Assetto Corsa PC Mods General DiscussionPC 

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I watched them all with great interest, also following Bazza's progress and eagerly waiting for the mod to be published. How on earth is SimDream claiming it's their mod ???

Further, Isn't YT aiding and abetting thieves? Don't they have an obligation to research such claims and make informed choices? I'm not a lawyer, but it would seem sensible that YT could be held liable for actively assisting criminals in harassing innocent others.
 
Is someone know how to do this:
Got a car with 2 kind of tyres that you can choose wich one you want to use before starting the race.
Just want to change the default one, the one set by default before making any change
, i hate to tweak my car, just want to launch a race and start the race, don't want to change my tyres everytime i launch the game...
I'm not an engineer, i like to drive, in project car 2, i learn mechanical to be able to tweak all on my car, now i cannot stand it anymore :)
Thanks in advance :)

ps: could use CM to tweak something if it's a permanent change, but don't want to launch cm everytime
In this particular instance you don't have to unpack the files. In CM you can use the replace tyre function. Once opened up you'll see that there are radio buttons in front of each tyre set. Choose your default, save and you're done.
 
Thanks for the clarification. For me, they are quite undriveable the way they are now, unfortunately. I reverted back to the V2.6 data files and voila, it's all fun again.....
To me they were almost undrivable as they were before. There was no rotation with that locked rear and it's constantly a fight of either too much throttle to slide through a corner or not enough and miss the apex altogether.
What am I missing? The AI just squirts through every corner unaffected. Is there a secret? Do I just suck and I should sell my whole rig?
 
Further, Isn't YT aiding and abetting thieves? Don't they have an obligation to research such claims and make informed choices? I'm not a lawyer, but it would seem sensible that YT could be held liable for actively assisting criminals in harassing innocent others.
No. YT is protected from the content users post through the Safe Harbour Law. They are not a publisher. That law protects them, however, if a user then posts said content on his own webpage, he becomes a publisher and Safe Harbour does not apply.
 

Sir, some inspiration lol

eZ8UgV4.jpg


 
Thanks for the clarification. For me, they are quite undriveable the way they are now, unfortunately. I reverted back to the V2.6 data files and voila, it's all fun again.....
I on the other hand love the way the cars drive now. They feel just the way they should (IMO). As @Beezer215 said they have rotation now, and react to throttle and brake inputs more. Before they were bricks riding around the track. Now they are a beast that you have to fight with, and that is what they are like IRL (i read and heard and makes sense to me). They are a challenge to drive and so much different that other cars, and i absolutely love that. I drive a lot these heavy muscle cars in AC (the StockCar Brasil, the Carretera, these,...) and they require a totally different aproach, style of driving, you have to breake sooner (but can now actually use trail braking, before you would just lock up the brakes), use a different line through corners not relying on downforce,... and this like driving a different game. And i believe this is how it should be, But it takes time and practise to get used to them and even then i agree with @Beezer215 the AI will always give you a run for your money. But when you do beat them, it's very rewarding.

And tyres are made so that you have to break them in for a lap or two. Even with tyre blankets.
 
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I on the other hand love the way the cars drive now. They feel just the way they should (IMO). As @Beezer215 said they have rotation now, and react to throttle and brake inputs more. Before they were bricks riding around the track. Now they are a beast that you have to fight with, and that is what they are like IRL (i read and heard and makes sense to me). They are a challenge to drive and so much different that other cars, and i absolutely love that. I drive a lot these heavy muscle cars in AC (the StockCar Brasil, the Carretera, these,...) and they require a totally different aproach, style of driving, you have to breake sooner (but can now actually use trail braking, before you would just lock up the brakes), use a different line through corners not relying on downforce,... and this like driving a different game. And i believe this is how it should be, But it takes time and practise to get used to them and even then i agree with @Beezer215 the AI will always give you a run for your money. But when you do beat them, it's very rewarding.

And tyres are made so that you have to break them in for a lap or two. Even with tyre blankets.
Well now you got me all excited to try them out. What you're saying sounds good to me.
 
Sim Dream just false-claimed my view on Bazza's 1500cc GPL Mod on my channel, so, that's a big fun.

I guess they own this mod they stole? Video was immediately taken down, no questions asked. I find this particularly funny because I was one of the Primary test drivers for this and the TCL mods; so it's quite amusing to just have my review of something that is free for everybody to enjoy on the internet immediately blitzed by a company who steals things for profit.


I'm probably going to just stop sharing my reviews of cars/tracks and how they drive and trying to help out the mod community if it can potentially get me in legal trouble, lmao.


View attachment 929709
Don't let them win Ted. Fight this and keep doing what you do!
 
Well now you got me all excited to try them out. What you're saying sounds good to me.

Yep for me these V8's are fantastic, very usable over steer, really pleased with them after all the drama.
Well done to all involved!!
From what i see on TV and the V8 real life drivers on iRacing series and other sims V8 cars... about right.
Main thing...fun to drive and no glaring weird feelings in FFB.
 
random... I finally found Sardian Heights. I'm doing OCD edits, texture improvements, creating AI lines, Pitlane fixes, etc. I want to share with you guys when I'm done. I love the nostalgia of lapping on an old rF track. My first sims (beyond arcadey NFS) was GTR and Factor. I'll post it up unless there is a reason not to.

[EDIT] I'll also make sure to make the Long layout as well. This one only has the short one.
 
Thanks for the clarification. For me, they are quite undriveable the way they are now, unfortunately. I reverted back to the V2.6 data files and voila, it's all fun again.....
which files need to be replaced for the 2.6 physics? I don't like to new behaviour of the cars, especially under braking, either
 
Thank you very much for doing this. I like the Horizon filter a lot. One favor please---can you provide the NVIDIA settings in English? My version of NVIDIA Profile Inspector is 2.13 and has some different options which make this confusing.

Let me know what you need and I translate it for you. But the settings I posted here are just the screenshots from NVIDIA settings so you can check it 1:1 with yours.
 
Thanks! Danke, Dank je wel!

I used your recommended settings 1:1. Did not change anything and for me it's perfect! Before I experienced sometimes some 'ghosting/blurring' effect while in cockpit view. Now this seems to be gone.
Only disabled Neckfx, I cannot get use to it for some reason. And enbaled AI flood for trackday (e.g for Nordschleife Tourist BTG).
For now I do not touch any slider anymore.

Glad you like it. I disabled AI flood since the cars stop by sudden on the Nordschleife. NeckFX just for having a proper look to Apex when not using my trackIR. The ghosting effect you noticed may also be linked to some modded cars which have not set ks_windscreen properly (we already have discussed this here some time ago).
 
Glad you like it. I disabled AI flood since the cars stop by sudden on the Nordschleife. NeckFX just for having a proper look to Apex when not using my trackIR. The ghosting effect you noticed may also be linked to some modded cars which have not set ks_windscreen properly (we already have discussed this here some time ago).
Can I use your presets with Photorealistic v0.5 PP Filter instead? Or am I forced to use Horizon Shades one instead?
I personally think the Photorealistic one is my favorite so far.
 
Of course, you can use it. I also had photorealistic a long time running with these. They don´t have an negative influence on the pp filter.
 
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