Assetto Corsa | News and General Discussion

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Had a few laps on this, what stood out for me is the unique feeling of the cars and also behaviour of them seemed reasonably realistic to me. So far so good regarding driving but rest of game indeed seems to be at a very early stage.
 
Yeah, the level of uniqueness to each type of car is just amazing. It's like each car is a standalone title. Even in iRacing, there's a certain flavor to the handling that you can feel no matter what car you drive, but AC seems to somehow break that mold when switching between platform.
 
So far I've done very very few laps and only on the GT-E M3, not pushing the thing at all, but even then You can really feel the dynamics of the car. I know it sounds like a cliche now, but they really handle like they should, they really do!
 
Can you setup AI races in this beta of AC? If so, I'll buy.

I am so tried of just hot lapping (RaceRoom RE, DTM Experience Demo, Simraceway to name a few). pCARS is rough around the edges but at least I can put together somewhat interesting AI races.
 
Can you setup AI races in this beta of AC? If so, I'll buy.

I am so tried of just hot lapping (RaceRoom RE, DTM Experience Demo, Simraceway to name a few). pCARS is rough around the edges but at least I can put together somewhat interesting AI races.

Not yet I believe.
 
Not yet I believe.

Thanks, I guess I will wait until AC is further along. Between F1 2013 and pCARS on the PC and Forza 5 right around the corner I have enough to keep me busy.

I do find it funny on how FM5 is getting slammed by many on GT Planet for only have 200 cars and 14 tracks but AC can sell in beta form. To each their own I guess. I am hoping pCARS and AC reach their goals and can provide a complete experience (cars, tracks, AI, customization, multiplayer, good career, realistic physics, ...).
 
Thanks, I guess I will wait until AC is further along. Between F1 2013 and pCARS on the PC and Forza 5 right around the corner I have enough to keep me busy.

I do find it funny on how FM5 is getting slammed by many on GT Planet for only have 200 cars and 14 tracks but AC can sell in beta form. To each their own I guess. I am hoping pCARS and AC reach their goals and can provide a complete experience (cars, tracks, AI, customization, multiplayer, good career, realistic physics, ...).

To be fair, there's a difference in expectation from a AAA dev with hundreds of employees and what's essentially an indy team with a dozen guys. I don't think that's unreasonable.
 
To be fair, there's a difference in expectation from a AAA dev with hundreds of employees and what's essentially an indy team with a dozen guys. I don't think that's unreasonable.

Regardless of the "expectation" of the titles, it's what I have to pay for what I get, simple as that. Maybe the AC team deserves some kudos for what they have created but what does that have to do with value for my money.
I understand some may wish to support something in hopes of helping it evolve and that is fine, I have done the same with pCARS, it just seems it is becoming more common to be sold beta versions of games. In my opinion, the price to play should cover more than hot lapping.
 
Regardless of the "expectation" of the titles, it's what I have to pay for what I get, simple as that. Maybe the AC team deserves some kudos for what they have created but what does that have to do with value for my money.
I understand some may wish to support something in hopes of helping it evolve and that is fine, I have done the same with pCARS, it just seems it is becoming more common to be sold beta versions of games. In my opinion, the price to play should cover more than hot lapping.

Value for money? AC cost me just over $43. FM5 would cost me close to $1000. Which is better value for money?
 
Regardless of the "expectation" of the titles, it's what I have to pay for what I get, simple as that. Maybe the AC team deserves some kudos for what they have created but what does that have to do with value for my money.
I understand some may wish to support something in hopes of helping it evolve and that is fine, I have done the same with pCARS, it just seems it is becoming more common to be sold beta versions of games. In my opinion, the price to play should cover more than hot lapping.

Oh, I totally agree. I'm very much against the idea of "release now, patch later", and I think the current trend of beta releases is that taken to a logical extreme. It's not good for us.

Dollar for dollar, I'd expect Forza 5 to be far better value for money than AC. It just will be. I was just pointing out why some people are less critical of AC for content. Whether that's valid or not...meh.

I'd like AC to succeed, but I won't pretend that it isn't a bit of a gamble "investing" at this point.

Value for money? AC cost me just over $43. FM5 would cost me close to $1000. Which is better value for money?

Don't be a fool. FM5 is a $60 game like every other console game. I don't see you counting the price of your PC hardware into the cost of AC.
 
