Assetto Corsa PC Mods General DiscussionPC 

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In case you didnot know about ,

GT4 V0.99 Release

We are happy to , finally , release our big Update GT4 0.99 Includes :
• Complete New Physiks for all cars
• Corrected Driver Animations/Positions
• Minor esthetics works , Bugs corrected
• Extensions corrected
• Sounds Level corrected ( up to kunos cars)
• Complete New BOP

Download:
https://www.patreon.com/posts/gt4-v0-99-82872843

So why 0.99 and not 1.0 ??? Because We would like to open to a larger numbers of persons , the possibility to help us on BOP theme

We have been asking our testers to drive the cars on our GT4 Time attack Server , and collected datas though Excel sheets ! After some weeks of testing and modifying , We ended up with what we think BOP ready for the following cars :
• Audi R8 GT4
• Camaro GT4
• Panoz GT4
• Saleen GT4
• SIN R1 GT4
• Supra GT4

For the rest of the cars , we believe , we would still need test and modifications to bring to get them on same BoP stage , therefore , we are expecting to be close to each other but not enough ^^ This is Where , We would need you to make your best lap time possible on our Test SERVER :

http://185.239.236.138:8772/live-timing

WE would like to invite you to participate to our TIME ATTACK EVENT on this server for the next 2 weeks , the people who are setting the best lap time per car will get access to our NEW BMW M4 G82 GT4 in beta stage!!! Of course, you can win on every car from the list, so that means, we could have 15 winners!!! We are looking forward to get your Lap times and feedbacks on the cars !!!!

ENJOY !)


i was receiving a lot of dM to help on boP and would like to say thhank you for that, due to large demands it is better to open it for everybody willing to help !

View attachment 1255932
View attachment 1255933
I would like to say a big thank you to guerilla team, it's a must have, a "chef d'oeuvre"
 
Chassis 6100
Customer: Mr. Roy Baker, Bristow Motorsport, Surrey, England
Delivery: 18. January 1994
Color: Speed Yellow
Today: in Spain

The Porsche 964 Carrera RSR 3.8 with the chassis #6100 is one of the most remembered RSRs from the BPR series. It dominated the GT3 class in BPRs first year, in 1994. The car was driven most of the time by later McLaren pilot Ray Bellm, todays Mercedes AMG Petronas F1 team member Harry Nuttall and Charles Rickett.

The yellow RSR was one of the late deliveries. Only 9 cars have been build and delivered after this chassis.
The car was first used for the 1994 Paul Ricard 4H BPR race. Ian Khan and Ray Bellm finished 2nd in the GT3 class and 11th overall.

BPR 1994, Paul Ricard 4H, Bristow Motorsport #34, GT3
__custom_showroom_1684343646.png


In its 2nd race car and drivers (Ray Bellm & Harry Nuttall) surprised everyone. The car won the GT3 class and was 2nd overall, which means that it stood up against cars like the Ferrari F40, the Venturi 500 LM, and the Porsche 964 Bi-Turbo.

BPR 1994, Jarama 4H, Bellm #34, GT3
__custom_showroom_1684343669.png


The next race was to take place on the famous and fast Dijon circuit. Even if the characteristic of the circuit is completely different compared to the Jarama circuit, Bellm and Nuttall did it again.... this time 1st in class and 3rd overall. From that point on everybody knew, that Bellm and Nuttall would be the drivers to beat, if you wanted to win in 1994 in the GT3 class.

BPR 1994, Dijon 4H, Bristow Motorsport #34, GT3
__custom_showroom_1684343720.png


The next BPR race was maybe the biggest surprise of the 1994 season and certainly a highlight to remember. The famous Paris 1000 km race on the Linas Montlhery circuit was brought back to life. Not much is known how the BPR organisation managed to bring this race back, as there have been a lot of safety concerns going with the circuit since a long time. The race had not been held for 20 years in a row with its last edition ran in 1973. It is safe to say, that not everybody was delighted, as Linas was considered a very dangerous and bumpy circuit. Some people said, that the modern sports cars were not build to run on such a bumpy track.
For Bristow Motorsport and their Porsche RSR it can be said, that this was the third completely different characteristic of a track and they won again. This time the team took Charles Rickett as a third driver to support Bellm and Nuttall. Wow, what a performance!! Again 2nd in the overall classification.

