noticed that tooAny VR users still getting weird holographic rear lights on ДЯДЯ ДИМА's Civic Type-R (FD2) and Subaru Impreza 22B-STi?
I'm guessing the light clusters render just fine in 2D but in VR they look very odd indeed.
I'm hoping it's a checkbox fix somewhere in CSP but I'm guessing it might be an Extra FX thing (which doesn't currently work in VR).
@Cote Dazur how do the rear lights on these two cars look in your headset?
Laguna Seca Historic grassFX...
Put it into the laguna seca historic folder. I would like to see if we have some more skilled people than me adding some better grassfx here.
I was just on Laguna Historic and I thought it had grass effects. Like big grass effects. Weeeeeeeeds....
https://www.racedepartment.com/downloads/mission-raceway-park.2514/
Wonder if anyone could modernize/enhanced this track. It really needs some love.
There is a fix for the lights of all URD cars somewhere. Can't remember where I saw it though.Anyone here have problems with some URD cars tail lights not working (not the brake lights) when front headlights is turned on? For example URD Arthur Merlin (Aston Martin) and Bayro (BMW) cars just for examples. Also, I'm on CSP 1.61 and SOL 1.6 alpha 5.
Does anyone have links to the Stock Car Brazil mod I saw screenshots posted of the other day?
Go for alpha5 --> delete all sol... folders in \steamapps\common\assettocorsa\content\weather before installing it!
http://www.mediafire.com/file/kzybk66lj1jv88y/Sol_1.6_alpha_5.7z/file
hi guys,
trying to have a constant 90fps in VR with around 20 car on the grid i would like to know from what size skin have a huge impact on fps because i can see often100mo skin ?
which app to use in vr like sidekick (suck fps or not?)
thanks
can you share it please?extension.zip
I asked LeBluem a few days ago and he posted this on the discord
For the life of SOL, correct way was to drag the four folders into AC root and confirm overwrite.
Has something changed?
I cannot find it in discord. In which channel it can be? In config-chat or configs-library?https://discord.gg/cWY9KC
Link to the discord
Guys, anyone knows how to edit the driver's name on rear windows?
I am in the process of making this skin for Patrick Marek 1998 BMW 320i STW.
Skin is loosely based on 1993 APTCC winner at Macau. I have tried to edit the file from other skins, but still not successful. The original name will still appears, no matter what I do to them. I am using photoshop cc btw.
Thanks in advance.
View attachment 930559 View attachment 930560
This is looking gooood! Another iconic Macau GP winner livery. Great job!Guys, anyone knows how to edit the driver's name on rear windows?
I am in the process of making this skin for Patrick Marek 1998 BMW 320i STW.
Skin is loosely based on 1993 APTCC winner at Macau. I have tried to edit the file from other skins, but still not successful. The original name will still appears, no matter what I do to them. I am using photoshop cc btw.
Thanks in advance.
View attachment 930559 View attachment 930560
Thanks here are the links:do you have a link to the car,.. then i can take a look for you..
Where is it possible to see?I see that there is currently an rF2 conversion of Zandvoort 2020.............
Yes, the weather files have been changed from alpha1 till alpha4 so it is mandatory to do these steps before. Use the uninstall.bat Peter provides at discord for uninstalling SOL properly. It works like a charm. I don´t have any issues with alpha5.
Where is it possible to see?
As far as I know, new tracks in RF2 are protected, and they can’t be opened in 3dsimed. If someone found a way to make Zandvoort conversion, then in the same way it will be possible to transfer other tracks - Sebring, and Monaco
Thanks FallGuy, is this the same for earlier versions of 1.5?
Time to sit down with AC again, lifes allowing it finally. Couple of months behind.
For the life of SOL, correct way was to drag the four folders into AC root and confirm overwrite.
Has something changed?
A field of 20-30 cars with 4K skins can have a major impact, compound that if all of those vehicles (assuming one car) had 1 LOD in them. Super mega wammy hit.
Those 4096x2 skins can be reduced to 2k with resizing them one by one.
When the only thing you got right is the layout its a pretty fair review.