Wheel update... I have FF... well, kind of.
Down loaded the update on the off chance it would fix my G29 issues... and I now have some force feedback... but still can't believe this is how the game is supposed to feel.
I'll explain what I have and maybe someone else with a G29/PS4 set up can tell me if this is how it's supposed to feel...
When I select drive in practice or special events, and before I engage 1st and press the accelerator, the wheel has a lot of rotational resistance (like FF 10 in GT6). When I select 1st and pull away, this resistance reduces significantly.
When driving, the wheel now counter-steers if the car over steers, and reacts to bumps etc.
BUT...
1. There's very little weight to the steering, even with FF at 100% - it's similar to GT6 with FF set to c.3 and power steering on
2. There's a massive force feedback deadzone - the car steers when the wheel moves, but there's no FF effect until around 10* of lock is applied - this makes it very difficult to place the car accurately in to corners, or correct small slides on exits
Is this the AC FF experience?
In addition, I noticed I'm only getting 75-80% of full brake travel unless I push the pedal as hard as I possibly can - which is a PITA with a wheelstand pro and carpets as to get full brake travel I have to pull back on the wheel to stop the stand sliding away.