Assetto corsa coming to PS4 and Xbox one

  • Thread starter hennessey86
  • 10,511 comments
  • 714,834 views
What should we then use as a benchmark for a simulations physics?

Do you think that just because an F1 rig can't 100% match reality that they don't then use reality as a benchmark?

Of course they do, and when looking at the physics engine of any sim, reality is the only benchmark we should be using



Input method doesn't (and certainly should't) change the physics of a simulation, in fact some tests (such as torque steer from the front or rear driven wheels) are actually easier to carry out using a controller.

You seem to be mixing preference (which is subjective and opinion based) with the accuracy of the physics engine (which is objective and opinion has nothing to do with it). If @MCFerocious prefers GT then that is his subjective opinion and preference; however that was not all that was stated.

What was stated was:



Lets take these one at a time.
I am more than happy with GT6.
A subjective opinion, more than fine with that.

How much better can any future racing sim get?
A question, to which I would answer, a lot (and I'm not just talking about the GT series).

GT6 is almost perfect in every way already.

A statement of fact, and one that in terms of physics (and a number of other areas) can and has been shown to be objectively incorrect.

We've already peaked I think

A statement of fact dressed up as opinion, and again can and has been shown to be objectively incorrect (and goes as far as to infer that GT6 is a near perfect recreation of reality).
I think the following quote sums this up nicely - "you can have your own opinions but you can't have your own facts".
 
Another note to the side of feel is vision, while in a race car your vision is restricted due to roll bars, hans device, being lower down in the car etc,

But I find just something as simple as looking immediately left is a difficult task, as most games force you to have a button assigned to move the screen left or right if you dont have a 3 screen set up and then you need to locate what you are looking for, mirror, gauge etc, which in real life wouldn't require you to move your head so much,
 
Yes I've done track days and raced karts and learnt to drive a car at about age 10, its easy, the hard part is pushing to the very limit on beyond.
I must say any time i'm in a car or on a motorcycle i don't really care at that moment if i stack it, at least i mean i'm not thinking about that or death etc... prior to a race/track day or riding a motorbike i will be nervous but in the moment i honestly don't think about the consequences otherwise i'd pull over and never do it again.
Funnily enough its why i wont ever have a road motorbike ever again a I cant trust myself.
My brother is a racing driver and he said that when he had his first child he was thinking about him first time he went on track in practice session and it slowed him down a bit. But by the time the race started he didn't think of ANYTHING but progressing and trying to win.
I am French though so if you see anything of French drivers we are fearless..or is that i mean reckless?

To edit i am obviously wrong about this fact same as Ian Bell and Mario of AC, i mean its a good job they don't allow very rich people to buy seats in race series driving those impossible cars to control the world over isn't it.;)
 
Driving a real race car is much harder than driving it in a sim, because you don't get any second chances, your body is subjected to forces that no sim can reproduce, your muscles fatigue in longer races, and you have real fear that gets in your head, which you must fight against to keep your focus. Among other things, like cooking in a hot cockpit in a hot fireproof suit, sweating into your eyes while wearing a helmet, basically looking through a letterbox slot.
Some of the latest F1 sims even cover this, with drivers in a sealed environment that allowed both temperature and humidity to be controlled and cables attached to the helmet and HANS to allow forces to be placed on the head and neck. Combined with a rig that simulated the movement of the car.

Dario Franchitti looked at one for the ITV programme Goodwood Cars of the future, which was on over Christmas in the UK.
 
Anyone knows whether there will be a AC demo announced for the consoles? If anyone from Kunos/505 Games reading this, please consider it because it will benefit the game immensely. Lots of GT/Forza fans really just need to try AC and they'll be convinced.
As with any game on console you should be able to rent it from a DVDs rental place for a few days.
 
What's the cheapest anyone seen in on the Xbox One yet to pre order? Current cheapest I've seen is Argos at £32.99 with free delivery 👍
 
I find the approach of Kunos very refreshing so far, very open book and a lot of early console footage, there was no xbox one footage of PCars right up until launch, and we all know why that was..
So far really liking Kunos and will feel a lot happier spending my money on people I like.

Next test will be is the game launch hit a delay like PCars, as we know delay doesn't always mean "they are working to get rid of all bugs" and it actually means "bit off more than we can chew or ever hope to produce"
 
Next test will be is the game launch hit a delay like PCars, as we know delay doesn't always mean "they are working to get rid of all bugs" and it actually means "bit off more than we can chew or ever hope to produce"

Well, at least with AC they've had a fully functioning and (mostly) bug free version of the game working fine on PC's for well over a year now. So, in theory all they have to do is port it to the console and make sure everything worked properly. With PCars they were developing the game and its features right up to the last minute, as well as trying to make it work on multiple platforms, which resulted in a cluster...... Not saying console AC will be bug free, but at least they started from a more stable starting point and (in theory) had less work to do.
 
@dopedog I thought all the footage so far is the PS4 version?

