Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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I was able to fixe some bugs in Pure 0.203.
Pure 0.204 is uploaded and has a better compatibility with careers and championships. You need to set the controller manually. A pdf is linked.
We were also able to fix the bug, where rain visuals left, if the weather rapidly changes from rain to clear.

I try to find the bug with the headlights...
 
When I'm running Track Day on Mosport 2021 for instance, my AI is driving very very slow.
I have set them to 80% strength and 75% aggression.

Cars are Similar P/W Ratio.

Any way I can "fix" this to make them more competitive?
 
Ferrari F40 Competizione/LM Pack(v1.4)



Change Logs(v1.4)
  1. Bugs are fixed
    1) Broken body meshes are fixed
    2)Rear end Flickering issue when the car is far from camera
    3)Headlight self lighting issue
    4)Little more optimized
  2. new features
    1)Tyre textures can be changed when you select tyre compound.
    2)Enkei rims
    3) Adjustable Rear Wing Flap(Visual and Physics)
  3. more racing liveries.
    1)ART Sports IMSA #4
    2)Ennea SRL 1996 Lemans #59
    3)Ferrari club italia 1995 lemans #40, #41
    4)Ennea igol 1996 lemans # 44,#45
  4. It has BOP version which can compete with FIA GT1 cars.

beautiful car!
but strange, i can not move the car. anyone hav the same problem? any suggestions?
thank you!
 
[WIP] F1 1996 MONZA TRACKSKIN BY JV82
For Monza88 by Rainmaker87

I found this 1988 version really amazing to edit.
1996 was very similar in terms of billboards (and their positions).
So much work to do! 🤪

Screenshot_f1_1996_williams_monza1988_3-8-123-21-38-11.jpg

Screenshot_f1_1996_williams_monza1988_3-8-123-21-39-2.jpg

Screenshot_f1_1996_williams_monza1988_3-8-123-21-39-55.jpg

Screenshot_f1_1996_williams_monza1988_3-8-123-21-40-28.jpg

Screenshot_f1_1996_williams_monza1988_3-8-123-21-36-28.jpg
 
Hi everyone, I've been reading them from the shadows for a while without knowing what to contribute, so I finally took the Hot Rod Ford 32 and created what would be a current version of the ZZ Top band Eliminator. As in one of his video clips the car sounds like a NASCAR I said: well, let it run like a classic NASCAR then...

To the original mod was added:
Change of engine, transmission, tires and sound (from kunos...).
Skins: Eliminator with red interior, (another in black) and others colors with small variations. At the wheel is a kind of young Billy Gibbons.

I leave you the download link and a video of the mod.




I couldn't find the authors of the original car, nor the driver.
(if I infringed any right or annoyed someone please let me know)
For my part, the idea was to contribute something to the community, and if anyone wants to improve it, they are also welcome.
Greetings.
 
Hello, here is updated version of McLaren MP4/21 (2 of them) from CTDP (ACFL conversion)
ver 1.0
-fixed kn5 shaders
-real camera angles (all F1 & F6)
-realistic car performance
-driver suits and helmets by IcebergXD from RD
-sound by kudos_kudos from RD

ver 1.03 (3.10.2023)
increased car reflection,new chrome and better shader for helmets
View attachment 1285060View attachment 1285056View attachment 1285057
in the next update:
-more realistic physics
-better skins(maybe)
-suspension change(maybe)

link:
https://www.mediafire.com/file/mga8oc8rj04dh73/AssettoCorsa_MP4_21_ReWork_CTDP-ACFL.zip/file
small update:
added better chrome look via extension. Iam having trouble working on physics because collider(together with inertia box) are behind the car and that can be fixed in 3dsmax which i dont have experience with nor have it. If anyone have time, knows the work and wanna help feel free to contact me on pm. Thanks

edited: forgot to put new ext_config in download link, now its in
 
Last edited:
1 more fantasy liverydoodles this time in 4k! (i never even gave it a second thought on the last 2)

i am very happy with this. the 4k really makes it stand out and look crisp.

start to finsish in under 1 day (it took me 2 hours to calculate a 4k AO, i need to upgrade my 9 year old gpu me thinks)


as per usual it can be downloaded in the download section on here.

i cannot wait to do a car with a good map :)

also added another version just with a few extra sponsor brands. external link in the download post



thanks

Screenshot (113).png
Screenshot (114).png
 
Last edited:
@Peter Boese

Maybe these lines at

Documents\Assetto Corsa\cfg\extension\weather_fx.ini

have something to do with the ai headlights problem?

[MISCELLANEOUS]
SWITCH_HEADLIGHTS_WITH_AI=1
This just means, that your car will do the automatic headlight switching like the AI. So this setting should be ok. The problem is, that the AI are switching in not necessary situations. I never experienced this. But it seems other people have this problem. But this option is just for auto control your own headlights.
 
You people still like the track. 500 downloads only posting it here in 2 days. New update now with better shaders!

