Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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Furia italiana

32208480668_657b8e585f_b.jpg


many retouched files to be closer to the manufacturer catalog. All skins match those offered by Alfa Romeo in 2005. Real tyre size.

https://mega.nz/#!E50USK6T!qqTNgT-TFlk1YfFhAgPX39Ii0Tow2TPrWHhLi8wTvl0

Have fun, Mike.
 
@TonyBarracuda your Subaru Alcyone SVX '96 is an interesting car, never seen that one before. Feels pretty good to drive.
Where was the model from?
One thing that's instantly noticeable in VR is that the driver's arms/hands barely move and the steering wheel slides through them. The steering animation lock was set to 1080 for some reason. Change it to this to synchronise the hands with the wheel:

[STEER_ANIMATION]
NAME=steer.ksanim
LOCK=360
 
@Cote Dazur
In the main directory of each car like « gpl67_honda » ;-)
I must done again the brabham logo, there is (a little) something annoying, sorry.

Brabham (corrected)
 
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Is it still worth getting the Fonsecker Sound Packs? I noticed that they haven't been updated for a while, and I don't know if they still work with the most recent version of the game.
 
Focus definitive pack by BetoFR BZ SimWorks

View media item 45713View media item 45714View media item 45715View media item 45716View media item 45717View media item 45718
Remember, Don't use this car for editions and don't share it with any modiffication. And give credits for publications.

Info and changelog:

All works made by me (Beto FR), except the indicated elements made by some companions.

2 new cars added;

>Focus RS Super Cup 1.0 info:

-Fictional and personal concept/design and 3d work. GT3/DTM inspired.
-More than 300 hours of 3d work and designs.
-Arround 100 hours with textures and visual works.
-More than 100 hours with physics work/tweaks.
-More than 2000 km of effetive test (more if adding little tests made). Plus arround 500 km made by Ale CA, Miguel Taboada, and Fluzo GT.
-Tyres (3 compounds) tested/tweaked in 3 different tracks; with low, mid and high heat requeriments (Silverstone, Nordschleife and Mugello). You must manage the tyres depending on the track, but work well in all of them.
-Left central drive position.
-Mid rear engine.
-Cosworth V12 (Fonsecker sound).
-GT3 aerodinamics plus flat bottom elemet.
-Lods A, B and C (still very good quality lods).
-High quality ambient oclusion and templates made in 8k with 3dsMax (you have 4k templates and kn5 lodA AO is in 2k)
-Skins in 4k and 2k.
-Ale CA skins:
Gulf
Martini
Martini Red
Rockstar
EcoBoost
Alitalia
-Sergio Plata skins (silverdesigns):
Monster
Lenovo


>Focus Junior Cup 1.0 info:

-Fictional car with some 3d upgrades and changes (original work).
-Some new 3d elements in the interior (original work).
-More than 200 hours of work.
-All tyre compounds tweaked individually in the three tracks mentioned for the Super Cup version.
-More than 1000 km of tests. With help from Ale CA. Patrice Rodriguez did some data elements in the past, but the car has been changed completely.
-Fonsecker sound.
-Lods A and B (still very good quality lods).
-High quality ambient oclusion and templates made in 8k with 3dsMax (you have 4k templates and kn5 lodA AO is in 2k)
-Skins in 4k and 2k.
-Ale CA skins:
Rapid Fit
KFC
Kinder
Evax
Durex
-Sergio Plata skins (silverdesigns):
Rockstar


>Focus RS mk2 stock 2.0:

-Some texture improvements for the interior.
-HQ ambient oclusion and 4k template added (3dsmax).
-Little 3d tweaks.
-New physics, similar to the previous version, but all new data.
-All tyre compounds tweaked individually in the three tracks mentioned for the Super Cup version.
-More than 600 km of new tests.
-Sound from kunos.
-Texture optimization.


>Focus RS mk2 S1 2.0:

-Some texture improvements for the interior.
-HQ ambient oclusion and 4k template added (3dsmax).
-Little 3d tweaks.
-New physics, similar to the previous version, but all new data. The car is now more like a supercharged FWD monster.
-All tyre compounds tweaked individually in the three tracks mentioned for the Super Cup version.
-More than 600 km of new tests.
-Fonsecker sound.
-Texture optimization.


>Focus RS Time Attack:

-HQ AO and templates for all cars (forgot AO for non skinned cars in the past).
-Some improvements in the cockpit textures.
-Little tweaks in aero.
-All tyre compounds tweaked individually in the three tracks mentioned for the Super Cup version.
-200 km of new test.
-Fonsecker sound.
-Texture optimization.


