Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
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Thanks for the reply... When you switch from old gui to new gui, what is it that you do? (What are the "switches" to make it happen, and what csp version?) I was able to try it before, but now it won't start (just stays with the old gui). I thought it was just REPLACE_MAIN_MENU=1 in gui.ini.
Hmm, that's what it is for me, and it still works. Latest CSP preview.
 
Does anyone else have this issue in CM? It's driven me crazy since the start and I wanted to know if anyone else has this issue.

Editing tracks in the content tab is such a pain, it seems like this only happens when there is more than one layout. I edit the description, geo tag, city, tags, etc. and every time I save it just reverts back to what was there before. I have to edit and save 2-3 more times for it to actually take.

My cars are meticulously organized with tags, that is half the fun for me lol. Tracks have the custom preview and wotnot, but the tags are a mess. I'm crazy but not so crazy to organize each tag on every layout multiple times and pray it stays. Has anyone got a fix?
After pressing save, when it reverts back, press "reload" (bottom of page) once. Usually fixes it.
 
Does anyone else have this issue in CM? It's driven me crazy since the start and I wanted to know if anyone else has this issue.

Editing tracks in the content tab is such a pain, it seems like this only happens when there is more than one layout. I edit the description, geo tag, city, tags, etc. and every time I save it just reverts back to what was there before. I have to edit and save 2-3 more times for it to actually take.

My cars are meticulously organized with tags, that is half the fun for me lol. Tracks have the custom preview and wotnot, but the tags are a mess. I'm crazy but not so crazy to organize each tag on every layout multiple times and pray it stays. Has anyone got a fix?
Same here, until I finally realized CM actually does the job, it just doesn't refresh it, and sometimes the "reload" of the page shows the previous change, or only a part of it. Annoying, but not a problem in itself.

Do your changes, save, and reload. Normally you'll see it's correctly saved.
 
A Christmas present from GADU.
Incredible cars.



MERRY CHRISTMAS TO EVERYONE. ENJOY YOUR LOVED ONE/// ENCRYPTED MODEL ////// MOD REQUIRES CSP PATCH TO WORK /// CSP PATCH 0.1.80 OR ABOVE IS REQUIRED TO WORK PROPERLY
  1. Base 3D Model: GT6
  2. 3D Rework and improve: GADU Boyz
  3. Physics: GADU Boyz
  4. CSP extension: GADU Boyz
  5. Animations: GADU Boyz
  6. Skins: Pasta
  7. Sound: Fonsecker
  8. encription: x4fab
  9. Beta test: Mascot, Æsir, RedManuel, FastTomM
EXTRA_BUTTONS:
  • EXTRA_A: day lights
  • EXTRA_B: endurance lights (only work on endurance version)
  • EXTRA_C: glass left
  • EXTRA_D: glass right
TAPE LIGHTS CAN BE ACTIVATED IN SETUP MENU

DOWNLOAD: https://www.patreon.com/posts/alfa-romeo-tz2-1-95168367

1703456187575.png
1703456216575.png
1703456236548.png
 
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A Merry Christmas indeed! Very awesome work as always, really really excited to turn more laps around this piece of history! Thank you!
Hi, everyone
I'm wondering if it's possible to hide one side of a double sided mesh via ext config? A car mod has doublesided windows and I want to hide interior side faces, so to not get weird reflections in cockpit... maybe something with CULL_MODE= ?
Thanks in advance if anyone has answer
I have no idea if it will work on a car, but you can try this, it works for tracks.

[SHADER_REPLACEMENT_...]
ACTIVE=1
DESCRIPTION= ENABLE SINGLE SIDED
MATERIALS=
MESHES =
CULL_MODE= ON
 
Peugeot 106 procar 1998 skin + car 2k/4k/6k
download instructions in the download section

car is by BE_MODDING

certain minor things i couldn't get done but overall a pretty decent representation


View attachment 1313776

View attachment 1313777
Prevent overlapping window stickers.
Create ext_config.ini and add the following;
Code:
[NODE_ADJUSTMENT_...]
IS_ACTIVE = 1
NODES = INT_Glass,OUT_GLASS_3
MOVE_TO = COCKPIT_HR
Screenshot_bem_peugeot_106_procar_ks_drag_25-11-123-13-32-16.jpg
 
Prodded into action by @chas1723's CSP updates for @pessio's cars (many thanks, top work), I finally got around to painting a livery for my never-never-but-yes-some-day 1970's Springbok Series collection. It's the Frank Gardner, Mike De Udy Boss 302 Mustang livery, that they raced in all the 3-hour rounds. I was at the 1970 Cape 3hr to see it, and remember being quite sad that such a great car had such a poor day.

