Assetto Corsa PC Mods General DiscussionPC 

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shi
・Diriyah ePrix & New York ePrix update

CSP required
Delete the previous version
Delete the ad_diriyah.ini & newyork_eprix.ini
located in assettocorsa\extension\config\tracks.
Diriyah ePrix v0.9
View attachment 968818

New York ePrix v0.9
View attachment 968819
Changelog;
-fix tree shade(diriyah only)
-brightened the overall shader
-add RainFX
-new VAO patch(diriyah only)
-removed PerPixel MultiMap with Emissive map
-add cam (diriyah only)
-Other minor fixes

Please help if you can improve AI, camera, config and all other items!
The final update will be uploaded later in Race Department.
Thank you.

Thanks man. Think you could share the final update on here as well ?
 
Hi, I was wondering if there was a realistic mod that make your car engine stall or even being able to turn off and on the engine?
Any idea? Thanks in advance:D
As far as i know AC doesn't support stuff like engine stall or even engine turn on or off unless Ilja in the future adds it.
 
Hi, I was wondering if there was a realistic mod that make your car engine stall or even being able to turn off and on the engine?
Any idea? Thanks in advance:D
This and cars not rolling off on inclines. These two are big negatives for a driving simulation imo.
 
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Do you know if this car has been ever make in AC? I didn't find nothing googleing it a part for the kunos street version. It's the Alfa Romeo 33/2

33daytona.jpg
 
Any of you guys recommend Sim Dream f1 mods? Are they any good?

No. Don't do it. You'll only be disappointed. They're known for making the models look pretty, throwing in a basic physics package, and then charging exorbitant prices. They're also known for stealing other people's work and selling them off as their own. If you're looking for F1 mods and are willing to pay for them, there are a lot of legitimate groups who are far more deserving than they are.
 
No. Don't do it. You'll only be disappointed. They're known for making the models look pretty, throwing in a basic physics package, and then charging exorbitant prices. They're also known for stealing other people's work and selling them off as their own. If you're looking for F1 mods and are willing to pay for them, there are a lot of legitimate groups who are far more deserving than they are.
Ok thxx man I will remember your words
 
[QUOTE = "Camill08, post: 13271963, member: 310732"] Do you know if this car has been ever make in AC? I didn't find nothing googleing it a part for the kunos street version. It's the Alfa Romeo 33/2

33daytona.jpg
[/CITAZIONE]
preview.jpg

I know someone produced it for a private LM 1967 car pack but I can't remember who .....
 
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HONDA NSX GT3 2016: SPRINT/ENDURANCE — HONDA NSX GT3 EVO 2019: SPRINT/ENDURANCE ACC UPDATE V1.71**




CHANGELOG: HONDA NSX GT3, SPRINT/ENDURANCE


V1.71 ** PLEASE DOWNLOAD AGAIN THE PACKAGE IF YOU DOWNLOADED V1.7


— updated Honda NSX EVO 2019 Endurance INT_GLASS_L missing transparency



V1.7 **PLEASE DELETE THE OLD CAR FOLDER!


— added new LOD D

— redone the LODs converting ACC LODs 3D models

— added LR Cockpit

— added Racelogic Km/h page, now not only in the pits, bond to "EXTRA C" key

— fixed Racelogic leds black static color

— tweaked TC Cut bar code, no more influenced by time multiplier

— tweaked DRIVER_ID code, no more influenced by time multiplier

— fixed rear extractor pivot in 3D model

— added rear bumper inside carbon material in 3D model

— added a missing damage.ini code

— tweaked a little the RPM leds emissive

— added new brake light emissive animation

— tweaked brake lights to match ACC Honda NSX brake lights

— tweaked rear emissive texture

— added headlights glass emissive, visible at night

— fixed endurance cars flashing lights

— fixed wrong texture in rear emissive mesh

— tweaked some ext_config.ini emissive

— tweaked wipers WIND_OFFSET value for smoother intermittent wiping at high speed


**thanks to _Fanapryde and _Masscot for the feedback.



CHANGELOG: HONDA NSX GT3 EVO, SPRINT/ENDURANCE


V1.3 **PLEASE DELETE THE OLD CAR FOLDER!


