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Here's Volume 4 of the Assetto Corsa Multiple Track Mod Review Project or I'M HAVING TROUBLE COMING UP WITH FUNNY TITLES FOR THESE
Volume 1 - A is here.
Volume 2 - B is here.
Volume 3 - C and D is here.
...
G
Gold Coast
Folder Name: akv8_goldcoast
Author: Terra21 / AKv8
Download:
Despite there being a ton of buildings and trackside objects this track maintains a high framerate throughout and is very bright and colorful. The racing surface is good, and it's an excellent track to race on. This is the one to get.
Folder Name: FVRGoldCoast2011
Author: FVR
Download: readme file says not to share it.
A lot of the buildings have very blurry textures and it's overall not very well put together. It looks like an rFactor track. The road surface is bumpy and full of holes and it's not worth getting.
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Addendum
Over time, I acquire tracks that give me duplicates after I've finished the volume. I'm adding those to the volumes they belong to but I'm also going to add them here at the end of whatever volume I'm working on at the time so people can catch them.
...
Folder Name: acf_buenos_aires
Author: ACF
Download: https://mega.nz/folder/d8RmGIDa#eNn1zMIK-Y9gAukU5zxsvg
This is ACF's rework of lebastia85's track and it takes the track from "just fine" to "excellent". The grass is much improved and the signs are fixed. The weird flags are still there and now the sand looks bright white, but that's really all I can find wrong with it. The extra track layouts are also a plus. Definitely drive this version.
....
sure, most of us here probably haven’t driven an F1 car or a Le Mans prototype but there are a lot of us here who do have actual track experience in actual racecars and have enough context and experience to know when something is realistic or not to a certain degree.
Here's Volume 4 of the Assetto Corsa Multiple Track Mod Review Project or I'M HAVING TROUBLE COMING UP WITH FUNNY TITLES FOR THESE
Hi all.... does anyone know if there is a mod/app that forces a pitstop or creates a pitstop window like in ACC during races please?, i love this feature in racing sims but its not implemented in assetto corsa as far as i'm aware. Would be great to have it!
Here's Volume 4 of the Assetto Corsa Multiple Track Mod Review Project or I'M HAVING TROUBLE COMING UP WITH FUNNY TITLES FOR THESE
Volume 1 - A is here.
Volume 2 - B is here.
Volume 3 - C and D is here.
E
Eastern Creek
Folder Name: easterncreek
Author: aspec7878
Download: https://www.racedepartment.com/downloads/eastern-creek-raceway.2717/
Baked in skybox causes weird shadow issues with CSP. Other than the weird shadows and skybox this is not that bad and some of the trackside details look pretty nice.
Folder Name: eastern_creek2014 -
Author: R1CHO and Rainmaker
Download: http://www.mediafire.com/download/6...eek+Raceway+2014+v3.0+a+R1CHO+by+Rainmaker.7z
Colors are a lot brighter here and there are 4 track variants. No baked in skybox so shadow issue is fine. Trackside details are a little nicer too. This is the one to get.
El Zonda
Folder Name: elzonda32
Author: unknown
Download: https://www.mediafire.com/file/bcapy4jaj9ai96q/elzonda32.rar/file
This track showed up in this very thread with no author details so I don't know who made it. It's pretty rough overall. The textures are pretty blurry and repetitive and the road surface is bumpy. The lighting is pretty harsh too. This track needs some love applied to it.
Folder Name: acf_elzonda
Author: ACF
Download: https://mega.nz/file/axRjxQbR#mt2bUsYX04DHqnthqJQVwNPId3HHEfqfCdaxpsZy4iE
This one isn't perfect, but it's a lot better looking than the other one. I think they probably came from the same source and converted them independently. This one is bumpy in spots the other one isn't but overall it's the better version. I'd love a good version of this track.
Estoril
Folder Name: estoril079
Author: Tiago Lima
Download: https://www.racedepartment.com/downloads/autódromo-do-estoril.4681/
Textures are a bit blurry and the mountains kind of glow. Everything is a little bit too bright, and all of the trackside stuff is a bit low poly. I think this is a really early mod track conversion from a much older game.