BPR 1994, Paris 1000km, Bristow Motorsport #34, GT3
__custom_showroom_1684343740.png


Shortly after the Paris 1000 km race came Le Mans. The team started under the banner of Erik Henriksen. This time the team had bad luck. The first after the cars delivery, the car did not reach a podium, in fact the car did not finsih the race, as it had to retire after just 34 laps.

Le Mans 24H 1994, Erik Henriksen #66, GT2
__custom_showroom_1684343762.png


Back to BPR and next podium. Bristow Motorsport scored 2nd in class and 3rd overall in the Vallelunga 4H race. I do not know if it is an error or if it is real, but most of the sources count the car as a GT2 entry for the Vallelunga race. The difference in between GT2 and GT3 for the BPR classification was very small. Cars build to ACO rules were generally entered in class BPR_GT2 while the cars build to FIA rules have been entered in BPR_GT3 class. Performance specs have been quite close.

BPR 1994 Vallelunga 4H, Bristow Motorsport #34, GT2
__custom_showroom_1684343790.png


The cars last run for Bristow Motorsport was the Spa 4H race. I sadly do not have any photos from this race.

Bristow Motorsport sold the car to Sandro Anglelastri. Stadler Motorsport prepared the car and it took part in the 1995 ADAC GT Cup season. Its design was nearly unchanged, but the car did now roll on Pirelli tyres instead of Goodyear. Minor technical changes had to be done to make the car conform to the national series rules. As the car has always been designed to be used in national and international competition these changes were easy to fulfil. One example would be the change of the fuel tank another the engine air intake restrictor. I could only find one photo which had been taken during the Zolder race.

ADAC GT Cup 1995, Zolder, Stadler Motorsport #33, Div. I
__custom_showroom_1684358024.png


The car was used by Sandro Angelastri in the 1996 season as well, but I could not find a single photo of it. So if somebody has photos showing the car in 1996, I would be happy to do a proper skin as well. After 1996 the car was sold to the British Porsche specialist PK Sport and the car returned to racing for the 1998 British GT season. This time in hands of Caroline Lucas and Diane Osborne. I suppose the car might have been used for at least one IMSA race in between, because photos showing it in BGT show an IMSA GT sticker on the sides.
All skins shown here will be released as part of the BPR Recreation Project and with the car as soon as it will be ready for release. Photos from 1998 show the car with an enormous wing extension. As Zoffty agreed to create different wings for the RSR, chances are high for this wing variant.

BGT 1998, PK Sport #46, GT2
__custom_showroom_1684407776.png
 
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Guys, need some help please with latest Porsche 911 GT3 by Dan Bucsa. The driver model sticks its hands out of the window when on-track, see screenshot. In CM showroom it is fine though. Is someone able to fix this? Not a big deal for sure but ran out of knowledge how-to.

Here´s the car´s link:

https://mega.nz/file/mrZmyRQa#RA8c6kzum4OZwaAF5FGh23eEXXbhDeeJYVUjdB2iXeQ

encryption key for mega:
RA8c6kzum4OZwaAF5FGh23eEXXbhDeeJYVUjdB2iXeQ

Screenshot_porsche_911_996_2_gt3_2004_ks_nordschleife_17-4-123-20-40-25.png



Thank you!
 
Guys, need some help please with latest Porsche 911 GT3 by Dan Bucsa. The driver model sticks its hands out of the window when on-track, see screenshot. In CM showroom it is fine though. Is someone able to fix this? Not a big deal for sure but ran out of knowledge how-to.

