- 110
- Germany
thank you for your answer, yes I respect it well but it does not work, I always managed to decode the ACD file, but the I do not succeed ...
simply use Content Manager
thank you for your answer, yes I respect it well but it does not work, I always managed to decode the ACD file, but the I do not succeed ...
@Electroforce
Finally, Monza 1966 with the Porsche 917... even if this car never raced on it !
Some "flower power", some sensations by insane speed, some fears, a lot of paradise by ears (eargasm !) with the tremendous sound of the flat 12, I think It's one of the better sound (or maybe the best audio reproduction) of Assetto Corsa.
I love that open track! Absolute masterpiece! If someone here have good preset with traffic like trucks, buses etc - please share the preset + vehicles!
Thanks for your job.
I made a structure mods folders (actived by Content Manager) for every change, as a sound car mods folder:
I love that open track! Absolute masterpiece! If someone here have good preset with traffic like trucks, buses etc - please share the preset + vehicles!
Point is mods are made sometimes are totally a fantasy. Modders dont even look on specs of real car, releasing Porsche 911 GT1 1997 without ABS, GT300 car with 600 hp under the hood, or Old lister that rides like Skyline . Point is, when they dont care about that things total product quality is bad. About tyres, its grip in possible to configure grip in tires file , so there is no excuse. Hopefully i did not buy it.Not totally sure what your point is?
Comparing cars to real life is going to be not that accurate as on the day was the track 'green' or rubbered in, was it warm or cold was it on tyres from the day i.e. are RSS making older race cars with modern tyres (historical racing can't use period tyres for example, tyres are a massive difference).
The car from say 1973 video is not the same car as the 1973 racer going up Goodwood in 2019.
What set up was the driver using in real life video also, without this honestly its almost fruitless endeavour, aside from it looks like good fun and nothing wrong in blasting a few cars around a track back to back.
View attachment 887368 View attachment 887369
Getting close to releasing my first "mod of a mod". I couldn't find a Shelby Mustang 350R for my vintage LeMans grid so I decided to create my own.
It's based on the '66 Ford Mustang Challenger in Assettoland which is listed as original author unknown. If anyone knows the author please let me know so I may get their appoval to share. A partial list of the changelog so far includes:
Swapped wheels to period correct American Racing wheels with updated V10 Vintage slicks
Front and rear bumper delete
license plate texture delete
New skins
modified physics with stiffer, race tuned springs, dampers and anti-roll bars
lowered ride height
increased fuel capacity
decreased vehicle weight to 1250 kg
Tuned engine to 350 bhp and 450nM torque. The performance characterics are now dramatically improved over the original mod.
Things still on my todo/wishlist:
Replace interior woodgrain interiors.
A proper hood scoop would be great but that's beyond my skills.
The license plate frame seems to be part of the body object and can't be removed but it be cool to find a Ford Racing or Shelby license plate texture.
I suck at skin painting and have done my best with limited Paint.net skills. If anyone would like to creat additional skins I'll share the PSD file and include those skins with what I share with all.
Glad people are enjoying the Laguna Seca 'green' skin - I should have done it ages ago.
Have you tried the reverse layout of LS? Of all the reverse track mods out there, LS feels like the most different to its normal layout. Totally unrecognisable at times.
https://www.racedepartment.com/downloads/reverse-layouts.30000/
I also never realised there was a big 'CORKSCREW' sign on the nearby hill. Hiding in plain sight..!
View attachment 887375
Point is mods are made sometimes are totally a fantasy. Modders dont even look on specs of real car, releasing Porsche 911 GT1 1997 without ABS, GT300 car with 600 hp under the hood, or Old lister that rides like Skyline . Point is, when they dont care about that things total product quality is bad. About tyres, its grip in possible to configure grip in tires file , so there is no excuse. Hopefully i did not buy it.
The only mod that i can believe is australian V8 supercars
Platinum 1.2 is afoot
edit: awesome shot Elio
That is the only mod you believe?
It's so beautifulView attachment 887368 View attachment 887369
Getting close to releasing my first "mod of a mod". I couldn't find a Shelby Mustang 350R for my vintage LeMans grid so I decided to create my own.
It's based on the '66 Ford Mustang Challenger in Assettoland which is listed as original author unknown. If anyone knows the author please let me know so I may get their appoval to share. A partial list of the changelog so far includes:
Swapped wheels to period correct American Racing wheels with updated V10 Vintage slicks
Front and rear bumper delete
license plate texture delete
New skins
modified physics with stiffer, race tuned springs, dampers and anti-roll bars
lowered ride height
increased fuel capacity
decreased vehicle weight to 1250 kg
Tuned engine to 350 bhp and 450nM torque. The performance characterics are now dramatically improved over the original mod.
Things still on my todo/wishlist:
Replace interior woodgrain interiors.
A proper hood scoop would be great but that's beyond my skills.
The license plate frame seems to be part of the body object and can't be removed but it be cool to find a Ford Racing or Shelby license plate texture.
I suck at skin painting and have done my best with limited Paint.net skills. If anyone would like to creat additional skins I'll share the PSD file and include those skins with what I share with all.
ACU is more accurate for elevationHi all,
After watching all 12 hours of yesterday's Bathurst race, I of course couldn't resist loading up that track today... I've got copies of both the FM7 and ACU versions loaded, and like both. But what's the general consensus out there regarding which one is more accurate ? Personally, I get so wrapped up in simply surviving the lap I can't tell
So... track Guru people, which one, huh ? FM7 or ACU... ?
Awesome! I look forward to it being finish, I really would love to have a Shelby GT350 in AC.Getting close to releasing my first "mod of a mod". I couldn't find a Shelby Mustang 350R for my vintage LeMans grid so I decided to create my own.
It's based on the '66 Ford Mustang Challenger in Assettoland which is listed as original author unknown.
Where to find those?I use the Just Kauser traffic packs for Shuto which contain trucks and a bus for Tajo and just imaging I'm somewhere in Japan. You could do the same for LAC.
Where to find those?
I got them from his Discord
https://discordapp.com/channels/639777380382015500/639780281976356864
So... track Guru people, which one, huh ? FM7 or ACU... ?
What are you guys driving/racing today?
For me, it was the Ford Sierra RS500 Group A on Grobnik and Goodwood.