- 1,879

- Tatooine - Outer Rim Territories
View attachment 1419267
Any chance someone can identify this decal or logo for me? I haven't had any success finding it. Thanks.
View attachment 1419267
Any chance someone can identify this decal or logo for me? I haven't had any success finding it. Thanks.
I'm not new to AC but this is the first time I have seen that hay bales can be set on fire...I had no idea. Excuse the period inappropriate car, but I knew it could throw some flames. This made my day.dont forget to set those haybales so they will burn... 🔥
[SHADER_REPLACEMENT_...]
MATERIALS =
ATTRIBUTE_0 = ParticlesFX.Flammable, 1
Same problem hereSo for me, if anyone has the solution? Thank you.
Wait...for real?I'm not new to AC but this is the first time I have seen that hay bales can be set on fire...I had no idea. Excuse the period inappropriate car, but I knew it could throw some flames. This made my day.![]()
not actually accurate. It is an update to the kunos track. CC made the pit building as a show room but went a bit wild and decided to remake a bunch more. He got john involved. They are still working on it as, I believe, CC has also redone the F1 Pit building as well. Who knows, the new hotel may be on the list too. It was released as version 0.75 so it is possible even more is planned.RSS one is made by John777, not this one.
Its just an "update" to the Kunos one
Well, I must have installed it wrong back when it came out cause I had a separate Silverstone with the RSS one, then I read the comment from Masscot about missing content that Pyyer had and never tried itnot actually accurate. It is an update to the kunos track. CC made the pit building as a show room but went a bit wild and decided to remake a bunch more. He got john involved. They are still working on it as, I believe, CC has also redone the F1 Pit building as well. Who knows, the new hotel may be on the list too. It was released as version 0.75 so it is possible even more is planned.
I got this on the Ferrari P2 when I opened the Data.Acd to fix an Autshift problem. restored the original Data.acd and all workedHey guys
Does anyone got this message when using the Chevron B6 BMW in Bazza's WSC pack?
The old version worked like a charm, but this one, not so much....
P.S.: using CSP 0.2.5.-previeW
I worked on that texture.I havnt seen it throw an error.(then again,my copy isnt encryted) Does it happen on other CSP versions?Hey guys
Does anyone got this message when using the Chevron B6 BMW in Bazza's WSC pack?
The old version worked like a charm, but this one, not so much....
P.S.: using CSP 0.2.5.-preview1
it is a separate track but it uses the kunos layout. It is why you have to copy kunos files over to the new track in order for it to work.Well, I must have installed it wrong back when it came out cause I had a separate Silverstone with the RSS one, then I read the comment from Masscot about missing content that Pyyer had and never tried it![]()
No sir. It just worked as expected out of the box, with what I thought were appropriate, and different, slowdowns depending on the depth of the "graze" and violence of the collision.Just curious, did you change the FRICTION and DAMPING values? If so, to what values?
I dont like that it replaces the original track. Pyver makes the updates as skins. how does this compare to Pyvers 2024 extention?Guys don't sleep on the Silverstone mod released today on Overtake. This is trully next level. Not only visually.
Silverstone Circuit 2024
O21 Modelling is excited to release an update to Kunos' Silverstone circuit! This updated version adds new layouts to reflect the current circuit state as seen during the 2024 season. Check out o21modelling.com to see all the works conducted in...www.overtake.gg
Where is the RSS one? not racesimstudio?This new one on RD and the RSS one both use the Kunos track as a base.
Seems both are effectively extensions to the existing track, not dissimilar to Pyyer's method.
Very strange that both should come out within a few days of each other, but I'm not complaining.
I got this on the Ferrari P2 when I opened the Data.Acd to fix an Autshift problem. restored the original Data.acd and all worked
Hey guys
Does anyone got this message when using the Chevron B6 BMW in Bazza's WSC pack?
The old version worked like a charm, but this one, not so much....
P.S.: using CSP 0.2.5.-preview1
It's also made like a new layout, so it does not replace the original track. Two additional layouts actually (GP 2024 and Classic 2024 i think they are called). So no hurt in trying it out. Can always be deleted. But in my opinion it looks and feels better than Pyver's versions. The new runoff areas and the curbs, that it has, are based on real life changes made to the track in last few years. It also has some more new objects around the track. Again, personal preference, you'll just have to try it. You can always bin it, if you like Pyver's or JohnR versions better. At this point we are just spoiled for choice on this track.I dont like that it replaces the original track. Pyver makes the updates as skins. how does this compare to Pyvers 2024 extention?