Here´s the car´s link:

https://mega.nz/file/mrZmyRQa#RA8c6kzum4OZwaAF5FGh23eEXXbhDeeJYVUjdB2iXeQ

encryption key for mega:
RA8c6kzum4OZwaAF5FGh23eEXXbhDeeJYVUjdB2iXeQ

View attachment 1257275


Thank you!
Best thing I ever did was delete all of those 'mods'.
 
Guys, need some help please with latest Porsche 911 GT3 by Dan Bucsa. The driver model sticks its hands out of the window when on-track, see screenshot. In CM showroom it is fine though. Is someone able to fix this? Not a big deal for sure but ran out of knowledge how-to.

Here´s the car´s link:

https://mega.nz/file/mrZmyRQa#RA8c6kzum4OZwaAF5FGh23eEXXbhDeeJYVUjdB2iXeQ

encryption key for mega:
RA8c6kzum4OZwaAF5FGh23eEXXbhDeeJYVUjdB2iXeQ

View attachment 1257275


Thank you!

Just make sure they are enabled

345590295_1165584694116403_831613345203093036_n.jpg
 
Guys, need some help please with latest Porsche 911 GT3 by Dan Bucsa. The driver model sticks its hands out of the window when on-track, see screenshot. In CM showroom it is fine though. Is someone able to fix this? Not a big deal for sure but ran out of knowledge how-to.

Here´s the car´s link:

https://mega.nz/file/mrZmyRQa#RA8c6kzum4OZwaAF5FGh23eEXXbhDeeJYVUjdB2iXeQ

encryption key for mega:
RA8c6kzum4OZwaAF5FGh23eEXXbhDeeJYVUjdB2iXeQ

View attachment 1257275


Thank you!
Bucsa is pretty responsive, just let him know via facebook. He may not have encounter this issue. I will check myself later today. He has corrected things I have noticed in the past. I do enjoy his mods.
 
Fuji 68 AI + timer + grid fix

Change log:
  • made AI side lines -> fixed AI crashing into pitwall at the startline
  • remade grid for Can-Am layout to fix the broken start 02 spot
  • fixed wrong position display for the pitboard app by Mathias Andre



This track will be part of the GPLmania Can-Am and WSC series, so time for some fixing. Was not easy to figure out why the pitboard app did not show the correct position, in the end it was a bad AI that was recorded with different timer gates.

Assetto Corsa 2021-01-18 015.jpg
 
Guys, need some help please with latest Porsche 911 GT3 by Dan Bucsa. The driver model sticks its hands out of the window when on-track, see screenshot. In CM showroom it is fine though. Is someone able to fix this? Not a big deal for sure but ran out of knowledge how-to.

Here´s the car´s link:

https://mega.nz/file/mrZmyRQa#RA8c6kzum4OZwaAF5FGh23eEXXbhDeeJYVUjdB2iXeQ

encryption key for mega:
RA8c6kzum4OZwaAF5FGh23eEXXbhDeeJYVUjdB2iXeQ

View attachment 1257275


Thank you!
Dan's Facebook group is here. Perhaps ask him direct?
EDIT: I have seen in one of his posts where someone mentioned similar issues with one of his other cars, it's an issue related to the newest csp and his custom driver model.
 

Attachments

  • Screenshot_20230518_191531_Facebook.jpg
    Screenshot_20230518_191531_Facebook.jpg
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Mid America Motoplex from Dumeklemmer updated DaBaeda
Many thanks to Dumeklemmer for the permission to publish the track.
GrassFX,RainFX,TreeFX and cams
Thanks to Rainmaker for making new ai and sidelines
Have Fun
DaBaeda

Download:

View attachment 1257236View attachment 1257237View attachment 1257238View attachment 1257239View attachment 1257240View attachment 1257241

Great update!
Apparently the darker asphalt patches are named or set in a way that causes RSR Live Timing to invalidate the lap.
 
assuming you mean driver model
Well, actually i want to change drivers hands rotation, as in some mods is way off. The problem is that i can't access the driver.ini because i can't unpack the data.acd! Should i create an extension folder or should i try place an ext_config.ini in the skins folder? I tried both with no success. Maybe i don't know what to write in the file, so i can override the original file. Thanks for trying to help me.
 
