Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
  • 139,016 comments
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I've always had audio dropped from Kunos cars at random. I don't quite understand why, but it seems installing a mod car can bork the sound on a totally unrelated Kunos car. It's a bugger.

Thanks for the reply, guess that's something I'll have to work around then. Have you been able to fix broken Kunos sounds by getting another .bank file from someone whose game is unaffected? For now I've just stuck the modded Zonda R sound from RD in there and that's working fine.
 
Thanks for the reply, guess that's something I'll have to work around then. Have you been able to fix broken Kunos sounds by getting another .bank file from someone whose game is unaffected? For now I've just stuck the modded Zonda R sound from RD in there and that's working fine.
Go to Steam's "Verify Integrity of Game Files" utility. That's usually recovered lost Kunos sound files for me in the past.
 
Go to Steam's "Verify Integrity of Game Files" utility. That's usually recovered lost Kunos sound files for me in the past.

Thanks, yeah I know I can do that but I've made bloody loads of (mostly UI) adjustments to other Kunos stuff and I'll be damned if I'm resetting all that work, short of a total game failure!
 
Beto Fernandez has released his Pista pack!

https://www.facebook.com/groups/1371724106281073/
It's beautiful, Beto really is a perfectionist. It's amazing that the base model (heavily modified, obviously) is from a mobile phone game (CSR2).
Tiny niggle, I wish the folding roof was mapped to Extra Light B the same as Toprace's 720S (it says B in the docs, but it's actually D) just for consistency across cars. I guess this can probably be altered in the config?
 
Private Facebook group. So much for me and other non-Facebookers. :grumpy: Unless it eventually makes its way to Assettoland or elsewhere...

I'm quite sure BETO won't mind me putting this here as it is his link from the Facebook group and it does say in the zip file to link original source as well But I will remove if anyone objects!!

https://mega.nz/?fbclid=IwAR0Giy2ym...D!W2zqua60Ed02pUVeoI1T0ZCJz-YMDCdlgvm2AJu6g-A

Source is here for those who use Facebook.
https://www.facebook.com/groups/1371724106281073/

*You can use the original mega link for people who don't have FB
 
It's beautiful, Beto really is a perfectionist. It's amazing that the base model (heavily modified, obviously) is from a mobile phone game (CSR2).
Tiny niggle, I wish the folding roof was mapped to Extra Light B the same as Toprace's 720S (it says B in the docs, but it's actually D) just for consistency across cars. I guess this can probably be altered in the config?

The config only contains the key for the roof in the spider so you should be able to change it to EXTRA_LIGHT_B instead but do bear in mind they share controls across all the configs. I don't think it will cause conflicts though. I will try it out in a mo if you don't do it first

I've changed mine to this

[ANIMATION_0]
FILE=folding_roof.ksanim
TIME=10
INPUT=EXTRA_B

[ANIMATION_1]
FILE=car_windows.ksanim
TIME=2
INPUT=EXTRA_A
 
The config only contains the key for the roof in the spider so you should be able to change it to EXTRA_LIGHT_B instead but do bear in mind they share controls across all the configs. I don't think it will cause conflicts though. I will try it out in a mo if you don't do it first

I've changed mine to this

[ANIMATION_0]
FILE=folding_roof.ksanim
TIME=10
INPUT=EXTRA_B

[ANIMATION_1]
FILE=car_windows.ksanim
TIME=2
INPUT=EXTRA_A
Yep, already changed, was just about to post the same.
:)
 

Cool. Still haven't tried the car out as only just got in and was finishing off a Porsche skin lol
Beto has a server where they cruise at LAC so I might try his Pisto out there - seems like a good car to drive at the canyons :D
 
It would appear that you still have quite a few links that need fixing, going back to the last batch that you listed as having been updated.

The following, which were supposedly updated on 2020-02-04, still have links to the old files, which were updated on 2020-01-30:
HillClimb_BMW_Z4
HillClimb_EVO_IX
HillClimb_Ford_Escort_Cosworth
HillClimb_Lancia_Delta
HillClimb_Mercedese_190
HillClimb_Norma_MXX
HillClimb_Opel_Kadett
HillClimb_Peugeot_106
HillClimb_Porsche_977
HillClimb_Seat_600
HillClimb_VW_Golf_mk1

The following, which were supposedly updated on 2020-02-12, still have links to the old files, which were updated on 2020-02-10:
PikesPeak_VW_IDR
R3_Suzuki_Swift
R5_Suzuki_Swift

The following, which was supposedly updated on 2020-02-12, still has a link to the old file, which was updated on 2019-09-22:
GrB_Porsche_959_Paris_Dakar

Including version numbers and the latest update dates next to each of the individual mods would go a long way to improve any basic usability of your site. There is no efficient means of quickly assessing whether one has the latest version.

You also may want to, perhaps, have the mods, which are listed as new on the main page, directly link to the specific category page within which the respective mod and its download can be located, since there is often no easy way to determine where exactly or which page the mod is located, which is further exacerbated in instances where certain models exist as different mods in more than one category. Even without any such issues, a link/shortcut simply reduces user friction.

Just a couple things that are easily implemented, yet have a large impact. As it currently exists, the user experience is rather suboptimal.


Yes you are right. they will correct these errors.
however the porsche dakar I forgot to update the link.
generally all new machines are those you see on the home page. while the updated ones, above the image in your category you can see what I have updated.
the date that reports sharemod is the day it was uploaded to the host and not the day it was released. don't believe that.
thanks again for the advice. as I have time I fix everything.
regards
 
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