That looks really nice as a concept, although quite similar to the 488 challenge.
I wonder if these GT4 modifications you're going to make would be easy to apply to the 458 Italia as well? I love that car much more than the 488. At the very least I hope there's good livery support for the 488 GT4 you're going to make.
For Barcelona Circuit, it is. I don't follow MotoGP but I remember there was a fatal incidentThis may be a stupid question regarding circuit layouts: MOTO layout = bikes layout?
I like it, it reminds me of the way I used to tune cars in GT5 and GT6Got bored and watched a few GT4 races in Gran Turismo Sport on YouTube. Then I got an idea and have set a fictional GT4 version of the Ferrari 488 myself by copy-and-paste. I have to say it turns out pretty nice.
What do you guys think? Should I work on this?
hi guys
new cars:
GrN Alfa Romeo 75 1.8 Turbo: https://sharemods.com/iziog52ijy1w/GrN_Alfa_romeo_75_1800_Turbo.7z.html
GrN Mitsubishi Lancer EVOX: https://sharemods.com/fi7fjz2dxnsx/GrN_Mitsubishi_EVOX.7z.html
GrN Renault Clio Williams: https://sharemods.com/dsnmsrxxz4t0/GrN_Renault_Clio_Williams.7z.html
GrN Seat Leon: Cupra: https://sharemods.com/tua0xayka372/GrN_Seat_Leon_Cupra.zip.html
BMW M3 E36: https://sharemods.com/ew8yearqf24r/GrA_bmw_m3_e36.7z.html
Mitsubishi Starion: https://sharemods.com/gxrnxw2a5cst/GrA_mitsubishi_starion.7z.html
Peugeot 205 1900: https://sharemods.com/4qlp1h2azl00/GrA_Peugeot_205_1900.7z.html
Peugeot 205 F2013: https://sharemods.com/j9trx0d5w02c/GrA_Peugeot_205_F2013.7z.html
Peugeot 405 Mi16 ST 1992: https://sharemods.com/h447jg93iadm/GrA_Peugeot_405.7z.html
Peugeot 205 GTI: https://sharemods.com/tjt92x6y6cn4/GrA_Peugeot_205_GTI.7z.html
website: https://assettorallygrb.wixsite.com/rallygrb
dont reupload
tnx
Agree totally. I think in the future before I let any of you have any skins I make, I'm gonna demand that you send me video proof of you running round the local Costco draped head to foot in nothing but toilet paper, and then I'll send you a link to my work.
For Barcelona Circuit, it is. I don't follow MotoGP but I remember there was a fatal incident and they created a safer layout for bike races. It must the Moto layout in Assetto Corsa.
You can download the same machine from my post yesterday evening and yes, it works using the generate tyres functionality in CM. There is a readme in the download with instructions on how to use the machines to generate tyres.
My GT4 'machine' was simply based on the Kunos GT4 Hard compound tyre from the Cayman and Maserati GT4 cars which only have the one tyre choice. The machine just generates a set of that compound tyre for any wheel within the correct size specifications.
You and anybody can use, modify and share any of my uploaded stuff as and when you want, no permission or credit needed.
Thanks for the clarification. Makes sense since the Barcelona Moto layout in AC runs around the final chicane, faster and more dangerous than the F1 circuit. Cheers.The bike racers used to have the long fast sweeping corner still in use till few years ago, it was the cars that had the chicanes put in. But then Luis Salom died in a crash so they used the F1 circuit then.
Thx a lot for it! Now I can properly look at it in CM showroom finally!
Not sure I understand what you need.
Welcome to many days ago 2020 - just like the URD/Kunos RSR
In better news, there's yet another update to Content Manager and I'm praying to baby Jesus they fixed that enable - disable bug.
This may be a stupid question regarding circuit layouts: MOTO layout = bikes layout?
Got bored and watched a few GT4 races in Gran Turismo Sport on YouTube. Then I got an idea and have set a fictional GT4 version of the Ferrari 488 myself by copy-and-paste. I have to say it turns out pretty nice.
What do you guys think? Should I work on this?
Just having a bit more of an issue here, if you don't mind.
I've extracted every zip file included in the download to the actools content manager > presets > tyres generation > tyres machines folder, but they aren't appearing in my CM 'replace tires' window on the right where they should be.
There are also two .json files I'm unclear about.
Thxhi guys
new cars:
GrN Alfa Romeo 75 1.8 Turbo: https://sharemods.com/iziog52ijy1w/GrN_Alfa_romeo_75_1800_Turbo.7z.html
GrN Mitsubishi Lancer EVOX: https://sharemods.com/fi7fjz2dxnsx/GrN_Mitsubishi_EVOX.7z.html
GrN Renault Clio Williams: https://sharemods.com/dsnmsrxxz4t0/GrN_Renault_Clio_Williams.7z.html
GrN Seat Leon: Cupra: https://sharemods.com/tua0xayka372/GrN_Seat_Leon_Cupra.zip.html
BMW M3 E36: https://sharemods.com/ew8yearqf24r/GrA_bmw_m3_e36.7z.html
Mitsubishi Starion: https://sharemods.com/qyg5g02m9rjy/GrA_mitsubishi_starion.7z.html
Peugeot 205 1900: https://sharemods.com/4qlp1h2azl00/GrA_Peugeot_205_1900.7z.html
Peugeot 205 F2013: https://sharemods.com/j9trx0d5w02c/GrA_Peugeot_205_F2013.7z.html
Peugeot 405 Mi16 ST 1992: https://sharemods.com/h447jg93iadm/GrA_Peugeot_405.7z.html
Peugeot 205 GTI: https://sharemods.com/tjt92x6y6cn4/GrA_Peugeot_205_GTI.7z.html
website: https://assettorallygrb.wixsite.com/rallygrb
dont reupload
tnx
Here's how I fixed it - for now.Man, you've got to pray harder!, i just updated and it is still ****ed up.
Are you unzipping the individual machines to that folder or just the main download zip file?
The individual machines themselves are zip files and should remain that way in the actools content manager > presets > tyres generation > tyres machines folder, I believe the process in CM won't work if they're unzipped.
Sorry if that wasn't clear in the instructions, I can see how that could be misinterpreted.
AMG gt3 2020 showroom/skins file: https://sharemods.com/pluoa3n4llwt/mercedes_amg_gt3.zip.html
Let's see if I can explain it better. From a car I downloaded, Maserati 4CLT, I already saw the pilot's file, that I can paint a helmet and overalls, Okay. The other one that I downloaded also found in DDS format, the file of the helmet to paint, but I haven't tested how the positioning will remain, for example, if I make the Graham Hill helmet model, the others in one color just don't have a problem. The most important question that I couldn't get them to understand is the position inside the cockpit, as I showed in the images I posted. Is there any way to make the driver more flat or down as it was in some cars at the time. The original DRIVER3D file on some cars leaves the driver far above. I don't know if it's possible to modify anything in this DRIVER3D file, because there are some parameters in this folder that I tried to modify, but it didn't change at all. The 3D pilot file, KN5 format, I don't even know how to modify it. That was just what I wanted to report.
I haven't even tried if it works properly, but you would have to re-enable display's material ksemissive in CM shaders editor etc. It's for skins and custom showrooms. Backup/rename original kn5 and when you're done vice versa.Thank you very much for this.
There is a problem with it for me though. I loose the dashboard lines when I use your kn5 file and I only see the numbers. Is that something that I'm not doing correctly perhaps?