Hi,

For those who grab info from automobile-catalog, especially the horsepower curve, here is a little ahk script. So, you will need AutoHotkey v2
The script runs in the background and when you select and copy to the clipboard the data from the "Horsepower/Torque Curve" page (starting from the first "1000 rpm:..." line), it simply clean-up the clipboard ; that is, removing the unecessary stuff. After that, you can simply paste your shiny data directly in power.lut...

Code:
Loop
{
    ClipWait
    t := ""
    Try t := WinGetTitle("A")
    if InStr(t, "Horsepower/Torque Curve")
    {
        t := RegExReplace(A_Clipboard, "(\d+)\srpm\:\s+([\d.]+)\s.+", "$1|$2")
        if t != A_Clipboard
            A_Clipboard := RegExReplace(t, "[\r\n]+", "`n")
    }
}


...And for those who don't know which value to give to TORQUE under [COAST_REF] in engine.ini, engine_displacement(in cm3) ^ 0.56 is a prety good guess.
 

Attachments

  • autocat.zip
    343 bytes · Views: 11
Last edited:
Female driver that isn't some ropey anime thing.
She's hot no doubt, but she is a racing driver.
The key thing here to be noted is how once you are racing with the AI bots and you suddenly are a lone driver that looks different to the standard driver helmets, it feels more immersive to me at least, you are now racing for this character, its weird, but that last game where i ever really felt like I was ever doing that was the Race driver GRiD, with team mates and feeling like you were actually racing for something.

Anyway bit of fun, and driver models have always been disappointing in AC even mods.


Screenshot_ks_porsche_356_mugello_17-4-123-22-20-47.jpg



And this guy...........

Screenshot_renault_scenic_track_magione_17-4-123-22-36-16.jpg
 
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Chassis 6100
Customer: Mr. Roy Baker, Bristow Motorsport, Surrey, England
Delivery: 18. January 1994
Color: Speed Yellow
Today: in Spain

The Porsche 964 Carrera RSR 3.8 with the chassis #6100 is one of the most remembered RSRs from the BPR series. It dominated the GT3 class in BPRs first year, in 1994. The car was driven most of the time by later McLaren pilot Ray Bellm, todays Mercedes AMG Petronas F1 team member Harry Nuttall and Charles Rickett.

The yellow RSR was one of the late deliveries. Only 9 cars have been build and delivered after this chassis.
The car was first used for the 1994 Paul Ricard 4H BPR race. Ian Khan and Ray Bellm finished 2nd in the GT3 class and 11th overall.

BPR 1994, Paul Ricard 4H, Bristow Motorsport #34, GT3View attachment 1257257

In its 2nd race car and drivers (Ray Bellm & Harry Nuttall) surprised everyone. The car won the GT3 class and was 2nd overall, which means that it stood up against cars like the Ferrari F40, the Venturi 500 LM, and the Porsche 964 Bi-Turbo.

BPR 1994, Jarama 4H, Bellm #34, GT3
View attachment 1257260

The next race was to take place on the famous and fast Dijon circuit. Even if the characteristic of the circuit is completely different compared to the Jarama circuit, Bellm and Nuttall did it again.... this time 1st in class and 3rd overall. From that point on everybody knew, that Bellm and Nuttall would be the drivers to beat, if you wanted to win in 1994 in the GT3 class.