UPDATE Magny-Cours 2011

v2.3
-shader overhaul, less bright
-new flags by racinjoe013
-removed grassrows


Screenshot_rss_mph_bayer_hybrid_v8_magny-cours2011_4-8-123-10-32-12.jpg
 
This just means, that your car will do the automatic headlight switching like the AI. So this setting should be ok. The problem is, that the AI are switching in not necessary situations. I never experienced this. But it seems other people have this problem. But this option is just for auto control your own headlights.
Hi Peter, thanks for looking into this frustrating issue.
Just to clarify a few things based on my own experience in case this helps you or Ilja to identify and fix the problem:

  • the basic problem is that my car's headlights sometimes automatically turn on at the start of a daylight session.
  • if I am racing AI during this session, then AI will also start with their headlights on.
  • if my headlights remain off, then AI headlights will also be off, as would be expected.
  • turning my headlights off will NOT make the AI turn theirs off too, which means the AI keep their headlights on for the whole session (which not only looks silly during the day, but also eats performance).
  • headlights on happens randomly at the start of the track session, it never switches during a daylight session already underway (unless darkness subsequently falls).
  • a session can start normally (with headlights off) for several restarts, then for no apparent reason the same session on the same track with the same car using the same clear daylight weather will commence with my (and any AI) headlights turned on.
  • daylight sessions can sometimes start on a new track with headlights on from the very first session, it does not require several 'normal' sessions before the problem manifests, although this scenario can also happen.
  • once a session starts with headlights on then it seems any number of restarts will not 'reset' the headlights and turn them off at the start. Restarting CM or restarting the PC is sometimes needed to clear this.
  • the problem manifests with any car on any track with any daylight weather, it is not dependent on a particular car/track/weather combo.
  • I have tried all combinations of WeatherFX headlight settings to no avail.
  • Ambient light is always above the 'headlights on' trigger points in the Pure settings when this problem happens, it is NOT due to ambient light levels.
  • I use Pure with unaltered Pure PPF but I know other who use Sol having this same, or similar, issue.
  • I use the latest public CSP preview and Pure 0.203 (I've not applied your most recent update yet)

I think that covers it, but if anyone else has anything to add, please comment.

Is Ilja currently aware of the issue?
 
Last edited:
Hi Peter, thanks for looking into this frustrating issue.
Just to clarify a few things based on my own experience in case this helps you or Ilja to identify and fix the problem:

  • the basic problem is that my car's headlights sometimes automatically turn on at the start of a daylight session.
  • if I am racing AI during this session, then AI will also start with their headlights on.
  • if my headlights remain off, then AI headlights will also be off, as would be expected.
  • turning my headlights off will NOT make the AI turn theirs off too, which means the AI keep their headlights on for the whole session (which not only looks silly during the day, but also eats performance).
  • headlights on happens randomly at the start of the track session, it never switches during a session already underway.
  • a session can start normally (with headlights off) for several restarts, then for no apparent reason the same session on the same track with the same car using the same clear daylight weather will commence with my (and any AI) headlights turned on.
  • daylight sessions can sometimes start on a new track with headlights on from the very first session, it does not require several 'normal' sessions before the problem manifests, although this scenario can also happen.
  • once a session starts with headlights on then it seems any number of restarts will not 'reset' the headlights and turn them off at the start. Restarting CM or restarting the PC is sometimes needed to clear this.
  • the problem manifests with any car on any track with any daylight weather, it is not dependent on a particular car/track/weather combo.
  • I have tried all combinations of WeatherFX headlight settings to no avail.
  • Ambient light is always above the 'headlights on' trigger points in the Pure settings when this problem happens, it is NOT due to ambient light levels.
  • I use Pure with unaltered Pure PPF but I know other who use Sol having this same, or similar, issue.
  • I use the latest public CSP preview and Pure 0.203 (I've not applied your most recent update yet)

I think that covers it, but if anyone else has anything to add, please comment.

Is Ilja currently aware of the issue?
then CSP or AC is forcing them to go on. Need to dig in deeper
 
Hi Peter, thanks for looking into this frustrating issue.
Just to clarify a few things based on my own experience in case this helps you or Ilja to identify and fix the problem:

  • the basic problem is that my car's headlights sometimes automatically turn on at the start of a daylight session.
  • if I am racing AI during this session, then AI will also start with their headlights on.
  • if my headlights remain off, then AI headlights will also be off, as would be expected.
  • turning my headlights off will NOT make the AI turn theirs off too, which means the AI keep their headlights on for the whole session (which not only looks silly during the day, but also eats performance).
  • headlights on happens randomly at the start of the track session, it never switches during a daylight session already underway (unless darkness subsequently falls).
  • a session can start normally (with headlights off) for several restarts, then for no apparent reason the same session on the same track with the same car using the same clear daylight weather will commence with my (and any AI) headlights turned on.
  • daylight sessions can sometimes start on a new track with headlights on from the very first session, it does not require several 'normal' sessions before the problem manifests, although this scenario can also happen.
  • once a session starts with headlights on then it seems any number of restarts will not 'reset' the headlights and turn them off at the start. Restarting CM or restarting the PC is sometimes needed to clear this.
  • the problem manifests with any car on any track with any daylight weather, it is not dependent on a particular car/track/weather combo.
  • I have tried all combinations of WeatherFX headlight settings to no avail.
  • Ambient light is always above the 'headlights on' trigger points in the Pure settings when this problem happens, it is NOT due to ambient light levels.
  • I use Pure with unaltered Pure PPF but I know other who use Sol having this same, or similar, issue.
  • I use the latest public CSP preview and Pure 0.203 (I've not applied your most recent update yet)

I think that covers it, but if anyone else has anything to add, please comment.

Is Ilja currently aware of the issue?

then CSP or AC is forcing them to go on. Need to dig in deeper
Sorry for this stupid question (and no offense here) but what happens if you tick / untick the option for automatic headlights under weatherfx?
 
Sorry for this stupid question (and no offense here) but what happens if you tick / untick the option for automatic headlights under weatherfx?
Sadly, nothing at all, it was the first thing I checked when the problem first occurred.
I've tried every possible combination to no avail.
The issue lies deeper than that I think.
Thanks for the suggestion though.
 
Sorry for this stupid question (and no offense here) but what happens if you tick / untick the option for automatic headlights under weatherfx?
Had that same problem 2 months ago, after thinkering with every option available just as Masscot did, i just unchecked the automatic headights and bam, now everything works.
 
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