- 86
- Spain
It's just called 'India', not ACU Buddh International Circuit. Same track.
https://discord.com/channels/453595061788344330/479455851837521920/594137321993928723
Yeah I know I just wanted to be specific about the name
It's just called 'India', not ACU Buddh International Circuit. Same track.
https://discord.com/channels/453595061788344330/479455851837521920/594137321993928723
View attachment 935962
Autódromo Internacional de Cascavel - Version 2.0
Autódromo Internacional de Santa Cruz do Sul - Version 1.1
You are crazy!View attachment 935962
Autódromo Internacional de Cascavel - Version 2.0
Original track: Automobilista - Reiza Studios
Original conversion: VheEth
CHANGELOG 0.9
- Remapping: road, grass, curbs, trees, fences, walls, buildings, track objects and sponsor boards.
- New sponsor boards, people, trees and new flags added
- New file extension for Grass FX and track lights (very basic)
- New AI Line by @LiquidSkyMan
- Various fix by @Foxeway
- Added the VAO file
CHANGELOG 1.0
- Update of textures and materials
- Race groove added
- Performance optimization
- Update of extension file
- Update the VAO file
CHANGELOG 2.0
- New conversion from scratch
- Reworked trees
- New horizon
- Update of textures and materials
- Performance optimization
- Update of extension file
- Update the VAO file
- New replay cameras @DaBaeda
Autódromo Internacional de Santa Cruz do Sul - Version 1.1
Original track: Automobilista - Reiza Studios
Original conversion: VheEth
CHANGELOG 0.9
- New skins added (Stock Car Brasil, Endurance Brasil, Copa Petrobras de Marcas)
- New AI Line by @LiquidSkyMan
- New file extension for Grass FX and track lights (very basic)
- Added the VAO file
CHANGELOG 1.0
- Reworked trees
- Some adjusted materials
- New VAO file
CHANGELOG 1.1
- New horizon
- Some adjusted materials
- Update of extension file
- New VAO file
DOWNLOAD
http://www.mediafire.com/file/ndxxlwyd2sqm0s8/vhe_cascavel_2.0.rar/file
http://www.mediafire.com/file/bed4k849nty7stz/vhe_santacruz_1.1.rar/file
IMPORTANT: DELETE PREVIOUS VERSION👍
I thank you from the bottom of my heart for your absolutely fantastic work! I never knew what awesome racetracks are in South America !!!View attachment 935962
Autódromo Internacional de Cascavel - Version 2.0
Original track: Automobilista - Reiza Studios
Original conversion: VheEth
CHANGELOG 0.9
- Remapping: road, grass, curbs, trees, fences, walls, buildings, track objects and sponsor boards.
- New sponsor boards, people, trees and new flags added
- New file extension for Grass FX and track lights (very basic)
- New AI Line by @LiquidSkyMan
- Various fix by @Foxeway
- Added the VAO file
CHANGELOG 1.0
- Update of textures and materials
- Race groove added
- Performance optimization
- Update of extension file
- Update the VAO file
CHANGELOG 2.0
- New conversion from scratch
- Reworked trees
- New horizon
- Update of textures and materials
- Performance optimization
- Update of extension file
- Update the VAO file
- New replay cameras @DaBaeda
Autódromo Internacional de Santa Cruz do Sul - Version 1.1
Original track: Automobilista - Reiza Studios
Original conversion: VheEth
CHANGELOG 0.9
- New skins added (Stock Car Brasil, Endurance Brasil, Copa Petrobras de Marcas)
- New AI Line by @LiquidSkyMan
- New file extension for Grass FX and track lights (very basic)
- Added the VAO file
CHANGELOG 1.0
- Reworked trees
- Some adjusted materials
- New VAO file
CHANGELOG 1.1
- New horizon
- Some adjusted materials
- Update of extension file
- New VAO file
DOWNLOAD
http://www.mediafire.com/file/ndxxlwyd2sqm0s8/vhe_cascavel_2.0.rar/file
http://www.mediafire.com/file/bed4k849nty7stz/vhe_santacruz_1.1.rar/file
IMPORTANT: DELETE PREVIOUS VERSION👍
Yeah, I'm perfectly chilled thanks. And no, he doesn't seem to be as welcomed as others by some members here. At least they should man up and admit it and apologize.