No, this is basicaly it. Only one you're missing are the 1991 and 1995 versions of Vauxhall Cavalier made by the late Shaun Clarke (RIP). Especially the 1995 car is awesome. It was a labour of love as he was perfecting how it drives for years I think, also colaborating and fine tweaking it in the process with a pro driver, that was driving that car in real life.Tommy78, PM3DM, CyrilCherry, or someone else?
Where is the RSS one? not racesimstudio?
I wish someone talented could make a good 1987-1990 version. The one that exists from the 1988 mod, is… terrible, which is unfortunate as most of the tracks from that selection are ok.Guys don't sleep on the Silverstone mod released today on Overtake. This is trully next level. Not only visually.
Silverstone Circuit 2024
O21 Modelling is excited to release an update to Kunos' Silverstone circuit! This updated version adds new layouts to reflect the current circuit state as seen during the 2024 season. Check out o21modelling.com to see all the works conducted in...www.overtake.gg
The 1988 is the Carrera4 rFactor 1 track which was based on the 1979 which was based on f1 challenge track^^ so the base is probably 20-22 years old^^.I wish someone talented could make a good 1987-1990 version. The one that exists from the 1988 mod, is… terrible, which is unfortunate as most of the tracks from that selection are ok.
That's my hope too, for RSS to do a complete 2024+ revamp with all the current changes included.not actually accurate. It is an update to the kunos track. CC made the pit building as a show room but went a bit wild and decided to remake a bunch more. He got john involved. They are still working on it as, I believe, CC has also redone the F1 Pit building as well. Who knows, the new hotel may be on the list too. It was released as version 0.75 so it is possible even more is planned.
Ahh yes! In geometry and geography terms this looks much more representative.The 1988 is the Carrera4 rFactor 1 track which was based on the 1979 which was based on f1 challenge track^^ so the base is probably 20-22 years old^^.
Jordan7up made a 1987-1991 version of silverstone for rF1, with BTB, so it's a better base but not perfect
Ahh yes! In geometry and geography terms this looks much more representative.
Ahh yes! In geometry and geography terms this looks much more representative.
Thanks for the feedback. Guess i'll go ahead and work on the other two layouts to make the bales react the same way.No sir. It just worked as expected out of the box, with what I thought were appropriate, and different, slowdowns depending on the depth of the "graze" and violence of the collision.
Don't forget a period correct Sepang track. Adding the 1999 sponsors to the current track isn't quite the same as billboards and such have changed...I wish someone talented could make a good 1987-1990 version. The one that exists from the 1988 mod, is… terrible, which is unfortunate as most of the tracks from that selection are ok.
If you have thousands of cars you don't have any. I to went download crazy. I was downloading, not driving. I was not having as much fun as I used to. I kept a bunch of cars, but mainly drive about 15. Now I spend time driving, having a blast, not watching the spinning circle of downloading.Last year I got download crazy with mods and tonight I deleted all non Kunos cars, and kept my VRC, RSS, and URD cars. The only thing is that I love late 80's to early/mid 90's touring cars and I wanted to know who has the best besides the VRC pack. I think I have narrowed it down but I'd like some more educated opinions from this community. Tommy78, PM3DM, CyrilCherry, or someone else? I like finished interiors and I remember having issues with somebody's interiors but I can't remember who because I had such a bloated list of cars to try to parse through and I got sick of the bloat and went scorched earth on 100's of gigs of cars. Let me know your opinions please
If only someone could convert my Sebring 83-86 and 87-91 that i did a while ago for rf1...Don't forget a period correct Sepang track. Adding the 1999 sponsors to the current track isn't quite the same as billboards and such have changed...
Is there an ai_line? I’d need that to create a set of cams for it.![]()
Silverstone_1990
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View attachment 1419700
Very rough (private) conversion I did a while ago, at least you don't fall through the ground whaha. Maybe someone more experienced can update it?? And a set of your great camera's would be awesome.
Pff...it has been a few years since I was into tracks...think there is? In the "AI" folder..?Is there an ai_line? I’d need that to create a set of cams for it.