Assetto corsa coming to PS4 and Xbox one

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As far as I'm aware, the point of rFactor Pro is that it is designed to allow race teams to plug in their own data and customize the simulator to meet their needs, plus of course a good library of laser scanned tracks.

I'd argue that less has filtered down from rF Pro to rF 2 than might be expected....

Teams plug in the data, that's true, but what Rfactor pro is is the base simulation. The physics calculations and such. It's more complex than any consumer grade sim, and requires decent computing power, but it provides a very realistic simulation in which race teams can input the data of their cars to get a feel for them, train drivers, and test new parts. I've read F1 teams input the data they gather from CFD and wind tunnel into the sim to test the parts there before making the parts and testing them on track. This helps them get a rough idea of parts, and the track testing of the physical parts helps them to correlate their cfd and wind tunnel data, and improve the accuracy of the sim.

Edit: RFpro isn't even managed by ISI, but by another company, who basically gets ISI to do the base work, and then caters it to each specific client. ISI gets data from the owners of RFpro though, Tim Wheatley said as much on ISI's forums.
 
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When you see a car/race company using Assetto Corsa for their simulator, they're using Assetto Corsa PRO, not the consumer version of Assetto Corsa.
 
When you see a car/race company using Assetto Corsa for their simulator, they're using Assetto Corsa PRO, not the consumer version of Assetto Corsa.
Ac the record and i believe im allowed to say this AC PRO is still assetto corsa with bespoke apps, currently used by some wtcc, super trofeo and formula sae guys, rumors of ferrari and alfa using it as well.
 
Ac the record and i believe im allowed to say this AC PRO is still assetto corsa with bespoke apps, currently used by some wtcc, super trofeo and formula sae guys, rumors of ferrari and alfa using it as well.
Yeah...As far as I know it's exactly the same physics and rendering engine, etc as the consumer edition, but Kunos allows car's to be taylor made for the client. For instance, if Ferrari wished to test a new Formula 1 car, it would want the exact data of the new car input into the simulation and not some pre-made F1 car.

Again, it's all about licensing. We buy Assetto Corsa for $50 and our license says we can play the game on our computers at home, or whatever. But, if Assetto Corsa is going to be used by an institution - let's say Dodge, who wants to take a full motion rig on the road to car shows and let people "drive" the new Viper - Kunos is damn sure going to want more than the $50 that you or I paid for home use. I don't know what a PRO license would cost. I'm sure there is variable pricing depending on what is needed. Like, if that company needs Kunos to support them creating custom vehicles or whatever.
 
Well from what i understand, Romain says PCARS has the edge graphics wise, and it has more content to offer with the base game, but he prefers AC as he finds it more realistic.
 


"Compared Assetto compared to R-Factor is really a step above. Assetto is beautiful but it's on that when we pass on P-Cars behind it seems less evolved. On Project Cars, it was light effects: it was the rain. Full was full of things that make the game is well modeled hyper hyper beautiful. In terms of pure visual immersion is carried on with P-Cars with Assetto. In sound, the two games are rather well done. I compare what I know, the Audi R8 LMS we find the same quality of sound in both.

"I'm not saying qu'Assetto Corsa is the exact reality is much more against simulator P-Cars. In terms of grip when I started with the Assetto wheel configuration was good from the start, I could start rolling. In P-Cars I had to ask a friend to settle a driver for my steering wheel to enable me to have good feelings. "

Wow. Such behold. Very power.
 
Sigh. Not this again. Games, sim are getting better and may be in future when wheels will be affordable along with VR it will be like actually driving a car. But again we have Kimi Raikkonen, former F1 champ with Ferrari and 2 time runners-up for Mclaren-Mercedes said he does not like simulator and F1 teams use pretty advance sim.;)

Some real cars don't even feel like driving an actual car, my brother recently drove some rank looking Peugeot as company rental and it had fly by steering and he said it was vile to 'drive'. I've driven some rubbish cars in my time that didn't feel like any car i'd ever driven......

Simple fact is this, when i am sat playing say PCars with my wheel, when i turn wheel left the car turns left...when i turn right the car turns right...this same thing happens in my road car!! Wow... but it gets better..see when i press a pedal it makes it move forward..and the other one slows it down to a stop.....hey! This is same as my road car~!!

Its almost like the basics are similar........:confused:;)
 
I am really bored with project cars,i could never get into it. With all the bugs and the career mode is so lackluster.I much prefer gran turismo, Should i expect more from AC ? I don't want another game that feels and looks like project cars !
 
Some real cars don't even feel like driving an actual car, my brother recently drove some rank looking Peugeot as company rental and it had fly by steering and he said it was vile to 'drive'. I've driven some rubbish cars in my time that didn't feel like any car i'd ever driven......

I drove a Tesla Model S that had full electric steering, it was very bizarre not feeling any resistance or feedback from the wheel, but the gobs of torque made up for it rather nicely! But yeah, it was a somewhat foreign feeling despite it being an activity I've done countless times.
 
I drove a Tesla Model S that had full electric steering, it was very bizarre not feeling any resistance or feedback from the wheel, but the gobs of torque made up for it rather nicely! But yeah, it was a somewhat foreign feeling despite it being an activity I've done countless times.
You need to turn up the FFB in the setting menu. :lol:
 
I am really bored with project cars,i could never get into it. With all the bugs and the career mode is so lackluster.I much prefer gran turismo, Should i expect more from AC ? I don't want another game that feels and looks like project cars !
Can't tell if serious:
"[Project Cars] career mode is so lackluster.I much prefer gran turismo"
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Can't tell if serious:
"[Project Cars] career mode is so lackluster.I much prefer gran turismo"
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I just restarted my PCars career and its about the 5th time due to resets and save corruptions, but it isn't without its merits, yes it flawed, but the Gr 5 events and the V8 supercar ones and the WTCC 320 are great to play and also the CAPER event. I did the GT3 US event which was great. It has helped that after 8 months i finally found MY personal FFB golden settings and it was just fluked apon.
Its a ruddy great game, hopefully by PCars 2 they would of realised to just be honest from the start and (I'm going to use one of my most hated business speak) "manage expectations" a bit better..
 
Any of info on how many people you can have in an online race? Is it the same as PCars with 16 or is it more?
 
Any of info on how many people you can have in an online race? Is it the same as PCars with 16 or is it more?
At the moment on the website it says the max for online is 12, though the devs think they might be able to get that to 14 or 16. remember that is a might, not a confirm.

i thought this would be a negative however i heard that a lot of forza plays wanted to cap the online car count down because of chaotic people.
 
At the moment on the website it says the max for online is 12, though the devs think they might be able to get that to 14 or 16. remember that is a might, not a confirm.

i thought this would be a negative however i heard that a lot of forza plays wanted to cap the online car count down because of chaotic people.
Thanks for the info and yeh I think 12 might be to few though personally, I do like having quite large grids. I suppose it depends who you race with, if you race in a series and have a full grid of cars it's a blast it's when you join the random online lobbies that things start getting messy!
 
Let's talk about Assetto Corsa console features, will be possible to select AI opponents in offline races?
Turn 10 had the "brlliant" idea to remove this feature from Forza 5 & 6 making the game useless for me.
 
Let's talk about Assetto Corsa console features, will be possible to select AI opponents in offline races?
Turn 10 had the "brlliant" idea to remove this feature from Forza 5 & 6 making the game useless for me.

I don't see why those would be cut out from the pc version. I hope consoles get the cool stuff too like changing audio on the fly, choosing inside/outside audio for hoodcam, tyre temp app etc.
 

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