AI's braking is ridiculous.

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You cannot have AI running the same lap times as yourself if they get a head start every race. (rolling starts).

The main problem is the Rolling starts IMHO. As long as GT promotes rolling starts they have to nerf the AI. It's a joke.
Frame rate problems . That's why. The premiums are too hard on the gpu. that's why you will never see an actual race.
 
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My original post is about the 2/3ft rear end lift that alone is broken its not real and would not happen in real life and should not be happening in game AI being easy or not doesn't explain this phenomena.

People go on about whinging about the game for me this is not the case imho this is the best GT by far it really is a full a fun packed game the frame rate drops I can live with Pd have tried to make this GT a full experience inc night weather pits championships the whole package has been put in place in this installment making it for me the best thus far even the coffee cup breaks are a great add in.

So please don't think im hating on the game the opposite couldn't be more true but this braking issue does need looking into.
 
My original post is about the 2/3ft rear end lift that alone is broken its not real and would not happen in real life and should not be happening in game AI being easy or not doesn't explain this phenomena.

People go on about whinging about the game for me this is not the case imho this is the best GT by far it really is a full a fun packed game the frame rate drops I can live with Pd have tried to make this GT a full experience inc night weather pits championships the whole package has been put in place in this installment making it for me the best thus far even the coffee cup breaks are a great add in.

So please don't think im hating on the game the opposite couldn't be more true but this braking issue does need looking into.
It's possible for cars to do "stoppies" in real life but I wouldn't expect stock showroom cars to be doing them under hard braking.
 
It's possible for cars to do "stoppies" in real life but I wouldn't expect stock showroom cars to be doing them under hard braking.
Yeah, seen a lot of them in the police chase videos.. they will usually just skid and crash..
 
Yeah, seen a lot of them in the police chase videos.. they will usually just skid and crash..

Hate to say it but this isn't an isolated problem a certain other game has these issues too, and I'm trying to figure out if it is the tire inputs along with the braking. I've only seen this on video a handful of times in my life so not certain this is as reoccurring as the two console games make it out to be with their AI
 
It's possible for cars to do "stoppies" in real life but I wouldn't expect stock showroom cars to be doing them under hard braking.
Yes If said car is built for that purpose which stock & or racing cars are not.
 
Frame rate problems . That's why. The premiums are too hard on the gpu. that's why you will never see an actual race.
Yes I think your right. No amount of patches will overcome this issue so it seems that a decent offline racing experience is not possible on PS3.

I wonder at what point in the PS3's lifespan it dawned on Kaz.

I remember members here overcome with joy at dandelions on the side of the track. How innocent those times were.
 
Yes I think your right. No amount of patches will overcome this issue so it seems that a decent offline racing experience is not possible on PS3.

I wonder at what point in the PS3's lifespan it dawned on Kaz.

I remember members here overcome with joy at dandelions on the side of the track. How innocent those times were.

Bring back 2D trees :sly:

What have I become...
 
All joking a side though lads , the force at which they brake is lifting the rear of there cars of the ground by about 2ft . The AI is broken.

Can't say I have seen that myself.

You are right about them braking way too early and hard. That, and they rubber band like a bitch. At least it's sort of smart now, I would rate it only just behind FM4 A.I thanks to rubber banding and being too slow. Better than FM4 vs GT5 though which wasn't even a competition lol.
 
Sounded to me as if GTP_CargoRatt was being critical.

I don't think you have to declare something completely broken to be sufficiently critical. :boggled:

I don't know, I wouldn't consider them "broken" either, even though I do think they're kind of stupid.
But maybe that's perspective. I guess I just see almost everything as usually being somewhat flawed. I've yet to ever play a game, see a web site, use an appliance, where I think to myself - oh wow, there is little that could improve this.

Like if they were driving as if they were completely drunk, going off track, unable to adhere to a driving line at all... then I'd maybe call them broken.
Otherwise "flawed" seems more accurate, if not as exciting as extreme talk is. :sly:
Okay well let me ask this then, at what point does more and more as well as flaws that replace old flaws with new flaws every game, finally become broken to you? Cause PD haven't done much to alleviate such issues if at all, and you know being a bit critical of something you like isn't a bad thing it's actually the honest thing.