preview.jpg


Here y'go, complete with some history:
 
Hi and Merry Christmas:gtpflag:

Wanted just to ask, since someone had mentioned it a couple of weeks ago, if there is a solution to get Maneking-TS's paid versions of Fuji and SUGO? They are supposed to have crowds and probably some more stuff compared to the free version. But he didn't accept PayPal payments, neither had he a patreon account or something else than the fantia account
 
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.​

Hi everyone, submited this yesterdey on RD, "Nissan Skyline R33: GT-R [BETA] v0.1"

First release with the 1995 GTR
Quite still needs to be done regarding to materials, textures, 3D interior parts, LODs, animations etc. but the basics works.

Requires Light Patch v0.2+

bcnr33-rd.jpg
002_RDR33.jpg
006_RDR33.jpg
 
Hi and Merry Christmas:gtpflag:

Wanted just to ask, since someone had mentioned it a couple of weeks ago, if there is a solution to get Maneking-TS's paid versions of Fuji and SUGO? They are supposed to have crowds and probably some more stuff compared to the free version. But he didn't accept PayPal payments, neither had he a patreon account or something else than the fantia account
I´ve got these ones here, don´t know if these are the full versions each though:

1703507852403.png


1703507876704.png
 
@shi or anyone who knows the solution : since I don't know when , the AI is broken on Fliegerhorst ...

At lights out the cars behave "stupid" , some stay put, others just steer straight away and move a few meters, one finally heads of and commences the first lap...

Anyone recognize this and knows a possible cause? I suspect it's a new CSP settings thing... disabling "New AI behavior" doesn't help.

Appreciate any good tip.
(& Merry Xmas all !!! )
 
@shi or anyone who knows the solution : since I don't know when , the AI is broken on Fliegerhorst ...

At lights out the cars behave "stupid" , some stay put, others just steer straight away and move a few meters, one finally heads of and commences the first lap...

Anyone recognize this and knows a possible cause? I suspect it's a new CSP settings thing... disabling "New AI behavior" doesn't help.

Appreciate any good tip.
(& Merry Xmas all !!! )
It might be related to cached grids, I seem to recall someone answering one of my questions about that a few weeks back which had similar behaviour issues.
 
Development hasn't stopped for a day I just have to guess the performance myself without any information on GT500 cars (no I won't copy other GT500 mods' physics)


AI ran like 100 laps on Suzuka being on par with real laps but I'm sure people will dislike it still
You just do what you think is right mate can always adjust later on if needed.

As most of us Modder's know People will always find something to complain about lol

Car looks great so far!
 
Hi and Merry Christmas:gtpflag:

Wanted just to ask, since someone had mentioned it a couple of weeks ago, if there is a solution to get Maneking-TS's paid versions of Fuji and SUGO? They are supposed to have crowds and probably some more stuff compared to the free version. But he didn't accept PayPal payments, neither had he a patreon account or something else than the fantia account
That was me!

I reached out to him via RD DM and he never responded.

I then resorted to searching via "illegitimate means" and had no luck there either.

I'd love to pay him for the full versions, but it has to be with PayPal, sadly. Looks like I (and you, and others interested) are stuck with the free versions for now. I don't know if he has an account here, but if I hear back from his RaceDepartment account I'll let everyone know.


Merry Christmas all.
 
A Christmas present from GADU.
Incredible cars.



MERRY CHRISTMAS TO EVERYONE. ENJOY YOUR LOVED ONE/// ENCRYPTED MODEL ////// MOD REQUIRES CSP PATCH TO WORK /// CSP PATCH 0.1.80 OR ABOVE IS REQUIRED TO WORK PROPERLY
  1. Base 3D Model: GT6
  2. 3D Rework and improve: GADU Boyz
  3. Physics: GADU Boyz
  4. CSP extension: GADU Boyz
  5. Animations: GADU Boyz
  6. Skins: Pasta
  7. Sound: Fonsecker
  8. encription: x4fab
  9. Beta test: Mascot, Æsir, RedManuel, FastTomM
EXTRA_BUTTONS:
  • EXTRA_A: day lights
  • EXTRA_B: endurance lights (only work on endurance version)
  • EXTRA_C: glass left
  • EXTRA_D: glass right
TAPE LIGHTS CAN BE ACTIVATED IN SETUP MENU

DOWNLOAD: https://www.patreon.com/posts/alfa-romeo-tz2-1-95168367

View attachment 1314222 View attachment 1314223 View attachment 1314224

THANXS THE CAR LOOKS GREAT HAPPY NEWYEAR
 
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