Assetto Corsa | News and General Discussion

  • Thread starter mister dog
  • 10,320 comments
  • 865,244 views
I think I ****** in my pants when that video showed up on Facebook. I love Kunos work so far.
 
Pretty nice to see stuff like this:

http://www.racedepartment.com/forum/threads/suggestion-3d-grass-color-shade-variety.61180/

Basically someone started a thread over at RD about the grass looking too monotone and suggested a solution using some shaders, the Kunos guys looked at the solution, developed it and applied it to the game wich is looking even better now!
Shows that Kunos is really paying attention and working with the community!

Grass_Sahders.png
 
Last edited:
Wow.
Nice find Jav.

I have a GeForce 220 and Windows XP, should I try and get my hands on a copy of Windows 7 (I can get it relatively cheap, my Mom gets a teacher discount) or can I upgrade the graphics card?
I'd much rather upgrade the graphics card. I don't like the W7 user interface and upgrading the OS is much more of a PITA than upgrading the graphics card. Been thinking about a new graphics card anyways.
 
Unfortunately, Assetto Corsa is going to be built on Direct X 11 so it requires at least Windows 7 and they recommend you have a DX10.1 compatible graphics card at least as well. AC's gonna be the first next-gen sim racing title.

More info. In this RD thread:
http://www.racedepartment.com/forum/threads/assetto-corsa-dx11-only.55035/

Yes AC is going to be DirectX 11 only. Windows Vista, 7 or 8 is required. Video cards dx10 are compatible but might have slow performance. Video cards dx10.1 or later are highly recommended.
 
Just the fact that it won't run on anything under Windows 7. It's not some crazy badge of honor or anything, just clear status.
 
Actually it's just a video of an actual Fiat 500 on a track day, who knew?
 
Just the fact that it won't run on anything under Windows 7. It's not some crazy badge of honor or anything, just clear status.

That doesn't make it "next-gen" (especially when Windows 7 isn't even the latest OS); that just means the developers don't feel like developing and dealing with multiple Direct x environments. It is less work for them.

Considering Direct x 11 has been out since 2009 and Direct x 11.1 is already out (Direct x 11.1 being the rumored foundation for next-gen consoles)... its not "next-gen"; its just Direct x 11.

My approval of its next gen-ness. 👍

:bowdown:
 
This is where people get mixed up with the term. Next-gen doesn't mean the future, it means, the next line of games starting off in a new platform. For consoles it's easy because you get a new shiny box and all that comes with that but on the PC side of things it's a bit blurrier. Games have been traditionally made in DX9 as a base, adding the option to turn on certain DX10 or DX11 features on top of it. Currently the only PC games that require Windows 7 (or Vista SP2 like Simon said) at minimum to run are console ports that only do it because of Microsoft licensing, they're of course built on DX9 with DX10 and 11 features layered ontop of them in order to force people to have to upgrade their OS if they haven't already.

The only games that I know of coming out for PC that will be at least DX10 only are Assetto Corsa, Company of Heroes 2, and ARMA 3. Although there already is a game such as this, and it's a not too well known space FPS named "Shattered Horizon."
Thechnically, that was the first next-gen PC game. But my point still stands, Assetto Corsa will be the first next-gen sim racing title.
 
"Next-gen doesn't mean the future, it means, the next line of games starting off in a new platform."

And that platform would be a computer from 2009?

The exclusion of previous direct X environments doesn't make it next-gen. It makes it current if anything.
 
They couldn't before, but now with everything consolidated into Direct X it's a lot easier to arrange lines of titles into a "generation."

@II-zOoLoGy-II

You have to think of it differently.

Think of devkits for next-gen consoles. They've been out for some time now, but the consoles themselves won't be out till at least fall 2013.
Just like how DX11 has been around since 2009, that allowed developers to start working with the API in their engine building, but like I said before, most games were continued to be built on DX9 as a base, with DX10 and 11 features layered on top. This was a way for game makers to keep their leading platforms to be consoles, then porting a slightly enhanced PC version. Keeping to DX9 was also cheaper for certain PC-only developers or to sell better since not many people had DX11 graphics cards of Windows 7 at that point in time.

Now, way more people do have the capability and the companies releasing PC only titles in the near future building up new engines have the opportunity to create them as DX10 games from the ground up.

Current-gen PC games are built on DX9 first, next-gen PC games are built on DX10 first. Not sure why you're so caught up on me saying it was a next-gen title, it's just a fact.
 
It is a next-gen title, because it's one of a new generation of PC sim racers (like pCars), DirectX version has nothing to do with it. It's also next-gen because it takes a previous iteration (NKP) to the next level.

The analogy between DX11 and console development kits is false: the next generation of consoles or their games are not even out yet, while both DX11 and DX11 games have been around for ages. Next-gen vs. current-gen as II-zOoLoGy-II already pointed out.
 
No, now you're bundling both consoles and PC into the same "next-gen" label.

I'm talking about PC generations, not all gaming.

And no, pCars is current gen.

And damn, so will Metal Gear Solid 5, so what's the big deal? Doesn't detract or necessarily add to a game's standing at all. I'm just trying to point out the confines here.

About DX11 games already being around, can you name two for me? I really hope I don't have to repeat things I've already said in my posts above.
 
About DX11 games already being around, can you name two for me? I really hope I don't have to repeat things I've already said in my posts above.
Not sure if it's because of DX11, but Just Cause 2 is Vista/7 only (well, I think it runs on 8 too ;)) too.
 
I really think this game has an epic cars list. Can't wait for a demo.
Am I the only one saddened that XP is finally starting to disappear? I like Windows 7 better but it still hurts seeing the king of OS's being shoved off.
 
There's a rumor going arround that the Tech Demo will be featured and tested on an upcoming Italian Motor Show and it will become available to us shortly after.
 
Why should I?
It works fine. W7 costs $100 plus the cost of AC. Not worth it.
I see absolutely NO reason for me to shell out for Windows 7.

Windows 7 is actually better than XP, unlike Vista, or IMHO Windows 8. If you can get a computer with Windows 7 on it you will like it I bet. I do think 7 is a bit more of a memory hog than it needs to be.

That being said, I agree with you. They finally have XP stable (sorta) only to send it out. And MANY people still use XP for compatibility reasons.

Jav
There's a rumor going arround that the Tech Demo will be featured and tested on an upcoming Italian Motor Show and it will become available to us shortly after.

Links?
 
gogatrs
Why should I?
It works fine. W7 costs $100 plus the cost of AC. Not worth it.
I see absolutely NO reason for me to shell out for Windows 7.

Well, if nothing else DX9 will be phased out eventually, but why you'd get 7 instead of 8 is beyond me (unless it's a lot cheaper as I'm sure devs will support DX11 for a long time to come, as they did with DX9). But that's pretty much the only reason as far as I can tell.
 
Back