Ace Combat: Infinity

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Interesting, can you show a picture of the medal? I'm curious to know. :)

I'm sorry, but I forgot to get a picture of it. For what i remember it's a highly detailed gold rounded medal. And atm on the internet seems that no one got a picture of it, maybe because of its rarity. I'll take a pic for sure if it happens again.

EDIT: ok, this the one, video of whole mission with final medal.

 
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Shin Kazama's F-5 is the only missing now, with supplied only I should be able to get it plus a top 10K spot!
Now, if someone with an English/american account would be so kind to confirm with a photo (or just post the exact line here) about the ranking tournament prizes available again... (in italian the phrase is a little bit ambiguous.)
On the main menu go to Event info then pick one of the three events, it doesn't really matter, then go to Ranking events (or something like that). I'm interested about the very last line after the rules and stuff about how to participate etc...
thanks :cheers:
 
Instead I'm interesting to a couple of shoots of a still lv1 F-4E (the starting aircraft) and lv1 F-117A Nighthhawk, as I'm trying to make a table in excel with all datas of lv1 aircrafts and I've upgraded those to lv4.
Shoots must be taken from aircraft tree and show the stats (speed, mobility, etc). Tnx
 
@Flaren89
Here you can find a massive database, it's better and with more data than the english wikia
http://seesaawiki.jp/ace-infinity/d/%B2%E1%B5%EE%A5%B9%A5%EC%B0%EC%CD%F7
10342920_834686916551381_1601227618098450394_n.jpg

10305948_834686956551377_1076244483958234757_n.jpg

Had to take those from my secondary (and unused) account
 
@Flaren89
Here you can find a massive database, it's better and with more data than the english wikia
http://seesaawiki.jp/ace-infinity/d/%B2%E1%B5%EE%A5%B9%A5%EC%B0%EC%CD%F7
10342920_834686916551381_1601227618098450394_n.jpg

10305948_834686956551377_1076244483958234757_n.jpg

Had to take those from my secondary (and unused) account

I have it already in my bookmarks, but what I was missing was right the "bars", as I'm doing stat tabel about that. So for example, F-4E seems to have: Speed 1,2; Mobility 0,2; Stability 0,8; etc. Although they aren't so precise, I'm trying to go just 0.2 to 0.2 for approximation. And this is missing on the site, it shows only the letters.
Plus, some datas are wrong (like guns for F4-E that are 458 but in the site are 503)

Tnx a lot. For what you were asking, I cannot help you as I'm italian also.

Anyway, I took a bit of time to also try air-ground special weapons I got on the flight test, the one with enemies. Only air-ground because air-air need a high health and moving enemy to test, and there aren't there. These are my thoughts (lv1 without and with upgrades, S):

- LAGM & LASM: Very nice weapons, they got a small area damage that will improve with levels and good damage. Their strong part is the very long aiming range and high speed travel, LAGM will try to fly over and then fall on the enemy from the top, LASM will do a diagonal or get close to the ground and hit from there. LAGM got radius upgrade, which is huge. The S upgrade doubles or even more the radius of the lv1 LAGM, this is the reason this weapon is so good. LASM still missing any upgrade, will see what they do;

- 4AGM: 4 LAGMs which lose their area damage and aiming range (so no longer Long-AGM) but have improved damage itself and can be shoot on 4 different enemies. Don't have upgrades;

- SOD: Mid way between LAGM and SFFS, it retains aiming range from LAGM and a more precise area dispersion but with lesser damage from SFFS. Unfortunately, the main missle (the one that brings bombs) it's really slow as I reported in other posts and the area dispersion is on a line, so you have to be in the right line to maximize damage. Upgrade adds area radius theorically, but it just adds more "bombs", which as they are dropped in a line, it can go out of range, where there are no buildings;

- UGB: Very nice weapon, its range is related to the flight speed + part of flight height and time to hit ground is related to flight height. Good weapon for all purpose, maybe it have just too low range at low speed. Upgrade improves area radius, which brings it to same of FAEB, leaving the choise between of these 2 weapons just to damage (FAEB) or quantity and recharge speed (UGB);