But if you wanna continue in denial that's your right.
I thank you from the bottom of my heart for your absolutely fantastic work! I never knew what awesome racetracks are in South America !!!
A certain Mr. Tilke should go on vacation to Brazil and take a look at some of it! Maybe it helps!
Yeah I know I just wanted to be specific about the nameI already have the VAO (via CM) but that hasn't added any track lighting
I thank you from the bottom of my heart for your absolutely fantastic work! I never knew what awesome racetracks are in South America !!!
A certain Mr. Tilke should go on vacation to Brazil and take a look at some of it! Maybe it helps!
I think Cascavel has become my favorite track.Autódromo Internacional de Cascavel - Version 2.0
...
It would appear to me by looking at the track mod, there are no actual lights most of the way around the circuit. Probably explains why nobody has done a lighting config for it!![]()
Thanks for the appreciation Fana.
Curitiba is a pine cone in the ass. There will be updates, but the track remains bumpy.
Here's Volume 6 of the Assetto Corsa Multiple Track Mod Review Project or ALTERNATIVE TITLES ARE HARD
Volume 1 - A is here.
Volume 2 - B is here.
Volume 3 - C and D is here.
Volume 4 - E, F, and G is here.
Volume 5 - H and I is here.
I have also added a Testing Car field to show which car I used to do the testing with. I'm going back and adding that to all the previous volumes as well.
J
Historic Jacarepagua
Testing Car: Lotus 88
Author: Rainmaker
Download: http://www.mediafire.com/download/9z9gumgyb3li5ml/Jacarepagua+1988+v1.01+by+SBB+project.7z
This one has nice looking grass that could be enhanced with a grassfx update. The surroundings look good and I don't notice anything amiss with it. The track surface is pretty smooth. The mountains are a bit smaller than real life, but it's not really a deal breaker. Overall a pretty good conversion from rFactor.
Update: I adapted Sliderman's config INI originally made for the Terra21 version to this track and gave it some grassfx and it looks great. This was already the version to get, but with the updated grass it's even better. The updated ini for the grass can be downloaded here:
Folder Name: jacarepagua_historic
Author: Terra21
Download: http://www.mediafire.com/file/3cdap1w3wuccich/jacarepagua_historic.rar
This one has a lot of signs that are badly stretched to the wrong aspect ratio and it basically just doesn't look very good. The driving is fine, and it has grassfx. The mountain backdrop looks cartoonish compared to the other one, but the mountains actually appear to be the proper size.
K
Karlsruhe
Testing Car: Jaguar C-Type 1952
Folder Name: karlsruhe
Author: Gilles75
Download: https://www.racedepartment.com/downloads/karlsruhe-1-0.17582/
There's a bunch of inside-out trackside objects here, like tents and trucks where you can see the inside when you should really be able to see the outside. Street lamps glow red, I got stuck in the road near the last corner. Pretty bad. For how bad it is, it's still better than a lot of his pay tracks.
Folder Name: karlsruhe_1955
Author: Zwiss
Download: http://www.mediafire.com/file/7cs1vsfflu31won/Karlsruhe_1955_V1.5.zip/file
This one fixes all of the problems pointed out above. It still looks like an old track, there's only so much you can do with the source material, but it's leaps and bounds better than the Gilles version. This is definitely the one to get.
Kirkistown
Testing Car: Ford Mustang 2015
Folder Name: kirkistown
Author: Gilles75
Download: Pay mod - https://celletson.wixsite.com/acclassics/modern-tracks
The track is bumpy because the mesh is pretty low poly, and the placement of the pit stalls is on the wrong side of the pit lane, but as far as Gilles conversions go this isn't the worst. It's not great by any means and not worth paying for.
Folder Name: kirkistown
Author: Tyrone (@pk3r72owns)
Download: https://www.racedepartment.com/downloads/kirkistown-northern-ireland.28189/
Unfortunately the pit lane is not functional as a pit lane. That's probably a pretty easy fix. Some of the trees/bushes are a bit repetetive and the 3D grass could be replaced with grassfx but despite these shortcomings it's still better and more fun to drive than the Gilles version. This would be a cool track to revisit and fix up.