No but we aren't 1 day away from launch either, so far, so good, i accept the xbox 1 version will be at a disadvantage but very much doubt it would be enough to render it pointless. SMS just messed up with PCars launch, but as some of the WMD guys have said (and SMS never came on to say they were wrong) PCars was a big experiment and was flawed but the bits that went well were good, we also know that SMS out sourced console Q & A on the cheap!! but as we know PCars 2 will be better...;)
Personally I play the xbox 1 version and find it great and play a lot and the bad parts seem to be relevant in the other versions too judging by the technical sections in official forum.
 
No but we aren't 1 day away from launch either, so far, so good, i accept the xbox 1 version will be at a disadvantage but very much doubt it would be enough to render it pointless. SMS just messed up with PCars launch, but as some of the WMD guys have said (and SMS never came on to say they were wrong) PCars was a big experiment and was flawed but the bits that went well were good, we also know that SMS out sourced console Q & A on the cheap!! but as we know PCars 2 will be better...;)
Personally I play the xbox 1 version and find it great and play a lot and the bad parts seem to be relevant in the other versions too judging by the technical sections in official forum.
The XBone version of PCars is 900p isn't it?
 
It is my view that we people should be grateful for what we have. GT6 is definitely more than good enough yet we all still crave for 'something better'. Just human nature I guess hey.
 
It is my view that we people should be grateful for what we have. GT6 is definitely more than good enough yet we all still crave for 'something better'. Just human nature I guess hey.

Well if you put it like that.. In my view, as an offline player, is to ask you this. In what way is the worst GT ever made good enough? What should I be grateful for? PAYING actual MONEY for a Race Game that has no Racing in it because the AI actually gives up and lets you win!
 
It is my view that we people should be grateful for what we have. GT6 is definitely more than good enough yet we all still crave for 'something better'. Just human nature I guess hey.
If the quality and experience doesn't move on and improve we have stagnation, which is not a good thing.
 
It is my view that we people should be grateful for what we have. GT6 is definitely more than good enough yet we all still crave for 'something better'. Just human nature I guess hey.
Well that's a U-turn from your original post.

However I would contest that GT6 is not 'more than good enough' certainly in terms of physics and AI, so why should we not want something better?

Do you not want GT Sports to be better than GT6?
 
Some of the latest F1 sims even cover this, with drivers in a sealed environment that allowed both temperature and humidity to be controlled and cables attached to the helmet and HANS to allow forces to be placed on the head and neck. Combined with a rig that simulated the movement of the car.

Dario Franchitti looked at one for the ITV programme Goodwood Cars of the future, which was on over Christmas in the UK.

How cool would it be to have a go in one of those? :drool:
 
For those with a spreadsheet fetish (like yours truly) here is the Google doc that the "main" content thread (Official licensed content in Assetto Corsa) on the Assetto Corsa forum links to:

https://docs.google.com/spreadsheets/d/18AUKAyE-PIvMEMzC407thbdd2U1W46wjKxY3lLdj7Nw/edit?usp=sharing

Download as xlsx, ods, PDF, or whatever.
Great job Whitestar and very nicely put together.

A Lamborghini LP260-2 Super Trofeo? 260hp from a 5.2 V10? They didn't maximize that engine!
:lol:

Anyone care to guess what my most wanted car is?
 
It is my view that we people should be grateful for what we have. GT6 is definitely more than good enough yet we all still crave for 'something better'. Just human nature I guess hey.
Care to educate us on what part of gt6 is "more than good enough"? GT5 was better than GT6, GT5 wasnt exactly great. GT6 was legit one of the most boring and uninteresting games i have ever played. So many things that are bad about it, and to add insult to injury and make matters worse i noticed a damn stone out of place on the moon!
 
Just pre-ordered on PS4. No wheel yet so I'll be using the controller. Praying the game handles better than Project Cars did when it released on PS4 last year. Fingers still crossed we get a release date for GT Sport soon as that may persuade me to hold off on purchasing Assetto Corsa at first.
 
Just pre-ordered on PS4. No wheel yet so I'll be using the controller. Praying the game handles better than Project Cars did when it released on PS4 last year. Fingers still crossed we get a release date for GT Sport soon as that may persuade me to hold off on purchasing Assetto Corsa at first.
same i cant wait to get a wheel set up :D this game looks amazing
 
Just pre-ordered on PS4. No wheel yet so I'll be using the controller. Praying the game handles better than Project Cars did when it released on PS4 last year. Fingers still crossed we get a release date for GT Sport soon as that may persuade me to hold off on purchasing Assetto Corsa at first.
I've got AC on PC which I normally play with a wheel but I've got a bad back at the moment so can't sit in my rig. So played it with an Xbone pad yesterday and controls felt really good. I don't think you should worry about playing with a pad. However, the game, and all games for that matter, are infinitely better and more involved if you use a decent wheel in my opinion.
 
The XBone version of PCars is 900p isn't it?

Yep, thing is for years PC players have been playing quite ugly 'sims' and calling Forza and GT arcade and 'all about the graphics' now since PCars the PC lot are harping on about graphics..... if a game runs at 900p or whatever well doesn't really bother me but then i am someone who likes gaming as part of a balanced life.
 