Folder Name: estoril
Author: Mitja Bonca
Download: http://www.mediafire.com/download/hcneghyr3tvi9t4/Autodromo+do+Estoril+ver.0.6.rar
The textures in this one look great, the grass also looks really good. The trackside objects also look better and it's overall attention to detail is fantastic.
Folder Name: Autodromo_do_Estoril
Author: SilvAfonso
Download: https://www.racedepartment.com/downloads/autódromo-do-estoril-1-0-wip.32454/
This claims to be a continuation of the Mitja Bonca version but so far is just the same exact version reuploaded by a different person to RaceDepartment claiming they now have permission from ISI to post and work on the conversion. We'll see if this sees any development.
F
Fuji International Speedway
Folder Name: fujispeedway_2017
Author: Tiago Lima
Download: https://www.racedepartment.com/downloads/fuji-international-speedway.2554/
The lighting is a bit rough and the track surface gets pretty bumpy in spots. It's a good start but it needs a lot of work.
Folder Name: malagoli_fuji_speedway_gp
Author: Malagoli
Download: https://www.racedepartment.com/downloads/fuji-international-speedway.10440/
This one is a bit better, especially in the lighting department but the road is also smoother. It has it's flaws though and it appears to be abandoned after one alpha release. There's no DRS zones on this one either. It's a shame we don't have a really good complete modern Fuji (unless there's another one I don't know about?)
G
Gold Coast
Folder Name: akv8_goldcoast
Author: Terra21 / AKv8
Download:
Despite there being a ton of buildings and trackside objects this track maintains a high framerate throughout and is very bright and colorful. The racing surface is good, and it's an excellent track to race on. This is the one to get.
Folder Name: FVRGoldCoast2011
Author: FVR
Download: readme file says not to share it.
A lot of the buildings have very blurry textures and it's overall not very well put together. It looks like an rFactor track. The road surface is bumpy and full of holes and it's not worth getting.
Goodwood Circuit
Folder Name: goodwood
Author: Tiago Lima
Download: https://www.racedepartment.com/downloads/goodwood-motor-circuit.2904/
This is a pretty rough conversion. The racing surface is good but textures are bright in a harsh way and the trees look faker than most. The track surroundings are all just really ugly and the framerate is terrible. It dipped below 45FPS in spots. Not recommended.
Folder Name: goodwood_circuit
Author: mantasisg
Download: https://www.racedepartment.com/downloads/goodwood-circuit.17228/
This version of this track is just magnificent! It is built from aerial LIDAR for elevation data and it's had a lot of love and time in crafting a really nice version of this track. Trackside details are beautiful and it's perfect. Definitely get this one.
Grand Valley Speedway
Folder Name: grand_valley
Author: Luis Silva Br improved by Deswribilator (I think this is ACF) and Calimero 0euf
Download: https://www.racedepartment.com/downloads/grand-valley-speedway.20304/
This isn't a gran turismo conversion, it's a scratch built re-creation of the old Gran Turismo track built for rFactor and then converted and improved upon by various AC modding folks. It's got some pretty bad textures, stretched out signs, and it's overall not very nice looking, but it's still nostalgic to take an econobox out and drive the piss out of it. It's great fun. It also comes with a wet variant, but no reverse layouts and no short layout, and no lights fornight racing.
Folder Name: acf_grand_valley
Author: ACF
Download: https://mega.nz/folder/d8RmGIDa#eNn1zMIK-Y9gAukU5zxsvg
This is the same track as above, just improved upon further by ACF. Night mode and the short layout has been added. No reverse layouts though. I'd love to see work continue on this because there's still some bad texture issues (especially in tunnels or around rocks) but it's a good improvement. This is the version to get.
Grobnik
Folder Name: aa_Grobnik
Author: Edgar De Ochoa (is this you @13x?)
Download: https://app.box.com/s/k29ham9ak0uqmikax2fwszjien6bur10
This is basically your standard conversion from an older game and the textures are pretty harsh and bright. Lots of stretched out textures and generic trees. This is a good start and could definitely be built upon but as it is right now it's just not up to modern standards.
