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For now all we can do is fingers crossed.And that's one of the limitations I'm most convinced about.
For now all we can do is fingers crossed.And that's one of the limitations I'm most convinced about.
For once I'm allowing myself to speculate a bit, on custom / private lobbies.
I would say let's not get ahead of ourselves, be pragmatic.
From what they look like on PC, do not expect to be able to:
- change the track once the lobby has been created - Only with a 3rd party app
- allow any car to be used. At the lobby's creation, the models (and how many) will be decided. Then that's it - Yes
- change cars without leaving first - No
- have time limited races. It will be a number of laps - Currently no time limited races
- leave your own lobby without killing it - Yes
- have a simple 'tuning not allowed' tick box (see further below why) - Yes, but it's kinda fiddly
- (speculating) send invitations other than how we currently do - Not that I'm aware of, maybe through Steam
What we should be able to do:
- the owner should be able to restart, skip and kick at will - Only with a 3rd party app
- optional practice & optional quali (both with choice of duration) and race (n laps) - Yes
- pick time of day, weather, whether ABS/TCS are on/off/factory, all these settings available offline... - Yes
- make these custom lobbies private via a password - Yes
- (speculating) save lobby configurations for future reuse - Yes
What are the odds that we'll get voice chat? Would be good for public servers too, so long as it would be very easy to mute all or selected people.
On that thought, when you pause the game during a race, the car should become a ghost and the AI should take over. It would momentarily maintain your initial speed at pause unless it needed to slow (going into a corner) and then slow at a steadily decreasing pace. Once you unpaused, you'd blink a few times before coming out of ghost. This way, you could pause to mute or kick people without major impact on your race or others around you, but couldn't use pausing for any strategic advantage.
Great idea as I noticed that pausing a game is basically impossible during the race! That is kinda normal in a racing game, but the question that poses itself then is "How to kick trolls then once a race has started?! We can't discover most trolls until the race starts!".
I think an auto kick should be performed by the game/server itself through a smart algorithm to discover trolls!
Automatic culling of trolls would be fantastic.
This has happened to me a few times on Nords tourist, heh. Except I was just trying to get out of the pits! It must be a cumulative thing.On the PC if you drive the wrong way for too long it kicks you back to the pits and warns you that if you continue to do it you'll be ejected from the server. Hopefully that will come to the consoles too.
@BrandonW77
How much is "for too long"?!? I think like 5 sec should be max! This is the needed times for a driver to spin the car again in case he spun!
Would be nice to have a setting to allow you to put it in gear as the lights turn red...
Would be nice to have a setting to allow you to put it in gear as the lights turn red...
Can you guys select to have tyre warmers on in your private lobbies? That's one thing I want added so we can have nice close race starts and not have everyone either driving too conservatively as there's little grip whilst braking or disregarding the cold tyres and crashing into others or even just completely off the track. Having cold tyres for the whole first lap doesn't seem to make for close racing.Yes, that's an option that was added to the PC side a few months ago, combined with the ability to have a false start (you can only put your car in gear before the lights if the false start option is selected). I never use it though, I want as many people fighting in a close pack as possible and sending one (or more) of them to the pits at the start of the race is counterproductive to that. Plus, as far as I can tell the false start thing is cosmetic only, you can jump the start and it will show you a graphic saying you have three laps to serve a drive-through penalty but you can totally ignore it and you won't get penalized in any way.
Can you guys select to have tyre warmers on in your private lobbies? That's one thing I want added so we can have nice close race starts and not have everyone either driving too conservatively as there's little grip whilst braking or disregarding the cold tyres and crashing into others or even just completely off the track. Having cold tyres for the whole first lap doesn't seem to make for close racing.
Nice.Yes.
it was like "oooh yea that's pretty bad" and then it caught that bounce and cartwheeled likeThis is what happens when F1 cars have too many buttons on the steering wheel and mere mortals like myself take their eye off the road for one second...
It happens almost every single time there's any damage to the car. The framerate stutters for however long the damage HUD is on screen. It really should not be like this. There's a similar stutter whilst cycling through the HUD when the mini map appears too. Nasty.Whats with the frame rate nose diving with a missed gear as the gearbox takes a slight hit as the car status pops up?
Don't know a lot about this franchise, will investigate. Any other racing games been made with an unreal engine? Should be interesting.Off topic!
Good news for Simracing fans even in console... Simbin is back! With GTR3 launching on PC, PS4 & XBOX ONE in 2018.
Made on unreal engine 4
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What a generation with racing games! Great!
http://www.racedepartment.com/threads/gtr-3-by-simbin-coming-in-2018.131230/
Don't know a lot about this franchise, will investigate. Any other racing games been made with an unreal engine? Should be interesting.
Here you have a video of the GTR2, launched in 2006 if i remember rightly.
Good thing then that the driving/racing experience is the essence of a racing gameToo bad this game is great at the driving experience and lacking in everything else!
This is what happens when F1 cars have too many buttons on the steering wheel and mere mortals like myself take their eye off the road for one second...
About unreal engine i can't say if other game is based on the engine..
Simbin is famous on PC, the GTR games are genuine simulation games that got the official FIA GT Championships.
Now,seems that the basis of GTR3 is taken from raceroom
Here you have a video of the GTR2, launched in 2006 if i remember rightly.
What are the odds that we'll get voice chat?
GTR 2 (shown in the video) was launched back in 2006..many where still playing GT4... So tecnology quite changed and improved a bit.Shows you the difference with laser scan. Spa looks awful on that. So wide and doesn't feel like you're going downhill. Love the old bus stop though.