— added new LOD D

— redone the LODs converting ACC LODs 3D models

— added LR Cockpit

— added Racelogic Km/h page, now not only in the pits, bond to "EXTRA C" key

— fixed Racelogic leds black static color

— tweaked TC Cut bar code, no more influenced by time multiplier

— tweaked DRIVER_ID code, no more influenced by time multiplier

— fixed rear extractor pivot in 3D model

— added rear bumper inside carbon material in 3D model

— added a missing damage.ini code

— fixed LODB/C wrong material on some meshes

— tweaked a little the RPM leds emissive

— added new brake light emissive animation

— tweaked brake lights to match ACC Honda NSX brake lights

— tweaked rear emissive texture

— added headlights glass emissive, visible at night

— fixed numberplate emissive name on EVO cars

— fixed numberplate on Motul EVO endurance skin

— fixed endurance cars flashing lights

— tweaked some ext_config.ini emissive

— tweaked wipers WIND_OFFSET value for smoother intermittent wiping at high speed


HONDA NSX GT3 2016: SPRINT/ENDURANCE — HONDA NSX GT3 EVO 2019: SPRINT/ENDURANCE ACC UPDATE V1.71**





CHANGELOG: HONDA NSX GT3, SPRINT/ENDURANCE

V1.71 ** PLEASE DOWNLOAD AGAIN THE PACKAGE IF YOU DOWNLOADED V1.7

— updated Honda NSX EVO 2019 Endurance INT_GLASS_L missing transparency


V1.7 **PLEASE DELETE THE OLD CAR FOLDER!

— added new LOD D
— redone the LODs converting ACC LODs 3D models
— added LR Cockpit
— added Racelogic Km/h page, now not only in the pits, bond to "EXTRA C" key
— fixed Racelogic leds black static color
— tweaked TC Cut bar code, no more influenced by time multiplier
— tweaked DRIVER_ID code, no more influenced by time multiplier
— fixed rear extractor pivot in 3D model
— added rear bumper inside carbon material in 3D model
— added a missing damage.ini code
— tweaked a little the RPM leds emissive
— added new brake light emissive animation
— tweaked brake lights to match ACC Honda NSX brake lights
— tweaked rear emissive texture
— added headlights glass emissive, visible at night
— fixed endurance cars flashing lights
— fixed wrong texture in rear emissive mesh
— tweaked some ext_config.ini emissive
— tweaked wipers WIND_OFFSET value for smoother intermittent wiping at high speed

**thanks to _Fanapryde and _Masscot for the feedback.


CHANGELOG: HONDA NSX GT3 EVO, SPRINT/ENDURANCE

V1.3 **PLEASE DELETE THE OLD CAR FOLDER!

— added new LOD D
— redone the LODs converting ACC LODs 3D models
— added LR Cockpit
— added Racelogic Km/h page, now not only in the pits, bond to "EXTRA C" key
— fixed Racelogic leds black static color
— tweaked TC Cut bar code, no more influenced by time multiplier
— tweaked DRIVER_ID code, no more influenced by time multiplier
— fixed rear extractor pivot in 3D model
— added rear bumper inside carbon material in 3D model
— added a missing damage.ini code
— fixed LODB/C wrong material on some meshes
— tweaked a little the RPM leds emissive
— added new brake light emissive animation
— tweaked brake lights to match ACC Honda NSX brake lights
— tweaked rear emissive texture
— added headlights glass emissive, visible at night
— fixed numberplate emissive name on EVO cars
— fixed numberplate on Motul EVO endurance skin
— fixed endurance cars flashing lights
— tweaked some ext_config.ini emissive
— tweaked wipers WIND_OFFSET value for smoother intermittent wiping at high speed

@delpinsky
One of my favorite mods in Assetto Corsa is the wonderful Honda NSX GT3 2016 ACC.



This is an absolutely incredible model and is testament to the talent currently working on Assetto Corsa mods. This model has clearly been crafted by a group of very talented individuals. Not only does it drive better than most Kunos content it's also closer to its real world counterpart data than many of the official cars included in the base game.

