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Opens portal to reality where fighting middle aged couples all fly in the sky in heated floating round things to try and save their undoubtedly doomed marriages.me enjoying quality testing, what happens if you set the value over 100%?
Opens portal to reality where fighting middle aged couples all fly in the sky in heated floating round things to try and save their undoubtedly doomed marriages.me enjoying quality testing, what happens if you set the value over 100%?
Opens portal to reality where fighting middle aged couples all fly in the sky in heated floating round things to try and save their undoubtedly doomed marriages.
I'm sure I put something along these lines in the Balloon Fiesta download overview.
Maybe not. I'm always hammered when I upload to RD.
Very nice Mercedes AMG E63 Brabus 800 by Guillaume Rousseau (from FB).
Default cockpit cam needs moving back to the cockpit with the 'driver position' side app.
Remember, this is a big, heavy, powerful car..!
Happy to say 'not guilty' on either of those.Talking of balloons...I've had a couple of weird ones where a balloon will rise majestically out of the ground and through a building....one sits on top of the tunnel at Faux Monaco, and I had a Castrol one float out the ground at Deutschlandring yesterday. always good fun to see where they will pop up next
The Monaco BP ballon has been there since the track first came out. It does take off and move, but very slowly. Not @Masscot doing...Talking of balloons...I've had a couple of weird ones where a balloon will rise majestically out of the ground and through a building....one sits on top of the tunnel at Faux Monaco, and I had a Castrol one float out the ground at Deutschlandring yesterday. always good fun to see where they will pop up next
Yeah, they all work fine in VR for me, all are set up properly it seems. What CSP are you on because mirrors were getting flipped between a couple of versions recently.Hey Mascot, do the side and rear view mirrors work okay for you? On my car they aren't setup right, everything else about this one is nice though.
Happy to say 'not guilty' on either of those.
The BP balloon at vintage Monaco has been an annoyance forever. If it wasn't for this damn lockdown I'd have sailed there with a BB gun and put it out of its misery.
Just change the config - raise the middle position number to get it to start higher."They all float....down here" Or something along those lines.
Nah it's all good, I don't mind a big floaty thing sticking out the side of the pit buildings. If it decides to sail across the track there might be trouble though.
The Monaco BP ballon has been there since the track first came out. It does take off and move, but very slowly. Not @Masscot doing...
Just rename or delete the balloon kn5 in the track folder. It's probably called 11.kn5 or 12.kn5, or (hopefully) renamed bal_BP.kn5 or something sensible.That's alright it just made me laugh when I first saw it. Can it be found using object editor (or whatever that thing was called) and hidden in an ext_config file?
edit: ah yeah I forgot about raising the height of it...will hunt down the offending balloon and see if i can get it to turn the burner up a bit
Here is an onboard lap of the Cathedral Rock track. Ignore any graphical issues (the shaders on the central rock for example are off) it's only work in progress.
Maybe I should host the unfinished stuff behind a $1 patreon or something, before they're released for free, that way people can drive and give feedback without it being open to undeserved criticism from an audience that doesn't understand the amount of effort that goes into this sort of stuff.
Here is an onboard lap of the Cathedral Rock track. Ignore any graphical issues (the shaders on the central rock for example are off) it's only work in progress.
Maybe I should host the unfinished stuff behind a $1 patreon or something, before they're released for free, that way people can drive and give feedback without it being open to undeserved criticism from an audience that doesn't understand the amount of effort that goes into this sort of stuff.
New version of monaco 1973/75 available on legion blog, a reworked version of yesterday to be more ccurate with the real track of 1973/75.
-Legion change a lot of things since yesterday, he reworks totally the "chicane du port", now it's one of the fastest chicane i ever drive trough, what a blast!
And it fixs the problem with the AI crashing, so there is no more problem with the AI.
-Change also the exit of the last corner "Anthony Noghes", now you can go full throttle more early like in the real track, really fun!
-Finally change and reworked "Sainte Devote", the first corner, on the ride side.
He reworks perhaps others things that I didn't notice at the moment.
Give it a try, it's awesome, a layout never done before of monaco and certaintly the more fluid of the modern era, the portion from the tunnel to the end of the circuit is so runny, for me one of the best real street circuit!
On my way to make new skin for it, do not know for the moment if i made 73, 74, 75 or the 3.
I will watch old footage to see the one with more atmosphere, or if you already know them by heart, i'm open to suggestion
One of the less knowed tracks.
Not a work of art, but very enjoyable to race with any class.
Pinewood: https://we.tl/t-Fv2AC9l6LN
Ha well - it's very close to being finished - I've just been put off working on it by trying to please everybody with willow springs i'll post my update to WS soon - then i'll be back to fantasy tracks, as people can't say they're wrong, as they don't exist! i've got so much stuff that's unreleased.
CATHEDRAL ROCK
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RED MOUNTAIN
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THE FULL VERSION OF LEGO SPEED CHAMPIONS CIRCUIT
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SHAPWICK RACEWAY
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Agriturismo Tentura
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MAPLE CROSS
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This so far unnamed Snowy track
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Just to name a few - but as I've learned people are ungrateful and you can't release stuff in 'Early access' without people acting very entitled that the mod you have spent time on, and made available for people to download for free isn't 100% perfect! So these might see the light of day some time.
Hello friend, I don't know, they corrected, I downloaded this version yesterday, I did some tests, excellent layout, but it's time to race with AI cars, or they don't leave the pits, and when they do, they crash most of the time. Another suggestion, I don't know if it is possible, the climb after Saint-Devote, towards Massenet and Casino, couldn't be less steep as in the 1966 version we have? I think it is more correct. Since they are modifying the version "by Carrera 1988", to present us with the versions of Monaco, maybe the version of "76-85", which is the addition of the chicanes, in Saint-Devote and Anthony-Nogues, that exists in the 1988 version "by Carrera". In the most it is fantastic, great work from you.
Pinewood has been updated to 0.9 and has Grass FX and other niceties that have been upgraded. What's with the WeTransfer link? You can get it and all the updates here:One of the less knowed tracks.
Not a work of art, but very enjoyable to race with any class.
Pinewood: https://we.tl/t-Fv2AC9l6LN
I'm still updating the track and looking at the AI, but it is odd that I can't repeat their bad behaviour. Which mod is giving you trouble?
Yes, I can just use the fast chicane and make a 1976 to 1985 version.
Pinewood has been updated to 0.9 and has Grass FX and other niceties that have been upgraded. What's with the WeTransfer link? You can get it and all the updates here:
https://www.racedepartment.com/downloads/pinewood.29825/
Here is an onboard lap of the Cathedral Rock track. Ignore any graphical issues (the shaders on the central rock for example are off) it's only work in progress.
Maybe I should host the unfinished stuff behind a $1 patreon or something, before they're released for free, that way people can drive and give feedback without it being open to undeserved criticism from an audience that doesn't understand the amount of effort that goes into this sort of stuff.
Hey guys, i need your feedback with something i'm working on. Tyre rolling sounds.
I always thought the movement of the car rolling over the pavement was too silent in AC , so i made this sound to add a bit of realism regarding this aspect. I think sounds are also a very important factor (and frequently overlooked too) regarding immersion and speed perception.
.....the fast chicane and make a 1976 to 1985 version.
Its a sworn 'have to have', if your into sound, you'll want this (no, nothing on tires).
https://www.racedepartment.com/downloads/custom-miscellaneous-sound-pack-by-imrimike.23336/
Just my opinion, but from that video, it sounds like you're rolling along on an old style roller coaster with bearings ready to fail.