The solution has worked only halfway; the piece that was left over has disappeared... but the exhaust mouth has also disappeared, you can only see the hole through which that mouth should appear...Hey there! I had the same issue and managed to fix it by changing the car's ext_config.ini in the Bentley's 'extension' folder. I will attach my config file here...
You've kind of answered your own question. Look in the config, it's quite obvious where the relevant section is.Question: the left side mirror of the VW Up by Daniel Jimenez is shaking (along with the safety net).
Is there a way we can easily fix that by altering some ini file (so it does not shake) ?
Ferrari 512s Coda Lunga(v1.0) by F40 LM Lover
It is Required CSP 1.76 or above Version.
1. 3d Model
- Base model From Project cars Series
- Initial Version is made by gzerod(AKA Legion). He gave me a permision to edit and share to you all!
- Detailng and Adding/Changing Parts by F40 LM Lover.
2. Sound by AMA FMOD
-
3. Physics by gzerod(Legion)
4. Features
1) Exterior Animations and Lighting
- Left Door : Extra A
- Right Door : Extra B
- Rear Cawl : Extra C
- Fog Light : Extra F(Not E)
- CSP Refracting Headlight Functions.
2) Driver's Animation with Interior Parts
- GAS/Brake/Clutch Pedal with Feet
- 5-Speed Manaul Transmission and Arm
- Lighting Switches with Arm
- Turn Signal Lever with Arm
- Wiper Switch with Arm
5. Download Link is in the description of video
Not sure when this started to happen but I notice my 720S GT3 start to have this door net or something sticking outSame on mine too!!
theres two versions floating around. one with an r in the name and one without. i never could workout what the difference was maybe someone else will confirmcan anyone help with why on the bathurst 12hr 2023 gt3 championship, its saying I'm missing the crsh Porsche GT3 endurance. but i have it installed ?
720 GT3 solution herealguém pode ajudar com o porquê no campeonato bathurst 12hr 2023 gt3, está dizendo que estou sentindo falta do crsh Porsche GT3 endurance. mas eu instalei?
Yeah that's what's coming up in the error. Missing the GT3 r 2019 endurance. I tried changing the name and putting the r in. But it didn't work lol.theres two versions floating around. one with an r in the name and one without. i never could workout what the difference was maybe someone else will confirm
View attachment 1232402
Has this issue for Long Beach been addressed? Trackside vehicles and windows of the stadium has this glowing blue windows.....
except....it got leaked and it's unfinished. And it wasn't meant to be out for the public atm.No new Acura for Assetto released to the public yet... (ACF if you belong to their group). Plus, google around. There's stuff out there...
Nice thanks, can this work for URD Tochigi(Motegi) as well? That track also seems to have the same issue...Assetto Corsa PC Mods General Discussion
This is my first GTP Release! Today it's the turn of the two Reiter Engineering cars: the SaReNi Camaro GT and the Reiter Gallardo R-EX GT3. Once again, the cars were made with a lot of passion and they have many different features: Gallardo: fully functional display and Racelogic with 2...www.gtplanet.net
GOR-GE-O-US, a dream come true like always with your mods... but I don't have lights (except brake lights, that are ok). 😬 Sure is my fault, but I don´t know what to do. (Stranger Things are happening lately in my AC).Ferrari 512s Coda Lunga(v1.0) by F40 LM Lover
It is Required CSP 1.76 or above Version...
Lol, you are right, I haven't even noticed it right away. I tried digging into that, but can't seem to find an explanation why the exhaust position is interpreted incorrectly when shaking is enabled. And the regular messing with values didn't solve anything this time. Could be mod problem, could be csp problem idk. Anyway, for now I just disabled the shaking in ext_config (just commented out the code). The exhaust pipes (and interior safety nets) should be back in place now, so better than nothing, I sayThe solution has worked only halfway; the piece that was left over has disappeared... but the exhaust mouth has also disappeared, you can only see the hole through which that mouth should appear...
View attachment 1232365
I have been comparing your file with the original one to try to find out what the differences are, but my knowledge on these topics is very limited and I haven't been able to clarify it; although your solution is better than nothing...
Thanks anyway for taking the mess to help me! 😜
Yes. There is the Caterham Academy 2017 LHD from Ben. Version 0.93b seems to be the latest, at least the latest version I have.Hello
Does anyone know if there is a version of Carteham Academy Lhd?
