Original car created by SMS (Project CARS), ported to AC by [?] and edited to v1.2 by Mascot, July, 2020, the
BMW M1 Procar has always been one of my favourites in Assetto Corsa, but it had some flaws.
So I decided for myself to change and add stuff to get a car to my wishes. And maybe you like it too.
I wasnt sure if I should keep it private or release it public, but my pals like what I've done with the car, so I decided to release it at GTP as version
1.3
All prior credits are still included, no really big changes to the physics were made, it's mostly visual stuff. But tbh I'm not the best in creating damage and dirt textures. I did my best and can only hope you'll like the outcome. Original LODs by Mascot are still in use, didnt even change the lods.ini. Maybe I'll change this someday but not now.
Code:
Changelog:
- Instruments fixed, there was a wrong mesh illuminated
- TC/ABS just on/off and not multiple anymore (this car had neither nor but if you cant handle it...)
- Turning and Hazard lights, including dash light (CSP required)
- Reverse lights (CSP required)
- Flashlights
- Damage and dirt textures
- Detached front and rear bumber in case of an accident
- 90s DTM slicks removed (this car was build 10y earlier!)
- A couple of minor changes and CSP stuff
Download: https://sharemods.com/c63vb62hcz89/bmw_m1_procar_80_v13.zip.html
Feel free to comment, criticise and spread this wonderful piece of german engineering.
Edit: Please add the following code to the ext_config.ini:
Code:
[EMISSIVE_LIGHT_...]
NAME = Object015
COLOR = 10, 10, 10, 0.15
OFF_COLOR = 0, 0, 0
LAG = 0.8
SIMULATE_HEATING = 0.3
BIND_TO_HEADLIGHTS=1
Missed the illumination of the needle.
You look a thousand times not to miss anything and miss the obvious anyways.