Update: I fixed the pit lane issue and added grassfx here:
Knockhill
Testing Car: Porsche 968 Turbo S
Folder Name: knockhill
Author: Tiago Lima
Download: https://www.racedepartment.com/downloads/knockhill-racing-circuit.8513/
This track has really harsh lighting, very repetetive trees, harsh transitions between grass and sand, an ugly grass texture, and is overall pretty old looking. Not horrible but not great either. There are better options now.
Folder Name: knockhill
Author: Terra21
Download: http://www.mediafire.com/file/dzocb6572fnjp5b/knockhill.rar
Basically the same as Tiago Lima's version with color corrected textures.
Folder Name: Knockhill2017
Author: Jim Lloyd
Download: https://mega.nz/#!9sRGAagY!jdrsB9iI-myrS3eVvMnpbkBUrXvTAGoDail7JvQrzns
Now this one is beautiful. The road has way more feel, the grass looks great, the track has a lot of atmosphere, and overall it has had a lot of attention paid to the little details that make the place look real. This is one of my favorite tracks in the game. Then I started racing at night and fell in love all over again. This is a wonderful mod. Also included are the 2017 layout and a reverse layout.
Kyalami (2000-2010)
Testing Car: Porsche 911 Turbo (997-1)
Folder Name: kyalami
Author: Mechanic72
Download: https://www.racedepartment.com/downloads/kyalami-south-africa.13943/
This is a pretty rough conversion. It's got harsh lighting, bad and repetetive textures, and many signs with the textures stretched to the wrong aspect ratio. The whole place just looks crowded and blah. The road surface doesn't feel any better than this place looks.
Folder Name: kyalami_2000
Author: RowanZa
Download: https://www.racedepartment.com/downloads/kyalami-2000.26800/
This is a slightly enhanced version of the other one, but it's still not very good. There are many great versions of this track from different eras but it's a shame that this particular era is lacking in quality mods. This is the one to get if you need this track from this time period, but otherwise just get one of the other good ones.
Addendum
Auto24Ring
Testing Car: Formula Renault 3.5 2014 HDF
Folder Name: auto24ring
Author: mcarno
Download: https://www.racedepartment.com/downloads/auto24ring-estonia.20491/
This track is really fun to drive on in the right car. A Pagani Huayra was the car I used for testing here at first and it was definitely not the right car. (I usually let CM pick a random car for me for these tests and only switch it if it seems wildly inappropriate). Once I switched to the Formula Renault I had a much better time. Nothing bad about the way it looks other than some grass growing where it probably shouldn't.
Folder Name: zw_auto24ring
Author: Zwiss
Download: http://www.mediafire.com/file/bcqy4..._v1.5_by_mcarno_and_updated_by_ZWISS.rar/file
This is a rework of the other version and it is mostly optimization and AI changes. It also fixes the grass. It makes an already good track into a great one. Grab this one!
Autopolis Oita
Testing Car: Honda NSX NA1
Folder Name: autopolis_oita
Author: Omukun
Download:
This track is definitely old looking, but it's still pretty good. Main problems I have with it are that the trees are a bit ugly and yellow, and there's a lot of flickering in them. Not sure what the deal is with that. Trackside objects look fine, the signs look good, and it's overall a pretty cool rendition. The transitions from sand to grass are a bit harsh and there's some pretty bad 3d grass going on. With some modern attention this could really be improved...
Folder Name: zw_autopolis
Author: Zwiss
Download: http://www.mediafire.com/file/9g5hvh8mxflyesu/Autopolis_NFS_by_Zwiss_v2.0.zip/file
...Which is exactly what Zwiss has done here. The improvements are so numerous that it's hard to believe it's the same track. He's eliminated the harsh angular white road lines, replaced the trees with something that looks nice. Made the trackside look much less busy, added grassfx, and all kinds of little touches that make it more realistic. This is DEFINITELY the version to get.
Hanoi
Testing Car: RSS Formula Hybrid 2020
Folder Name: acfl_vietnam
Author: ACFL
Download: ACFL facebook page but the link to the track is dead now.
So, this is the 4th one of these incomplete versions of this track out there and really, to be honest none of them are worth getting. Wait for the codemasters conversion which will come eventually.
