Assetto Corsa PC Mods General DiscussionPC 

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I got a strange problem on CM...however long I spend it the car it still says 0.0km under "Total driven" in the contents tab. Some seem ok but some seem not working I have no idea why.
 
I have uploaded the skin yesterday to Racedepartment, however due to their new approval process it is still not available for download (22 hour mark passed at the moment of writing this post, they must be busy with approving these grand MSC mods...), therefore please accept my apologies for the delay.

So, no more holding back, here is the final version for the Chassis 917-043 car featuring:
- Livery design based on the actual race day car with accurate colors and (not perfect, but decent) shapes
- High quality vector logos created specially for this car (Bosch one still looks bad though due to 3D model limitations)
- Brand new tire textures recreated by using reference pictures of the real tires (complete with NM and Blur layers)
- Updated a number of textures and material colors to replicate the real vehicle (using the included kn5 file is a must)
- Realistic crew textures and pilot (pit crew is wearing 1970's Porsche factory workers in brown overalls with Porsche branding, the pilot is also matching the era for a better immersion, custom pit board also included)
- PDF included with installation instructions

Porsche 917LH - Martini International Racing Team #3 - 24 hours of Le Mans 1970 (8K /4K skin) (Google Drive)

Special thanks to @GzeroD for creating the Porsche 917LH.

Studio sample and ingame shot:

X1qaFHj.png

o8EIrGX.png


But Martini International Racing Team was not the only team who had their eyes on the great prize, someone else also had an 917LH available as their weapon of choice, in hope of securing the overall victory for the German automobile manufacturer... - WIP
zCCtZd7.png
Very good work! I have a little problem: the car cannot be switched to H-shifter. There was, I believe, to change any setting in an .ini. Unfortunately I don't know where anymore. Can someone help me?
 
Galactic, the problem cars have Caps on their names.
For instance:
Chevrolet_Nova_SS_1969

Turn the whole name to lower case:
chevrolet_nova_ss_1969

Alright Imma try it now thanks loads!

Edit: Alright checked and everything has always been in lower case. Dunno why it happened.
 
I got a strange problem on CM...however long I spend it the car it still says 0.0km under "Total driven" in the contents tab. Some seem ok but some seem not working I have no idea why.

Car folder name must match those 2 conditions for driven distance to be taken in account:

1. Folder name MUST NOT contain any uppercase char
2. Folder name length MAX CHARS is 32

So check those 2 points and you should get your driven distance back.

Note: If you have to change (shorten) the folder name you wil ennd with no sound. So go into sfx folder and:
- change .bank fil name with the new folder name
- open GUID.txt and replace all ocurencies of older folder name with the shortened one (Notepad++ does it in a fraction of a second)
 
Car folder name must match those 2 conditions for driven distance to be taken in account:

1. Folder name MUST NOT contain any uppercase char
2. Folder name length MAX CHARS is 32

So check those 2 points and you should get your driven distance back.

Note: If you have to change (shorten) the folder name you wil ennd with no sound. So go into sfx folder and:
- change .bank fil name with the new folder name
- open GUID.txt and replace all ocurencies of older folder name with the shortened one (Notepad++ does it in a fraction of a second)

Once I changed all these I opened a pandora box of problems when I clicked "analyze". Probably some more things needed to be changed in data.acd.
 
Very good work! I have a little problem: the car cannot be switched to H-shifter. There was, I believe, to change any setting in an .ini. Unfortunately I don't know where anymore. Can someone help me?

Let me summon @GzeroD, he is the expert in this area.

Also sent you a question in a different topic regarding the 917LH to your blog GzeroD, I have an idea.
 
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Once I changed all these I opened a pandora box of problems when I clicked "analyze". Probably some more things needed to be changed in data.acd.

Changing UPPER to LOWER is no problem. Shortening the folder name I can't tell since almost all my cars are unpacked (without data.acd) and what I wrote is all you have to do to have the driven distance problem solved. But I will try it on a packed car with data.acd later today and let you know how it goes. There are not so many car folder names with more than 32 chars by the way.
 
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New version of monaco 1973/75 available on legion blog, a reworked version of yesterday to be more ccurate with the real track of 1973/75.

-Legion change a lot of things since yesterday, he reworks totally the "chicane du port", now it's one of the fastest chicane i ever drive trough, what a blast!
And it fixs the problem with the AI crashing, so there is no more problem with the AI.

-Change also the exit of the last corner "Anthony Noghes", now you can go full throttle more early like in the real track, really fun!