BPR 1994, Dijon 4H, Bristow Motorsport #34, GT3
View attachment 1257261

The next BPR race was maybe the biggest surprise of the 1994 season and certainly a highlight to remember. The famous Paris 1000 km race on the Linas Montlhery circuit was brought back to life. Not much is known how the BPR organisation managed to bring this race back, as there have been a lot of safety concerns going with the circuit since a long time. The race had not been held for 20 years in a row with its last edition ran in 1973. It is safe to say, that not everybody was delighted, as Linas was considered a very dangerous and bumpy circuit. Some people said, that the modern sports cars were not build to run on such a bumpy track.
For Bristow Motorsport and their Porsche RSR it can be said, that this was the third completely different characteristic of a track and they won again. This time the team took Charles Rickett as a third driver to support Bellm and Nuttall. Wow, what a performance!! Again 2nd in the overall classification.

BPR 1994, Paris 1000km, Bristow Motorsport #34, GT3
View attachment 1257264

Shortly after the Paris 1000 km race came Le Mans. The team started under the banner of Erik Henriksen. This time the team had bad luck. The first after the cars delivery, the car did not reach a podium, in fact the car did not finsih the race, as it had to retire after just 34 laps.

Le Mans 24H 1994, Erik Henriksen #66, GT2
View attachment 1257267

Back to BPR and next podium. Bristow Motorsport scored 2nd in class and 3rd overall in the Vallelunga 4H race. I do not know if it is an error or if it is real, but most of the sources count the car as a GT2 entry for the Vallelunga race. The difference in between GT2 and GT3 for the BPR classification was very small. Cars build to ACO rules were generally entered in class BPR_GT2 while the cars build to FIA rules have been entered in BPR_GT3 class. Performance specs have been quite close.

BPR 1994 Vallelunga 4H, Bristow Motorsport #34, GT2
View attachment 1257268

The cars last run for Bristow Motorsport was the Spa 4H race. I sadly do not have any photos from this race.

Bristow Motorsport sold the car to Sandro Anglelastri. Stadler Motorsport prepared the car and it took part in the 1995 ADAC GT Cup season. Its design was nearly unchanged, but the car did now roll on Pirelli tyres instead of Goodyear. Minor technical changes had to be done to make the car conform to the national series rules. As the car has always been designed to be used in national and international competition these changes were easy to fulfil. One example would be the change of the fuel tank another the engine air intake restrictor. I could only find one photo which had been taken during the Zolder race.

ADAC GT Cup 1995, Zolder, Stadler Motorsport #33, Div. I
View attachment 1257307


All skins shown here will be released as part of the BPR Recreation Project and with the car as soon as it will be ready for release.
hi, i bought the mod in its 0.91 version, when will the final version with all the liveries be released?
 
I have an issue that has reared it's ugly head again. Well I say reared, more like stretched.

When I look behind me from cockpit view, the Ai drivers head/helmet will stretch and protrude outside of their cockpit. I had the problem a while back but cannot remember how it was resolved.

Do your thing Assetto hive mind and stop me crashing out because I can't stop looking at them.
 
Mid America Motoplex from Dumeklemmer updated DaBaeda
Many thanks to Dumeklemmer for the permission to publish the track.
GrassFX,RainFX,TreeFX and cams
Thanks to Rainmaker for making new ai and sidelines
Have Fun
DaBaeda

Download:

View attachment 1257236View attachment 1257237View attachment 1257238View attachment 1257239View attachment 1257240

Just mentioning: No disrespect for the work of dumeklemmer and DaBaeda, but this is an old fantasy version of Mid America Motorplex.
The real track has no trees nor major track side objects.
I created a realistic version of this track that's called 'Raceway Park of the Midlands' these days:

preview.png
 
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I've got a weird issue with your 308 and wonder if anyone else is experiencing the same?
I can only drive it for a couple of minutes before it crashes AC with an error message citing GPU overheat/overclock problems (which seems to be the standard message for ANY crashes in recent CSP builds).
It'll be some CSP setting that isn't playing nicely with the kn5 or config, I'm guessing. A few other recent mods cause the same issue. Maybe a memory leak? Who knows. Crash logs are gobbledegook.
Pretty sure it's nothing GPU-related as I can drive long big-grid races with a different car on the same track with no issues, yet merely hotlapping your 308 always crashes the game.
Any ideas?
Anyone else getting anything similar?
@Young78 I think I've found what the problem was, and thankfully I don't think it's anything car-specific.
This box was ticked in ...settings/content manager/drive:

