Assetto Corsa | DLCs' | Porsche Pack (1-3) DLC

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What is (are) your favourite car(s) in the Tripl3 Pack?

  • Audi A1 S1

  • Ferrari 488 GTB

  • Ferrari FXX K

  • Praga R1


Results are only viewable after voting.
Compared to what I've experienced in the SF15, Massa manages

1. Later braking
2. Much higher top speeds

Than what I've seen in the 2015 Ferrari, but I think if you account for a highly tuned setup and an alien driver it's right in line with the laptime potential of the SF15-T in AC. Vettel did the same time in 2015 as Massas 2014 lap. Not sure if it's meant to be based on the 2016 track though? with the re laid surface the track was faster this year by default.
 
1200hp Bruh. Underground Racing bruuuuuuh.

But I personally find the Aventador to be quicker actually.

My problem is probably with TC and Spin
I use factory TC with 55% of spin control (don't remember the right name)
Plus I use a pad
 
Finally bought the Red Pack and gave each car a quick drive :D

Aventador SV - tried this first on Red Bull Ring GP. Very very stable car. Almost like a slightly slower 918. That 4WD puts down power very efficiently on corner exits. Almost no hint of oversteer with a slight understeer for safety. Makes it almost boring in fact. Also, the engine doesn't sound that good in cockpit view.

Maserati Levante - tried on Red Bull Ring short. Surprisingly handles pretty well for a 2 ton SUV. Pretty fun trying to find the limit with all that weight moving around. It's a one off car though and until the Macan/Cayenne comes it will be left alone sadly.

Maserati GT4 - tried on Vallelunga. This is a great beginner's race car. Very stable and very sorted chassis. Enough power to be fun but not overpowering. Great cockpit, great looks, great sound. Perfect when you just want a car that's easy to drive in a race.

Maserati 250F - tried both the 6 cylinder and V12 on old Monza. I have no expectations whatsoever for this car, so it's an interesting experience to say the least :D Probably the funnest car in the pack. The FFB is light but surprisingly communicative. You can feel the chassis squatting under braking and acceleration. Driving in cockpit view see-sawing the wheel to keep it in line I can almost feel like Fangio :D It needs a light touch and you have to slow down your thought process and anticipate what it's gonna do. It is challenging, but if you are used to the cliff-like learning curve of old sims like GPL it is very rewarding. I like the V12 better than the 6 cyl. If you get understeer you can just boot the throttle and pull the nose in. With the 6 cyl you just plough like a tractor :lol: Love this car 👍

Ferrari 488 GT3 - drove it on Imola. First thing I noticed is the turbo BOV sounds :D Pretty weird for a Ferrari to make those sounds, but it's awesome. Interior looks great too. Performance is as you expect from a GT3 car. Loads of grip and the occasional hairy moment if you're not careful on throttle.

Ferrari F138 - drove this on RBR GP. It's good to finally drive a Kunos modern F1 car (the Exos don't count). As people here have said surprisingly it's easier to drive than some of the mod F1s. You can sense the grip better and it's more planted coming out of slow corners. KERS and DRS are fun to play with. For those who don't know, the pink bar is amount of KERS left in this lap (limited to 6 sec/lap I believe), while the green bar is total charge left in the battery. If either is flat before the end of the lap you can't use it, no matter if the other bar is still full.

Ferrari SF15-T - drove this last, because I knew I'll be spending some time with it's hybrid features. Boy it does not disappoint. I spent an hour driving around RBR just trying out the different MGU modes. Annoying as my G25 only have 2 buttons on the wheel so I have to keep reaching across the keyboard :lol: I think I get a good handle on the different systems now. Though maximising the full potential will obviously take a while :crazy: As of now, I just leave MGUK regen at 5, MGUK deploy Hotlap, MGUH battery mode and Engine Brake at 7. Adjust brake balance to trim the rough edges. KERS and DRS also works as F138. Amazing car when you get everything hooked up. It's amazing this thing doesn't break down every race with all the technology it contains :bowdown: Easily worth the $10 price of the pack alone.
 
Well there's 2 equal polls running at the moment :D, but i'll reply here as it's about the new pack. Tried them all now and my top three is 1: 250F 6c, 2: 488GT3 and 3rd goes to the Ferrari SF15-T.

Great pack indeed.
 