Just pre-ordered on PS4. No wheel yet so I'll be using the controller. Praying the game handles better than Project Cars did when it released on PS4 last year. Fingers still crossed we get a release date for GT Sport soon as that may persuade me to hold off on purchasing Assetto Corsa at first.

same i can't wait to get a wheel set up :D this game looks amazing


If the game turns out just way the alpha-build and like PC, you might as well get a wheel. I was on that same boat years ago, holding off for years on getting a decent wheel as it's not the cheapest peripheral on the planet. But when I eventually did, oh boy, I was like being born a cripple who can finally walk for the very first time. Yes you can have just as much enjoyment on a game pad, but until you have a decent wheel, you will never appreciate the car physics and tracks in the game as much.

Just make sure you get decent current-gen Force feedback wheels (anything but a Logitech). Without going off-topic (like "GT6 is/isn't good enough" debate *Cough), if you have any question, should ask in FFB wheel buyers guide or the Sim hardware section of GTP forum.
 
Last edited:
To edit i am obviously wrong about this fact same as Ian Bell and Mario of AC, i mean its a good job they don't allow very rich people to buy seats in race series driving those impossible cars to control the world over isn't it.;)

If this is about your claim that driving in sims is harder than real life, you are wrong. You can't tell me you think you could do a sub 7 minute lap of the Nordschleife in a Lotus 72 in real life, but in Pcars it's relatively easy. As far as rich people buying seats in race cars, those rich people also have to have at least proven to be good at racing, in order to get a seat. Look at Maldonado, he's arguably the worst driver currently in F1, and is a pay driver, with millions of pounds behind him coming from PDVSA, and yet he is a GP2 champion, and a Formula One race winner.

It's easy to say pay drivers are only in motorsport because of their money, but the fact is, these days you need talent and money to get into top flight motorsports. Fernando Alonso has multi million pound backing, but nobody would question whether he deserves his spot in F1.

All consumer level sims are considerably easier than real driving, because if they weren't the average people who buy them would suck so badly they wouldn't play them, and if people aren't playing they aren't buying sequels, and if they aren't buying, the genre ceases to exist. It's nice to think we're all driving gods, but let's not get carried away thinking a racing game is as hard, let alone harder, than the real thing.
 
If this is about your claim that driving in sims is harder than real life, you are wrong. You can't tell me you think you could do a sub 7 minute lap of the Nordschleife in a Lotus 72 in real life, but in Pcars it's relatively easy. As far as rich people buying seats in race cars, those rich people also have to have at least proven to be good at racing, in order to get a seat. Look at Maldonado, he's arguably the worst driver currently in F1, and is a pay driver, with millions of pounds behind him coming from PDVSA, and yet he is a GP2 champion, and a Formula One race winner.

It's easy to say pay drivers are only in motorsport because of their money, but the fact is, these days you need talent and money to get into top flight motorsports. Fernando Alonso has multi million pound backing, but nobody would question whether he deserves his spot in F1.

All consumer level sims are considerably easier than real driving, because if they weren't the average people who buy them would suck so badly they wouldn't play them, and if people aren't playing they aren't buying sequels, and if they aren't buying, the genre ceases to exist. It's nice to think we're all driving gods, but let's not get carried away thinking a racing game is as hard, let alone harder, than the real thing.

It might be harder to drive in sims if it's physics are all wrong unless you're this guy who will find hard driving anything unless it's Sega's Out Run :lol:



P.S. have to post this classic example of "rich fella, nice car, but can't drive" :lol::lol::lol::lol:
 
If this is about your claim that driving in sims is harder than real life, you are wrong. You can't tell me you think you could do a sub 7 minute lap of the Nordschleife in a Lotus 72 in real life, but in Pcars it's relatively easy. As far as rich people buying seats in race cars, those rich people also have to have at least proven to be good at racing, in order to get a seat. Look at Maldonado, he's arguably the worst driver currently in F1, and is a pay driver, with millions of pounds behind him coming from PDVSA, and yet he is a GP2 champion, and a Formula One race winner.

It's easy to say pay drivers are only in motorsport because of their money, but the fact is, these days you need talent and money to get into top flight motorsports. Fernando Alonso has multi million pound backing, but nobody would question whether he deserves his spot in F1.

All consumer level sims are considerably easier than real driving, because if they weren't the average people who buy them would suck so badly they wouldn't play them, and if people aren't playing they aren't buying sequels, and if they aren't buying, the genre ceases to exist. It's nice to think we're all driving gods, but let's not get carried away thinking a racing game is as hard, let alone harder, than the real thing.

Didn't say that, i said sims can make driving seem harder than it really is (i.e. can't get round a corner in a racing car at 40mph without rear end coming round etc or just bust physics).... I'm not the only one saying this and 2 heads of the biggest most important console games to be on both PC and consoles think the same, i'll not change your view you wont change mine.
 
Last edited:
Back