Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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Super!

The Forza model seems to be a standard Opel-GT 1900.

The SD model appears to represent the "Conrero" version that was specially built (with pre LibertyWalk over-fenders and not the more unattractive "street Conrero" version).

Last evening I bumped the HP to 200 to represent this model. Fortunate that I have also an engine for the standard model as well as the proper gearbox/gearsets for it. (most of the Conrero physics will translate)

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Oh man, that's what I was talking about... I'm not that expert and the stakes are pretty high here - get as close to the real thing as possible.
I have some sad news: the model is nice, but there is no UVW mapping, so I can't make a paintable version for historic skins. I like it when there is a door and hood animation, but in the case of the Fiat X1/9 I tried for days without success, in the end the motorhood open/close was successful by accident, but the way leading there caused a lot of annoyance.
So I can only assemble the car, it can be driven and enjoyed, but the engine and other parameters, the physics, the painting... that's why I said that a professional modder is needed for this beautiful car.
 
I have this issue, where in a replay at certain camera angles the grass.fx overlaps the track, anybody know fix for this?
 

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I have this issue, where in a replay at certain camera angles the grass.fx overlaps the track, anybody know fix for this?
You have to tell the grass in your ext_config.ini to stay away from the track :)

But that issue should also be there during normal gaming.

[GRASS_FX]
GRASS_MESHES=...
GRASS_MATERIALS = ...
OCCLUDING_MATERIALS = -> insert the code for the track here (something like road or track, it's case-sensitive!)
ORIGINAL_GRASS_MATERIALS=
 
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Hello! Mate.
I found the reason why Hands Speed are too fast and go back to wired position.
I will be update sooner and share it!
I've got a weird issue with your 308 and wonder if anyone else is experiencing the same?
I can only drive it for a couple of minutes before it crashes AC with an error message citing GPU overheat/overclock problems (which seems to be the standard message for ANY crashes in recent CSP builds).
It'll be some CSP setting that isn't playing nicely with the kn5 or config, I'm guessing. A few other recent mods cause the same issue. Maybe a memory leak? Who knows. Crash logs are gobbledegook.
Pretty sure it's nothing GPU-related as I can drive long big-grid races with a different car on the same track with no issues, yet merely hotlapping your 308 always crashes the game.
Any ideas?
Anyone else getting anything similar?
 
I've got a weird issue with your 308 and wonder if anyone else is experiencing the same?
I can only drive it for a couple of minutes before it crashes AC with an error message citing GPU overheat/overclock problems (which seems to be the standard message for ANY crashes in recent CSP builds).
It'll be some CSP setting that isn't playing nicely with the kn5 or config, I'm guessing. A few other recent mods cause the same issue. Maybe a memory leak? Who knows. Crash logs are gobbledegook.
Pretty sure it's nothing GPU-related as I can drive long big-grid races with a different car on the same track with no issues, yet merely hotlapping your 308 always crashes the game.
Any ideas?
Anyone else getting anything similar?
I dont have this problem with the 308.

The only strange thing is, that I scare the AI when we all drive this car. They go into the pit after the first lap and are too afraid to come out again.
 
I've got a weird issue with your 308 and wonder if anyone else is experiencing the same?
I can only drive it for a couple of minutes before it crashes AC with an error message citing GPU overheat/overclock problems (which seems to be the standard message for ANY crashes in recent CSP builds).
It'll be some CSP setting that isn't playing nicely with the kn5 or config, I'm guessing. A few other recent mods cause the same issue. Maybe a memory leak? Who knows. Crash logs are gobbledegook.
Pretty sure it's nothing GPU-related as I can drive long big-grid races with a different car on the same track with no issues, yet merely hotlapping your 308 always crashes the game.
Any ideas?
Anyone else getting anything similar?
In my case, my csp build is 1.80p218.
Sol 2.8.
I drove the car with practice or weekend mod with 21ai on green hell.
I have never gotten crashes yet.
Anyone else?

And AI keeps going back to pit issues are checking. fuel consumption needs to be checked. Thank you
 
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I've got a weird issue with your 308 and wonder if anyone else is experiencing the same?
I can only drive it for a couple of minutes before it crashes AC with an error message citing GPU overheat/overclock problems (which seems to be the standard message for ANY crashes in recent CSP builds).
It'll be some CSP setting that isn't playing nicely with the kn5 or config, I'm guessing. A few other recent mods cause the same issue. Maybe a memory leak? Who knows. Crash logs are gobbledegook.
Pretty sure it's nothing GPU-related as I can drive long big-grid races with a different car on the same track with no issues, yet merely hotlapping your 308 always crashes the game.
Any ideas?
Anyone else getting anything similar?
I have similar crashes since csp 179p5 with URDs DTM 2018 cars.
No solution so far only disabling csp is working
 
Montjuich 1975 update v2.5

This track will be part of the GPLmania "Wings of Change '68" championship. Part 2 of the series will be available on this Friday along with two new track updates.

Change log:

  • shader and material adjustments
  • fixed trees in the air
  • fixed a wrong ai hint
  • new photo styled loading screens
  • removed a black tree
  • new UI
  • fixed hairlines over some objects (trees and people)
  • new hot lap starting point



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bgr01.jpg
 
Black driver in AC.