I voted differently in the two polls, originally I voted F138 but then after delving into the SF15 I was blown away by its complexity, after getting to learn some of its characteristics and giving it a chance it really grew on me. It's not a car I'd drive everyday though, sure it's easy to drive it slowly but as soon as you start to push it requires incredible concentration to keep it out of the wall.

The SF15 is so different to anything we've had before in sim racing, so for me it's one of the standout vehicles, perhaps in simracing as a whole. I haven't tried the iRacing Mclaren but it'd probably break down anyway.
 
First pic snapped after buying the Red pack DLC.
28105660160_5cc8e53839_o.jpg


Yeah, this whole thread was a bit redundant since the Red Pack was thoroughly discussed in the General Discussion thread.

It might be helpful to get the DLC info in a dedicated thread instead of scrolling through posts and pages.

Anyways, here are some initial pictures of the Ferrari 488 GT3 (which need some modded skins badly) at Isle of man and SF-15T at Red Bull Ring.

Ferrari 488 GT3 by M-Bimmer, on Flickr

Ferrari 488 GT3 by M-Bimmer, on Flickr

Ferrari SF-15T at Red Bull Ring by M-Bimmer, on Flickr
 
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It might be helpful to get the DLC info in a dedicated thread instead of scrolling through posts and pages.

That's not a bad idea. Maybe you could change this thread title to AC DLC Discussion, keep the DLC talk separate from the General Discussion so it's all easier to navigate. In the past one thread was fine because there weren't that many AC players here contributing to it, but it seems like our small numbers have grown a bit lately so it might be time to organize things a little better.
 
Well soon the number of AC owners on GTP will go up drastically. From experience with DiRT Rally I'd suggest we consider having 3 main threads: Generic thread (which will become heavily console), PC specific (mod talk I guess) and DLC. It would make sense for the DLC thread to start up from console launch onwards to avoid confusion.
 
That's not a bad idea. Maybe you could change this thread title to AC DLC Discussion, keep the DLC talk separate from the General Discussion so it's all easier to navigate. In the past one thread was fine because there weren't that many AC players here contributing to it, but it seems like our small numbers have grown a bit lately so it might be time to organize things a little better.

That's not a bad idea. :cheers:

Well soon the number of AC owners on GTP will go up drastically. From experience with DiRT Rally I'd suggest we consider having 3 main threads: Generic thread (which will become heavily console), PC specific (mod talk I guess) and DLC. It would make sense for the DLC thread to start up from console launch onwards to avoid confusion.

That's a good idea. Guess the moderators could make this happen (Sticky threads?) if we all are on the same page.
 
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Let's get people in first before we start dividing everything up. Most threads in this section barely move a page a day at the moment. As of now general discussion and a DLC thread are more than good enough :P
 
Let's get people in first before we start dividing everything up. Most threads in this section barely move a page a day at the moment. As of now general discussion and a DLC thread are more than good enough :P

Agreed.

we consider having 3 main threads: Generic thread (which will become heavily console)

Only problem with that is Stefano said there could be a significant delay between when the two get updated which means the PC crowd will be talking about stuff that console people won't get for another few weeks. That could lead to the same topics getting discussed twice which could be a bit messy. Also, the interface for consoles is going to be different and I'm sure some of the options will work slightly differently, so it might be best to keep separate threads so PC players can discuss PC related things together and console players don't have to wade through pages of PC talk to find out out info on the new console update/patch.
 
I say keep things as it is for now, and see how things go at release. Most likely the console people will make lots of new thread at launch (as they always do), so no need to pre-emptively make threads for now.

My prediction, the initial spike in activity will probably last a month or so. Then it's gonna settle down to 3 main threads: General Discussion (for PC), the existing PS4/XB1 thread (for consoles) and this DLC thread. We already have a mod thread, photo thread and video thread. The only addition I can think of is a Tuning subforum and Online Racing/Leagues/TT Comp subforum. Otherwise we're pretty well covered *insert brace yourselves gif* :D
 
The Aventador gets the nod from me this time, on sheer maneuverability. It's so incredibly easy to drift. Fantastic fun! 👍
2nd is the 488 GT3 because it's so balanced and easy to drive, even with TC off. The sound is great too. And I was almost shocked how easy it is to turn in. Took some getting used to actually. Especially coming from the Maserati 6C. Hahah, that car is a solid nut job. :crazy: Really fun though when you get used to it. The 12C still gets my 3rd, because it's a bit easier to maneuver than the 6C.