Don't be a fool. FM5 is a $60 game like every other console game. I don't see you counting the price of your PC hardware into the cost of AC.

How is that being a fool? I have a PC. I have a wheel. I don't have a wheel that is compatible with the xbox one. I don't have an xbox one. Thus it would cost close to a $1000 to get FM5. Plain and simple.
 
Value for money? AC cost me just over $43. FM5 would cost me close to $1000. Which is better value for money?

Why bring the cost of hardware into this opinion on software cost vs value. First, an X1 is not $940, and AC would run pretty crappy on $499 computer.

I was interested in AC, and still am, "I" just need more value in a game - I get bored easily hot lapping. I am not trying to convince anyone on what they should or shouldn't like, just an opinion.

How is that being a fool? I have a PC. I have a wheel. I don't have a wheel that is compatible with the xbox one. I don't have an xbox one. Thus it would cost close to a $1000 to get FM5. Plain and simple.

With this logic, a console only gamer without a PC would need how much to play AC then, apples to apples. If the cost to play FM5 for you would be "x" that doesn't mean anything. I am not trying to convince you to go the FM route anyway.
 
Why bring the cost of hardware into this opinion on software cost vs value. First, an X1 is not $940, and AC would run pretty crappy on $499 computer.

I was interested in AC, and still am, "I" just need more value in a game - I get bored easily hot lapping. I am not trying to convince anyone on what they should or shouldn't like, just an opinion.

Because it is an important cost and it is made worse by microsoft deciding to make xbox 360 wheels incompatible with the xbox one. I already have a computer so it isn't a cost for me. The thrustmaster wheel is $399, an xbox 1 $499 and Forza 5 $60. That adds up quickly.
 
It all comes down to personal preference and what an individual would be happy with. I would gladly get rid of my PS3 and stick with PC sims as there is much more choice to choose from for me and also PC sims seems to give me more detail in FFB. FM4 wasnt that good on wheel and GT5 is just not there on the PC sim level.

I've been driving the E30 M3 with H shifter and clutch and I have simply fell in love, this sim will be among the best sims i'm sure.
 
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Didn't mean to derail this thread. AC is out in beta and I hope it gets better, I will be tuning in from time to time to hear of progress.
 
Really digging AC, it's my first simulator. Did some laps in the Formula Abarth, Abarth 500, Elise SC and Lotus 49... it's been awhile since I've used my wheel, but I've certainly never used it for anything like this.

Gonna go try the rest of the cars, now.
 
How is that being a fool? I have a PC. I have a wheel. I don't have a wheel that is compatible with the xbox one. I don't have an xbox one. Thus it would cost close to a $1000 to get FM5. Plain and simple.

By which logic you'd never buy any console, or a PC for that matter. None of the things you can do with a computer are independently worth the price of the hardware, it becomes worth it because of the wide range of things you can do with it. Console is the same, no individual game is actually worth the hardware price but when you have half a dozen games it starts to look more reasonable.

If you want to pretend that a console purchase is made only for one game, more power to you. It's faulty logic though unless you legitimately only ever do one thing with your hardware.
 
Okay, I wasn't quite prepared for how slot-car like the handling of the M3 GT was. It was a blast to race through the first section of Vallelunga at top speed.

Imola and the M3 was also a pleasant challenge, while Monza in the Z4 was quite fun, despite being rather easy.
 
In my opinion microsoft has shot themself in the foot with this one. They should be making X1 and FM5 more appealing to their existing customers. I'm pretty sure that the fact that people will have to fork out yet again for a new wheel will just drive people away. Especially when the FFB on the previous FM games is not as good as other sims on the market.

I hope for microsoft's sake that the wheel is not wireless again, if it is I wouldn't buy it as I think the best connection is through USB. A direct connection is the best connection IMHO
 
Villalunga circuit comparison to real life, great job on this track and it is very fun to drive.



a greeting
 
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To anyone on the fence, Assetto Corsa (even in the current early access beta state) is something which you really have to experience if you have a PC capable of running it.

