- 5,161
- Massachusetts
It's not just the console version. We have mentally handicapped AI drivers as well.You're right that the AI lacks aggression on the console version, but slowing down only enhances this trait. I'm finding that the AI is more willing to be aggressive and overtake if the player is aggressive too. It's almost as if their close vicinity pace is based on what the player is doing.
That's what I think consoles need...Is the ability to find tune the AI Strength from 70%-100% and also you should have two difficulty sliders. AI Strength and AI Strength (minimum). We don't technically have two sliders on the PC version, but if you use Content Manager, which everyone on PC should be doing anyway, you can set the two levels. Again, being able to do so really allows us to dial in a really good AI experience depending on the car(s) and track involved.