I would pay the same amount of money just for the Aventador and the 488 GT3, so this pack was totally worth it.
 
So, I finally bought the pack and my thoughts are

Ferrari 488 GT3 - Amazing car, very stable, very fast on the corners, a real point n' shoot kind of car. I'm very unconsistent keeping ideal racing lines, but with the 488 it's so easy. Yes, it has lairy moments like the other GT3s, but still a very easy car. Also the turbo sound while lifting the throttle is so funny, I was giggling so much. Driven @ Mugello

Ferrari F138 - I've driven a few F1s on AC. I sucked at it. Tried once the Exos S1 (supposed to compete with this car) and it was hell for me. Now, either I'm getting better, or this thing is very easy to drive. Very predictable limits, either grip, brakes or aero, easy to get the hang of it and improving further on each lap. I'm yet to map each button. Driven @ Nurburgring GP

Ferrari SF15-T - As I expected, it's more difficult to put the power down like the F138 because turbo, but it has vastly superior aero which makes up for any smidge of lost time. But god is it a bliss to drive. But my opinion on the F138 stands here as well. Driven @ Nurburgring GP

Lamborghini Aventador SV - I read that this car understeered. I wasn't prepared for how much of it there was. Might be the track's fault because the 370Z was undrivable there with so much understeer and I tried elsewhere and the car is awsome. So tomorrow I'll try the Aventador in another track. I wasn't impressed with it so far. Also for a NA V12, the car feels very turbo-y, I mean, there is a lot of top range rpm pull and so much on the mid range. It's not as linear as it should. Driven @ Algave

Maserati 250F 12 cylinders - By far the best car in the pack. It's so awsome and fun, I was sliding everywhere and I couldn't keep the bloody car straight, but I had a ball. It was awsome. Driven @ Zandvoort

Maserati 250F 6 cylinders - Same as above but 10 seconds faster, hmm... Oh, and I want to add that the 50's F1 drivers are nuts and they have massively sized titanium ones as well. Driven @ Zandvoort

Maserati MC GT4 - First, how the hell does this have worst visabilty than a F1 car? Second, it's a very easy to drive, but it's way lairier than any GT3 car or any other GT4 car we have in the game, because it reaches the limits easier and doesn't like apexes that much, you have to be quite confortable with the car to be really fast. I didn't like it that much, mainly because I couldn't see a thing out of it, I need to fix that and give it another go. Driven @ Red Bull Ring

Maserati Levante S - With that thing I won't be going for fast laps, but I toss it around like an ass and the thing slides beautifully and it's very controlable for a 2.1 ton lump. Probably the funniest car in the game right now. And from a person who despises this kind of SUVs, I love it and it's one of my favourites of the game right now. Driven @ mutiple tracks

Another thing is that in this pack I found every single car to have longer gearboxes, I mean, every single track I drove have some considerable straights and never reached final gear in any car (only the Maseratis 250F).

Red Bull Ring - Well, we meet again after GT6. I didn't like it very much then, I don't like it very much now. It's tighter and a little bit more technical than I remember, and the bumps add for an awsome experience, it's just that I don't like it very much. But I'll be doing some more lapping to see if I start to like it more.
 
Maserati 250F 6 cylinders - Same as above but 10 seconds faster, hmm... Oh, and I want to add that the 50's F1 drivers are nuts and they have massively sized titanium ones as well. Driven @ Zandvoort
:lol: Agreed.

Maserati Levante S - With that thing I won't be going for fast laps, but I toss it around like an ass and the thing slides beautifully and it's very controlable for a 2.1 ton lump. Probably the funniest car in the game right now. And from a person who despises this kind of SUVs, I love it and it's one of my favourites of the game right now. Driven @ mutiple tracks
That's how I treat it too. And that's also what I do with the Aventador SV. It (Aventador) might not be the greatest for hot-lapping (haven't tested) but for just tossing around it's amazing fun. Look at Aris' video - that's how you should treat the Aventador. Or at least try - I'm not nearly as skilled. :)
 
Lamborghini Aventador SV - I read that this car understeered. I wasn't prepared for how much of it there was. Might be the track's fault because the 370Z was undrivable there with so much understeer and I tried elsewhere and the car is awsome. So tomorrow I'll try the Aventador in another track. I wasn't impressed with it so far. Also for a NA V12, the car feels very turbo-y, I mean, there is a lot of top range rpm pull and so much on the mid range. It's not as linear as it should. Driven @ Algave

:D :lol:

Lamborghini_C_603_tractor.jpg


Red Bull Ring - Well, we meet again after GT6. I didn't like it very much then, I don't like it very much now. It's tighter and a little bit more technical than I remember, and the bumps add for an awsome experience, it's just that I don't like it very much. But I'll be doing some more lapping to see if I start to like it more.

