Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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The Schubert visor/helmet from the ACSPRH pack is see-through, so the whole car becomes transparant when looking at the visor. Anybody know how to fix this?

seethrough.jpg
 
I recently noticed that AC started to looking worse, without me knowingly changing graphics settings. Things started to look "jagged" or "interlaced" (hard to express since english is not my mother tongue). See these images, vor example the "N" in the gear display. The edges aren't smooth anymore, it looks like there are some fine white lines interrupting.

My monitor can display full hd and i've set the resolution respectively to 1920x1080, MSAA is 8x and AF also 8x.

I'm pulling my (sparse ;-) hair out, to get rid of this effect but can't find a way to solve this.

Any help/tipps/guesses from the community would be greatly appreciated.

Thanks in advance, my friends :-)


Bildschirmfoto 2022-03-13 um 15.43.15.png


Bildschirmfoto 2022-03-13 um 15.43.58.png


Unbenannt.jpg
 
Has anyone tried to drive the crsh_porsche_911_gt3_r_2019_endurance and sprint in rt_sebring? Is it just my setup or is it undrivable? It constantly loses traction accelerating and breaking because it's bumping up and down so much. I've tried the Bayro 4 and it seems to be fine, you still feel the bumps inherent to the track (I guess, never drove it ofc), but you can drive fine. Any tips? I'm a complete noob when it comes to setups, I've tried softening the suspension to no avail, is that worse?
Yes-in-deedy! Undrivable barely describes it! Of course, Reboot's Sebring is itself almost comically bumpy (according to no less a source than the esteemed LilSki), but even so, the crsh 911 is beyond the pale. Attached is my attempt to curb the kinetic chaos: raise the ride height and soften all the verticals (spring weights, jounce settings) and stiffen the bars a bit to compensate. And hold onto your hat!

Edit: Nope! I wuz wrong. Attached is a revised Reboot Sebring setup for the crsh 911. Even so, the setup data points are suspect. For instance: no matter how much you fiddle with the cambers, the tire temps across the tread never change by more than a couple of degrees (and you can't dial in any negative toe up front). That's just plain wrong. Back to the old drawing board....
 

Attachments

  • crsh_porsche_gt3_2019_sebring (2).ini
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2002 FIA GT Championship skinpack

So here is the project I've working on these last 2 months. Another grid to the list, 26 cars in total. Let me know your opinion on this, I can't test and race on my own due to my pc performance and my g27's optical sensor broken.

Enjoy, hope you like it :D


Screenshot_rss_gtn_darche_96_doningtonpark2018_12-2-122-14-49-27.jpg
 
2002 FIA GT Championship skinpack

So here is the project I've working on these last 2 months. Another grid to the list, 26 cars in total. Let me know your opinion on this, I can't test and race on my own due to my pc performance and my g27's optical sensor broken.

Enjoy, hope you like it :D


View attachment 1123524
very good job - congrats and thank you very much .
Just a suggestion, when people are releasing skin packs, its evertime great if they point out exactly the cars which are needed.
I think the Viper and Lister are from RSS. The Porsche could be Legion´s ? ....
 
Hello dear friends.
In one of my cars, the interior mirror in the middle shows 3 mirrors at the same time. how can i fix this? you can look at the photo
 

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    HUIYUIY.png
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very good job - congrats and thank you very much .
Just a suggestion, when people are releasing skin packs, its evertime great if they point out exactly the cars which are needed.
I think the Viper and Lister are from RSS. The Porsche could be Legion´s ? ....
Thank you!

Yeah all of them are from RSS, the GT and GTN pack. It's on the tag line of the resource, but I will write it again to avoid any doubt. Thank you for notify it!
 
An issue I've come across recently, is how the mirrors go blank and the model switches to a very low detail LOD(if available), whenever another car collides with mine. I'm not sure what setting within CM enables this, or how to turn it off.
Has anyone else encountered this? It's very jarring when it happens in onboard replays.
 
Anyone ever seen the Ritz BMW? Love to see this skin one day!
 

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    ritz bmw2.jpg
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I uploaded some of my wiper configs to MediaFire, will probably be adding more over time... While far from perfect they certainly improve the wiper situation of those mods, especially the TGN mods are really poor in this regard with no working wipers at all for the BMW M8 and Urus as well as weird animations in the case of the newly released Audi RS3 Sedan or wiper blades that are just too long for the windscreen (either the M8 or the Urus, can't remember).


1647196281228.png
 
Has anyone tried to drive the crsh_porsche_911_gt3_r_2019_endurance and sprint in rt_sebring? Is it just my setup or is it undrivable? It constantly loses traction accelerating and breaking because it's bumping up and down so much. I've tried the Bayro 4 and it seems to be fine, you still feel the bumps inherent to the track (I guess, never drove it ofc), but you can drive fine. Any tips? I'm a complete noob when it comes to setups, I've tried softening the suspension to no avail, is that worse?
 
Last edited:
Yes-in-deedy! Undrivable barely describes it! Of course, Reboot's Sebring is itself almost comically bumpy (according to no less a source than the esteemed LilSki), but even so, the crsh 911 is beyond the pale. Attached is my attempt to curb the kinetic chaos: raise the ride height and soften all the verticals (spring weights, jounce settings) and stiffen the bars a bit to compensate. And hold onto your hat!

Edit: Nope! I wuz wrong. Attached is a revised Reboot Sebring setup for the crsh 911. Even so, the setup data points are suspect. For instance: no matter how much you fiddle with the cambers, the tire temps across the tread never change by more than a couple of degrees (and you can't dial in any negative toe up front). That's just plain wrong. Back to the old drawing board....
A setup isn't going to help that car. There's so much in the data that is bad or doesn't work that the car needed to be completely reworked to be drivable. One example is the rear tires turning into lava by just driving the car around.
 
I uploaded some of my wiper configs to MediaFire, will probably be adding more over time... While far from perfect they certainly improve the wiper situation of those mods, especially the TGN mods are really poor in this regard with no working wipers at all for the BMW M8 and Urus as well as weird animations in the case of the newly released Audi RS3 Sedan or wiper blades that are just too long for the windscreen (either the M8 or the Urus, can't remember).


View attachment 1123632
Thanks for sharing these, much appreciated. I've bookmarked them in case CSP wipers ever get fixed for twin-screen VR.
 
RSS FHX EV0F1 2022 AC_Crew Pit Banners and Team Pit Wall Skins v1.0
PLEASE NOTE_ These will work with any F1 Car Mod with a manual install

EDIT 14/03/2022 All teams complete https://www.gtplanet.net/forum/thre...ral-discussion.307899/page-3223#post-13623780

5x AC_CREW skins for the RSS FH X EVO Mod F1 2022 skins from shadow118

Manually Unzip and drag content folder into 'asettocorsa' folder.
You will be asked if you wish to overwrite the existing skin 'ac_crew.dds' files

5 teams done so far

__custom_showroom_1647205196.jpg

AT03_10_Gasly_ac_crew.pngAT03_22_Tsunoda_ac_crew.pngA522_14_Alonso_ac_crew.pngA522_31_Ocon_ac_crew.pngMCL36_3_Ricciardo_ac_crew.pngMCL36_4_Norris_ac_crew.pngW13_44_Hamilton_ac_crew.pngW13_63_Russell_ac_crew.pngRB18_1_Verstappen_ac_crew.pngRB18_11_Perez_ac_crew.png__custom_showroom_1647205300.jpg
 

Attachments

  • F1_2022_AC_Crew RSSFHXEVO.zip
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