Folder Name: grobnik
Author: Mitja Bonca
Download: https://www.racedepartment.com/downloads/automotodrom-grobnik.4835/
This version is another conversion of an rFactor version of this track and it looks like a lot of time and care went into getting textures and lighting just right. The grass looks a bit weird but overall it's a really nice looking version of this track. This one is my pick.
Gunsai Touge
Folder Name: gunsai-touge
Author: thestrobe8
Download: https://www.racedepartment.com/downloads/gunsai-touge.2379/
This has the look of a typical rFactor conversion, very low poly, harsh textures, really ugly trees, and no attention to lighting at all. The track surface is very sharp on elevation changes and it's just not very good. There's also a hole in the track that my RX-7 fell through and legend has it that it's still falling this very day.
Folder Name: gunsaiv16autumn
Author: Masaboo
Download: https://www.racedepartment.com/downloads/gunsai-touge-autumn-version.8819/
This one suffers from the same issues as the thestrobe8 version, but has an autumn theme so everything is a glowing radioactive yellow color for some reason. And some of the walls don't have collisions enabled.
Folder Name: pk_gunsaitouge_enhanced
Author: Project Kaido
Download: https://www.racedepartment.com/downloads/gunsai-touge-enhanced.28899/
This is a rework of thestrobe8's version but so much has been changed that it's hard to call it a rework. It's beautiful! The trees, the grass, the surroundings, the buildings... it's hard to believe this came from the same source. The road surface is improved but it's still rough on some spots with a sharp elevation change.
Folder Name: pk_gunma_cycle_sports_center
Author: Project Kaido
Download: https://www.racedepartment.com/down...nter-aka-gunsai-touge-new-scratch-made.32941/
Project Kaido had done all they could with the rFactor conversion they were working with for the enhanced version so they went back to the drawing board and built this new version from scratch and it's spectacular. The visuals are incredible and while they did a great job fixing up that old conversion they topped themselves with this one. Track-side rocks look awesome in this one, the buildings, the road surface, and the trackside objects are all perfected in this brand new version. Definitely try this out. For how good it looks and how long it took to load (I thought something was wrong since it was taking so long) I expected the frame rate to be bad but it stayed at a solid 90 the whole time. I am super impressed with this track and it's my pick for this one.
Addendum
Over time, I acquire tracks that give me duplicates after I've finished the volume. I'm adding those to the volumes they belong to but I'm also going to add them here at the end of whatever volume I'm working on at the time so people can catch them.
Autodromo de Buenos Aires
Folder Name: buenos
Author: labestia85
Download: https://mega.nz/#!rxgFxbTR!QJQZ6ZOaDmf83ZkbaoWLZAC7rCThDFhUCRP3TI4YBks
This is a pretty solid track with only a few flaws. some of the road texture variations are a bit abrupt and the flags look a little weird, a few sign textures are stretched to the wrong aspect ratio and the 3d grass objects are kinda bad looking but overall it's fine.
Folder Name: acf_buenos_aires
Author: ACF
Download: https://mega.nz/folder/d8RmGIDa#eNn1zMIK-Y9gAukU5zxsvg
This is ACF's rework of lebastia85's track and it takes the track from "just fine" to "excellent". The grass is much improved and the signs are fixed. The weird flags are still there and now the sand looks bright white, but that's really all I can find wrong with it. The extra track layouts are also a plus. Definitely drive this version.
Circuit da Boavista
Folder Name: boavista
Author: Gilles75
Download: Pay Mod https://celletson.wixsite.com/acclassics
Ok, so... Yeah... Trees growing through grandstands. Textures are either blurry or crusty. PS1 poly-count. Holes in the road. Bad. Don't Buy.
Folder Name: ACF_boavista_2007
Author: ACF
Download: https://mega.nz/folder/d8RmGIDa#eNn1zMIK-Y9gAukU5zxsvg
This track is converted from the same source that the Gilles75 version was converted from but manages to be a decent looking and decent running track. I don't particularly like this track because of all the chicanes but if I was going to drive on this track this would be the only version for me.
Because he is on here, so ask him yourself.But you don't know if the car really feels like the mod. If you never drove a Porsche 911 GT3, AMG GT4 or a Radical, you can't say it is correct.