It's not much fun to hot lap but the racing there is usually great fun with several great places for overtaking and drafting. It's one of my least favorite tracks to drive, but one of my favorites to race on. We'll find out Saturday if you're interested. 👍
 
That's how I treat it too. And that's also what I do with the Aventador SV. It (Aventador) might not be the greatest for hot-lapping (haven't tested) but for just tossing around it's amazing fun. Look at Aris' video - that's how you should treat the Aventador. Or at least try - I'm not nearly as skilled. :)

Now that I properly drove the Aventador, I can say: It's amazing. The turn in is lazy and understeer-y, but it's so easy to clip the apex. Give it a bit of throttle to help the rear end go round the corner and then plant your right foot and away you go. It's very good to hot lap actually. To drift it, I need to tame it a bit better.

It's not much fun to hot lap but the racing there is usually great fun with several great places for overtaking and drafting. It's one of my least favorite tracks to drive, but one of my favorites to race on. We'll find out Saturday if you're interested. 👍

I'm super interested, but unfortunately I have a birthday (2 actually) and I won't be able to make it. I wished I could though.
 
Now that I properly drove the Aventador, I can say: It's amazing. The turn in is lazy and understeer-y, but it's so easy to clip the apex. Give it a bit of throttle to help the rear end go round the corner and then plant your right foot and away you go. It's very good to hot lap actually. To drift it, I need to tame it a bit better.
I'm super interested, but unfortunately I have a birthday (2 actually) and I won't be able to make it. I wished I could though.
After reading some of the early reviews I was a bit hesitant to try the Aventador myself, but I gave it a spin last night and I think it's a great car. Gobs of power, easy to kick the rear end out even in 3rd gear, easy to bring the back end out under braking, with only a slight bit of understeer on entry off throttle. My problem is, I can't find the speed with it! I went to RBR with it and I'm 4 seconds off the pace and can't figure out where I'm losing my time. I'm at least 2 to 3 seconds off where I should be. I'll have to try messing with tire pressures. Anyone know what ideal hot pressures are for Hypercar Road tires?
 
Anyone know what ideal hot pressures are for Hypercar Road tires?

Navigate to your main assettocorsa folder, then sdk/dev/v1.5_tyres_ac. Inside there you'll find a car folder for each car (no cars from the last few DLC packs yet) and inside each car folder is a Data folder with tyres.ini inside. Inside each tyres.ini you'll find ideal tire pressures.

bvEL7T8.png
 
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After some fine tunning, this car really comes to life. The default setup is not that good in my opinion.
The only thing we are really missing in AC section is a dedicated thread(s) for cars setups for racing/drifting.

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I think that's because the default setups are so good that most don't change anything. I cant think of one car you cant be competitive in using the stock setup. Sure there is a few 10ths or so to be gained, but not a second or more like a lot of games.
 
I think that's because the default setups are so good that most don't change anything. I cant think of one car you cant be competitive in using the stock setup. Sure there is a few 10ths or so to be gained, but not a second or more like a lot of games.
That sounds like the complete opposite of pCARS! :lol:
 
I think that's because the default setups are so good that most don't change anything. I cant think of one car you cant be competitive in using the stock setup. Sure there is a few 10ths or so to be gained, but not a second or more like a lot of games.

Yeah I don't usually go fiddling with many settings, all of the cars drive satisfactorily out of the box which is great. Nine times out of 10 I only tend to tweak the transmission a little and sometimes alter some downforce, LSD and break balance a couple percent every now and then.
 
I gained 4 seconds working on a setup for the Mclaren 650 GT3 @ Spa though, so if there are a lot of things you can tweak (on race cars), you can improve quite a lot.
 
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