- 1
- Australia
Hey I'm looking for a Bathurst and Holden commodore mod im pretty new to this site so yeah
Thank you for the answer about Pit Limiter (old question). All works good. Thanks.
I would like to ask you if it's available (somewhere...) an old Singapore layout, with the terrible chicane!
Thanks.
You'll find the tracks here : https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mods-general-discussion.307899/post-13862445Hey I'm looking for a Bathurst and Holden commodore mod im pretty new to this site so yeah
Welcome to the GTplanet thread...Hey I'm looking for a Bathurst and Holden commodore mod im pretty new to this site so yeah
I just added 5 Venturi 400 GTR skins to the 1994 Paul Ricard 4H race grid. You can download the pack at RD
I'd like to. Unfortunately I literally couldn't touch my rig since last August but I think I will start to play soon. So I'd say 23Q1 is realistic.Hi! Are you still working on the correct pre-2002 Nurburgring?
Great pack. Have you ever thought of doing this one as below. Thanks.I just added 5 Venturi 400 GTR skins to the 1994 Paul Ricard 4H race grid. You can download the pack at RD
View attachment 1200332View attachment 1200333BPR 1994 Paul Ricard 4H Venturi 400 GTR Pack
This is a pack of all Venturi 400 GTR in the 1994 Paul Ricard 4H race on which I could find some visual information. The pack contains five cars: #2 Jean-Louis Sirera / Eric de Doncker #4 Philippe Albera / Jean-Louis Miloe #16 Jean-Luc...www.racedepartment.com
It was quite difficult to find information on the Venturi 400 GTRs. There are not many photos available showing the Trophy cars in the BPR races. Thats why I could recreate only 5 of 13 cars which were in the race. If I find more photos I will add skins to the pack.
The car model is not the best quality, but the car is fun to drive. The Venturi is part of the foundation of BPR, that's why it should be represented without a doubt.
I hope you have fun with the cars.
Daniel
and if you want to get even more old-school there's the "Aussie Big Banger and ATCC 1960 To 1985" modding group:Welcome to the GTplanet thread...
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Holden, Ford and Nissan mods + corresponding year liveries.
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and here are some (free) Aussie classic mods - amongst a plethora of patreon-based mods...
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Just a humorous observation - anyway you guys may be related???
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a distant cousin perhaps... love those avatar-pics...
seems to be a design from a Le Mans race. I am concentrating on BPR 1994-1996 at the moment. But beside I collect a lot of pictures of the same cars racing in Le Mans. So I might do them later. But please keep in mind, the cars which raced in Le Mans were different in terms of the tires used. The BPR GT5 entries were on road legal tires, the Le Mans Venturi 500 LM were of course raced on proper racing tires and had slightly different wings. For the Le Mans entries I will have to modify the car data. Not a big deal, but good to know.Great pack. Have you ever thought of doing this one as below. Thanks.
beaut-discovery... thank-u!and if you want to get even more old-school there's the "Aussie Big Banger and ATCC 1960 To 1985" modding group:
Aussie Big Banger and ATCC 1960 To 1985 Assetto Corsa
Aussie Big Banger and ATCC 1960 To 1985 Assetto Corsa. 981 likes · 63 talking about this. Our Aim is to bring real life Cars from Australian Greatest Race Bathurst from 1960 to 1992 into ACwww.facebook.com
Thanks for everyone!Kazincbarcika v1.0
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"The city where I lived when I was young - Kazincbarcika, Hungary.
Kazincbarcika is a fictional, 2.039 miles (3.283 km) long, temporary
street course." - @carTOON
features:
- 18 pit/grid
- CSP required
- Jumbotrons™️
- reverb sound
- tight and close city racing action
credits:
- Converted to Assetto Corsa by @RMi_wood
- 3d-rework, Trees/grass remap, pit lights, bldg textures, new barriers by @pugsang
- Camera by @shi
- Logo, preview and sections file by @Fanapryde
:: DOWNLOAD ::
I normally love doublezero's tracks but I thought there was something wrong with my installation until I read "photogrammetry mesh is very low quality and unoptimized. It is an experiment."beaut-discovery... thank-u!
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Headsup everyone...
Doublezero is at it once again... New (not so new) track mod on RD
Circuit d'Ajaccio
The original track layout was designed by reddit users Cyclone_1001 and MMuster07. Location: Corsica, France FIA Grade: 2 Length: 5.2km/3.2mi Width: 10m-15m/33-49ft Elevation change: 6m/20ft Features: 1 Layout, 32 pits Separate road mesh...www.racedepartment.com
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NEW FRENCH TRACK PROJECTS
Circuit Fay de Bretagne
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Circuit de Fontenay le Comte
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Anyone interested in making updates and improvements for these 2 new tracks ? These tracks were made by a French modder who no longer has time to work on it.
Please contact me privately
I have all the files to continue developing the tracks (RTB) sorry but I'm not modder ...
thanks for your help
I saw a trackday video on Youtube the other day and found the posts above. Is there any update on this J3DModding track and will there be a public download at some point?Fay de Bretagne already found a daddy
You can just copy over the car_wiper.ksanim file from the ACTK version to the open roof version.Hey boys
Looking for a wiper animation for Velo´s Ferrari 512s - open cockpit version (because the closed one has it, in a update made by ACTK).
Does anyone has it?