- FAEB: Improved version of UGB, to balance it have longer recharge time and quantity is lower (lv10 F-15 S/MTD brings 13 FAEBS, lv10 Su-47 Berkut brings 28 UGB). It doesn't have upgrades, so at the end maybe UGB becomes better as its damage and still it have recharge and quantity pros;

- SFFS: Theorically a good weapon. In practice it's terrible. It have huge area radius, but that's just the area where bombs can drop, in truth area damage is split randomly and with very small areas. Its dispersion is related to both flight speed and height. High speed and height will make impact areas REALLY random, meanwhile if you fly quite close to the ground and the targets on slow speed the dispersion it's very tight, meaning that you will hit your target(s) and will use its extremely high damage (only good thing of this weapon), but the area is small and long aim enemies / allies can steal you the kills. No upgrades available;

- GPB: Average weapon. Have a good damage and can decide if drop to an area or aim something. Unfortunately, radius isn't so good, quite short range and aim range, plus the aiming system itself is bugged, you need to switch to regular missles, select the target you want, then switch back to GPBs and hope it is fast enough. Upgrades improves the aiming range but just by a little;
 
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Now it feels weird to not write in italian :lol:
Anyway, if you need more pics for LVL 1 aircrafts/ SP weapons, I can provide those.
So UGBs are more powerful than FAEBs? The A-10 (now we have the Greg Gates variant) can equip much more bombs than the MTD/MTD stripes.
 
Now it feels weird to not write in italian :lol:
Anyway, if you need more pics for LVL 1 aircrafts/ SP weapons, I can provide those.
So UGBs are more powerful than FAEBs? The A-10 (now we have the Greg Gates variant) can equip much more bombs than the MTD/MTD stripes.

lol
No need more pics tnx, those 2 were the only I upgraded.
I expect that lv5 FAEBs vs lv5 UGBs with radius upgrade to have same utility, just FAEB got more damage and UGB got faster recharge time. The difference is also the fact that to upgrade UGB radius you use some part slots which FAEBS users can use for something else. The quantity on the A-10 can be refered the fact that multiroles usually don't have a large number of sp weaps and defence while attackers are really reliable on those.
 
After I found the AV-8B and A-10 in the first 2 days, I didn't find any other special aircrafts. Still around 2+6+2 sorties (if I don't have to use stocked fuel for raid sorties when I finish supplied fuel) available before expiration.
 
Same here, except I have the F-14 as well, dropped Saturday, probably the only good thing happened that damn day.
1-6-1 here but I'm not going to use a single stocked fuel unless Stonehenge return 3, seems like they've decreased the rate drop of stocked fuel as well, collected 27 units since the maintenance.
Just waiting for the Mobius tournament and this will be a truly bloodbath...
 
The drops are weird in this game. I got a level 1 Stonehenge mission and used x3 fuel on it. the mission didn't go well and only got an A rank and substandard score. But I did get two gold boxes! And got the F-5 and the A-10! Only the third time I've gotten planes from drops.
 
I got the 4th plane yesterday (the F-5 Shin Kazama). I can't believe I got 4 planes in one week... Now I think I will not see another random drop plane for a looooooooooong time. :lol:

By the way, I was very pleased to see Aigaion returning, and hoped I would at last see the Aigaion III. But it never showed up, same as before. :irked:
 
Me still missing the F-5 and F-20. Only around... 6 sorties left.

But this morning I had a good counterpart: Moby Dick II which we S-ranked with 45 seconds left, and I received around 43.6XX credits. This with only last supplied fuel used, if I used 3x stocked one, it would be 130k credits in one time. Well, I still got them for next weekend :)

Oh, I tested the advanced propulsion L on lv1 QAAMs. Without the upgrade it takes 3.75s-3.85s to hit the enemy, with the upgrade it takes just 3s. Aiming range is the same. Still have to understand if the upgrades also increases damage, as shown in the parts selection. Will make some tests today.
 
