- 12,018
- Indianapolis
- BrandonW77
Frankly speaking: If you make a dumb mistake, you deserve punishment. You cant hold your horses, you oughta have no shot at winning, just like in real life. Plus in a short race, it is even more important to have strict punishment for false starts or you re looking at a possible exploit from making a false deliberately and just running with it.
Right, I don't disagree. But with the current system it's not possible to make a dumb mistake at the start thus no race-ending punishment is needed. So all false starts will do is spread out the grid and possibly lead to more rage quitting, both of which I personally see as a negative (opinions may vary). I preferred GT's way of doing it, if you jumped the start your car was ghosted and you had no power for a period of time (depending on how severely you jumped the start) but since you were ghosted other cars could drive through you with no issue. You still got a penalty that compromised your race but your race wasn't automatically finished due to a small mistake. Obviously ghost cars probably won't fly in AC so that's not an option.
Like I said, for my needs (running short races in my club) I would not see false starts as a benefit because it would likely only spread out an already thin grid which is counterproductive to my particular desires for close racing. But certainly there would be people who would like to use it, so as long as it's an option that can be enabled/disabled by the race host then all is good and everyone is happy.