Yep, I tried that (because apparently the cars have the same 3d - Velo´s, Bazza´s and ACTK versions). But I don't know why, it didn't work.You can just copy over the car_wiper.ksanim file from the ACTK version to the open roof version.
Shoot, that's been out for a while now. It's been out so long that more than half the people in here already downloaded it for free, realized it was crap and deleted it off their hard drive.It was only matter of time after i saw the model on turbosquid https://www.assettocorsamods.org/product/assetto-corsa-lm-hypercar-963-lmdh/
Got link 😜Shoot, that's been out for a while now. It's been out so long that more than half the people in here already downloaded it for free, realized it was crap and deleted it already off their hard drive.
AC has awesome tracks from other games including some good conversions from Forza and Gran Turismo, NFS Shift and others. But the community seems to have forgotten about a really beautiful PS exclusive game - Drive Club. I think that game has the most beautiful real world inspired locations and as far as I know none have been converted for AC. Is there any I don't know of? I really hope the community would really chase this avenue with all seriousness. I'm just posting a few videos so it is less easy to miss this post:
Those are just two. All the tracks in this game are so beautiful.
I'd also like to remind of a challenge I made to the community. The Isdera Commendatore 112i.
There are so many new technologies available today and I think the best way to revive this car would be through using AI. Does there exist technology that could be used to reconstruct this car from images and videos? Just wondering and trowing an idea out there. Maybe it can be used and someone will run with it. Fingers crossed.
AC has awesome tracks from other games including some good conversions from Forza and Gran Turismo, NFS Shift and others. But the community seems to have forgotten about a really beautiful PS exclusive game - Drive Club. I think that game has the most beautiful real world inspired locations and as far as I know none have been converted for AC. Is there any I don't know of? I really hope the community would really chase this avenue with all seriousness. I'm just posting a few videos so it is less easy to miss this post:
Those are just two. All the tracks in this game are so beautiful.
I'd also like to remind of a challenge I made to the community. The Isdera Commendatore 112i.
There are so many new technologies available today and I think the best way to revive this car would be through using AI. Does there exist technology that could be used to reconstruct this car from images and videos? Just wondering and trowing an idea out there. Maybe it can be used and someone will run with it. Fingers crossed.
AC has awesome tracks from other games including some good conversions from Forza and Gran Turismo, NFS Shift and others. But the community seems to have forgotten about a really beautiful PS exclusive game - Drive Club. I think that game has the most beautiful real world inspired locations and as far as I know none have been converted for AC. Is there any I don't know of? I really hope the community would really chase this avenue with all seriousness. I'm just posting a few videos so it is less easy to miss this post:
Those are just two. All the tracks in this game are so beautiful.
I'd also like to remind of a challenge I made to the community. The Isdera Commendatore 112i.
There are so many new technologies available today and I think the best way to revive this car would be through using AI. Does there exist technology that could be used to reconstruct this car from images and videos? Just wondering and trowing an idea out there. Maybe it can be used and someone will run with it. Fingers crossed.
Regarding the mirror issue discussed earlier, in case anyone's interested, I've narrowed down the fault to the common/custom_emissive.ini file. Commenting out [INCLUDE: common/custom_emissive.ini] in the car's extension file solved the problem for me. Given that this file is labeled "Very WIP at the moment," the problem will surely be solved in a future CSP release.Imo CSP is #1 on my suspect list. I have a lightly different issue though. The (all) mirrors in some (most) cars show that 'shaded' rear mirror view (interior and exterior - I'm on triple screen setup) for a couple of seconds when I start driving, only to ruturn to 'normal' after that. After that they never show that 'shaded' view again during race/hotlap/practice.
HeyI just added 5 Venturi 400 GTR skins to the 1994 Paul Ricard 4H race grid. You can download the pack at RD
View attachment 1200332View attachment 1200333BPR 1994 Paul Ricard 4H Venturi 400 GTR Pack
This is a pack of all Venturi 400 GTR in the 1994 Paul Ricard 4H race on which I could find some visual information. The pack contains five cars: #2 Jean-Louis Sirera / Eric de Doncker #4 Philippe Albera / Jean-Louis Miloe #16 Jean-Luc...www.racedepartment.com
It was quite difficult to find information on the Venturi 400 GTRs. There are not many photos available showing the Trophy cars in the BPR races. Thats why I could recreate only 5 of 13 cars which were in the race. If I find more photos I will add skins to the pack.
The car model is not the best quality, but the car is fun to drive. The Venturi is part of the foundation of BPR, that's why it should be represented without a doubt.
I hope you have fun with the cars.
Daniel
unfortunately no news for these tracksI saw a trackday video on Youtube the other day and found the posts above. Is there any update on this J3DModding track and will there be a public download at some point?
You can just copy over the car_wiper.ksanim file from the ACTK version to the open roof version.
I was informed that this issue has already been taken care of.Regarding the mirror issue discussed earlier, in case anyone's interested, I've narrowed down the fault to the common/custom_emissive.ini file. Commenting out [INCLUDE: common/custom_emissive.ini] in the car's extension file solved the problem for me. Given that this file is labeled "Very WIP at the moment," the problem will surely be solved in a future CSP release.
I tested it on the Paul Ricard Circuit and was quite okay with its handling. It is on Road Tires which leads to much slower cornering speeds. I did not change any of its physics yet, as it is Zin5kis mod.Hey
Good car, interesting mod, but driving it is for few...
I don't know if it's tires, or alignment, but I can't get around it in the corners, it's a drift...