The drops are weird in this game. I got a level 1 Stonehenge mission and used x3 fuel on it. the mission didn't go well and only got an A rank and substandard score. But I did get two gold boxes! And got the F-5 and the A-10! Only the third time I've gotten planes from drops.
Drops are completely random, you have the same chance of getting a gold crate after an outstanding performance or a CPU-average quantity of points.
---------
4 drops remaining, will probably get the emblem without using stocked fuel, but no F-5 YAY!
Fun fact, I actually got more planes before the increased drop rate stuff.
 
I think I got all the Area 88 drop planes, though maybe not the AV-8B I can't remember. I'm starting to get close to the 4AGM level 5 upgrade for my F-35, then I can unlock the OP Su-47.
 
I think I got all the Area 88 drop planes, though maybe not the AV-8B I can't remember. I'm starting to get close to the 4AGM level 5 upgrade for my F-35, then I can unlock the OP Su-47.

What are the 4AGMs like at level 4? Had a very nice match against an F-35 the other day at Weapons Base with the Berkut. The Lightning looks sweet with the thunderstrike emblem on it cause of how much it resembled the plane in real life.

EDIT: So the Area 88 tournament ends in just under 14 hours. Have received all drop aircraft in "Western" account and only have Shin's F5 to go in the "Russian" account (which I probably won't get - but I'm not fussed because that's not the focus of said account :D).

I thought I would have a chance to spend minimal fuel to get Shin's F-20 but I'm nearly 100 stocked fuel away from that (after only missing 2 supplied sorties) so I'll have to pass on the top 1000 this time around. Hopefully when they recycle the tournament it's at a convenient time :P. How's everyone else doing in this tournament?

Looking forward to see what the new TDM mode is like.
 
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Guys, I've completed my excel tab about Ace Combat Infinity :D

It was a quite hard work and not perfect at 100%, mainly because I tried to make easier things going 0.2 per 0.2 on aircraft stats, while the game uses 0.05 per 0.05 sometimes and it would be confusing, I just tried to approximate it.

I don't know if in campaign mission parts follow always the same rules as co-op, anyway if it is the case, the increase of air-air and air-ground damage on your aircraft from the ammo+ / quick mssl + / etc it's false, only the mssl power + increases effectively the damage. For the other parts, it can be related maybe to the air-air and air-ground capacities, instead of the pure single missle damage of the aircraft, because a faster missle (for example) have more chances to hit an enemy. So it's just indicative, not real.

My tab works anyway just for lv1 aircraft and special weapons, by increasing level of them proportions should be always the same, but won't bet on it.
 
Well, at the end I didn't get the 2 remaining aircrafts.

Anyway, a notification said that this week there will be more kinds of rewards and with higher chance drop than usual. In fact, in my 6 sorties, which were1x supplied fuel for DeathMatch, 2x supplied fuel for co-op, 3x supplied fuel get from daily DM challenge (note it's supplied, not sorties, before claim reward be sure to have exhausted all other supplied fuel units), I got 2 times 3x aircraft research plan, 6 total, which will be good at the time I'll finally unlock the F-15 S/MTD, as I'm stocking them (already at more than 70) to do full base reasearch + lv1-lv2 research, plus a 3x special weapon research plans. Maybe if I get enough, I'll be able to upgrade it even directly to lv3 for that time :P.

Also, I noticed that the higher is the aircraft level, the greater is the distance from which hooks the target. Noticed this on my F-117A Nighthawk which is lv4, I can aim target and shoot from around 2.400m distance while lv1 aircrafts with same weapon parts can aim only at around 2.000-2.100m.

