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I have to say props to you guys, there is content coming out like every other day, the quality of content is increasing as well. I'm helping a friend with a first gen RX-8 so hopefully that should be out soon.
Each to their own and all, but I can't see the point of SEVEN wings producing a total of 20kg of lift at top speed. The realtime dynamics of those wings would have have less affect on the car then the driver reaching for the radio.
Haven't driven it yet, pedal re-work. Nice job there Slider and Legion on Monaco '72
I love the water main break in the road oh its steam!
So excellent, and some reverb-
Today, the VRC modding team wrote "soon" about this Auriel (^^ Audi 90 IMSA GTO) so... wait and see !
We are aware this racing car is available elsewhere with the Dan Bucsa version in v1.6 which was taken from a previous mod.
Take care and stay safe !
F1 2014 Mod 0.5
View attachment 909927
This is a recreation of the 2014 Formula 1 Season powered by Real Series Simulation, who originally created the mod for rFactor. It features the car models of every team plus the revised Caterham CT05.
Every car offers:
- functioning ERS system
- animated DRS
- steering wheel displays and LEDs
- rear ERS and pit indicator lights
View attachment 909928
All sounds from the individual engine manufacturers have been ported via FMOD.
When using Custom Shaders Patch, due to the TyresFX extension dynamic tyre compound change is available.
This is not a final release, since there still are some things unaccounted for; for instance no driver skins are available yet. For the time being you can use skins from previous or later seasons, which are supported by the Kunos base driver.
https://www.racedepartment.com/downloads/f1-2014-mod.32166/
I know that good and cool cars are always welcome, but the true is, with so many, many wonderfull cars that noone work on them, why so many people working on the very same car? I believe there are at least four very good mods of this Audi.
As I said, the more the merrier, but sometimes hitting the same spot many times doesn't bring any knews.
Just my humble opinion.
Cheers.
I share your thought and specially on this car !I know that good and cool cars are always welcome, but the true is, with so many, many wonderfull cars that noone work on them, why so many people working on the very same car? I believe there are at least four very good mods of this Audi.
As I said, the more the merrier, but sometimes hitting the same spot many times doesn't bring any knews.
Just my humble opinion.
Cheers.
Thx mate for your kind words. It was all worth it, reading people appreciates what ya doing. 👍
Sorry guys, my fault.
Copy the config file into the "loaded" folder and overwrite old one. That still have some bugs and will surely be updated on github soon.
I´m still don´t use that "loaded" folder and always forget others do it. I think I´ve to restructure me and that folders.
As smaller compensation, here some nice races in memory of Stirling Moss on yt, TCL cars on Goodwood :
Stay well and safe...
F1 2009 Sim Dream re-work done.
Cars shaders updated, Cars shadows fixed, Rain light added , Physics ( Tyres, Cars Weight ) fixed, 3d Models fixed to match physics, data.acd fixed, ui fixed, all helmets and visors created ( driver_80 model ) and a lot of minors stuffs corrected.
To do...maybe, if somebody help me, proper rims blur, brake disc glow ( 3d object are really mess )
P.M me if you have the mod base and want the updated 2009 link
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speaking of the 905, when is it going to drop?I think I never saw this haha.
IT would be possible to have this update please?
The 962 is doing well.
Concerning some Group C, The 905from Assetto Racer is great!
Reverb is awesome. It adds a LOT to tracks when used properly. I've personally no real idea how to add it though. You could look at the Maple Valley config, as one of the team added reverb along the pit straight and in other places.2 questions about sound track
1) Is it possible to change the volume of existing sound reverb portion in a track?
2)Is there an easy method to create sound reverb portion in a track?
It s an effect that is not use a lot but it add lot of diversity and life to a track I think, a good example is road america, so much fun the portion beetween wall with a lot of reverb!
Thanks mates
Man, that looks incredible. Did you make the model or get it from somewhere else?
This looks simply amazing! Brilliant work as always.
YEAH BOIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIMaybe a rework of Imola 72 from Ac Reboot, to have the complete R.iza collection of 70's tracks in great shape.
Are you interested in a little updated 905 ? Templates, materials, textures etc
Already on it.Hi!
Given that there is now an Oldsmobile - will you be updating your 89 IMSA championship setup?
Long time lurker, first time poster. But to answer this, yes these works are stolen and sold for a profit.
So a question on this actually, I work closely with the guys at iDT in the past and have communication iDT Doug. Doug and myself are pretty much the only people left. None of us have any AC modding experience. SimDream has ignored the take down orders of the 1994-1995 CART mod. Does some one out there happen to have this mod so that we can officially provide a free download?
i spy with my lil eye... a graphical remaster for the 905The two cars will have "neutral" liveries, no sponsors, only the colours and the general shapes, with the included templates, easy to make them legit.
Like this, the revamped 962
View attachment 910038
Stock 905 skin
View attachment 910037
The neutral skin not finished
View attachment 910036
I will work on it tonight
First off many thanks for sharing this mod with us. Your mods are always lots of fun and much appreciated by fans of historic IMSA and SCCA road racing like myself. And the accuracy of your liveries always adds greatly to the experience.