The benobro mod, 2020, version 1.5, only the rhd version...
thx
OK Thanks for the help, I can drive the rhd, but it takes a lot of work to move the h shifter around...Sim. Existe o Caterham Academy 2017 LHD de Ben. A versão 0.93b parece ser a mais recente, pelo menos a versão mais recente que tenho.
Parece que não está mais disponível no RD, mas encontrei um link. Infelizmente é v 0.7... e apenas duas skins.
Então aqui está o meu: https://sharemods.com/5rywfqlh5vzi/bo_caterham_academy_lhd.zip.html
obvious to you, maybe... (if it was that 'easy' , someone would have done it already ... )You've kind of answered your own question. Look in the config, it's quite obvious where the relevant section is.
Ah, sorry - I was on my phone when answering earlier. There's usually a section (often called 'wobbly bits') in the config where all this stuff (like shaking exhausts, mirrors etc) is.obvious to you, maybe... (if it was that 'easy' , someone would have done it already ... )
So I checked in the ext_config and didn't find any of the 2 components (EXT_004 or BODY_007) mentioned in there...
Then unpacked the data and looked in all files. Only in the proview_nodes.ini file these 2 mirror objects names are mentioned :
<snip>
NULL_mirrors=0
____RIGHT_MIRROR=0
____LEFT_MIRROR=0
____EXT_004=0
____BODY_007=0
<snip>
But I don't know what to change here to stop these from moving along with the safety net... Tried changing =0 to =1,
to no avail...
I've been looking on google for 30 minutes now, and can't find it, so please give me a hint (or rather just the plain answer as you seem to know it... ) Thanks!
no problem...Ah, sorry - I was on my phone when answering earlier. There's usually a section (often called 'wobbly bits') in the config where all this stuff (like shaking exhausts, mirrors etc) is.
If nothing like that is in the config then it might not be straightforward to fix.
Have you tried removing or commenting out the 004 and 007 entries above to see if that does anything (after backing up the ini first, of course)?
Ouh yeah... Thanks, your Great! 😄Lol, you are right, I haven't even noticed it right away. I tried digging into that, but can't seem to find an explanation why the exhaust position is interpreted incorrectly when shaking is enabled. And the regular messing with values didn't solve anything this time. Could be mod problem, could be csp problem idk. Anyway, for now I just disabled the shaking in ext_config (just commented out the code). The exhaust pipes (and interior safety nets) should be back in place now, so better than nothing, I say
Attached the updated file here, too!
Hello mate, having trouble playing this as my crsh Porsche GT3 r indurance isn't the same as the one in the championship.BATHURST 12 HOURS 2023
View attachment 1229922
Everything you need to set up the race with links etc is over on my Patreon for FREE
TMW Mods | creating Assetto Corsa Mods | Patreon
Become a patron of TMW Mods today: Get access to exclusive content and experiences on the world’s largest membership platform for artists and creators.www.patreon.com
Thanks to all the modders who have made this possible.
Enjoy
Edit: Will update as new skins become available.
Should be but I don’t have that track so I can’t say for sure. Using “Object Inspector” in game and checking the mesh name will feel you if there’s any emissive (aka “glowing”) properties for the material, then it’s just a matter of correcting the value in the config.Nice thanks, can this work for URD Tochigi(Motegi) as well? That track also seems to have the same issue...
At Les Combes, I'm getting a section of grass with different color. This was present in v1.0 as well. Is this intentional?Spa Francorchamps 1993 v1.5
changelog:
- many shaders updated / normal bump-maps added
- weather system updated
- windows have new textures and proper depth transparencies
- track lighting updated
- some textures updated to higher res
- some new windows created
- Time-Attack markers moved to more logical positions
- grass textures/shaders united
- a sign and building moved that had fencing invading the mesh
- 2 extra cams (11 total)
- new VAO
- physical road surface remesh/smooth by @pugsang
- visible road and scenery joints restitch/welded by @pugsang
- I cant remember the rest
- probably I forgot something...
:: DOWNLOAD v1.5 ::
Aren't all pictures 'actual game screenshots' ??stay tunned next week...
View attachment 1232421View attachment 1232422View attachment 1232423View attachment 1232424View attachment 1232425View attachment 1232426View attachment 1232427
...actual game screenshots...
Have you checked in data damage.ini that was the old way to get things shaking before csp came along..no problem...
there's no wobbly bits section in the ext_config.ini , and removing those 2 lines from proview_nodes.ini also didn't stop them from shaking...
have this setting in CSP Smart Mirror turned off,
View attachment 1232436
so I guess it's not possible to quick-fix (and arguably it's not even nesc. something that needs fixing, just I preffer my mirrors to not shake )