May I ask someone to make a couple of tests in co-op missions, as I forgot to do them today? Explaining step by step:
- Get into a co-op mission with one any aircraft you got WITHOUT weapon parts;
- Check damage you do to a particular air target and a particular ground target;
- Repeat the same mission with the same aircraft with 1-2 weapon parts (report which), NOT the Missle Power + type;
- Check again damage on same targets.
This will serve as a confirmation that in truth only Missle Power + effectively increases damage (as proven by campaign, reported by me above), or will show that campaign and co-op doesn't follow same rules, meaning that in co-op any part that show a damage increase will count on damage itself.
(If you can make pics, it's better)
 
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No F-5 dropped for me, finished 61XX with 62XXX points.
Next tournament is F-15 scorpio+MTD event skin, YAY, I'll pass this one too, more stocked fuel to stock!
The new TDM is purely awesome, but I need to make some little adjustements to my Black Hornet, probably the most useful bird I have in my hands now.
LASM are love, LASM are life.
This game has so much potential but it's ruined by the limited time game modes it gets...
@Flaren89
I've done that test with HVAAs in co-op using increased speed, the bar progresses just because "missiles are faster so you can have a better chance to take down a bandit" no damage increase. Damage parts are the only for damage.
Same as engine parts, they don't increase maneuverability but that bar grows up when you install that kind of upgrade.
It's just "the plane is faster and MOVES faster".
 
What are the 4AGMs like at level 4? Had a very nice match against an F-35 the other day at Weapons Base with the Berkut. The Lightning looks sweet with the thunderstrike emblem on it cause of how much it resembled the plane in real life.

Honestly I can't tell, upgrading special weapons seems to do jack all for their performance. I mostly use 4AGM as a gap filler between attacking higher value targets with standard missiles.

I've done that test with HVAAs in co-op using increased speed, the bar progresses just because "missiles are faster so you can have a better chance to take down a bandit" no damage increase. Damage parts are the only for damage.
Same as engine parts, they don't increase maneuverability but that bar grows up when you install that kind of upgrade.
It's just "the plane is faster and MOVES faster".

Good to know!
 
@Vitocorp
So this just confirms what I tried in campaign.
The mobility in the engine parts, can be related to the fact that some aircrafts (like F-15 S/MTD) in real life use also the engine to turn, like the "traction/slide turning" in a car. Maybe that thing makes the aircraft "steer" a bit more while pressing the acceleration button or only under overboost (when your pad shackes), but it's not noticable, mostly because you use delerate for faster turning, not accelerate.
What about the range aiming dependant on aircraft level? Did you notice this also?

Where did you read about the F-15 Scorpio?
 
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@Vitocorp
So this just confirms what I tried in campaign.
The mobility in the engine parts, can be related to the fact that some aircrafts (like F-15 S/MTD) in real life use also the engine to turn, like the "traction/slide turning" in a car. Maybe that thing makes the aircraft "steer" a bit more while pressing the acceleration button or only under overboost (when your pad shackes), but it's not noticable, mostly because you use delerate for faster turning, not accelerate.
What about the range aiming dependant on aircraft level? Did you notice this also?

Where did you read about the F-15 Scorpio?
In-game notification for the scorpio :P
The range...well the Typhoon (LVL 9) have a longer range than the Yellow 13 (LVL 9) But I haven't noticed any progression.
Also, think about it: it would not make sense to upgrade speed AND damage with the extra propulsion part, the damage upgrade would be least useful part!
Another great thing about the new game mode is the added music, Naval Blockade and THIS

GUYS I LOVE THIS SONG
 
@Vitocorp
Technically, would still be usefull, as it's the only one that improves damage by 0.6, 1.1 and 1.6 (according to S, M, L), while propulsion signed only a 0.4, 0.8 and 1.2, so theorically a lesser improvement to upgrade speed also. But as me (and now you) reported, it's not this the case.

About the range we will have to do further tentatives.

For the F-15 -Scorpio- I may have missed as I played before 10am (CET), time where they should update everything. Thought they already updated due to notifications for DMT, drops and F-14D skin.

