Assetto Corsa PC Mods General DiscussionPC 

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Put a decent bit of work into Walt Disney World Speedway and its looking much better. I got the AI issues sorted out and fine tuned a little bit. I also separated out all of my objects properly and added proper shaders to them. I'm still waiting on permission and was only able to find his youtube channel to leave a comment on as his facebook and site have been deleted.
Wow, wow, wow! I cannot wait for this release!
 
Guys, I can't find info on this; does anyone know about the "Priority" for skins. How does it work and what does it actually do?
 

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Here are F1 1989 cars. Nice attempt. They drive a lot like ASR 1991.

I tried to create a season with these cars but couldn't get McLaren ai cars to perform properly even at ai 100. No idea what's wrong as they're constantly 2-3 seconds off the pace. Very oversteery, very slippery with smaller rear wing and with bigger wing at Imola couldn't get them go over 296 at longer straights.

But they drive quite well, nice steering input and great sounds. Thanks to Mankenfloux. A lot of potential with these.

I love it. The only issue, is that most of the cars only have one central ‘C’ mirror image assigned, that’s stretched across both the left and right wing mirrors.

Does anyone know got to rectify this?
 
Guys, I can't find info on this; does anyone know about the "Priority" for skins. How does it work and what does it actually do?
If it works similar to the layout priority for tracks, the larger the numbers in the priority field, will more be prioritized. For track layouts it means shown "first" when the track is selected. For skins, I think it will mean skins with larger numbers (not sure if you have to keep it limited to the total number of skins you have for the car), will be picked above skins with lower priority when it comes to assigning AI skins for cars. I think also, you can share priority numbers (if you have more than 1 skin you want to be prioritized when CM applies skins to AI)

Hopefully someone who knows for sure can correct me if I'm wrong
I just started the CM and noticed an update (version 0.99) of Guerilla's M3 GTR. I don't remember if this problem already existed before but I don't have any shadow under the car. Can anyone confirm? There isn't even a changelog on their patreon :boggled:

View attachment 1366374
Since about a year ago and a few CM / csp updates, shadows for a lot of my cars are wonky. If the issue is just in the showroom, and not on track, usually "update ambient shadows" fixes the problem.

You can do it car by car in the CM Showroom (after first click, then click update again)

Screenshot 2024-06-20 203623.jpg



Or as I learned recently, batch mode when selecting multiple cars

Screenshot 2024-06-20 203756.jpg


Some cars (mainly new URD mods) don't seem to have a shadow and this option doesn't work. Only the CSP preview showroom option can create a shadow for them and only in their preview, not CM showroom view.
 

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I noticed I don’t see my headlights reflecting on the back of the car in front of me. Was using RSS Porsche 963 GTP on sx_lemans with Pyyer Le Mans 3.0 extension.

Anyone else noticed this?
 
UPDATE AMG Mercedes-Benz C-Class 1995

New Update 1.2
---------------------------------------------------------
new steer and shift animation by Masscot (thx)
better LOD´s
new aero (based on Kunos Alfa 155 Ti V6)
fixed Skin Number 23 B.Mayländer

nice - thanks for your work!

is the actual car manual h - pattern or rather sequential stick shift?
 
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Just wondering if anyone might have a direct download link to chemiflumi's Ferrari 296GT3, outside of googledrive? I've been trying to download it for over a week now, but can never get it as the link always says it's unavailable.

I'm not prepared to sign up to a google account so I can log in, because google do not need my phone number until the end of the world. ☠️

EDIT: All good now. I have been saved from the googlemonster by a friendly and helpful human. 😁
 
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New day, new AC anomaly.. ;)
When driving any layout of Kunos Nurburgring (GP layout, for instance), I cannot use the look backwards functionalty as it shows me a generic scenery view instead of the track behind me. Rear view mirror works fine and so does the look backwards functionality on other tracks. Must be a setting somewhere but it is not in the content/track/ folder itself, as I 'vanilla'd the crap out of that' already.
Anyone any clue on where this strange behavior could come from?
 
Just wondering if anyone might have a direct download link to chemiflumi's Ferrari 296GT3, outside of googledrive? I've been trying to download it for over a week now, but can never get it as the link always says it's unavailable.

