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Thanks Zin5ki. Can wait to add it to my IMSA/Trans Am field.
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Thanks Zin5ki. Can wait to add it to my IMSA/Trans Am field.
Finally something coming to light. I hope they can get the track elevation and bumps right. I was thoroughly disappointed driving this on GTS where the whole track was like driving on a sheet of glass.Yes, yes yes and yes. oh and yes
Get your listening devices (your ears) round this one.
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https://www.racedepartment.com/downloads/porsche-917k-soundmod.32179/
@Elio92 Think you'll enjoy this one mate
I'm wondering why you chose to have large sections of roll cage in front of the driver's sight lines? It made me wonder how they could drive them and find apexes with those huge rods in front and I don't really see those vision obscuring rods in the historic photos I've been able to find of the car..
First off many thanks for sharing this mod with us. Your mods are always lots of fun and much appreciated by fans of historic IMSA and SCCA road racing like myself. And the accuracy of your liveries always adds greatly to the experience.
I'm wondering why you chose to have large sections of roll cage in front of the driver's sight lines? It made me wonder how they could drive them and find apexes with those huge rods in front and I don't really see those vision obscuring rods in the historic photos I've been able to find of the car..
Thats been an issue in all the SCCA cars. I have no idea why the cross bar is there, even the A pillar is just too much in view. Driven a late 80's Oldsmobile NASCAR car before at Pacific Raceway, its not an SCCA car but there was no bar there either
Easiest fix is to just delete the roll bar from the model. The other option is to replace it with another roll cage that doesn't obstruct the front. Will be doing one or the other cause I definitely what to drive it and not just have it as a field filler.Thats been an issue in all the SCCA cars. I have no idea why the cross bar is there, even the A pillar is just too much in view. Driven a late 80's Oldsmobile NASCAR car before at Pacific Raceway, its not an SCCA car but there was no bar there either
There aint no driving it this way A pillar and cross need to be sawzall'd.
Olds:
Olds | no bar
No cross bar and the A pillar not in drivers view in the Ford. (other SCCA mods)
Correction, Norm's solution is even easier 👍Easiest fix is to just delete the roll bar from the model. The other option is to replace it with another roll cage that doesn't obstruct the front. Will be doing one or the other cause I definitely what to drive it and not just have it as a field filler.
Unless of course Zin5ki decides to do that himself
What are you looking for? That's the wear curve, there's a whole lot more to it than that.anyone know how tires work? I understand nothing
Get your listening devices (your ears) round this one.
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https://www.racedepartment.com/downloads/porsche-917k-soundmod.32179/
@Elio92 Think you'll enjoy this one mate
You know what, I was on the point to post the news (very excited !) and I saw yours.
I was cooking something so.... I waited sooooooooooooooooo long for testing THE sound..!
I enjoyed mate... but the vanilla one took back, I will explain it !
First, if I note this works on RD, I will put 4 stars but with me, It's all or nothing..!
Second, the works on it is really good (I think he "pitched" a little bit the sound also the materials got ou YT) BUT :
- when you shift up, there is a little gap (normal) too long... It irritated me,
- when you shift down and at low rev, I lost this little surround effect in the low spectrum audio (one of the most enjoying sound designed thing for this car from Kunos, in my opinion)... It irrtated me,
- when you let down the throttle , there is an unsupportable whistle... It irritated me A LOT !!!
I wrote above for the internal feeling (I play always in cockpit view) but for the external, It "sounds" very very good !!!
It's a little bit "wilder", no doubt some playes will enjoy it.
So It's, often, a question of taste, this works is really good but I prefer stay with the vanilla one for this car which I love so much.
Take care and stay safe mate !
What app is that for race standings? I like the look of it.Already on it.
It looks as it runs quite inline with the others. But something happened to the Audi with the updates. It's much slower now. Anyway a lot of tracks and scenarios to go through.
What are you looking for? That's the wear curve, there's a whole lot more to it than that.
Actv:What app is that for race standings? I like the look of it.
Tires are almost like a living entity. You can;t just adjust one number without affecting other parameters. It's an artform getting suspension to tire grip just right.I would like to understand how the grip works to add more
Released!
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ACU Dubai Street v0.9
Released April 2020 into a strange, strange world.
- Converted from GRID Autosport by ACU
- AI, track limits etc by Liquid Sky Man
- Water, lights, shader tweak config by Sliderman
- Choppers and dynamic balloons by Mascot (blimp model by LilSki/TBerg)
- Testing by the team above plus Fanapryde
Check Race Department, F1C and GT Planet for updates to the track and billboard skins, configs, balloons etc.
To do: animated flags/trees, audio reverb, animated track objects.
Thanks as always to Ilja (x4fab) and the rest of the Custom Shader Patch team.
Wake up, get Content Manager, and donate generously.
Above all: stay safe, have fun. Be nice.
https://www.mediafire.com/file/fyripoee9rny44t/acu_dubai_street.7z/file
The Dubai-themed billboard skin shown in the images will be uploaded to RD shortly.
Would you please be so kind as to show how that's done please. Many Thx for any help!!Correction, Norm's solution is even easier 👍
Amazing job, congratulations to everyone involved - what a beautiful track! Absolute highest quality available.Released!
View attachment 910102 View attachment 910103 View attachment 910104 View attachment 910106 View attachment 910107 View attachment 910108
ACU Dubai Street v0.9
Released April 2020 into a strange, strange world.
- Converted from GRID Autosport by ACU
- AI, track limits etc by Liquid Sky Man
- Water, lights, shader tweak config by Sliderman
- Choppers and dynamic balloons by Mascot (blimp model by LilSki/TBerg)
- Testing by the team above plus Fanapryde
Check Race Department, F1C and GT Planet for updates to the track and billboard skins, configs, balloons etc.
To do: animated flags/trees, audio reverb, animated track objects.
Thanks as always to Ilja (x4fab) and the rest of the Custom Shader Patch team.
Wake up, get Content Manager, and donate generously.
Above all: stay safe, have fun. Be nice.
https://www.mediafire.com/file/fyripoee9rny44t/acu_dubai_street.7z/file
The Dubai-themed billboard skin shown in the images will be uploaded to RD shortly.
Some splash screens for the Monaco 72.
Hypercar Battle