>Focus RS Time Attack Evolution:

-HQ AO and templates for all cars (forgot AO for non skinned cars in the past).
-Some improvements in the cockpit textures.
-New aerodynamics. Less dowforce. More realistic taking into account the car design. The car is slower now, but still superfast.
-All tyre compounds tweaked individually in the three tracks mentioned for the Super Cup version.
-500 km of new test.
-Fonsecker sound.
-Repsol skin by SilverDesigns added.
-Texture optimization.


-3D design and 3D work by Beto FR (base model: stock Focus RS from Forza)
-All visual works by Beto FR.
-Skins by Ale CA: Durex, Rapid Fit, Evax, Kinder, KFC.
-Skins by Sergio Plata (Silver Designs): Rockstar.

-Physics by Beto FR
-Test drivers: Ale CA, Fluzo_GT, Miguel M.Taboada and Beto FR.

Download

Pass:Apexxer
Mate
it is not ok to share mods without author permission. even if he asked not to be shared outside his fb group. That's why I've sent a link group to download whoever wants it. I think I never share the modes again here because of cool smart guys like you....
 
@Silvio Is this just your opinion? "it is not ok to share mods without author permission" Beto does some great work that's true, though like many modders finds himself in the predicament of ripping content, not only from Kunos though as well Turn10 Studios and that my friend is theft, this content that he uses has had more hours put into the direct production and development much more than he ever has...

Please, if you can provide direct information from BZ SimWorks stating not share the mods, please post that information here and I will gladly remove the posts.

Please read carefully the changelogs that I have provided on the face of my posts of which were provided with the mod, nowhere in the changelogs does he state sharing is prohibited without his permission. He expresses not to modify or edit the content then share it and he also expresses that if they are shared to maintain source information of which I did as well directed traffic to his site so that more people may join his group. Not everyone is willing or able to join facebook. :cool:

The don't mind as long as you give them credit

Quick search..

Beto Fernandez to BZ SimWorks
May 19 at 10:37 AM ·
CAYMAN READY. YOU HAVE THE DOCUMENT IN THE FIRST POST. IF SHARE PUT LINK TO THE GROUP

Beto Fernandez to BZ SimWorks
August 6 at 8:40 AM ·
Ey guys. If you share the Vipers or any other of our mods in a social media platform don't use the MEGA link. Use FB or YT links
 
@Apexxer I believe it is clear Beto prefer we give the link the FB group, which I believe is fair and is what we should be doing.
Also, rehosting the cars and putting them behind a password seems to infer some kind of ownership on @Apexxer's part, which to me is even worse that just sharing Beto's original Mega links.

@Apexxer I still cannot fathom why on earth you insist on forcing people to enter a password every single time they want to install one of your tweaks. It seems utterly pointless, especially when you state what that password is next to every single link. It totally defeats the object, like locking your front door when you leave the house and leaving the key in the lock.

It's just forcing people to do something for the sake of doing it, a bit like having to sign up to a random forum to get a couple of cars. What is to be gained by doing this? I'd love to know.

*shrugs*

Edit: new billboards for Maple Valley:

https://www.racedepartment.com/downloads/maple-valley-raceway-billboards.24224/
 
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@Silvio Is this just your opinion? "it is not ok to share mods without author permission" Beto does some great work that's true, though like many modders finds himself in the predicament of ripping content, not only from Kunos though as well Turn10 Studios and that my friend is theft, this content that he uses has had more hours put into the direct production and development much more than he ever has...

Please, if you can provide direct information from BZ SimWorks stating not share the mods, please post that information here and I will gladly remove the posts.

Please read carefully the changelogs that I have provided on the face of my posts of which were provided with the mod, nowhere in the changelogs does he state sharing is prohibited without his permission. He expresses not to modify or edit the content then share it and he also expresses that if they are shared to maintain source information of which I did as well directed traffic to his site so that more people may join his group. Not everyone is willing or able to join facebook. :cool:
Dear friend, tell me please one reason if Wussel asked me for link why should i not share ??? But i"m not looking for mods all over the net and share it like Mascott said under the some password locked files like it"s mine. If i do i would ask for it like you can see in pic. So you don"t need to have high IQ to understand if i didn"t share the link there is some reason. Cheers .
Screenshot_2018-11-29 Messenger.png
 
Well, I’m not involved and no more aware in any way of some debates about modding except RTM ! ^^
All I can tell, and It’s the same in my « real » life is, we have to share respect and elegance.
I know It’s old fashioned words but It’s matter, doesn’ It and It seems very hard for common people to understand it.

When someone ask me « don’t share this link », It’s a matter of mutual trust and I will be not the one who will betray.
Trust is one of the most precious gift in our actual world.
 
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