Thank You!yes on page 3563
Thank You!yes on page 3563
I sent you a PMHi All. I would like some help please if anybody plays AC in VR with a G2 headset. I am having trouble getting it to run properly.
tried a lot of settings from windows mixed reality and steam vr settings. I was wondering if anyone would share there settings please. I have a top system now after upgrade with 12900k and just got a 4090 and 32gb of memory. Flat screen fantastic but struggling with my VR. I would really appreciate any help.
http://gtswiki.gt-beginners.net/decal/?searchword=&type=0Might not be the best place to ask, and if you know of somewhere else please let me know!
Does anyone know of any repositories of livery elements you can easily incorporate into making liveries? Somewhere you can download stripes, logos, design elements, etc.
I love making full grids but pretty much I just google wallpapers, logos, etc. while I build up my own repository. And I see some people here churn out incredible liveries on a regular basis and wanted to know if there were any tools that can be utilized that I am completely missing out on. Even if there is a community of AC painters I don't know of
When I tried to run this car, I got massive FFB vibrations as soon as I hit the start button. Is anyone else experiencing this wrist-breaking FFB?
Lamborghini Huracan ST EVO2 GT2
v. 2.01
Made by GUERILLA Mods
3D Modeling, Mapping, Materials/Textures,
Animations: Benjamin Baron, Timo Hartmann
BOP: Immanuel Vinke
Textures: Marcel Erner
Sound Design, UV Mapping, Materials/Textures: Timo Hartmann
Custom shader patch 1.76 or above required!
Instructions:
This is our first car to use cphys tyre model which features realistic temperature coefficients, grip curves and contact patch calculations
Furthermore, this is the first car we release with cphys suspension calculations and brake temperature feature.
SPECIAL INSTRUCTIONS FOR USE:
Quick explanation for the brake balance. With KS physics you set absolute brake bias so the value in setup becomes the distribution. With cphys you set line pressure at the main brake cylinder while the actual brake power is calculated by rotor and pistons. So 50% will be more like 70:30 in our case due to the larger front brake systems.
Extra Option A: Interior endurance light
Extra Option B: Endurance lights exterior
Not here. But I find the FFB on the weak side (DD wheel), had to crank it up by 5 units in the FFB app to get the right feel.When I tried to run this car, I got massive FFB vibrations as soon as I hit the start button. Is anyone else experiencing this wrist-breaking FFB?
(Just for the record, I also tried unpacking the car and turning the FFB levels WAY down in the car.ini file, but it still does it.)
Thanks Fanapryde. 🤜Not here. But I find the FFB on the weak side (DD wheel), had to crank it up by 5 units in the FFB app to get the right feel.
Very strange you get a opposite sensation…
Strange. I have no problems with the car. Just to make sure: We are talking about that version: https://www.patreon.com/posts/roteoseu-elran-68864583Guys, i have been trying to solve this problem for weeks now...
Lotus Elan S2 (M100) is shown in CM Showroom but I am getting error message in Showroom and in game too CTD.
Does anyone know what that "one" object might be?
Maybe someone has a working in original AC?
As far as I know, this car doesn't require CSP (I don't have it), so in theory it should work.
Another week and I'm going crazy with this problem...
Thanks!
View attachment 1200759
Yes, yes mate...Strange. I have no problems with the car. Just to make sure: We are talking about that version: https://www.patreon.com/posts/roteoseu-elran-68864583
Have you ever thought of releasing a WIP? 🤩Still working on Pescara's many buildings, making it towards Villa Raspa... 192 unique buildings alongside the track made so far, each with windows/doors/balconies made as accurately as I could get them. Incredibly tedious stuff, believe me!
Still got around 30 to do, then the rest will be copy + paste ones in the distance and along the two 5km straights, otherwise Assetto Corsa 4 will be out and I still won't have finished. Then I can proceed with the terrain/scenery and trackside objects finally.
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You're a capable guy, so pardon if this is a stupid question.Yes, yes mate...
I tried it yesterday, doing a few laps in Imola. FFB is weak, as @Fanapryde said, even at times when it should be decidedly noticeable. Also I noticed that when I change gear the car over-revs like a manual car (if I don't lift off the accelerator). I haven't run on acc in a while but I don't remember that the ST EVO 2 behaves this wayWhen I tried to run this car, I got massive FFB vibrations as soon as I hit the start button. Is anyone else experiencing this wrist-breaking FFB?
(Just for the record, I also tried unpacking the car and turning the FFB levels WAY down in the car.ini file, but it still does it.)
I looked at the modder's other cars. In some car cases, it indicates if CSP is required. In the case of Lotus, there is none.You're a capable guy, so pardon if this is a stupid question.
The ZIP is packaged badly, has no enclosing folder.
Did you work around this and get all the files in ..assettocorsa\content\cars\sdw_lotus_elan ?
Related: I tried it here quickly and it doesn't throw any errors in CM Showroom or in game.
Edit. It does have an /extension folder with an ext_config.ini, indicating that it might be a CSP requirer?