-Finally change and reworked "Sainte Devote", the first corner, on the ride side.
Nice! The Sainte Devote entry and exit is the biggest error with the carerra4 Monaco 1988 track(Rascasse exit is second). It would be cool if you could add the fixes to the 1988 track also when finished? :P

I love making cameras for these older tracks.
https://www.racedepartment.com/downloads/monaco-1991-tv-replay-cameras.32459/

 
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Changing UPPER to LOWER is no problem. Shortening the folder name I can't tell since almost all my cars are unpacked (without data.acd) and what I wrote is all you have to do to have the driven distance problem solved. But I will try it on a packed car with data.acd later today and let you know how it goes. There are not so many car folder names with more than 32 chars by the way.

Turns out my unpacking tool is acting strange and turning the data files to goop. I seem to have fixed everything that needs fixing. Thank you very much for your help:cheers:
 
Very good work! I have a little problem: the car cannot be switched to H-shifter. There was, I believe, to change any setting in an .ini. Unfortunately I don't know where anymore. Can someone help me?
Something fishy there, the car definitely supports a gated shifter.

This line 'SUPPORTS_SHIFTER=1' in drivetrain.ini is what toggles that support.
 
Nice! The Sainte Devote entry and exit is the biggest error with the carerra4 Monaco 1988 track(Rascasse exit is second). It would be cool if you could add the fixes to the 1988 track also when finished? ...

I love making cameras for these older tracks.

In what way are they in error, I may or may not fix them?

Well there is a whole blog somewhere which never seems to do cameras, so you could always take a crack at those.

:cheers:
 
Something fishy there, the car definitely supports a gated shifter.

This line 'SUPPORTS_SHIFTER=1' in drivetrain.ini is what toggles that support.
Is it the changed kn5 from PR0JECTNR56?
In any case, thanks for the tip, will test it out tonight! I love this car!
 
Looks great... but I really don't like the 3rd flower that's sticking up near the apex of the 12th corner. I'm sure it's slightly the wrong shade of red too. And I know, because I've been to the track myself, even though it doesn't actually exist. And the flower stem is too short as well. You obviously haven't done proper research on that species. The stems always grow higher on hillsides that face due east. I'll only give you a 2-star rating until you fix that. :P

sadly I've seen this happening many times on RD :banghead:
 
Is it the changed kn5 from PR0JECTNR56?
In any case, thanks for the tip, will test it out tonight! I love this car!
No, the kn5 is model only, the upload will receive some more love from Pr0jectnr56 shortly, expect new versions soon.

edit: Pr0jectnr56 beat me to the Post Reply button.
 
sadly I've seen this happening many times on RD :banghead:
It's the utter arrogance shown by a small number of well-known modders that staggers me. Perhaps they don't mean to sound like know-it-alls with holier-than-thou attitudes, but the lack of humility and superior entitlement that some of them radiate towards their fellow modders is absurd. And anything you read on RD can be multiplied several times on Discord where any pretence of politeness is left firmly at the door.
It's very sad to see, and seems to be getting worse. It's like basic manners don't matter any more.
 
Here's another Alfa Romeo TZ2 livery - similar design to the 243 car just red and white and number 41 this time. I'll be doing some different body colours and designs soon.

I've updated link in the other post with the new skin included or grab it here
https://mega.nz/file/HDokwYCZ#TiS1xTt22i1_FKcxaAkhXwgFG9_URwzGK3S6gdeu3EcView attachment 914057

If it's alright with you, I think when you've finished your designs I'll update my original post to include these skins with a small update to fix a couple of the minor cosmetic issues people have mentioned and maybe darken the wheels slightly (it was you that mentioned they were too bright yes?).

I know I said I couldn't be bothered with updates but in this case, where a racing car was without any racing skins I think it makes sense to update the original package, appropriate credit will of course be given.
 
Thanks for this! but I just missed this for the 1.0 upload - would you please upload it as a separate mod I can just point people towards?
Will do, no problem. Sorry for the delay, PC/Rift issues in the past week have been gobbling up my time. Meant to get these finished a few days ago.
 
No, the kn5 is model only, the upload will receive some more love from Pr0jectnr56 shortly, expect new versions soon.

edit: Pr0jectnr56 beat me to the Post Reply button.

That is correct, here is a quick look of PR0JECTNR56's next episode of "Details that no one will ever look for, but makes me happy and peaceful that they are there, just like on the real one", so changes made so far:
- asked GzeroD to split the instrument leds, so they can be configured / colored separately (this is still WIP)
- VDO Instruments logos added on RPM and Pressure gauge in the middle and on the right (also modified the circle with the arrow-like endings on both sides of the VDO logo)
- MotoMeter GmbH logo added on the Temperature gauge on the left
- when headlights are on, the blue led on the RPM gauge will light up
- RPM limit leds modified, the small yellow led on the RPM gauge will light up and starts to blink if you are revving around 8000
- low fuel indicator led modified, it is the red led on the left side of the panel now (it's position and coloring is still WIP, may change it to dark orange)

Also a huge thank you for GzeroD for his super fast support.

aFi33Bw.jpg
 
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