So let's talk about the SF15-T for a moment.
Lovely bit of kit. Goes exactly where you put it, is incredibly responsive, and there's just enough torque in the lower gears that you know not to be a fool off the line or when getting back onto things after a trip to the kitty litter.
Having said that, the sheer amount of things that are being simulated on this car - and only this car - are, as I've said elsewhere, more than a little intimidating. It isn't merely about getting to grips with the car and getting faster over the course of many laps and knowing what works; this is an entirely new level of understanding what the car can and cannot do, and there's very little that it can't or won't do.
This thing, perhaps more than any other race car I've ever driven in any game, is all about understanding your driving style; understanding your strengths and weaknesses, and then somehow translating that through the car via a mind-numbing amount of options that dynamically affect the car's performance in just about every way. I spent all of yesterday driving the car without adjusting anything largely because I don't have a button box, nor did I feel like fishing out the shifter for the G27.
I did just that not too long ago, and I have honestly never felt that a car so heavily depended on my skill set to wring the best from it. In the heat of the moment it would come across as nothing but a well-oiled machine: you drive fast; you drive even faster; energy is recovered during braking and/or coasting through the corners, and then after stringing together an otherwise competent lap you come to the realization that the SF15-T hasn't even come close to dancing around the track like it's supposed to.
The first thought, among others, is "What have I done wrong?" the answer is simple: you haven't done anything wrong. That track you thought you knew oh-so-well, the mods you thought portrayed the cars as being easy enough to get along with (and make no mistake, the SF15 is very easy to get along with), is now being challenged by something that simply demands (and outright expects) more from you. There is no conceivable way that this thing is makes it onto consoles without streamlined presets, or even an on-screen menu of sorts similar to GT5's 'Quick Tune' menu.
There's just no way. This is the most fun I've ever had being astonished at how absurdly slow a quick lap has felt. I'm going to spend a lot of time behind the wheel of this thing. A lot.