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xie xie @shi
Will release both tracks shortly on RD with all persons efforts involved will be included in credits
I will take a look now, thank you for these suggestions and the effort.@RMi_wood
I have created a RainFX config for Buxton and Stockton 99 Speedway.
What I noticed in Buxton: When I started with Hotlap, the car was stuck in the ground. The shader for tire marks should be ksPerPixel Alpha. There is a commentary. Groove.ini: racing line and skidmarks | how-to
GrassFX was not applied in Stockton 99 Speedway, so I fixed the code.
As with both courses, it will look better if the road shader is ksMultilayer_fresnel_nm. There is also a commentary on this. Photo Quality Road Surface
View attachment 965341
Will release both tracks shortly on RD with all persons efforts involved will be included in credits