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- GTP_Toffe
When reading the threads here since the launch of GT6, I have been struck by how much negativity there has been about the game… Sure GT6 is not perfect, but let us not forget the good things about the game!!
So that’s why I would like to make a thread exclusively about ALL THE BEST THINGS in Gran Turismo 6. Sure, I have my gripes about the game as well, but I would like this thread to be ONLY about the best things in GT6.
Here’s my "best things" about Gran Turismo 6:
The new physics engine
The new engine is such a big step up from Gran Turismo 5. FF and 4WD cars have become so much more fun to drive. You really feel the movement of the car in a way that GT5 never managed. Also, the aerodynamics can be felt in a much more apparent way now, something I have hardly felt in any other racing game. When going 320kph+ the car almost feels stiffer from all the downforce, it’s so cool!
Better career mode
In GT5, I always found the career mode to be a bit scarce… I had expected more of everything and more variety, it felt like a step down from GT4. However, I find the career mode in GT6 to be much better. I like how they have integrated the mission races and coffee brakes (that could also be found in GT4) into the career mode itself. It makes them more accessible and provides better variety.
The graphics
Yes, I think this is one about the great things in Gran Turismo 6. It’s easy to complain about certain things in the graphics department, but let’s not forget what’s actually in there. As I mentioned in an other thread:
“Just to manage to get HDR effects, adeptive tesselation and night and day effects working in realtime while rendering in 1080p60 and while 16 cars is on track at the same time is something not even Forza 5 does on next-gen hardware.”
In addition to this I think it’s worth mentioning the improved lighting effects, improved smoke etc. I think PD has done about what’s possible on the PS3 now, for more visual effects we’ll have to wait for GT7 on PS4.
The tracks
The collection of tracks is really stunning, there’s just so much!! This is especially noticeable in the career mode where it feels like new tracks are thrown at you almost constantly. And I LOVE the improved Apricot Hill!
No mandatory install before game launches and hugely improved loading times
Let’s not forget this fact! No install and still the game’s menus are lightyears faster than in GT5! The importance of faster loading times cannot be underestimated, it makes the game much more fun to play.
The improved standard cars
They have improved the standard cars a lot, much more than I thought they would. Some of the cars can basically be mistaken for premium cars. I think this is truly a great thing because there are so many great "standard" cars in there (like the group C cars etc.) and it's great that they have been improved.
Just look at the Formula GT, posted in the thread ""Standards" the good, the bad and the ugly":
Improved sounds
Well… This is a hot potato but I do feel the sounds have been somewhat improved. Maybe it’s just me but doesn’t cars like i.e. Lexus LF-A and Honda NSX Type-R ’02 sound a bit… meatier compared to GT5? I think when watching replays, during downshifting and such that many cars sound better than in GT5. And not to mention the Red Bull X2010 which has a stunningly great sound! Gran Turismo is at least moving in the right direction and that is a “great” thing isn’t it?
Driving for fun
As a combination of the improved loading + new physics engine + the collection of tracks, I feel that driving for fun has never been more fun than in GT6. Driving for fun was something that I did quite a lot in GT4, but not so much in GT5. I don’t how many times I have already taken cars for Free runs on Brands Hatch for instance.
What’s your top favourite things in GT6? Please list them!
So that’s why I would like to make a thread exclusively about ALL THE BEST THINGS in Gran Turismo 6. Sure, I have my gripes about the game as well, but I would like this thread to be ONLY about the best things in GT6.
Here’s my "best things" about Gran Turismo 6:
The new physics engine
The new engine is such a big step up from Gran Turismo 5. FF and 4WD cars have become so much more fun to drive. You really feel the movement of the car in a way that GT5 never managed. Also, the aerodynamics can be felt in a much more apparent way now, something I have hardly felt in any other racing game. When going 320kph+ the car almost feels stiffer from all the downforce, it’s so cool!
Better career mode
In GT5, I always found the career mode to be a bit scarce… I had expected more of everything and more variety, it felt like a step down from GT4. However, I find the career mode in GT6 to be much better. I like how they have integrated the mission races and coffee brakes (that could also be found in GT4) into the career mode itself. It makes them more accessible and provides better variety.
The graphics
Yes, I think this is one about the great things in Gran Turismo 6. It’s easy to complain about certain things in the graphics department, but let’s not forget what’s actually in there. As I mentioned in an other thread:
“Just to manage to get HDR effects, adeptive tesselation and night and day effects working in realtime while rendering in 1080p60 and while 16 cars is on track at the same time is something not even Forza 5 does on next-gen hardware.”
In addition to this I think it’s worth mentioning the improved lighting effects, improved smoke etc. I think PD has done about what’s possible on the PS3 now, for more visual effects we’ll have to wait for GT7 on PS4.
The tracks
The collection of tracks is really stunning, there’s just so much!! This is especially noticeable in the career mode where it feels like new tracks are thrown at you almost constantly. And I LOVE the improved Apricot Hill!
No mandatory install before game launches and hugely improved loading times
Let’s not forget this fact! No install and still the game’s menus are lightyears faster than in GT5! The importance of faster loading times cannot be underestimated, it makes the game much more fun to play.
The improved standard cars
They have improved the standard cars a lot, much more than I thought they would. Some of the cars can basically be mistaken for premium cars. I think this is truly a great thing because there are so many great "standard" cars in there (like the group C cars etc.) and it's great that they have been improved.
Just look at the Formula GT, posted in the thread ""Standards" the good, the bad and the ugly":
Well, i heard that the fgt was improved, but now that i have one...it's impossible to call it standard.
I was surprised it was THIS good.
Improved sounds
Well… This is a hot potato but I do feel the sounds have been somewhat improved. Maybe it’s just me but doesn’t cars like i.e. Lexus LF-A and Honda NSX Type-R ’02 sound a bit… meatier compared to GT5? I think when watching replays, during downshifting and such that many cars sound better than in GT5. And not to mention the Red Bull X2010 which has a stunningly great sound! Gran Turismo is at least moving in the right direction and that is a “great” thing isn’t it?
Driving for fun
As a combination of the improved loading + new physics engine + the collection of tracks, I feel that driving for fun has never been more fun than in GT6. Driving for fun was something that I did quite a lot in GT4, but not so much in GT5. I don’t how many times I have already taken cars for Free runs on Brands Hatch for instance.
What’s your top favourite things in GT6? Please list them!
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