What it does right, which in my opinion rFactor 2, pCARS, Forza 4, GT5, even iRacing fail to do, is the feeling of naturalness in the physics and FFB. You never go "how did that happen?", never feel a canned effect, you can hold slides without a Forza-heroic-mode feel, but also without rFactor-style driving on ice crap. It communicates. I'm driving it with G25 at completely stock settings and loving every minute. For me, having driven pretty much every sim out there on PC, PS3 and Xbox 360, this is the new gold standard against which everything else has to be compared.

On top of that physics and the pretty decent graphics, Kunos have taken their small roster and ensured that each car feels completely unique: the suspension feel (how it leans, weight transfer), the grip levels, the little squeaks and other road noises it makes as it travels over those laser scanned bumps.... Heck, even the feel of the bite of the brakes is unique in each car.

Basically, you owe it to yourself as a race sim fan to purchase this now. Even though it currently only has hotlapping enabled, with 11 cars and 5 tracks, there's so much to enjoy. And every week from now on until release they will be adding content, so there'll always be something new to play with.
 
I totally agree skazz, very well put.

The uniqueness between cars I think is a triumph. They did such a good job distinguishing the cars from each other. On titles like GT or pCars, the cars really don't feel that much different when hopping in different cars that share a platform, like trying different supercars in those two titles, if the weight and power's similar, and they have the same drivetrain, they're pretty much gonna drive the same, but that's gone here.

Even iRacing can't do it, 'cause when jumping in other cars in iRacing, you still get the fundamental "flavor" of iRacing handling characteristics that can't be shaken. There's a common feel, no matter how nuanced, that you get between all of their cars, but each one in AC feels like a whole different ballgame.

The racecars feel like race cars, and the supercars drive like you would expect them to in comparison, it's so awesome! Even the Formula Abarth blew me away, so subtly fun to blast around in, finding the limits with the aero. I can't wait to try the F1 cars.

The 458 was especially amazing, it's so fun around Imola, and you really get a good sense that supercars are really too powerful for their own good. Before you realize it you're almost hitting 150 and the braking zone feels like a landing strip compared to a city block in the GT2 car. The old Lotus F1 car is insane as well, they really have it down better than anyone before, better than GPL, iRacing, anybody. The tires aren't like you're on ice, they just understeer badly mid corner and oversteer if you don't balance it out under power, it's just *kisses his fingers* buenissimo.

But yeah, I love driving the 49. I've never smiled so much at failing at driving a car before. Feels so good to throw it around and get it right, I can understand the GPL nuts now, but even now, this car seems so much more in line with what drivers always talk about. That it's not impossible to drive, it was just different. The thing is, we're used to what we know, we know what's possible in cars to the extreme these days, back then that was the best. The tires especially, the understeer you get you totally understand where it's coming from, no mystery, no snap mid-corner oversteer or egg shell throttle work after you've got it down. The cars in this game really want you to drive them, they reach out and give you their nuances clear as day so you can just have fun driving. It's like a high maintenance vague entitled date vs a real woman.
 
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I want to buy this game badly. I think this will easily be better to play than the new console titles despite, comparably, less content. I will wait until version 1.0 final is out and then try to buy it.

Only problem for me is Banking Information + Internet doesn't ring very well together.
 
Regardless of the "expectation" of the titles, it's what I have to pay for what I get, simple as that. Maybe the AC team deserves some kudos for what they have created but what does that have to do with value for my money.
I understand some may wish to support something in hopes of helping it evolve and that is fine, I have done the same with pCARS, it just seems it is becoming more common to be sold beta versions of games. In my opinion, the price to play should cover more than hot lapping.

It does cover more than hot lapping. It's just that it hasn't been released yet. You'll still get it, and you also had the option not to get the game before the features have all been implemented.


Oh, I totally agree. I'm very much against the idea of "release now, patch later", and I think the current trend of beta releases is that taken to a logical extreme. It's not good for us.

Dollar for dollar, I'd expect Forza 5 to be far better value for money than AC. It just will be. I was just pointing out why some people are less critical of AC for content. Whether that's valid or not...meh.

I'd like AC to succeed, but I won't pretend that it isn't a bit of a gamble "investing" at this point.



Don't be a fool. FM5 is a $60 game like every other console game. I don't see you counting the price of your PC hardware into the cost of AC.

Good thing it's optional then.
 
Has anyone else got the problem where the wheel and pedals stops working for a few seconds occasionally or is it an issue with my g27?
 
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