Moscow battle... Got MVP, and there were to mid-1700s in the 4-player room (I'm just lower 1600). As there were many clustered ground targets, the UGBs were great.
I may try this mission with the Su-34, but one of the other players will have to be a fighter to clear the sky above me.
 
@Paulie @im2fst4u
the secret weapon they use is the mighty UGB, this thing is more powerful than the FAEB and with a special part it can even be upgraded to reach FAEBs radius!
Feel free to not believe this but QAAMs are not the ultimate special weapon in this case :lol:
The Su-47 is a swiss army knife, with UGB you can incinerate what's below you without even targeting, then go for fighters. Repeat for utter destruction.
80% of the time I go for fighter jets because my hangar is full of a nice variety of fighters and I respect other players trying to destroy as less ground tgt as possible.
Some attackers and multirole users have the bad behaviour to engage dogfights or at least spam some missiles.
If you are in a multirole with a air-to-air SP weapons is more than fine, but if not, first, you clear the ground, then concentrate on air-to-air combat if necessary.
A fighter as MVP is a rarity, recently I'm struggling to keep up in the first part of the match, while in the second part when there's the fighters' cloud I manage to score more points than the other and reduce the gap but most of the time is useless.
We should be able to see both of the team planes before sortie, in this case, if there's a great number of fighters you can switch to multirole and vice versa in order to avoid "man, that target was mine!".
I got the Greg Gates by the way, 3 drops after the Kim Aba, now, finally and hopefully, I should have and aircraft I need or want.
The creator of Ace Combat was probably inspired by Area 88, I should watch the series, seems quite intriguing, I've heard about it before this collaboration but never had the time to go further.
Now, I hope my prediction is right: most of us are gonna probably find all 4 planes, this is the 3rd day I play and I got two of them, plus there's hope for a top 10K spot without using fuel, that F-20 seems to be quite requested...
 
I've done 58k right now with a poor F-117 nighthawk lv4 with lv1 GPB. I was in a 4 players - 4 bot lobby at Weapon Base Assault, the special mission we found was kill the Mig-31 enemy aircrafts with one called "QUICKSHOT". Other players had slighty better Skill Points than me (I am around 1.600, they were around 1.640), a F/A 18F Super Hornet in my team, another in the opposite one and the other enemy plane was a F-35B if I remember well.

Maybe I'm unable to use it, but I find GPB completely stupid in the target acquirement. I have to switch on regular missles, catch the target I want and then switch back on GPBs and hope it won't look for another one. Otherwise he will always look to search units under me or on my sides instead of a 5.000 unit distance target I have in front of me, the opposite thing that happens with regular missles.

So @Vitocorp , what do you suggest me to upgrade if I keep my future configuration of F-117 Nighthawk, F-15 S/MTD and F-22A Raptor? I was thinking of LAGM for your earlier suggestion for F-15 (and still viable for high lvl F-117), 4AAM or QAAM for F-22 and... Dunno which can be better between SOD and GPB on F-117 (to have a different special weapon than F-15)...

P.S.: Yesterday evening got the AV-88B+ - Kim Aba -
 
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@Vitocorp, I will have to try that UGB when I get the Su-47, maybe I should just make it my Attacker, since it will probably fit the machine gun, bomb upgrade and missile upgrades I want. Unfortunately the Su-47 is the new ADFX-01 and F-22 before that, everyone is overpowering everything else with it. I could also still use my original plan and make the Su-47 my TDM jet with the QAAM, however that would only be until I got a Fighter to where I want it.

BTW, research is 🤬 slow these days! I have ~4 parts and one special weapon on the go, and I'd say in about 10-15 sorties I've seen maybe 5% research between all 4 parts combined and nothing on the special weapon, it's crazy!
 
@Flaren89 upgrade your LAGM and QAAM, I don't see why use 4AAM instead of 6AAM, if you are looking for some multi-lock missiles go for another plane.
Remember, both QAAM and GPB/LAGM are for high value targets, SOD and 4AAM are for large clusters of medium/low value ones, it's really about your personal preference/strategy.
LAGM are a good compromise for both purposes, and upgraded with a good number of parts are as lethal as the mighty UGB.
Keep GPB on the nighthawk and prepare to use LAGM with the MTD.
 
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