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155 GTA.no DTM
On the image said it was DTM...
https://report-auto.it/2018/alfa-romeo-155-v6-ti-dtm-93/
Although this is older
155 GTA.no DTM
Only did half a lap atm, but I can see that I'm missing the info on the display:
Yea, somehow this got borked while progress. I tried messing up with digital_instruments.ini, but no luck.
Although the cockpit will be revamped, I feel that I would still like to fix that, because it breaks the immersion and just to avoid it in the future. Someone have an idea how to fix it? Thanks in advance
yes ... I wanted to say that the photo and the model gtaOn the image said it was DTM...
https://report-auto.it/2018/alfa-romeo-155-v6-ti-dtm-93/
Although this is older
Oh that track needs a bit more than just a quick fix, tweak. But I´ve put it in my queue now.Hi @slider666 , can you please consider to give the Autodrom Most an overhaul? Especially the background textures are lacking and need some improvements! ...
Didn't know I caused a discussion about the Alfa Romeo 155
Thank you very much for your help, really appreciated!
But it doesn't seem to work because when I try to export it from 3DSimED...
Might not be an issue you some so you can skip, its on slight stuttering and slight screen tearing that has annoyed me for months. The 27" 60hz monitor is the bottle neck by a long shot vs hardware.
Off and on for weeks and weeks, kept trying everything from capping the hz to 60 in content manager to making changes in the Nvidia control panel. Setting the cap at one under 60 in CM and setting the cap with a number as close to 60 and ending in a prime number (which that helped, but didn't rid it).
Vsync turned off in Nvidia control - turned on but set to fast with little luck.
The solution - finally:censored:
First, the problem. If you set CM to cap at 60 to match your monitor (running only one car), you will notice the FPS for the last instance on track to be 59.9 or 59.8, not a dead 60 - that was causing tearing or micro stutters. Running uncapped, no restraints, its around 130fps.
The fix. Vsync off in CM, NO fps cap in CM.
Turn on Nvidia's adaptive vsync. And just like that, FPS is now a dead 60FPS (not 59.9 or .8) and all of the micro stutters and tearing are gone.
Trees, billboards, fence poles before would 're-scan' or tear at any speed, any number of cars.
No more (maybe one tiny twitch)
Might not be an issue you some so you can skip, its on slight stuttering and slight screen tearing that has annoyed me for months. The 27" 60hz monitor is the bottle neck by a long shot vs hardware.
Off and on for weeks and weeks, kept trying everything from capping the hz to 60 in content manager to making changes in the Nvidia control panel. Setting the cap at one under 60 in CM and setting the cap with a number as close to 60 and ending in a prime number (which that helped, but didn't rid it).
Vsync turned off in Nvidia control - turned on but set to fast with little luck.
The solution - finally:censored:
First, the problem. If you set CM to cap at 60 to match your monitor (running only one car), you will notice the FPS for the last instance on track to be 59.9 or 59.8, not a dead 60 - that was causing tearing or micro stutters. Running uncapped, no restraints, its around 130fps.
The fix. Vsync off in CM, NO fps cap in CM.
Turn on Nvidia's adaptive vsync. And just like that, FPS is now a dead 60FPS (not 59.9 or .8) and all of the micro stutters and tearing are gone.
Trees, billboards, fence poles before would 're-scan' or tear at any speed, any number of cars.
No more (maybe one tiny twitch)
Hi P1ButtPlug.
Have you tried setting adaptive sync to 'Highest Possible Framerate' in your nVidia control panel? I was having all the same stuttering and tearing issues as you (GTX1070 on a 144hz 3840x1080 49" Samsung), but once I started running nVidia adaptive sync with that setting, all my stutters went away and I also often get FPS much higher than 60fps. As a bonus, when running lots of cars on track, even momentary drops of the framerate below 60fps sail by without being noticeable too.
Might not be an issue you some so you can skip, its on slight stuttering and slight screen tearing that has annoyed me for months. The 27" 60hz monitor is the bottle neck by a long shot vs hardware.
Off and on for weeks and weeks, kept trying everything from capping the hz to 60 in content manager to making changes in the Nvidia control panel. Setting the cap at one under 60 in CM and setting the cap with a number as close to 60 and ending in a prime number (which that helped, but didn't rid it).
Vsync turned off in Nvidia control - turned on but set to fast with little luck.
The solution - finally:censored:
First, the problem. If you set CM to cap at 60 to match your monitor (running only one car), you will notice the FPS for the last instance on track to be 59.9 or 59.8, not a dead 60 - that was causing tearing or micro stutters. Running uncapped, no restraints, its around 130fps.
The fix. Vsync off in CM, NO fps cap in CM.
Turn on Nvidia's adaptive vsync. And just like that, FPS is now a dead 60FPS (not 59.9 or .8) and all of the micro stutters and tearing are gone.
Trees, billboards, fence poles before would 're-scan' or tear at any speed, any number of cars.
No more (maybe one tiny twitch)
Updated Alfa Romeo 155 DTM 1995 (v0.7)
-fixed most of mistakes in the model
-LODs added
-BoP is between eboo's Calibra and TJ's Mercedes (tested only at Hockenheimring). To be honest, I'm not really an expert for physics but I think it's alright
-At the moment, there are only 2 skins, however it is partly compatible with skins for the Kunos' one (but need to be altered to fit the bodykit)
-CSP support (Hood deforming and exhaust glow)
Opinions? Critics? What else can I improve? Any help is appreciated!
Has no one made such a simple and necessary application?
I use NVIDIA's FPS indicator. It's big, visible and simple.Guys, has anyone met APP FPS Counter?
Built-in too big, a lot of unnecessary information. In the steam, overlays and counter are enabled, but the counter is not displayed. I would like to put APP and bring out small digitals, but I can 't find. On racedeparte found only a theme in which a person asks the same... https://www.racedepartment.com/threads/fps-counter-app.129342/#post-2356809
Has no one made such a simple and necessary application?
What track is that? & where to find it?I'm using the Steam FPS counter on my triple screen setup. Very small in the left upper corner of the left screen. It only shows the actual FPS, but in CM you can get the average too (not while driving).
View attachment 856881 View attachment 856882
That 's exactly what I want. But for some reason Steam doesn 't show me...
What track is that? & where to find it?
When you can can run everything maxed (world detail etc in AC) you can drop down one setting from quality to performance (not high performance) in the the nvidia panel and nothing visually changes.