Added to the 'things that should of been anyway'.
A female next.
I've seen already quite some female driver models... eg. lm_mai_shiranui , as found in the recently psoted BMW E31 850CSi over at ACTK garage)
1684320829443.png


ps: Ican't find out how to hide her head parts , and so in VR it's pretty nasty (seeing the inside of her head)
Anyone can tell me how to see the names of the meshes of the driver via Driver models CM Showroom?
I've got a weird issue with your 308 and wonder if anyone else is experiencing the same?
I can only drive it for a couple of minutes before it crashes AC with an error message citing GPU overheat/overclock problems (which seems to be the standard message for ANY crashes in recent CSP builds).
It'll be some CSP setting that isn't playing nicely with the kn5 or config, I'm guessing. A few other recent mods cause the same issue. Maybe a memory leak? Who knows. Crash logs are gobbledegook.
Pretty sure it's nothing GPU-related as I can drive long big-grid races with a different car on the same track with no issues, yet merely hotlapping your 308 always crashes the game.
Any ideas?
Anyone else getting anything similar?
I have no issues w this car crashing AC...I'm on csp 0.1.80-preview1 (Quest 2 72hz on max resolution w link cable - on a 3070ti).
But it does have 2095K triangles , maybe this is a prerequisite to bump into the bug (and why you do not see on other cars... try some other with very high triangle counts and see ...)
1684320580571.png
 
This is a quite remarkable achievement from someone who was absolutely brand new to modding just a few short weeks ago. The car itself is impressive enough, but what's impressed me more is your willingness to embrace new challenges. Case in point, and just one example of many: I couldn't find a good enough steer.ksanim and shift.ksanim to do the car justice, so you went ahead and learnt how to create them from scratch to fit the cockpit perfectly. Amazing patience and enthusiasm.
Also worth mentioning: no gumroad shopfront, no encryption restrictions, and no arrogant demands about modification permissions.
Just modding done in the original spirit of modding, for the love of modding... which seems to be a rarer and rarer commodity these days.
Bravo @Tummie555. Keep it up sir!
And its been approved and 'improved' by EASY already.

Fenryr just released a new reworked kunos imola for free:

download

video here




copy @Pyyer if he can use as basis

Should of put it 2 foot under water.
 
Has anyone ever come across a car causing AC to crash saying the AI spline is broken? I've just tested it with the Loire '21 car and it says broken spline on any track i try to race, then i race anything other than that and it works...
 
Has anyone ever come across a car causing AC to crash saying the AI spline is broken? I've just tested it with the Loire '21 car and it says broken spline on any track i try to race, then i race anything other than that and it works...
See the post a couple above yours - this sounds more like a problem with the latest CSP. The fix noted above (turning off simpler AI) worked for me.
 
Besides that F1 has cancelled the race of obvious reason I don´t see any "re-work" here, so what´s the point of this release?
Youtube clicks?
Trees look worse in the video than they do my end, and also shocking as it is, I don't like Imola.
This is going to sound bad, and much of it is burn out, but i get to the complex before the you go up hill to the chicane and i just go, 'i cant be bothered', it twists one way then awkwardly twists back the other way then the hill kills any low powered car.

A similar thing happens at Monza with the infuriating first corner chicane.
I have burnt out though admittedly, and i just seem to keep going via modding which in itself can kill any normal enjoyment of sims.

Can't remember the last time i did a 20 lap race let alone qualified for a race.
I need to sort it out.
 
Fenryr just released a new reworked kunos imola for free...
... Should of put it 2 foot under water.
Besides that F1 has cancelled the race of obvious reason I don´t see any "re-work" here, so what´s the point of this release?

Because Assetto Corsa have solutions for all the problems the fate can throw to you...

 
This week on filemissing Discord Hotlap event to celebrate the launch of the Renault Sport Mégane R.S. Trophy 2012!! Don't miss it, You have until 23th May to Challenge the leaderboard
You can acess The Event here !
http://185.216.144.110:8963/live-timing
Hotlap Server
Track:Kazanring -https://www.racedepartment.com/downloads/kazanring-canyon.56752/
Car:Renault Megan RS Trophy 2012 Track by @101creative - https://sharemods.com/t98jf3girdv6/megane_rs_trophy_2012_track_public.zip.html
Event Ends 23th May 10pm BST
Join FileMissing's Discord https://discord.gg/2YBJZ4rRzW for the password and to access all the available mods organized there By author, Category, and more!!
Untitled_Artwork.png
 
Montjuich 1975 update v2.5

This track will be part of the GPLmania "Wings of Change '68" championship. Part 2 of the series will be available on this Friday along with two new track updates.

Change log:

  • shader and material adjustments
  • fixed trees in the air
  • fixed a wrong ai hint
  • new photo styled loading screens
  • removed a black tree
  • new UI
  • fixed hairlines over some objects (trees and people)
  • new hot lap starting point



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I love yours works on the vintage/retro tracks. :bowdown:

Do you have plans to insert somewhere the 1967 Autodromo Hermanos Rodriguez ?
This is layout wise one of the better oldies, however the AI there is kind of broken. There are like 5sec./round slower.
Would be great to see this track updated (just a wish) :)
 
I love yours works on the vintage/retro tracks. :bowdown:

Do you have plans to insert somewhere the 1967 Autodromo Hermanos Rodriguez ?
This is layout wise one of the better oldies, however the AI there is kind of broken. There are like 5sec./round slower.
Would be great to see this track updated (just a wish) :)
No plans for Mexico 1967. I tested all versions for AC. None convinced me.
 
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