- 5
- Hungary
I have a very important question: are there any conversions of rF2's amazing Le Mans track to AC?
Dang, you should remove the oldImho all configs should be on Github, so updating them would not require downloading the whole track.
Just like I did now:
View attachment 1072542
(also orig. grass is removed again)
https://github.com/ac-custom-shader.../raw/master/config/tracks/acu_hungaroring.ini
https://github.com/ac-custom-shader...ter/config/tracks/acu_hungaroring__lights.kn5
(right click link -> "Save as ...")
Note: i posted direct links, bc Github can be lazy and recognizes updates not immediately, but within a day...
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https://www.racedepartment.com/downloads/special-route-ax.11403/
cams:
Special Route AX - Helicopter Cameras & AI
Helicams 2 cameras sets, 1 set of Helicams (170+ mph) 1 set of TV cams CAR TAGS with A1 - A15 categories http://www.racedepartment.com/downloads/car-tags-a1-a15.11147/ Note: Due to limitations with camera splines not being linked to car...www.racedepartment.com
That's weird. Did you buy it from RSS?hey guys I bought the rss gtm pack but both car were without fonts.how can i fix this issue?
what is that gauge bottom right?Good eye, I was more surprised by the Transamerica Pyramid in Monaco!
I'm just poking fun @r3b3ld3, you've said many time it's a very early build and the map is looking really great! Not to mention what you've done with the AI going through those narrow streets this early in the build is really, really impressive work. I for one can't wait to drive it someday!
Hey guys! Can anyone please help me figure out what is causing this flickering thing on Glensheil mountains? It appears from far away and kind of kills the immersion... Thanks in advance
It is a 908/02. It's a 908/02 LH Spider. I've just done a 1969 Le Mans Livery with Jo Siffert at the wheel.Yeah I noticed that after reading the link. it was the 908-2 in Velos' title that confused things.
Although apparently some had 908/1 chassis numbers, which is probably why it's often called 908 LH Flunder Spyder.It is a 908/02. It's a 908/02 LH Spider. I've just done a 1969 Le Mans Livery with Jo Siffert at the wheel.
3ds>fbx>blender>fbx>ksed@r3b3ld3 I see.. So what would be the best workflow to this specific conversion?
I still want to use blender so I can add the AC objects, fix the pit entries and improve the road mesh.
I got the very same issue, but before installing these 12 skins....Ive deleted the mod installed it again, changes FX settings, but nothing worked for me....Yesterday ive installed these 12 skins, testet the car and everything was fine....I really dont know what it is, but after these skins it went away....Maybe try in ExtraFX activate light bounce.Hello guys,
I have problem with this skins pack shared here for the Porsche 911 GT3 Cup 2021 (Assettoland version update ATCK)
Not with RD pack (12 skins) but with skins pack shared here this week (6 skins)
I'm not the only one to have this problem.
Thanks for your help![]()
File on MEGA
mega.nz
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View attachment 1072480
Here are the two skins I have sent to Velo for inclusion in an updateAlthough apparently some had 908/1 chassis numbers, which is probably why it's often called 908 LH Flunder Spyder.
Have you released the Siffert skin yet?![]()
"I'm proud to announce the release of Team Reboot's latest project- an ACC conversion of Circuit Zolder." taken from this post:While we at it, the Reboot Team zolder is really good, for a track that is not ACC convert. It's just update of existing mod, but it's so much better, I hope the hungaroring is similar in this aspects. And I probably just missed the announcement of updated zolder, but I have to share my experience with it, since it surprised me so much.
Thought so. I wasn't losing my mind."I'm proud to announce the release of Team Reboot's latest project- an ACC conversion of Circuit Zolder." taken from this post:
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Assetto Corsa PC Mods General Discussion
Here is the Audi 80. I know you are expecting a great mod, but unfortunately I have to disappoint you :lol: : https://mega.nz/file/Yc4HQaZR#UpWqC7ZwzsOHtETRdFdKxzWYryDBmDo0OSl6gIjugF4 Thanks DaWallace. Did you do any other mods or just that?www.gtplanet.net
Well thats one track into my list & into someone's track list.I found this track: Grid 2 St. Honk Kong
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View attachment 1072557
Yeah sure I'll updated youExcellent! Are you building it from scratch using Lidar data or converting it from an existing laserscanned track?
Either way, can't wait for you to share the results. Please keep us updated with progress reports.
It's been about a while. The usual version is just called "Hong". Will compare both as there are some file differences.Well thats one track into my list & into someone's track list.
What other tracks that is ported from GRID 1/2? I had two drift tracks as of now.It's been about a while. The usual version is just called "Hong". Will compare both as there are some file differences.
gmotor "shaders" are similar in some cases and 3dsim tries to fill out what it can, but completely different in others, the patchy grass/terrain for example is a 10 texture material,Hey everyone!
This is a question for the 3D gurus.
Recently I was tring to convert a track from Automobilista to Assetto Corsa, but I'm having some trouble. I was wondering if someone could help me answering some questions.
The main problem I'm having is translating the shaders from AMS to AC. Is there any way I can maintain the textures and shaders settings when converting?
I tried importing the .gmt files in 3dsimed than converting in the following steps with no good results:
- 3dsimed3 > kn5 > AC
- 3dsimed3 > fbx > blender > fbx > KsEditor
- 3dsimed3 > fbx > KsEditor
I tried following Rainmaker's simple tutorial in 3dsimed too but it didn't help much.
My guess is that there are no way to translate AMS's shaders settings to AC, so I would have to do it manually to every object. Is that correct?
I have the GSC version of the track that Malagoli made some years ago and I fixed some stuff he left aside like pit entries and the road physics, but it lacks loads of side objects that were added in the AMS version, that's mainly the reason behind the conversion, the other track layouts would be easy to do with the AMS version too. But for now those are the problems I'm facing right now.
Thanks in advance!
If you're looking to copy a mod/car the easiest way is to just load a car into AC Car Tuner and you can copy the car and it will allow you to have 2 versions of the same car, just call the other a slightly different name. Otherwise you need to re-name files etc. and that can be a pain.Someone, please, explain to me how two versions of the same mod can be made physically (which files to modify) independent? Through CM I don't get any results 😥😥. Thank you
I'm not 100% sure as there are ports from Grid, Shift, Forza and GT and they all have a similar look. But there's Milan, Barcelona, Chicago, Miami, Dubai etc. Most of them are great.What other tracks that is ported from GRID 1/2? I had two drift tracks as of now.
EDIT: Tried it at night & theres one glaring problem...
View attachment 1072681
...there isn't any lights in the buildings as if everyone in China just abandoned them for no reason lol.
Milan is one of those tracks that i haven't downloaded yet.I'm not 100% sure as there are ports from Grid, Shift, Forza and GT and they all have a similar look. But there's Milan, Barcelona, Chicago, Miami, Dubai etc. Most of them are great.
Yeah I was trying a few changes recently and it copies the whole car and any changes you've made. Very easy.I could never get car tuner working - but if it works for you then that is probably the easiest way. But renaming 6 files isn't too hard either.
CTRL+C / CTRL+H in notepad++ is the quickest way to rename the sound files too
Do you mean how to separate the parent car from the "alternate" version?Someone, please, explain to me how two versions of the same mod can be made physically (which files to modify) independent? Through CM I don't get any results 😥😥. Thank you
v1.2Porsche 911 GT3 Cup 2021 v1.2
Kornos / Replaio / ACTK
Fix glass
Fix F6 cameras
Fix collider.kn5
Add lod
http://www.assetto-fr.tk/AC-Forum/viewtopic.php?f=25&t=1337
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