First, I never said I liked the AI now did I? You need to stop making up crap just for the sake of your petty little arguments that you seem to like starting with everyone. Second, I have no problem at all being critical of something that I like. Third, I'm glad you think you know me well enough to know that my intent was to play devils advocate, as you say. That was not my intent at all. And finally forth. The way I see it, the AI is not broken as it is still doing what it was meant to do, and that is to drive around the track in a racing fashion. The flaw is in the way they brake and the way the car reacts. That's the way I see things as far as the AI goes. I did not post what I did earlier to play devils advocate, only to say that I thought that using the word "broken" in this instance was a bit much, in my opinion. If you want to consider the AI to be broken, then so be it, but don't come on here telling people that I am playing devils advocate or otherwise pussy-footing around just because I don't agree with your definition of what broken in this case.
 
First, I never said I liked the AI now did I?

Nor did I say or imply you did, I instead posed a question of what does it take for people to recognize a none competitive varying system? Yet rather make an excuse for changes or non-changes that keep said system at the same level as it was last time around.

You need to stop making up crap just for the sake of your petty little arguments that you seem to like starting with everyone.

What crap, be more specific. Oh and now it's an issue of starting a debate with people cause that doesn't happen on this forum on a regular basis I suppose, if you're going to call me out on this, then why not the entire forum at large. Whether they be for or against your position, it's the nature of these type of things.

Second, I have no problem at all being critical of something that I like.

Good to hear.

Third, I'm glad you think you know me well enough to know that my intent was to play devils advocate, as you say. That was not my intent at all.

That's how I read it, you wanted to say something slightly against PD, but not throw them under the bus on the subject. Thus I posed the question to get a better understanding rather than this huff of a personal hot mess.

And finally forth. The way I see it, the AI is not broken as it is still doing what it was meant to do, and that is to drive around the track in a racing fashion. The flaw is in the way they brake and the way the car reacts. That's the way I see things as far as the AI goes. I did not post what I did earlier to play devils advocate, only to say that I thought that using the word "broken" in this instance was a bit much, in my opinion. If you want to consider the AI to be broken, then so be it, but don't come on here telling people that I am playing devils advocate or otherwise pussy-footing around just because I don't agree with your definition of what broken in this case.

Well what is it meant to do exactly, cause I thought the idea (silly me) was to perform the task of a real life competitive counter part in a simulate race based world or environment. Thus being competition would imply that racing out of a corner, bad breaking points or playing follow the leader after you pass them. All of that is driving around the track in racing fashion, the flaw of braking isn't the only mainstay with GT6 or past games. I'm not telling people anything, I was specifically asking you, and someone came to defend and thus I argued my point to them on why I thought such. If you have an issue with the way I've said things that is fine but as I've explained to another user and now you, the system needs fixing and when something needs repairs it usually implies a broken system or one not working at a full optimum level. I feel that some calling it anything less is just doing so out of courtesy to a game series they've come to love (I too have since the first).
 
Nor did I say or imply you did, I instead posed a question of what does it take for people to recognize a none competitive varying system? Yet rather make an excuse for changes or non-changes that keep said system at the same level as it was last time around.



What crap, be more specific. Oh and now it's an issue of starting a debate with people cause that doesn't happen on this forum on a regular basis I suppose, if you're going to call me out on this, then why not the entire forum at large. Whether they be for or against your position, it's the nature of these type of things.



Good to hear.



That's how I read it, you wanted to say something slightly against PD, but not throw them under the bus on the subject. Thus I posed the question to get a better understanding rather than this huff of a personal hot mess.



Well what is it meant to do exactly, cause I thought the idea (silly me) was to perform the task of a real life competitive counter part in a simulate race based world or environment. Thus being competition would imply that racing out of a corner, bad breaking points or playing follow the leader after you pass them. All of that is driving around the track in racing fashion, the flaw of braking isn't the only mainstay with GT6 or past games. I'm not telling people anything, I was specifically asking you, and someone came to defend and thus I argued my point to them on why I thought such. If you have an issue with the way I've said things that is fine but as I've explained to another user and now you, the system needs fixing and when something needs repairs it usually implies a broken system or one not working at a full optimum level. I feel that some calling it anything less is just doing so out of courtesy to a game series they've come to love (I too have since the first).

Look, I haven't the time or inclination to carry this on like you seem to like to do with things. You and I obviously have different opinions on what constitutes being broken means in this case. The thing however that we do seem to agree on is that the AI does need some work. Whether it is considered "broken" or "flawed" really isn't the issue, it just needs to be worked on, end of story.
 
Look, I haven't the time or inclination to carry this on like you seem to like to do with things. You and I obviously have different opinions on what constitutes being broken means in this case. The thing however that we do seem to agree on is that the AI does need some work. Whether it is considered "broken" or "flawed" really isn't the issue, it just needs to be worked on, end of story.

