Thanks for the update
@gunnar333... Don't mind if I do! However, to get it done properly, I feel the pit-grid would be best relocated to another position...
WIP
For the time being though, a few gem-features have been added, like:
- revised/improved pit AI-lane (now working in Track-day mode)
- track & ambient lighting
- rain FX
- assorted close-up and distant cameras
- semaphore (green) lighting
View attachment 994726
As can be seen from the 1st image above, the AI has a hard time locating the pit-exit. Instead, the AI ends up piling-up - not anymore!
View attachment 994728
Will endeavour to complete in the next few days... currently under heavy test/review... In the meantime, enjoy the video, cheers.