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Where would I find your version?Please see if my version does the same thing, plus you get the Roval too.
Where would I find your version?Please see if my version does the same thing, plus you get the Roval too.
Link in my signature.Where would I find your version?
Very nice, is yours based on the RD version?.... The banks suffer the same stepping motion for the cars, could you fix this? Unfortunately the cars have even more trouble starting....
do the group c reworked cars include a template?2014 Porsche 919 HybridMod Version : V1.0
https://mega.nz/file/KMpW2aDY#ZX6KYvOT8N6dIIeN6FuI6kOLxInvVXY-0USDLL8OJ_k
View attachment 927337
Mod Author : Marneus_the_boss
Updates : 04-06-2020 Original Release
-Materials, Models and Physics updated
Orginal Mod : Unknow Source
Installation : Drop the content folder in you assetto corsa folder
Description : 2 Generic Skins
Template for Body
Edit: I will put in my signature the link to my Mega folder to download the work I do
Hopefully someone will make the 2014 skins for that.2014 Porsche 919 HybridMod Version : V1.0
https://mega.nz/file/KMpW2aDY#ZX6KYvOT8N6dIIeN6FuI6kOLxInvVXY-0USDLL8OJ_k
View attachment 927337
Mod Author : Marneus_the_boss
Updates : 04-06-2020 Original Release
-Materials, Models and Physics updated
Orginal Mod : Unknow Source
Installation : Drop the content folder in you assetto corsa folder
Description : 2 Generic Skins
Template for Body
Edit: I will put in my signature the link to my Mega folder to download the work I do
Weird! The first part of the track looks very different on Google Earth. He was never different even on older photos. Has it been recently remodeled?Thanks for this. I like Polycode's tracks a lot but this one in particular is as smooth as glass - I think they'd all benefit from a physical mesh for some road feel and feedback.
@EvilGloomy, I believe you are friends with Polycode - is this something he's ever mentioned doing? Also is he familar with CM/CSP? He's still using static flags and old-skool grass.
I'm still hoping to somehow get to try Guizhou Junchi International Circuit one day.
https://www.bilibili.com/video/BV1rt411c7NF?from=search&seid=15075035593649653270
View attachment 927336
Dunno - maybe that CG image I posted shows future development plans?Weird! The first part of the track looks very different on Google Earth. He was never different even on older photos. Has it been recently remodeled?View attachment 927444
I remember when I told Peter about adding lightning, it was a mere flash in the far distance.
Damn, almost got a Halloween sim on our hands.
Not pretending to sound ungrateful, but those lightning effect look... terribly bad atm.
2014 Skins already exist for rFactor 1 and GTR2, but they are quite a good quality, and I honestly prefer generic skins for a release.Hopefully someone will make the 2014 skins for that.
do the group c reworked cars include a template?
Thanks for this....these are very well made points...I will take everything you have stated on board ..and look again at this for sure
It's tricky for me to know exactly what to adjust and by how much....if I do decide to go ahead...any more data..you could provide would certainly help....
That said I hope you can also concede to the point that the telemetry data may also be throwing us a red herring...both games have different physics engine's..AC being notoriously weird when cars become weightless...at say the top of a rise like this
Can you try to be more specific about what you think needs to happen to make this correct...it's seems from the debates I have had it's not the height of the elevation..but perhaps how sharply it comes on....is this your feeling too...
Can you see how this gets tricky..many people have different perceptions of what it is they think is wrong or right
Jim
edit - don't suppose anyone here has the actual lidar data available so I can cross reference...I can go digging and do the work myself...this is just a call out to perhaps save me some time
@Marneus_boss : nice car, thanks.
Just try to avoid capital letter in folder name cos content manager doesn't like it (no more stats for the car)
It can be easily fixed by any user as renaming to lowercase is enough and doesn't give any issue but nevertheless, I give the information
Yes, folder length is a game limitation.We need to stop unfairly maligning CM as I believe it is AC itself that puts the limits on file name length and case sensitivity.
I remember when I told Peter about adding lightning, it was a mere flash in the far distance.
Damn, almost got a Halloween sim on our hands.
I'll try get a video up later as it will show better than me attempting to explain it. Basically the corners seem like they could do with smoothing out? I think anyway.Converted from the same source (rF2), could you please expand upon what you mean by stepping motion?
That starting problem seems to be infecting a lot of tracks but as yet I haven't nailed down what could be causing it.