Upon watching telemetry and driving the vehicle around the test track I did notice however that the vehicle has a #Steer Lock of 480 degrees [240/C2L] and an actual in game #Steer Ratio of 14:1 based on a slight misalignment with the Lock/Ratio and Rod.

Kunos / Honda / Acura report this vehicle both in real word data and in ACC to have a #Steer Lock of 620 degrees [310/C2L] with of SR of 15:1

The current model therefor has a "very minor" misalignment in this regard. I have uploaded a modified version of the "car.ini" that now matches the specifications for both ACC and the real world data of 310/620/15:1 - 20/40 degrees of rotation at the tire delivered completely linearly [image provided].

I will state that the changes made to this vehicle in particular are very minor. This is primarily due to the incredibly accurate detail entered by the modding team who have clearly put a lot of time and effort into crafting this wonderful vehicle.

While this is a small change of around 140 degrees of total rotation and a slight adjustment to the linear steer rod and steering input delivery, it is enough for wheel users to notice and makes a significant difference when trying to catching the car etc.

The positive thing about all SL/SR/LSRR updates made is that the user can choose to scale back to an older setting by simply reducing the degrees of rotation on their wheel manually so there is no downside.

I will again state that the current members who have worked on this mod have done such an incredible job its virtually perfect, and this adjustment is only really noticeable/significant to wheel users.


I have attached the files for you.

Edit:
File now updated to include all vehicles in the pack.
 

Attachments

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is there a F1 2001 mod?

Everyone will need it for Imola :)
I remember a 2001 mod converted (without permission from the creators) from rFactor. It is a badly converted paymod on Assetto Corsa Mods . I hope there is someone who can share it for free.
 
Maybe a dumb question, but I only just installed Rain FX today, so I'm new to it: where do I need to paste this text file?

Hello guys,

@Masscot, @TimLotus, and maybe other fans of Gentle Minds Performance mods...

...WIPERS AND RAIN EFFECT are coming to BMW M5 E34 by Gentle Minds Performance! SOON, VERY SOON :D

ORIGINAL BMW wipers that came wth the model :D, not a swap (I always do original wipers LOL) - and no kidding, their performance astonished me every time since I was making working wipers for M5 E60.:D

WIP shot:
clipboard4.png


bmw-e34-m5-pack-rainfx-addon.jpg


[the addon works with all cars in the pack, just copy animation and extension folder and in ext_config.ini change FILE= name_of_the_car.kn5 appropriately]

DOWNLOAD THE ADDON FROM HERE:
UPDATED (2020-10-31)
 
[QUOTE = "Camill08, post: 13271963, member: 310732"] Do you know if this car has been ever make in AC? I didn't find nothing googleing it a part for the kunos street version. It's the Alfa Romeo 33/2

33daytona.jpg
[/CITAZIONE]
preview.jpg

I know someone produced it for a private LM 1967 car pack but I can't remember who .....
it seems Ferrari 330...
 
I've been driving a 2002 car around... anyway, the track seems quite fun and fast already.

Minor adjustments have already been made for more accurate TSO compare with source vs real life.
Priority is for historical accuracy. Track is being put to others for some speciality work now...

it should be outstanding when released IMHO
Sorry, no betas at this time... (4k images, zoom for effect)
Screenshot_msf_williams_fw24_rmi_imola2001_1-11-120-22-12-24.jpg Screenshot_msf_williams_fw24_rmi_imola2001_1-11-120-22-12-8.jpg Screenshot_msf_williams_fw24_rmi_imola2001_1-11-120-22-11-59.jpg Screenshot_msf_williams_fw24_rmi_imola2001_1-11-120-22-11-6.jpg Screenshot_msf_williams_fw24_rmi_imola2001_1-11-120-22-10-26.jpg Screenshot_msf_williams_fw24_rmi_imola2001_1-11-120-22-9-11.jpg
 
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Hey guys! I hate to be that guy but I tried searching with no luck. Does anyone have a link list of all the current ACC converted tracks? Thank you guys!
 
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