That's fine, not sure why you're attacking on personal level. Even though I drag things out at least I give valid points and try to be impartial no matter the game. It's a childhood favorite of mine just like MGS, but if they screw up over and over (which they have) I'm going to be quite critical despite fond memories. I understood that you think it should be fixed from your initial post, but was I also took away from it was that it may not be as big of a deal to you as some. Could be wrong on this though.
 
That's fine, not sure why you're attacking on personal level. Even though I drag things out at least I give valid points and try to be impartial no matter the game. It's a childhood favorite of mine just like MGS, but if they screw up over and over (which they have) I'm going to be quiarete critical despite fond memories. I understood that you think it should be fixed from your initial post, but was I also took away from it was that it may not be as big of a deal to you as some. Could be wrong on this though.

I'm not personally attacking anything. I'm stating a fact, the AI is awful, I've loved GT since day 1 but it's 2013 and they are getting left behind.

Online will be great no doubt
 
I think 'somebody' has hacked the moon buggy, people!

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I think 'somebody' has hacked the moon buggy, people.
 
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I really hate the fact that we are forced to have the A License, which is part of Carrer Mode, in order to race online. I don't want to play Career Mode when the game is suffering from such faults. I just want to play online out of the box. :(
 
I really hate the fact that we are forced to have the A License, which is part of Carrer Mode, in order to race online. I don't want to play Career Mode when the game is suffering from such faults. I just want to play online out of the box. :(
Pretty sure everyone just wants to play online and have all the cars that they want out of the box when they put the disc into their PS3 for the first time but I think PD wants you to try out other areas of the game and not be isolated on one part of it. Remember that in previous GT's (excluding GT5), it was compulsory to have the correct license for certain races.

EDIT: I've just looked at some gameplay videos of GT6 and what worries me is that you are forced to have the Honda FIT as your first car even though you are given 30,000 credits to start out with. Does PD have bias towards Honda now?
 
Pretty sure everyone just wants to play online and have all the cars that they want out of the box when they put the disc into their PS3 for the first time but I think PD wants you to try out other areas of the game and not be isolated on one part of it. Remember that in previous GT's (excluding GT5), it was compulsory to have the correct license for certain races.

If they want me to play a specific part of the game in order to get access to another, it's their duty to make sure that it makes sense to do so. It may make sense to acquire the A Licences but it doesn't make sense that I have to navigate my way through stupid AI cars to acquire the license required for online access. Again, I just want to play online against real people, not against some artificial drivers having everything but intelligence. For some weird reason, this puts me in an odd dilemma. Play bugged offline and get access to online, or avoid bugged offline and have no access to online? It sucks that we can't play as we want.
 
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Oddly I have not seen this phenomena yet in my racing. I have however seen the AI do some crazy stopping when taking turns. The front of those cars drop so far it as if a Jenkins was crossing the road and the driver did not want to hit him. Once you get past the B, A and International B rounds, the cars do not appear to do this turn dancing as much.
 
If they want me to play a specific part of the game in order to get access to another, it's their duty to make sure that it makes sense to do so. It may make sense to acquire the A Licences but it doesn't make sense that I have to navigate my way through stupid AI cars to acquire the license required for online access. Again, I just want to play online against real people, not against some artificial drivers having everything but intelligence. For some weird reason, this puts me in an odd dilemma. Play bugged offline and get access to online, or avoid bugged offline and have no access to online? It sucks that we can't play as we want.
Are there lots of cars in the license tests? I wouldn't know since I don't have my copy of GT6 yet.
 
So you're saying that this isn't normal? :lol:

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I've noticed 2 things with this though.

1. It only seems to happen with Alfa Romeo's, have yet to see it happen with any other brand.
2. It always happens when they brake right after an upward hill (same thing with the Grand Valley picture in this thread, and also an Alfa Romeo).

While it's quite funny to see it happen it definately is a bug and should be fixed soon hopefully.
 
I'm not personally attacking anything. I'm stating a fact, the AI is awful, I've loved GT since day 1 but it's 2013 and they are getting left behind.

Online will be great no doubt

Then we agree on everything other than our phrasing, cause that's what I've been saying. So this is awkward at this point...

Cause if you see the majority of my post that's what I say too.
 
So you're saying that this isn't normal? :lol:

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I've noticed 2 things with this though.

1. It only seems to happen with Alfa Romeo's, have yet to see it happen with any other brand.
2. It always happens when they brake right after an upward hill (same thing with the Grand Valley picture in this thread, and also an Alfa Romeo).

While it's quite funny to see it happen it definately is a bug and should be fixed soon hopefully.

I think I saw a Lancer doing this as well. I thought like 'huh...'
 
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