1684402339218.png

No idea why, I've never knowingly ticked it. But since unticking it I can now drive your car without it crashing AC after a few minutes.
Also, no idea why only your car (and a few select others) were affected.

Anyway, if anyone else is getting random crashes, have a look at this setting. It might help.

Now if only I could work out why I get 'race cancelled' every time I try a new car/track combo, and have to try again for it to work.
 
Now if only I could work out why I get 'race cancelled' every time I try a new car/track combo, and have to try again for it to work.
I was getting that same issue a few days ago, after I tried fixing the ppfilter resetting to default ppfilter, but as mysteriously as it appeared, it disappeared I haven't done any changes to settings after getting the ppfilter to not reset to default, so nothing I am saying can offer help, other than to let you know, it isnt just you. There seems to be alot of bugs in this recent CSP, but isnt that the point, for Ilja to keep improving things. Frustrating for the end user though.
 
For those who grab info from automobile-catalog, especially the horsepower curve, here is a little ahk script. So, you will need AutoHotkey v2
The script runs in the background and when you select and copy to the clipboard the data from the "Horsepower/Torque Curve" page (starting from the first "1000 rpm:..." line), it simply clean-up the clipboard ; that is, removing the unecessary stuff. After that, you can simply paste your shiny data directly in power.lut...

Code:
Loop
{
    ClipWait
    t := ""
    Try t := WinGetTitle("A")
    if InStr(t, "Horsepower/Torque Curve")
    {
        t := RegExReplace(A_Clipboard, "(\d+)\srpm\:\s+([\d.]+)\s.+", "$1|$2")
        if t != A_Clipboard
            A_Clipboard := RegExReplace(t, "[\r\n]+", "`n")
    }
}


...And for those who don't know which value to give to TORQUE under [COAST_REF] in engine.ini, engine_displacement(in cm3) ^ 0.56 is a prety good guess.
Great tool, thanks for posting it. Works exactly like it says on the tin.
Downside, it's not taking transmission loss into account atm, so 13-15% optimistic.
 
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Now if only I could work out why I get 'race cancelled' every time I try a new car/track combo, and have to try again for it to work.
for me, disabling extended physics on the dive tab usually fixes the „race cancelled“ problem for a specific car. i feel like in older csp versions, cars that didn‘t support extended physics were handled more gracefully whereas now the game just crashes.
 
Hello everyone,
has anyone already tested the Alfa Romeo Giulia SWB GT3pro v0.8 from LP Design ? I am using latest version of CM with Pure 180 and CSP 0.180 preview 218 or 115 or 108 and the car does not run on launch. (with just CSP 0.179 public version same problem)
I have about 800GB of mods in the game with recent and old mods I never had this problem.
Can you tell me if it works for you and what settings you have ? so that I can solve the problem in my CM. THANK YOU

LP GT3.JPG


lp design.JPG

and if I choose "yes" :

test.JPG

Screenshot_lp_test_zw_rpm_18-4-123-13-11-50.jpg
 
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hi, i bought the mod in its 0.91 version, when will the final version with all the liveries be released?
You probably bought the Porsche 964 Carrera 2 Cup, which will receive its update very soon. The Cup car was offered with skins from 1993 Carrera Cup France skins and the BPR packs contain the skins for the Cup cars which raced in BPR.
The skins shown above are for the Porsche 964 Carrera RSR 3.8 which is a different car.
 
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