- 9,765
- OrlandoFL GMT-5
- GTP__Jav
Has anyone found a way to turn thesteering wheel off here?I use a low FOV when driving, for example with rfactor 2 I use a low 24-27 FOV wit steering wheel OFF!
Has anyone found a way to turn thesteering wheel off here?I use a low FOV when driving, for example with rfactor 2 I use a low 24-27 FOV wit steering wheel OFF!
Hi Jav, now it isn't possible!Has anyone found a way to turn thesteering wheel off here?
I think it may be because you two have a notion that supercars like that are mini-race cars when they, do have too much power for their own good like I had said before. They're still extremely maneuverable all things being considered. It's very easy to over drive. Once you get into your comfort zone, it's so rewarding and fun to drive and poke around for the limits under a new paradigm of performance driving.
Just think, you have to unlearn everything you've gotten to know from other sims. And there no others that really have supercars at this level anyway. Treat it like a track day in real life!
The 458 Challenge in FVA is one of the most fun times I've ever had driving a car in a game, sim, anything. And this one doesn't disappoint although it does need a bit of optimization still.
I think it is a must. I dont think its unrealistic though, as that does happen, weather you get that through chassis or the wheels the steering still has the same effect, so it should be there regardless of it coming through the wheels or the chassis.
Hello, thank you for your feedback. First of all let's calm all down and stop calling people names from both sides.
In real life, a steering wheel doesn't give vibrations when you go over a kerb or bump, except if the suspension has some real issues with bump steer, a badly designed geometry issue.
The vibrations you get in real life are from the car's body and suspension and you feel it of course everywhere, in your body and on your arms. But the actual wheel is not moving.
Now, AC is simulating directly the forces from the tyres through the suspension and as such the steering wheel is not moving much when going over kerbs for example. We are not simulating right now canned of faked effects to make the steering wheel vibrate when on bumps and/or kerbs.
Still, we do recognise that in a sim you only have the steering wheel as unique device that... "does something" so we are studying "effects" to enhance the vibrations and we will release those in a later update. But our concentration at first was to make the actual physics/FFB correct. I think we're doing well.
If you still have big problems with FF, maybe there is something in your configuration. Please post your problems, configuration and log files in our support forum and I'm sure we will be able to help you more with it.
http://www.assettocorsa.net/forum
Here's the official forum where developers can read your posts: http://www.assettocorsa.net/forumI'm so pissed right now!!!!!! Can we have epic rage thread in here.
Just got Assetto Corsa yesterday, then plugged in my G27 earlier, but now my G27 shows up as a driving force wheel with 170 degree after install with no clutch and shifter, but all the buttons work. It was working fine when I had my laptop a year a go, but now this... Does anyone had this issue before or any solution? I've tried looking at every G27 related on logitech thread and simraceway and no help at all..
I tried Assetto Corsa, and it was an awesome experience! Even with this hideous 170 degree wheel and no clutch..
They are reluctant to put in FFB for bumps and rumble strips because it is unrealistic, you wouldn't feel it through the wheel of a real car, though you'd feel it through the chassis. People are asking for it because it is something we have become used to with games, I think they mentioned they "may" add it as an option later down the road.
I was also disappointed with the ffb at first. I read the dev reply and could see their point, but thought it should still be included. Since then simvibe has come alive (limited as of now) and I changed my mind. With simvibe the missing pieces are all there and it feels pretty spot on to me. I haven't driven any of these cars in real life, but they react just as I expect and have come accustomed to in my real cars. If you haven't purchased simvibe heres the perfect reason to buy it. It really brings the game alive.You don't get the affect through the wheel though, unless the suspension geometry on the car is borked then you would not get those effects through the wheel, I certaintly don't in my car. Atleast nothing like the kind of effects you get through game FFB. The wheel stays still and the bump is absorbed by the suspension, it does not get transmitted through the wheel (not like in a game atleast) though you feel the bump through your ass.
Infact I'l repost the response the developer posted.
Whether it moves or not is dependent in part to the cars steering/suspension geometry.Imagine going over a kerb or bump with your hands off the steering wheel. Will the steering wheel move? If it moves then we do need FFB for kerbs and bumps.