I saw now that is not a so good aircraft, so the thing is:
- I wait one more week to fire every stocked fuel with an elite mercenary contract to have a little better credit + researches speed up (as I will stock them a bit more) and hope to a good aircraft as reward;
- I fire every stocked fuel with an elite mercenary contract this week to have a credit + researches speed up now (maybe getting finally the F-15 S/MTD before Monday) and hope in the drops of this weekend (as reported by notifications, there is the chance to drop better rewards + 3x aircraft research plans + 3x parts research plans, + 3x special weapon research plans + others and even the free upgrade lv5-lv6), which some I already got this morning (6x aircraft research plans + 3x special weapon research plans). Also, with the DM daily reward I reset supplied fuel, meaning that theorically can be signed as 3x stocked fuel if claimed at start of this burst, after use the first 3 supplied (1 DM, 2 co-op).
Mmh, hard decision.

EDIT: Oh right, the event gives a special skin for that F-15 S/MTD... Mmh, interesting :D
 
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Useless in terms of damage, not in terms of stats!
Stats are not extremely good to campare aicrafts, the Zipang is a deadly-deadly machine and I managed to get an S rank with a LVL 7 Gold Falcon in mission 7!
I suggest to keep your fuel for a good future tournament, sure I've spend some money on fuel but I managed to get lots of top 1K spots with this wise strategy.
If you want to unlock the MTD there's a skin for it, top 3K, in the next one, I still don't care, my MTD stripes will do the job.
Upgrade and use contracts only in tournaments with prizes you really want, the Black Hornet was a great investiment for this TDM, sadly, I really don't care about the Mirage, I will burn my canonical supplied and see how it goes.
Good weapons for this are LASM if you are attacking the enemy fleet, SAAM if you are defending.
Most of players tend to stay above the enemy fleet so you can fly away and snipe with long range weaponry!
 
@Vitocorp
The fact to use everything on this weekend it's because:
- 3x supplied fuel from DM means a same to x3 stocked fuel if used inside the 12h mercenary contract when your other supplied fuel are used, while for next week I should have "only" 10 more stocked fuel (so practically 10-3=7 than this week);
- Urgent need to get that F-15 S/MTD so that I can start upgrade what will be my main Multirole for a good amount of time;
- Skin for the F-15 S/MTD, as I'm not able to get it without spending stocked fuel (usually finish around 7-9k place, so don't enough), and at the time I spend some of them, I will use ALL with mercenary contract active.
- Unusual and better drops this weekend as stated on the notifications, so what i lose by using less fuel and a good turnament aircraft reward I can recover from it.

I'll try on Saturday or Sunday in case, waiting more than possible to have more stocked fuel from challanges or co-op drop rewards.
 
That's fine for you then, I should go for some extremely good multirole aircraft with Air-to-Ground weapons but, there are too much people using this strategy and a good fighter in every match is always a good thing, last time I've lost an S rank because the room was full of ground-cleaners UGB/LAGM users.
I'll wait for some new tournament, the next I will be probably interested should be Garuda's F-15E (leaked in the 1.03 update, and that's a multirole, good thing) but I'm stupid enough to say that I will waste all my credits to level up Yellow and Pixy at LVL 10. :lol:
 
The problem is also that I got already a good fighter... And already a F-15, the F-15C -Pixy-, which is quite better stat-wise (all stats by 0.6 higher less speed which is the same) and starts with 4AAM instead of SAAM.
So I will do this thing ONLY for the reasons above, not the reward aircraft...
 
After 4 supplied fuel I'm currently sitting at 9745 pts in the TDM tournament (rank 2748 as of writing). Saving fuel for a future prize I really want so doing the co-op challenges as well. I wonder if I'll be able to stay in the top 3000 on supplied alone with my trusty Berkut :D
 
I guess I got a bit lucky with the Area 88 planes. I got all 4 in 3 days, didn't even know about it until logging in just to check out the new patch. Got the first on my first or second sortie and the second right after. Took until monday night to get the F-14 though, last mission of the night... oh what the hell one more sortie... okay that one gave me a free stocked fuel so I'll use it right up and there it was.

Kinda makes up for my bad luck with the old F-14 and Typhoon(I think, the one with the angel) that I never got despite playing constantly all month long both times I suppose.
 
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