I will finish it before putting it up for sale at my Sellfy store, I'm aiming for within six months, perhaps sooner, we'll see...Random question Pyyer:
Other than the obvious upcoming GP circuits, do you have anything extra planned?
Have you ever thought of releasing a WIP? 🤩
Porsche TWR WSC95 1996 for Assetto Corsa
Donation: https://www.paypal.com/paypalme/Peugeot905
SSC/RMS,Peugeot905,Kamil Cader,NeilB1971
Download link: http://www.mediafire.com/file/yasisfksgn9zryr/rms_porsche_twr_wsc95.7z
Other Lemans Prototypes: https://www.mediafire.com/folder/p05kc571r5thj/Lemans_Prototype_Updates
Other Updated Mods: https://www.mediafire.com/folder/hb0hx8n6y3c8b/Assetto_Corsa_Mods_1
Tests
Testers: Peugeot905,Kamil Cader,NeilB1971
Lemans
Real Life:
#8 3:46.680
#7 3:47.383
Speed Trap: 320 km/h 198.839 mph
Virtual Lemans 1991 track used
Conditions: Optimum Conditions
Fuel: 11
Ai level 100 me: 3:47.350, 3:47.220
Ai level 100: 3:47.376,3:47.899
me: 3:47.476, 3:46.975
Speed trap: 198 mph
Donington Park
Real Life: 1:25.969
Virtual Donington park GP DM used
Ai level 100 me: 1:26.054, 1:26.051
Ai level 100: 1:26.126, 1:26.456
me: 1:26.176, 1:26.032
View attachment 1201048
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FWIW, I downloaded the car to try.Guys, i have been trying to solve this problem for weeks now...
Lotus Elan S2 (M100) is shown in CM Showroom but I am getting error message in Showroom and in game too CTD.
Does anyone know what that "one" object might be?
Maybe someone has a working in original AC?
As far as I know, this car doesn't require CSP (I don't have it), so in theory it should work.
Another week and I'm going crazy with this problem...
Thanks!
View attachment 1200759
Oh... thanks for looking into it, mate. Maybe someone will fix it later!FWIW, I downloaded the car to try.
In vanilla AC, CM, showroom, CM showroom all works fine.
Analizing the car reveals it's not great (rear suspension from Abarth 500 AC, too high triangle count in LOD A (only LOD A present), dash cam not set and it uses (very) old tyre model v3.
Other than that I have no issues.
Saw that, installed all and had no issues so far.Hi there!
After some CM update got this straaange things with cars and tracks config versions.
Maybe someone know what could gone wrong?
Of course I do! 😅Random question Pyyer:
Other than the obvious upcoming GP circuits, do you have anything extra planned?
Have you ever thought of releasing a WIP? 🤩
I guess Marina Bay as a bit of track is going.Oh and if you follow F1 news, some really recently unveiled current F1 track future layout is coming soon too... 😉
Porsche TWR WSC95 1996 for Assetto Corsa
Ported by: Stoffle Waffle
Donation: https://www.paypal.com/paypalme/Peugeot905
SSC/RMS,Peugeot905,Kamil Cader,NeilB1971
Download link: http://www.mediafire.com/file/yasisfksgn9zryr/rms_porsche_twr_wsc95.7z
Other Lemans Prototypes: https://www.mediafire.com/folder/p05kc571r5thj/Lemans_Prototype_Updates
Other Updated Mods: https://www.mediafire.com/folder/hb0hx8n6y3c8b/Assetto_Corsa_Mods_1
Tests
Testers: Peugeot905,Kamil Cader,NeilB1971
Lemans
Real Life:
#8 3:46.680
#7 3:47.383
Speed Trap: 320 km/h 198.839 mph
Virtual Lemans 1991 track used
Conditions: Optimum Conditions
Fuel: 11
Ai level 100 me: 3:47.350, 3:47.220
Ai level 100: 3:47.376,3:47.899
me: 3:47.476, 3:46.975
Speed trap: 198 mph
Donington Park
Real Life: 1:25.969
Virtual Donington park GP DM used
Ai level 100 me: 1:26.054, 1:26.051
Ai level 100: 1:26.126, 1:26.456
me: 1:26.176, 1:26.032
ditto - felt the same way upon testing it... the track layout is of good quality though, just like other works produced thus far. there's definitely room for further improvements to come.I normally love doublezero's tracks but I thought there was something wrong with my installation until I read "photogrammetry mesh is very low quality and unoptimized. It is an experiment."
It does look quite odd at the moment. Hopefully he'll keep refining it.
Masscot, Can the steer.ksanim be adjusted or tweaked to give the driver a better posture?driver_60 is just the race suit, gloves and helmet styles, which can be wrapped onto any driver model.
steer.ksanim is the actual driver model/posture.
I did delete the ugly trees from the track (Circuit d'Ajaccio) completly by adding this line to the ext_config.ini:ditto - felt the same way upon testing it... the track layout is of good quality though, just like other works produced thus far. there's definitely room for further improvements to come.
Yea, but this is a MK I. The one I pointed is a MKIII. And not the B version (because there´s a public MK IIIB made by Bazza - ACTK).
Anyway, thxs.