So, you need to believe the modder who said, the car is build together with a real driver. Who knows if its true?
Yep that would be great to have but I don't think it's available / possible?Hi all.... does anyone know if there is a mod/app that forces a pitstop or creates a pitstop window like in ACC during races please?, i love this feature in racing sims but its not implemented in assetto corsa as far as i'm aware. Would be great to have it!
Thanks for all that you do! Great work, here some tracks, that perhaps you forgot:
E: Ebisu (lot of layout, west, higashi etc, fun tracks)
F: Feldberg, Fonteny, Fuji68
G: Gilles Villeneuve, Guangdong
Ok, then its fine. And you did the 3d model yourself?Because he is on here, so ask him yourself.
Well here you go chaps
RADICAL SR3 V1.4
This version has been updated with the help of Radical driver @Kevin Burke using his real AIM data and AIM data he took from the mod. I have listened to all his comments and suggestions and all the back and forth of making changes and finally getting his thumbs up.
https://shaunclarke35.wixsite.com/website?fbclid=IwAR3sXc55T2OL76hR_mxkXdHNY_7XPn21Cn3Kn0Y1XaxJVysDGN9gnQgHLF
Hope you all enjoy
Regards
Shaun
I wholeheartedly agree - Fuji is a great track, just wish we had a better version. We ended up using Fuji Int speedway by Tiago Lima as the better of the two choice.Thank you for this one. I was secretly hoping for a decent modern Fuji, but it seems like, that we are stuck with these versions.
I understand that you want to catch a hype on this topic, but you will not succeed. You can not compare a real ride in a race car with a simulator. On a real track, there is one very important and irreplaceable feeling - this is your ass! Alas, the simulator will not repeat this, at least for sure. And yet, someone who drove real cars can understand what is real in the simulator and what reminds or perverts these feelings. If in doubt, grab an earlier version of Sean Clark and compare it with today. Information from the riders greatly changed his mod.All modder are thiefs and liar. Stealing models, physics, textures... telling you they worked with real drivers on the physics. Nobody can check if the modder has worked together with a real driver. Nobody of you has ever driven a racecar and can say: "yeah, that's true. It's the exact feeling, like i drove the real racecar last time." Nobody can comfirm that.
And how we know, the modder has scratchmade the model. He can hire a 3d modeler or buy a game ready 3d model from a modeler. So, all are pirates and cheater.
All modder are thiefs and liar. Stealing models, physics, textures... telling you they worked with real drivers on the physics. Nobody can check if the modder has worked together with a real driver. Nobody of you has ever driven a racecar and can say: "yeah, that's true. It's the exact feeling, like i drove the real racecar last time." Nobody can comfirm that.
And how we know, the modder has scratchmade the model. He can hire a 3d modeler or buy a game ready 3d model from a modeler. So, all are pirates and cheater.
Oh sorry, i have not follow, now it's clear in my mind, thought that you check every single track available, really sorryI can check but I think I only had one version of most of those, and Gilles Villeneuve is covered in Volume 3.
as for historical versions like Fuji68, I consider those to be a separate track from the modern ones because they usually have different layouts so I’m trying not to compare historic vs modern. If there is more than one version of a historic track (like 2 Fuji 1968 tracks) I’d definitely be interested in comparing those though.
so for Ebisu, Feldberg, Fonteny, and Guangdong are there multiple versions of those made by different modders that I’ve missed?
Mid Ohio v1.1
Terra21, nagp smoothed / Fixed By Assetto-fr.tk
Fix: a hole out of the pits.
Remove grass kn5 and add 3dgrass
add vao patch
https://sharemods.com/7tpw1zte35gn/nagp_mid_ohio.7z.html
Not seen one myself but @Foxeway may have done this already in his pit extension packs, have a search through them.Hello everyone, a few days ago I asked in the forum.
Excuse me for consulting again.
Is there a version of the Belle Isle Detroit circuit with more than 24 pit boxes? or a change to the pit number of the Enders track (Detroit Belle Isle 2017).
Thank you
Still don't see a single thing that is better than AC
hey shaun!HA HA, thank you, should of come here earlier tbf