So here at GTP with regards to car mods, it seems anything goes. Ten versions of the same car or a poor rip, as long as it looks good in replays and/or is fun to drive, it's a keeper.
What about tracks? If there exists two otherwise equal versions of a track, but one is less accurate than the other, which track is best? Is there room here for two Le Mans? Would you keep both and actually use them, or would one get deleted?
i mean, i dont get the complaints about using kunos physics really, allegedly the departure of a physics guy is what is holding URD back from releasing stuff, and its a matter of better be safe then sorry in that regards, every set of physics exist in kunos world, front, mid rear engine, where it is positioned etc.
and i rather drive something that is known to work, looks good, and drives atleast somewhat relatable.
not to mention that grid filler part, if you do some ai racing, you just wanna spice things up without even driving these things yourself.
and besides, look at the latest RSS release, and how many said under braking etc the cars dont really handle reasonable.
So yeah, i dont understand the reason for 5 different versions of cars, but to each their own, my only car duplicates are M6 and R8, for tracks it depends really, i have some tracks twice, but for others i remove the older versions. always depends on quality or performance.