Isle of Man TT
Testing Car: Subaru Impreza WRX STi - Time Attack
Folder Name: tt
Author: @LesNeilson
Download: https://www.racedepartment.com/downloads/snaefell-mountain-course.12358/
It's a basic start but it really needs a lot more work before it's ready to release. The walls don't work, the trees are repetetive, and seems like it's pre-alpha. Plus the track is so large and the center point of the map is so far from the racing surface that everything shakes like crazy. I think this track is just a bit too big for AC's engine to handle.
Any of you got an invisible small wall, after installing the 'rollovers_cremona__cams+images+vao' addon to Cremona track?
It affects also the AI.
![]()
This is not related to the add-on, it's once again a small piece on the road called WALL something. It create a collidable object and every mod with a collider setted to low will have issue.
Take Kunos Audi TT Cup and there is no issue.
The mod in your picture obviously have issue and if you use the new audi v8 DTM, it will also have issue.
It's an issue with the cars. Track could easily be modified but I think the real fix must be at car side. But I don't know how to make a collider higher along with the car.
Just to clarify, the object has to have the name 1WALL to cause a collision, if it's just WALL, that should be fine. I use walls in Race Track Builder to make skid marks and as long as the name isn't 1WALL and just WALL it's ok.
Yes you're right, to be complete the name is 1WALL_46_s0.
edit: if a car maker could be kind and give advice on where to get origin coordinate of a car and how to modify it ? I suppose it can only be modified in a 3d software like blender but I can be wrong.
Haha yes, did you see my posts earlier today?yes, there's an invisibile wall down that straight too..
You are right, it happened with the new Audi v8 DTM aswell.
Tried with a few (no Kunos cars) more and didn't happen.
Super easy in Blender, I've moved a few cars that were positioned too far forward or off centre and you just select all objects, move, export, check how it looks and fiddle about with trial and error until it's correct. Not tried it with a collider as I tend to just copy whichever Kunos car is closest, but in theory it should work exactly the same.
@Teddie
Thank you for sharing your work, they are highly appreciated contributions.
Could you check zolder 67 again? there is a section of the track without grass fx and it is strange, thanks!
I reported that yesterday but think it might have been missed.
https://www.gtplanet.net/forum/thre...ral-discussion.307899/page-1352#post-13154145
lol, I've seen the CM setting for the Delorean, but I never thought to look for the actual car. Chivas's site had it of course:
https://chivas-autoart.wixsite.com/home/download-lac
[EDIT] wait... now I can't find the Delorean setting in CM. Did he remove it from later versions of CSP?
Thanks much! Someone posted earlier where the settings were, but I did not think about the actual name of the delorean mod. Going to have to try it tonight.Update by leBluem: "oh it does work, make sure you put something in the text-box that is really in the car's folder name, maybe your delorean's folder is called "dmc..." or something"
![]()
Since you seem to be speaking for him for some unknown reaason
In a way, the bully is him (and you), for sure it's not us.
Thanks so much again for another update.
A couple of things I noted (as I'm sure others have)
You suggest a Knockhill 2017, which as two layouts, but unfortunately, the MEGA download is no longer available.
Since for some unknown reason you seem to be speaking for those attacking him I'll help you. Taking his side because noone else does, except the moderator here, and because I don't scare bullies. The rest of your text is just typical nonsense trying to excuse bullying, nothing new.
Thanks so much again for another update.
Every time I see another, I have to make some time to sit down and review your suggestions versus what I have installed, and again, I always end up with better versions.
A couple of things I noted (as I'm sure others have)
You suggest a Knockhill 2017, which as two layouts, but unfortunately, the MEGA download is no longer available.
Kyalami 2016 isn't mentioned
One of THE BEST mods available for AC, as good or better than Kunos tracks. Prototype_ went above and beyond to create this mod as he went to the track to take reference photos. For an AC version, it's about as good as the version in ACC.
https://www.racedepartment.com/downloads/kyalami-2016.29786/
View attachment 935962
Autódromo Internacional de Cascavel - Version 2.0
Original track: Automobilista - Reiza Studios
Originaeras @DaBaeda
Autódromo Internacional de Santa Cruz do Sul - Version 1.1
IMPORTANT: DELETE PREVIOUS VERSION👍
Thank you 10x !!! Great!
Didn't you like my grassfx setup for SAnta Cruz?
No problem for me to integrate it