I'm not prepared to sign up to a google account so I can log in, because google do not need my phone number until the end of the world. ☠️
Link works fine for me. No error here.
Did you try his website? https://chemflummi.com/
 
Just wondering if anyone might have a direct download link to chemiflumi's Ferrari 296GT3, outside of googledrive? I've been trying to download it for over a week now, but can never get it as the link always says it's unavailable.

I'm not prepared to sign up to a google account so I can log in, because google do not need my phone number until the end of the world. ☠️
Done. Go check. :)
 
New day, new AC anomaly.. ;)
When driving any layout of Kunos Nurburgring (GP layout, for instance), I cannot use the look backwards functionalty as it shows me a generic scenery view instead of the track behind me. Rear view mirror works fine and so does the look backwards functionality on other tracks. Must be a setting somewhere but it is not in the content/track/ folder itself, as I 'vanilla'd the crap out of that' already.
Anyone any clue on where this strange behavior could come from?
Yesterday's session, trying to do the Career mode (havent gone thru since 2500hrs) and I had NO trees but in Single mode everything was ok :confused: :lol:
Going back and forth seem to have done the trick tho, no idea...
 
Does anyone the minicars fiat 126 and Abarth 595 and would like to share, I had them but had to wipe my hard drive and I lost them and not sure where I got them, Thanks
 
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F1 1998 - ROUND 07 - Montreal v1.0

Screenshot_f302_c_klasse_dtm95_montreal_1998_21-5-124-20-40-49.jpg

Circuit Gilles Villeneuve with 1998 layout.
Conversion from rFactor.

-CSP recommended
-32 pit/start
-AI, cam

NOTE; If you are using Sol and the track screen is dark, rename ext_config_for_sol.ini to ext_config.ini in the extension folder.

Credits & Thanks;
rFactor Track by Grand Prix Team (1998 Track Pack)
-Thank you for giving me permission

AC Converted by @shi (shin956)
AI by Viola_seven
logo.png by @Fanapryde
Crowds texture by @Kniker97
Casino building and background from asr_owc_1992_round_07
marshall, vehicle, and some textures by kunos
Test and Feedback by @Breathe

Download (mediafire)

Enjoy.
 
If it works similar to the layout priority for tracks, the larger the numbers in the priority field, will more be prioritized. For track layouts it means shown "first" when the track is selected. For skins, I think it will mean skins with larger numbers (not sure if you have to keep it limited to the total number of skins you have for the car), will be picked above skins with lower priority when it comes to assigning AI skins for cars. I think also, you can share priority numbers (if you have more than 1 skin you want to be prioritized when CM applies skins to AI)

Hopefully someone who knows for sure can correct me if I'm wrong

Since about a year ago and a few CM / csp updates, shadows for a lot of my cars are wonky. If the issue is just in the showroom, and not on track, usually "update ambient shadows" fixes the problem.

You can do it car by car in the CM Showroom (after first click, then click update again)

View attachment 1366518


Or as I learned recently, batch mode when selecting multiple cars

View attachment 1366517

Some cars (mainly new URD mods) don't seem to have a shadow and this option doesn't work. Only the CSP preview showroom option can create a shadow for them and only in their preview, not CM showroom view.
unfortunately the car is encrypted, I can't do it 🙁
 
Hi all,
is there a nice ppfilter to be used with default (x4fab) CM Weather FX Style (no SOL/Pure)?

Edit: VR/Quest 3 user
Thanks
 
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Hey guys, I'm using the TAV Moderna Dynamic preview and for some reason this keeps happening (The Momo liveried one is how the preview should turn out). Even when updating an entire batch it sometimes just decides to change the background to these two shades of gray and moves the camera. Also when I try to then just update the one ****ed up preview it still sometime does, sometime doesn't turn out correctly.
I've already turned down the preview quality to see if that fixes it, but to no avail.
Anyone know how to fix this issue? (Btw I have changed the angle of the camera slightly, but also with the stock angle I had the same issue)

Thanks!
 

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EDIT - Found it finally, its the MacedoSTI one!

Anyone know which DB4 Zagato these skins are for?

I have the Velo 1.3 version and can't find any other version online?


 
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Does anyone know a way to give the RSS BMW M Hybrid LMDh a performance boost? With the AI at 100% strength it's around 4-5 seconds a lap slower around lemans_2017 than the TRR version of the same car.
 
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